HumanBreak/public/project/floors/MT32.js

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main.floors.MT32=
{
"floorId": "MT32",
"title": "冰封雪原",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
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"firstArrive": [
{
"type": "function",
"function": "function(){\ncore.removeMaps('MT17', 'MT21', true)\n}"
}
],
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"eachArrive": [],
"parallelDo": "",
"events": {
"0,7": [
{
"type": "changeFloor",
"floorId": "MT31",
"loc": [
14,
7
]
}
],
"1,6": [
"宝石血瓶的加成已提升至8倍"
],
"1,8": [
"衣服是个装备,记得穿上",
"光环会在地图上显示,如果不想要可以在背包里面的系统设置里面关闭",
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"每张地图会保证极昼怪的数量与永夜怪的数量相同",
"注意打过永夜怪或者极昼怪之后怪物标记可能与当前地图不符,因为标记怪物是标记的某一类怪物而不是某一点的怪物"
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]
},
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"changeFloor": {
"14,6": {
"floorId": "MT33",
"loc": [
0,
6
]
}
},
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"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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[147,147,147,147,147,147,147,147,147,147,147,147,147,147,147]
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"bgmap": [
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"fgmap": [
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}