2022-11-13 18:02:05 +08:00
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main.floors.MT0=
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{
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"floorId": "MT0",
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"title": "洞穴",
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"name": "0",
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"canFlyTo": true,
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"canFlyFrom": true,
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"canUseQuickShop": true,
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"cannotViewMap": false,
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"defaultGround": "T331",
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"images": [],
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"ratio": 1,
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"map": [
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[20049,20049,20049,20049,20049,20049,20050, 91,20048,20049,20049,20049,20049,20049,20043],
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[20057,20057,20057,20057,20057,20057,20058, 0,20056,20057,20057,20057,20057,20057,20040],
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[20065,20065,20065,20065,20065,20065,20074, 0,20064,20065,20065,20065,20065,20065,20040],
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[141,141,141,141, 0, 0, 0, 0, 0, 0, 0,141, 33, 33,20040],
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[141, 34, 34,141, 0,141, 0, 0, 0,141, 0,494,482,482,20040],
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[141, 33, 33,492, 0,141, 0, 0, 0,141, 0,141, 33, 33,20040],
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[141, 34, 34,141, 0,141, 0, 0, 0,141, 0,141,141,141,20040],
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[141,141,141,141, 0, 0, 0,141, 0, 0, 0,141, 33, 33,20040],
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[141, 34, 34,141, 0,141, 0, 0, 0,141, 0,494,482,482,20040],
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[141, 33, 33,492, 0,141, 0, 0, 0,141, 0,141, 33, 33,20040],
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2022-12-29 00:26:12 +08:00
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[141, 34, 34,141, 0,141, 0,559, 0,141, 0,141,141,141,20040],
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[141,141,141,141, 0,129,558, 46,560, 0, 0,141, 33, 33,20040],
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2022-11-13 18:02:05 +08:00
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[141, 33, 33,141, 0,141,367, 0,129,141, 0,494,482,482,20040],
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2022-12-29 00:26:12 +08:00
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[141, 33, 33,492, 0,141, 0, 0,129,141, 0,141, 33, 33,20040],
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2022-11-13 18:02:05 +08:00
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[141,141,141,141,141,141,141,141,141,141,141,141,141,141,20040]
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],
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"firstArrive": [
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"\t[原始人]\b[up,hero]家里柴火不够了,今天又要去砍柴了啊",
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"\t[原始人]\b[up,hero]最好还能带点食物回来",
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"\t[原始人]\b[up,hero]希望不要遇到什么凶猛的动物吧",
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"\t[原始人]\b[up,hero]......",
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"\t[原始人]\b[up,hero]家里面那些奇怪的石头还是没办法移走",
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"\t[原始人]\b[up,hero]之后再想办法吧",
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"请耐心等待字体加载完成,否则很多地方显示会很奇怪,大概需要十秒,过一段时间打开任意界面再关闭即可",
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{
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"type": "function",
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"function": "function(){\ncore.displayChapter(0);\n}"
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}
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],
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"parallelDo": "",
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"events": {
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"6,12": [
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"\t[原始人]\b[up,hero]出去找些柴火"
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],
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"8,13": [
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2022-12-29 00:26:12 +08:00
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"本塔有很多新的功能,所有的说明都详细地写在了前方的百科全书里面,里面包含所有的功能说明,不阅读可能会影响正常的游戏体验,请仔细阅读。"
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2022-11-13 18:02:05 +08:00
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],
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"8,12": [
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"该塔计分方式:生命+5000*黄钥匙+15000*蓝钥匙"
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],
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"5,11": [
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"原声音乐可以在网易云音乐搜索:魔塔 人类:开天辟地 bgm,部分音乐因为版权问题可能无法播放或者不在歌单内"
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]
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},
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"changeFloor": {
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"7,0": {
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"floorId": "MT1",
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"loc": [
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7,
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14
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]
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}
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},
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"afterBattle": {},
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"afterGetItem": {
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"7,11": [
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{
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"type": "setValue",
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"name": "flag:usePlatFly",
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"value": "true"
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},
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{
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"type": "setValue",
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"name": "flag:__useMinimap__",
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"value": "true"
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}
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],
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"6,11": [
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"这个可以查看bgm,也可以设置bgm,也可以清空设置的bgm"
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]
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},
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"afterOpenDoor": {},
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"cannotMove": {},
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"bgmap": [
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],
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"fgmap": [
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],
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"width": 15,
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"height": 15,
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"autoEvent": {},
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"bgm": "cave.mp3",
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"beforeBattle": {},
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"bg2map": [
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],
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"fg2map": [
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],
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"cannotMoveIn": {}
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}
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