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feat: 允许追逐战过程中添加监听器
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9b718e4c93
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0f6f0137f5
@ -194,11 +194,10 @@ export class Chase extends EventEmitter<ChaseEvent> {
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* @param fn 触发时执行的函数,函数的参数表示实际触发时间
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*/
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onTime(time: number, fn: (emitTime: number) => void) {
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if (this.started) {
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logger.error(1501);
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return;
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}
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this.onTimeListener.push({ time, fn });
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if (this.started) {
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this.onTimeListener.sort((a, b) => a.time - b.time);
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}
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}
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/**
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@ -208,13 +207,12 @@ export class Chase extends EventEmitter<ChaseEvent> {
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* @param fn 触发时执行的函数
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*/
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onFloorTime(floor: FloorIds, time: number, fn: (emitTime: number) => void) {
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if (this.started) {
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logger.error(1501);
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return;
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}
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this.onFloorTimeListener[floor] ??= [];
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const list = this.onFloorTimeListener[floor];
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list.push({ time, fn });
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if (this.started) {
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list.sort((a, b) => a.time - b.time);
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}
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}
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private ensureLocListener(index: number) {
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@ -242,10 +240,6 @@ export class Chase extends EventEmitter<ChaseEvent> {
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fn: (x: number, y: number) => void,
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once: boolean = false
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) {
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if (this.started) {
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logger.error(1501);
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return;
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}
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const map = core.status.maps[floor];
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const { width } = map;
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const index = x + y * width;
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