HumanBreak/public/project/floors/MT11.js

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2022-11-13 18:02:05 +08:00
main.floors.MT11=
{
"floorId": "MT11",
"title": "草原",
"name": "11",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"bgm": "grass.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"7,11": [
"设定说明之额外伤害",
"这是一种无法被减免的伤害,在破防的基础上,会在计算过每回合造成伤害后将额外伤害加在每回合伤害上",
"例如你对A怪物每回合造成10点伤害你有10点额外伤害那么这时候你每回合就可以对它造成20点伤害",
"该属性对坚固怪同样有效"
]
},
"changeFloor": {
"7,14": {
"floorId": "MT10",
"loc": [
7,
0
]
},
"7,0": {
"floorId": "MT12",
"loc": [
7,
14
]
}
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"map": [
[ 20, 20, 20, 20, 20, 20, 20, 91, 20, 20, 20, 20, 20, 20, 20],
[ 20, 33, 0,369, 0, 0, 20, 33, 0,373, 0, 20, 29, 0, 20],
[ 20, 0,381, 20, 0, 0, 20, 0, 0, 20, 28, 20, 0, 33, 20],
[ 20, 20, 20, 20,368, 20, 20, 20, 20, 20, 0, 20, 20, 0, 20],
[ 20, 0, 28,369, 33, 0,369, 27, 0, 20, 33,369, 0, 28, 20],
[ 20, 33, 0, 20, 0, 0, 20, 0, 27,368, 0, 20, 20, 20, 20],
[ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20,276, 20, 0, 29, 20],
[ 20, 34, 0, 20, 0, 32, 20, 0, 27, 20, 0,372, 29, 0, 20],
[ 20, 0, 29,368, 32, 29, 20, 33, 0,369, 32, 20, 20, 20, 20],
[ 20, 20, 20, 20, 20,372, 20, 20, 20, 20, 0,372, 0, 34, 20],
[ 20, 34, 32, 20, 34, 0, 20, 0, 32, 28,224, 20, 29, 0, 20],
[ 20, 29, 29,370,372, 20, 20,129, 20, 20, 0, 20, 0, 34, 20],
[ 20, 29, 29, 20, 0, 27,368, 33, 33, 20, 32, 20, 20, 20, 20],
[ 20, 32, 34, 20, 29, 0, 20, 33, 33,368, 0,276, 0, 34, 20],
[ 20, 20, 20, 20, 20, 20, 20, 93, 20, 20, 20, 20, 20, 20, 20]
],
"bgmap": [
],
"fgmap": [
],
"beforeBattle": {},
"weather": [
"sun",
8
]
}