HumanBreak/public/project/floors/MT0.js

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main.floors.MT0=
{
"floorId": "MT0",
"title": "洞穴",
"name": "0",
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"defaultGround": "T331",
"images": [],
"ratio": 1,
"map": [
[20049,20049,20049,20049,20049,20049,20050, 91,20048,20049,20049,20049,20049,20049,20043],
[20057,20057,20057,20057,20057,20057,20058, 0,20056,20057,20057,20057,20057,20057,20040],
[20065,20065,20065,20065,20065,20065,20074, 0,20064,20065,20065,20065,20065,20065,20040],
[141,141,141,141, 0, 0, 0, 0, 0, 0, 0,141, 33, 33,20040],
[141, 34, 34,141, 0,141, 0, 0, 0,141, 0,494,482,482,20040],
[141, 33, 33,492, 0,141, 0, 0, 0,141, 0,141, 33, 33,20040],
[141, 34, 34,141, 0,141, 0, 0, 0,141, 0,141,141,141,20040],
[141,141,141,141, 0, 0, 0,141, 0, 0, 0,141, 33, 33,20040],
[141, 34, 34,141, 0,141, 0, 0, 0,141, 0,494,482,482,20040],
[141, 33, 33,492, 0,141, 0, 0, 0,141, 0,141, 33, 33,20040],
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[141, 34, 34,141, 0,141, 0,559, 0,141, 0,141,141,141,20040],
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[141,141,141,141, 0, 0,558, 46,560, 0, 0,141, 33, 33,20040],
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[141, 33, 33,141, 0,141,367, 0,129,141, 0,494,482,482,20040],
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[141, 33, 33,492, 0,141,129, 0,129,141, 0,141, 33, 33,20040],
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[141,141,141,141,141,141,141,141,141,141,141,141,141,141,20040]
],
"firstArrive": [
"\t[原始人]\b[up,hero]家里柴火不够了,今天又要去砍柴了啊",
"\t[原始人]\b[up,hero]最好还能带点食物回来",
"\t[原始人]\b[up,hero]希望不要遇到什么凶猛的动物吧",
"\t[原始人]\b[up,hero]......",
"\t[原始人]\b[up,hero]家里面那些奇怪的石头还是没办法移走",
"\t[原始人]\b[up,hero]之后再想办法吧",
"请耐心等待字体加载完成,否则很多地方显示会很奇怪,大概需要十秒,过一段时间打开任意界面再关闭即可",
{
"type": "function",
"function": "function(){\ncore.displayChapter(0);\n}"
}
],
"parallelDo": "",
"events": {
"6,12": [
"\t[原始人]\b[up,hero]出去找些柴火"
],
"8,13": [
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"本塔有很多新的功能,所有的说明都详细地写在了前方的百科全书里面,里面包含所有的功能说明,不阅读可能会影响正常的游戏体验,请仔细阅读。"
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],
"8,12": [
"该塔计分方式:生命+5000*黄钥匙+15000*蓝钥匙"
],
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"6,13": [
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"原声音乐可以在网易云音乐搜索:魔塔 人类:开天辟地 bgm部分音乐因为版权问题可能无法播放或者不在歌单内"
]
},
"changeFloor": {
"7,0": {
"floorId": "MT1",
"loc": [
7,
14
]
}
},
"afterBattle": {},
"afterGetItem": {
"6,11": [
"这个可以查看bgm也可以设置bgm也可以清空设置的bgm"
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],
"8,11": [
"请仔细阅读这个道具内的说明"
],
"7,10": [
"里面包含了所有游戏的设置,请仔细查看设置"
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]
},
"afterOpenDoor": {},
"cannotMove": {},
"bgmap": [
],
"fgmap": [
],
"width": 15,
"height": 15,
"autoEvent": {},
"bgm": "cave.mp3",
"beforeBattle": {},
"bg2map": [
],
"fg2map": [
],
"cannotMoveIn": {}
}