HumanBreak/mota.config.ts

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interface MotaConfig {
name: string;
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/** 资源分组打包信息 */
resourceZip?: string[][];
resourceName?: string;
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}
function defineConfig(config: MotaConfig): MotaConfig {
return config;
}
export default defineConfig({
// 这里修改塔的name请保持与全塔属性的完全相同否则发布之后可能无法进行游玩
name: 'HumanBreak',
resourceName: 'HumanBreakRes'
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});