HumanBreak/public/project/floors/snowShop.js

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2023-01-15 20:09:02 +08:00
main.floors.snowShop=
{
"floorId": "snowShop",
"title": "冰封小镇",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T640",
"bgm": "winterTown.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"2,12": [
"这里的装备理论上是需要全部购买的,因为这些装备之后都会有向上合成",
"而且,一共就只有三件装备("
],
"7,5": [
"\t[商店老板,N636]\b[up,7,5]请随意挑选",
{
"type": "openShop",
"id": "snowShop",
"open": true
}
]
},
"changeFloor": {
"7,13": {
"floorId": "snowTown",
"loc": [
19,
35
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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],
"bgmap": [
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"fgmap": [
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"fg2map": [
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}