HumanBreak/public/project/floors/MT59.js

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5.6 KiB
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main.floors.MT59=
{
"floorId": "MT59",
"title": "苍蓝之殿-左下",
"name": "59",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T650",
"bgm": "palaceSouth.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
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"events": {
"12,5": [
"注意这个boss现在不是必打的只要能打过去苍蓝殿上方区域的那个黄卫兵就能去上面的区域了之后回头再来清这个boss也可以"
]
},
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"changeFloor": {
"14,7": {
"floorId": "MT58",
"loc": [
0,
7
]
}
},
"beforeBattle": {},
"afterBattle": {
"2,7": [
{
"type": "openDoor",
"loc": [
4,
4
]
},
{
"type": "openDoor",
"loc": [
4,
10
]
},
{
"type": "setValue",
"name": "flag:door_palaceSouth",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "flag:door_palace",
"operator": "+=",
"value": "1"
},
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{
"type": "if",
"condition": "(flag:door_palaceSouth===2)",
"true": [
{
"type": "openDoor",
"loc": [
1,
5
],
"floorId": "MT50"
},
{
"type": "openDoor",
"loc": [
13,
5
],
"floorId": "MT50"
},
{
"type": "openDoor",
"loc": [
1,
9
],
"floorId": "MT50"
},
{
"type": "openDoor",
"loc": [
13,
9
],
"floorId": "MT50"
},
{
"type": "setValue",
"name": "flag:door_palaceSouth",
"value": "null"
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},
"入口处的机关门已开启"
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]
},
{
"type": "if",
"condition": "(flag:door_palace===4)",
"true": [
{
"type": "openDoor",
"loc": [
7,
4
],
"floorId": "MT72"
},
{
"type": "openDoor",
"loc": [
4,
7
],
"floorId": "MT72"
},
{
"type": "openDoor",
"loc": [
7,
10
],
"floorId": "MT72"
},
{
"type": "openDoor",
"loc": [
10,
7
],
"floorId": "MT72"
},
{
"type": "setValue",
"name": "flag:door_palace",
"value": "null"
},
"苍蓝之殿中心处的机关门已经开启,进入后会到达本章最后一个小区域"
]
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}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"4,10": {
"1": null
},
"4,4": {
"1": null
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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[648,648,648,648,648,390,648,390,648,484,648,648,129,648,648],
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[648,482, 0,482,648, 0,249, 0,648,539,648,482, 0,482,648],
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[648,648,648,648,648,648,648,648,648,648,648,648,648,648,648]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}