mirror of
https://github.com/unanmed/HumanBreak.git
synced 2025-06-28 13:17:59 +08:00
feat: 录像回放设置 & fix: 快捷商店报错
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45ba43ac8e
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010383a914
@ -489,9 +489,6 @@ gameKey
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.realize('fly', () => {
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.realize('fly', () => {
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core.useFly(true);
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core.useFly(true);
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})
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})
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.realize('replay', () => {
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core.ui._drawReplay();
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})
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.realize('shop', () => {
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.realize('shop', () => {
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core.openQuickShop(true);
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core.openQuickShop(true);
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})
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})
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@ -5,7 +5,8 @@ import {
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mainUIController,
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mainUIController,
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openStatistics,
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openStatistics,
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saveLoad,
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saveLoad,
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openSettings
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openSettings,
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ReplaySettingsUI
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} from './ui';
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} from './ui';
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export function createAction() {
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export function createAction() {
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@ -21,5 +22,10 @@ export function createAction() {
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})
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})
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.realize('menu', () => {
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.realize('menu', () => {
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openSettings(mainUIController, [420, 240, 240, 400, 0.5, 0.5]);
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openSettings(mainUIController, [420, 240, 240, 400, 0.5, 0.5]);
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})
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.realize('replay', () => {
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mainUIController.open(ReplaySettingsUI, {
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loc: [420, 240, void 0, void 0, 0.5, 0.5]
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});
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});
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});
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}
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}
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@ -566,3 +566,21 @@ export async function saveLoad(
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}
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}
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return true;
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return true;
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}
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}
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export async function saveWithExist(
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controller: IUIMountable,
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loc: ElementLocator,
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props?: SaveProps
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) {
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const validate = (_: number, exist: boolean): SaveValidation => {
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return { message: '无效的存档!', valid: exist };
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};
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const index = await selectSave(
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controller,
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loc,
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SaveMode.Load,
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validate,
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props
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);
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return index;
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}
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@ -21,6 +21,8 @@ import { getVitualKeyOnce } from '@motajs/legacy-ui';
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import { getAllSavesData, getSaveData, syncFromServer } from '../utils';
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import { getAllSavesData, getSaveData, syncFromServer } from '../utils';
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import { getInput } from '../components/input';
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import { getInput } from '../components/input';
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import { openStatistics } from './statistics';
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import { openStatistics } from './statistics';
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import { saveWithExist } from './save';
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import { compressToBase64 } from 'lz-string';
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export interface MainSettingsProps
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export interface MainSettingsProps
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extends Partial<ChoicesProps>,
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extends Partial<ChoicesProps>,
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@ -144,7 +146,7 @@ export const ReplaySettings = defineComponent<MainSettingsProps>(props => {
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[ReplayChoice.Back, '返回游戏']
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[ReplayChoice.Back, '返回游戏']
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];
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];
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const choose = (key: ChoiceKey) => {
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const choose = async (key: ChoiceKey) => {
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switch (key) {
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switch (key) {
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case ReplayChoice.Start: {
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case ReplayChoice.Start: {
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props.controller.closeAll();
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props.controller.closeAll();
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@ -155,15 +157,59 @@ export const ReplaySettings = defineComponent<MainSettingsProps>(props => {
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break;
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break;
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}
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}
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case ReplayChoice.StartFromSave: {
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case ReplayChoice.StartFromSave: {
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// todo
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const index = await saveWithExist(
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props.controller,
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[0, 0, 840, 480]
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);
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if (index === -2) break;
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if (index === -1) {
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core.doSL('autoSave', 'replayLoad');
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} else {
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core.doSL(index + 1, 'replayLoad');
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}
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props.controller.closeAll();
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break;
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break;
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}
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}
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case ReplayChoice.ResumeReplay: {
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case ReplayChoice.ResumeReplay: {
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// todo
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const index = await saveWithExist(
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props.controller,
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[0, 0, 840, 480]
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);
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if (index === -2) break;
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const name = index === -1 ? 'autoSave' : index + 1;
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const success = core.doSL(name, 'replayRemain');
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if (!success) {
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props.controller.closeAll();
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break;
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}
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await getConfirm(
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props.controller,
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'[步骤2]请选择第二个存档。\n\r[yellow]该存档必须是前一个存档的后续。\r\n将尝试播放到此存档。',
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[420, 240, void 0, void 0, 0.5, 0.5],
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240
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);
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const index2 = await saveWithExist(
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props.controller,
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[0, 0, 840, 480]
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);
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if (index2 === -2) break;
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const name2 = index2 === -1 ? 'autoSave' : index2 + 1;
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core.doSL(name2, 'replayRemain');
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props.controller.closeAll();
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break;
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break;
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}
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}
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case ReplayChoice.ReplayRest: {
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case ReplayChoice.ReplayRest: {
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// todo
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const index = await saveWithExist(
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props.controller,
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[0, 0, 840, 480]
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);
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if (index === -2) break;
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if (index === -1) {
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core.doSL('autoSave', 'replaySince');
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} else {
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core.doSL(index + 1, 'replaySince');
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}
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props.controller.closeAll();
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break;
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break;
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}
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}
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case ReplayChoice.ChooseReplay: {
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case ReplayChoice.ChooseReplay: {
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@ -174,8 +220,7 @@ export const ReplaySettings = defineComponent<MainSettingsProps>(props => {
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case ReplayChoice.Download: {
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case ReplayChoice.Download: {
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core.download(
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core.download(
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core.firstData.name + '_' + core.formatDate2() + '.h5route',
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core.firstData.name + '_' + core.formatDate2() + '.h5route',
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// @ts-expect-error 暂时无法推导
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compressToBase64(
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LZString.compressToBase64(
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JSON.stringify({
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JSON.stringify({
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name: core.firstData.name,
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name: core.firstData.name,
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hard: core.status.hard,
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hard: core.status.hard,
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@ -2019,7 +2019,7 @@ control.prototype.doSL = function (id, type) {
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this._doSL_load(id, this._doSL_replayLoad_afterGet);
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this._doSL_load(id, this._doSL_replayLoad_afterGet);
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break;
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break;
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case 'replayRemain':
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case 'replayRemain':
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this._doSL_load(id, this._doSL_replayRemain_afterGet);
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return this._doSL_load(id, this._doSL_replayRemain_afterGet);
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break;
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break;
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case 'replaySince':
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case 'replaySince':
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this._doSL_load(id, this._doSL_replaySince_afterGet);
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this._doSL_load(id, this._doSL_replaySince_afterGet);
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@ -2186,7 +2186,8 @@ control.prototype._doSL_replayLoad_afterGet = function (id, data) {
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control.prototype._doSL_replayRemain_afterGet = function (id, data) {
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control.prototype._doSL_replayRemain_afterGet = function (id, data) {
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if (!data) {
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if (!data) {
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core.playSound('操作失败');
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core.playSound('操作失败');
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return core.drawTip('无效的存档');
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core.drawTip('无效的存档');
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return false;
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}
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}
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var route = core.decodeRoute(data.route);
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var route = core.decodeRoute(data.route);
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if (core.status.tempRoute) {
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if (core.status.tempRoute) {
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@ -2199,27 +2200,18 @@ control.prototype._doSL_replayRemain_afterGet = function (id, data) {
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core.ui.closePanel();
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core.ui.closePanel();
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core.startReplay(remainRoute);
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core.startReplay(remainRoute);
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core.drawTip('接续播放录像');
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core.drawTip('接续播放录像');
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return;
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return true;
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} else if (
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} else if (
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data.floorId != core.status.floorId ||
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data.floorId != core.status.floorId ||
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data.hero.loc.x != core.getHeroLoc('x') ||
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data.hero.loc.x != core.getHeroLoc('x') ||
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data.hero.loc.y != core.getHeroLoc('y')
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data.hero.loc.y != core.getHeroLoc('y')
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)
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) {
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return alert('楼层或坐标不一致!');
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alert('楼层或坐标不一致!');
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return false;
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}
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core.status.tempRoute = route;
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core.status.tempRoute = route;
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core.ui.closePanel();
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return true;
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core.drawText(
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'\t[步骤2]请选择第二个存档。\n\r[yellow]该存档必须是前一个存档的后续。\r\n将尝试播放到此存档。',
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function () {
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core.status.event.id = 'replayRemain';
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core.lockControl();
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var saveIndex = core.saves.saveIndex;
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var page = Math.floor((saveIndex - 1) / 5),
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offset = saveIndex - 5 * page;
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core.ui._drawSLPanel(10 * page + offset);
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}
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);
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};
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};
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control.prototype._doSL_replaySince_afterGet = function (id, data) {
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control.prototype._doSL_replaySince_afterGet = function (id, data) {
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@ -3408,7 +3408,7 @@ events.prototype.openToolbox = function (fromUserAction) {
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////// 点击快捷商店按钮时的打开操作 //////
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////// 点击快捷商店按钮时的打开操作 //////
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events.prototype.openQuickShop = function (fromUserAction) {
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events.prototype.openQuickShop = function (fromUserAction) {
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if (core.isReplaying()) return;
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if (core.isReplaying()) return;
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const shop = Mota.require('@user/data-state');
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const shop = Mota.require('@user/legacy-plugin-data');
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if (Object.keys(core.status.shops).length == 0) {
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if (Object.keys(core.status.shops).length == 0) {
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core.playSound('操作失败');
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core.playSound('操作失败');
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3
src/types/declaration/control.d.ts
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3
src/types/declaration/control.d.ts
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@ -610,7 +610,8 @@ interface Control {
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/**
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/**
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* 实际进行存读档事件
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* 实际进行存读档事件
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*/
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*/
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doSL(id: string | number, type: SLType): void;
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doSL(id: string | number, type: Exclude<SLType, 'replayRemain'>): void;
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doSL(id: string | number, type: 'replayRemain'): boolean;
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/**
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/**
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* 同步存档到服务器
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* 同步存档到服务器
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