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fix: 下雨的纹理
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idea.md
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idea.md
@ -70,7 +70,7 @@ dam4.png ---- 存档 59
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[x] 怪物死亡特效
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[] 区域名称显示特效,3D 粒子特效
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[x] 单独的工具栏,可以自定义按键
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[] 完全 ts 化
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[x] 完全 ts 化
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[] 平行光(待定)
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[] 视角控制系统
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[x] 重构设置界面
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@ -118,3 +118,4 @@ dam4.png ---- 存档 59
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[] Box 组件右下角添加 resize 按钮
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[] 被光环加成的怪显示受到了哪些加成
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[x] 鼠标放到光环怪上时高亮它产生的光环
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[] 删除 unplugin-vue-components 插件,换用 import 引入
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@ -234,7 +234,7 @@ class RainShader extends Shader {
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this.draw(gl, back, param, back.usingIndices);
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this.useProgram(rain);
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this.draw(gl, rain, rainParam, null);
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if (this.defaultReady()) this.draw(gl, rain, rainParam, null);
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return false;
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}
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