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interface MotaConfig {
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name: string;
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2023-06-09 11:07:31 +08:00
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resourceName?: string;
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2023-06-20 22:35:51 +08:00
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zip?: Record<string, string[]>;
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2022-11-13 18:02:05 +08:00
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}
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function defineConfig(config: MotaConfig): MotaConfig {
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return config;
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}
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export default defineConfig({
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// 这里修改塔的name,请保持与全塔属性的完全相同,否则发布之后可能无法进行游玩
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name: 'HumanBreak',
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resourceName: 'HumanBreakRes',
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zip: {
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'resource.zip': [
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'autotiles/*',
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'tilesets/*',
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'images/*',
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'animates/*',
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'sounds/*',
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'fonts/*',
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'!images/bg.jpg'
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],
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'weather.zip': [
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'materials/fog.png',
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'materials/cloud.png',
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'materials/sun.png'
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],
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'materials.zip': [
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'materials/animates.png',
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'materials/enemy48.png',
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'materials/enemys.png',
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'materials/icons.png',
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'materials/items.png',
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'materials/npc48.png',
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'materials/npcs.png',
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'materials/terrains.png'
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]
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}
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2022-11-13 18:02:05 +08:00
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});
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