mirror of
https://github.com/unanmed/HumanBreak.git
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104 lines
4.2 KiB
JavaScript
104 lines
4.2 KiB
JavaScript
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main.floors.MT32=
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{
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"floorId": "MT32",
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"title": "冰封雪原",
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"name": "冰封雪原",
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"width": 15,
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"height": 15,
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"canFlyTo": true,
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"canFlyFrom": true,
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"canUseQuickShop": true,
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"cannotViewMap": false,
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"images": [],
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"ratio": 8,
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"defaultGround": "T580",
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"bgm": "winter.mp3",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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"events": {
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"0,7": [
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{
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"type": "changeFloor",
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"floorId": "MT31",
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"loc": [
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14,
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7
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]
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}
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],
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"1,6": [
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"宝石血瓶的加成已提升至8倍"
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],
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"1,8": [
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"衣服是个装备,记得穿上",
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"光环会在地图上显示,如果不想要可以在背包里面的系统设置里面关闭",
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"每张地图会保证极昼怪的数量与永夜怪的数量相同"
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]
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},
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"changeFloor": {},
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"beforeBattle": {},
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"afterBattle": {},
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"afterGetItem": {},
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"afterOpenDoor": {},
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"autoEvent": {},
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"cannotMove": {},
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"cannotMoveIn": {},
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"map": [
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[147,147,147,147,147,147,147,147,147,147,147,147,147,147,147],
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[147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,147],
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[147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,147],
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[147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,147],
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[147, 0, 0, 0, 0,514, 0, 0, 0, 0, 0, 0, 0, 0,147],
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[147,147,147,147,147, 0,274, 0, 0, 0, 0, 0, 0, 0,147],
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[147,129, 0, 21,147,590, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 92, 0,589, 0,492, 0,595, 0, 0, 0, 0, 0, 0, 0,147],
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[147,129, 0, 22,147,602, 0, 0, 0, 0, 0, 0, 0, 0,147],
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[147,147,147,147,147, 0,603, 0, 0, 0, 0, 0, 0, 0,147],
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[147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,147],
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[147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,592, 0, 0,147],
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[147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,147],
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[147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,147],
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[147,147,147,147,147,147,147,147,147,147,147,147,147,147,147]
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],
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"bgmap": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,145,145,145,145],
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[145,145,145,145,145,145,145,145,145,145,145,145, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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],
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"fgmap": [
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],
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"bg2map": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0,146,146,146, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0,146,146,146, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0,146,146,146, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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],
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"fg2map": [
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]
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}
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