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https://github.com/unanmed/HumanBreak.git
synced 2025-01-19 12:49:25 +08:00
fix: 布局闪烁
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10
src/App.vue
10
src/App.vue
@ -63,11 +63,12 @@ onMounted(() => {
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position: fixed;
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background-color: #000b;
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backdrop-filter: blur(5px);
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z-index: 1;
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}
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#ui-list {
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width: 90%;
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height: 90%;
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width: 90vw;
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height: 90vh;
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overflow: hidden;
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position: relative;
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left: 0;
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@ -75,8 +76,8 @@ onMounted(() => {
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}
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.ui-one {
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width: 100%;
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height: 100%;
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width: 90vw;
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height: 90vh;
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position: absolute;
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left: 0;
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top: 0;
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@ -92,6 +93,7 @@ onMounted(() => {
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left: 0;
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top: 0;
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display: none;
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z-index: 0;
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}
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@media screen and (max-width: 600px) {
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@ -46,7 +46,7 @@ let content: HTMLDivElement;
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let fromSelf = false;
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const resize = async () => {
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await calHeight();
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await calHeight(false);
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draw();
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};
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@ -87,8 +87,10 @@ function draw() {
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/**
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* 计算元素总长度
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*/
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async function calHeight() {
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await sleep(20);
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async function calHeight(first: boolean) {
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if (!first) {
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await sleep(20);
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}
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const canvas = ctx.canvas;
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const style2 = getComputedStyle(canvas);
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canvas.style.width = `${width}px`;
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@ -123,7 +125,7 @@ onUpdated(async () => {
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if (fromSelf) return;
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now = props.now ?? now;
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content.style.transition = `${cssTarget} 0.2s ease-out`;
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await calHeight();
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await calHeight(false);
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scroll();
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});
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@ -204,7 +206,7 @@ onMounted(async () => {
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});
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window.addEventListener('resize', resize);
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await calHeight();
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await calHeight(true);
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draw();
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});
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@ -179,8 +179,6 @@ export class UiController extends Focus<IndexedGameUi> {
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v.ui.emit('close');
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});
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if (this.stack.length === 0) {
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console.log(this.hold);
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if (!this.hold) this.emit('end');
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this.hold = false;
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}
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@ -56,7 +56,9 @@ hook.once('mounted', () => {
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});
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mainUi.on('end', () => {
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ui.style.display = 'none';
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core.closePanel();
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try {
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core.closePanel();
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} catch {}
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});
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fixedUi.on('start', () => {
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fixed.style.display = 'block';
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@ -4,6 +4,8 @@ import { has } from '../utils';
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import { ChaseCameraData, ChasePath, getChaseDataByIndex } from './data';
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import { init1 } from './chase1';
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// todo: 优化,可以继承自EventEmitter
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export default function init() {
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return { startChase, chaseInit1: init1 };
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}
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