Deploying to gh-pages from @ fd8fb6a068 🚀

This commit is contained in:
unanmed 2023-05-17 12:17:37 +00:00
parent 8438969d32
commit 213f1a5e49
28 changed files with 465 additions and 291 deletions

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@ -2,7 +2,7 @@
<html> <html>
<head> <head>
<script type="module" crossorigin src="/HumanBreak/assets/polyfills-15a0b2fd.js"></script> <script type="module" crossorigin src="/HumanBreak/assets/polyfills-f4743f02.js"></script>
<meta http-equiv='content-type' content='text/html' charset='utf-8'> <meta http-equiv='content-type' content='text/html' charset='utf-8'>
<meta http-equiv='X-UA-Compatible' content='IE=Edge, chrome=1'> <meta http-equiv='X-UA-Compatible' content='IE=Edge, chrome=1'>
@ -18,11 +18,11 @@
<meta name="x5-fullscreen" content="true"> <meta name="x5-fullscreen" content="true">
<meta name="x5-page-mode" content="app"> <meta name="x5-page-mode" content="app">
<link id="mota-css" type='text/css' href='/HumanBreak/styles.css' rel='stylesheet'> <link id="mota-css" type='text/css' href='/HumanBreak/styles.css' rel='stylesheet'>
<script type="module" crossorigin src="/HumanBreak/assets/index-af78f309.js"></script> <script type="module" crossorigin src="/HumanBreak/assets/index-5f118cd5.js"></script>
<link rel="modulepreload" crossorigin href="/HumanBreak/assets/antdv-4c8751a8.js"> <link rel="modulepreload" crossorigin href="/HumanBreak/assets/antdv-82c217c0.js">
<link rel="modulepreload" crossorigin href="/HumanBreak/assets/common-475f4741.js"> <link rel="modulepreload" crossorigin href="/HumanBreak/assets/common-c65e5ee3.js">
<link rel="stylesheet" href="/HumanBreak/assets/index-b3148fbe.css"> <link rel="stylesheet" href="/HumanBreak/assets/index-f982b300.css">
<script type="module">import.meta.url;import("_").catch(()=>1);async function* g(){};window.__vite_is_modern_browser=true;</script> <script type="module">import.meta.url;import("_").catch(()=>1);async function* g(){};if(location.protocol!="file:"){window.__vite_is_modern_browser=true}</script>
<script type="module">!function(){if(window.__vite_is_modern_browser)return;console.warn("vite: loading legacy chunks, syntax error above and the same error below should be ignored");var e=document.getElementById("vite-legacy-polyfill"),n=document.createElement("script");n.src=e.src,n.onload=function(){System.import(document.getElementById('vite-legacy-entry').getAttribute('data-src'))},document.body.appendChild(n)}();</script> <script type="module">!function(){if(window.__vite_is_modern_browser)return;console.warn("vite: loading legacy chunks, syntax error above and the same error below should be ignored");var e=document.getElementById("vite-legacy-polyfill"),n=document.createElement("script");n.src=e.src,n.onload=function(){System.import(document.getElementById('vite-legacy-entry').getAttribute('data-src'))},document.body.appendChild(n)}();</script>
</head> </head>
@ -204,8 +204,8 @@
<script nomodule>!function(){var e=document,t=e.createElement("script");if(!("noModule"in t)&&"onbeforeload"in t){var n=!1;e.addEventListener("beforeload",(function(e){if(e.target===t)n=!0;else if(!e.target.hasAttribute("nomodule")||!n)return;e.preventDefault()}),!0),t.type="module",t.src=".",e.head.appendChild(t),t.remove()}}();</script> <script nomodule>!function(){var e=document,t=e.createElement("script");if(!("noModule"in t)&&"onbeforeload"in t){var n=!1;e.addEventListener("beforeload",(function(e){if(e.target===t)n=!0;else if(!e.target.hasAttribute("nomodule")||!n)return;e.preventDefault()}),!0),t.type="module",t.src=".",e.head.appendChild(t),t.remove()}}();</script>
<script nomodule crossorigin id="vite-legacy-polyfill" src="/HumanBreak/assets/polyfills-legacy-add56470.js"></script> <script nomodule crossorigin id="vite-legacy-polyfill" src="/HumanBreak/assets/polyfills-legacy-b8dfcf73.js"></script>
<script nomodule crossorigin id="vite-legacy-entry" data-src="/HumanBreak/assets/index-legacy-0ae834a8.js">System.import(document.getElementById('vite-legacy-entry').getAttribute('data-src'))</script> <script nomodule crossorigin id="vite-legacy-entry" data-src="/HumanBreak/assets/index-legacy-bbb76172.js">System.import(document.getElementById('vite-legacy-entry').getAttribute('data-src'))</script>
</body> </body>
</html> </html>

View File

@ -343,7 +343,11 @@ core.prototype._loadPlugin = async function () {
if (main.pluginUseCompress) { if (main.pluginUseCompress) {
await main.loadScript(`project/plugin.min.js?v=${main.version}`); await main.loadScript(`project/plugin.min.js?v=${main.version}`);
} else { } else {
if (main.mode === 'play') {
await main.loadScript(`src/plugin/game/index.js`, true); await main.loadScript(`src/plugin/game/index.js`, true);
} else {
await main.loadScript(`src/plugin/game/index.esm.js`, true);
}
} }
}; };

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@ -17,31 +17,6 @@ main.floors.MT48=
"eachArrive": [], "eachArrive": [],
"parallelDo": "", "parallelDo": "",
"events": { "events": {
"7,0": [
"本塔的第二章测试版已结束。",
"本章还剩余最后一个大区域约30层较为复杂请期待下次更新。",
"计分方式:血量/10+黄*2000+蓝*5000+红*10000",
{
"type": "setValue",
"name": "status:hp",
"operator": "/=",
"value": "10"
},
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "item:yellowKey*2000+item:blueKey*5000+item:redKey*10000"
},
{
"type": "function",
"function": "function(){\ncore.status.hero.hp = Math.ceil(core.status.hero.hp);\n}"
},
{
"type": "win",
"reason": "第二章测试"
}
],
"7,10": [ "7,10": [
"\t[苍蓝之灵-虚,E647]\b[up,7,7]你来了,智慧之神看中的人。", "\t[苍蓝之灵-虚,E647]\b[up,7,7]你来了,智慧之神看中的人。",
"\t[中级智人]\b[up,hero]你是什么人?", "\t[中级智人]\b[up,hero]你是什么人?",
@ -54,13 +29,110 @@ main.floors.MT48=
"\t[苍蓝之灵-虚,E647]\b[up,7,7]你现在还有很多疑虑吧,那里便有你想要找的答案。", "\t[苍蓝之灵-虚,E647]\b[up,7,7]你现在还有很多疑虑吧,那里便有你想要找的答案。",
"\t[中级智人]\b[up,hero]那么我怎么过去?", "\t[中级智人]\b[up,hero]那么我怎么过去?",
"\t[苍蓝之灵-虚,E647]\b[up,7,7]打败我,你便有资格进入。", "\t[苍蓝之灵-虚,E647]\b[up,7,7]打败我,你便有资格进入。",
"\t[中级智人]\b[up,hero]为什么又是要打", "\t[中级智人]\b[up,hero]为什么又是要打一场",
"\t[苍蓝之灵-虚,E647]\b[up,7,7]......", "\t[苍蓝之灵-虚,E647]\b[up,7,7]......",
"\t[苍蓝之灵-虚,E647]\b[up,7,7]之后,你会明白的。", "\t[苍蓝之灵-虚,E647]\b[up,7,7]之后,你会明白的。",
{ {
"type": "hide", "type": "hide",
"remove": true "remove": true
} }
],
"7,0": [
{
"type": "if",
"condition": "(flag:pale1!==1)",
"true": [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1500,
"keep": true
},
{
"type": "setText",
"text": [
0,
0,
0,
1
],
"background": "winskin3.png"
},
"人类简史——进化篇",
{
"type": "playSound",
"name": "paper.mp3"
},
"孤注一掷。",
{
"type": "playSound",
"name": "paper.mp3"
},
"为拯救自己,人类执行了苍蓝计划。",
{
"type": "playSound",
"name": "paper.mp3"
},
"硬币一旦抛出,又有谁能得知它的朝向呢?",
{
"type": "playSound",
"name": "paper.mp3"
},
"在它落地之前,前方,是毁灭,亦是重生。",
{
"type": "playSound",
"name": "paper.mp3"
},
"当他踏入宫殿的那一刻,硬币便已抛出。",
{
"type": "playSound",
"name": "paper.mp3"
},
"来自未来的“孤注一掷”。",
{
"type": "playSound",
"name": "paper.mp3"
},
{
"type": "setText",
"text": [
255,
255,
255,
1
],
"background": "winskin2.png"
},
{
"type": "changeFloor",
"floorId": "MT49",
"loc": [
7,
14
]
},
{
"type": "setCurtain",
"time": 1500
},
"\t[中级智人]\b[up,hero]",
"\t[中级智人]\b[up,hero]这,这是!",
"\t[中级智人]\b[up,hero]这就是未来人类的最后底牌了吗?",
"\t[中级智人]\b[up,hero]我一定要弄清楚这里面的东西。",
"\t[中级智人]\b[up,hero]前方,一定会有我所寻找的答案。",
{
"type": "setValue",
"name": "flag:pale1",
"value": "1"
}
],
"false": []
}
] ]
}, },
"changeFloor": { "changeFloor": {
@ -75,7 +147,7 @@ main.floors.MT48=
"beforeBattle": {}, "beforeBattle": {},
"afterBattle": { "afterBattle": {
"7,7": [ "7,7": [
"\t[中级智人]\b[up,hero]为什么,为什么一定要打架,决定胜负呢?", "\t[中级智人]\b[up,hero]为什么,为什么一定要打一场,来决定胜负呢?",
{ {
"type": "openDoor", "type": "openDoor",
"loc": [ "loc": [

View File

@ -1,34 +1,95 @@
main.floors.MT49= main.floors.MT49=
{ {
"floorId": "MT49", "floorId": "MT49",
"title": "冰封高原", "title": "苍蓝之殿-入",
"name": "49", "name": "49",
"width": 15, "width": 15,
"height": 15, "height": 15,
"canFlyTo": true, "canFlyTo": true,
"canFlyFrom": true, "canFlyFrom": true,
"canUseQuickShop": true, "canUseQuickShop": true,
"cannotViewMap": false, "cannotViewMap": false,
"images": [], "images": [],
"ratio": 8, "ratio": 8,
"defaultGround": "T580", "defaultGround": "T580",
"bgm": "winter.mp3", "bgm": "winter.mp3",
"firstArrive": [], "firstArrive": [],
"eachArrive": [], "eachArrive": [],
"parallelDo": "", "parallelDo": "",
"events": {}, "events": {
"changeFloor": {}, "6,10": [
"beforeBattle": {}, "以万&定%$*#■◁"
"afterBattle": {}, ],
"afterGetItem": {}, "8,10": [
"afterOpenDoor": {}, "行$天&*至^%?□▼"
"autoEvent": {}, ],
"cannotMove": {}, "7,14": [
"cannotMoveIn": {}, {
"map": [ "type": "changeFloor",
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], "floorId": "MT48",
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], "loc": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], 7,
0
]
}
],
"7,10": [
{
"type": "changeFloor",
"floorId": "MT50",
"loc": [
7,
14
]
}
]
},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0,80922,80923,80924,80925,80926,80927,81120,81121,81122,81123,81124, 0, 0],
[ 0, 0,80930,80931,80932,80933,80934,80935,81128,81129,81130,81131,81132, 0, 0],
[ 0, 0,80938,80939,80940,80941,80942,80943,81136,81137,81138,81139,81140, 0, 0],
[ 0, 0,80946,80947,80948,80949,80950,80951,81144,81145,81146,81147,81148, 0, 0],
[ 0, 0,80954,80955,80956,80957,80958,80959,81152,81153,81154,81155,81156, 0, 0],
[ 0, 0,80962,80963,80964,80965,80966,80967,81160,81161,81162,81163,81164, 0, 0],
[ 0, 0,80970,80971,80972,80973,80974,80975,81168,81169,81170,81171,81172, 0, 0],
[ 0, 0,80978,80979,80980,80981,80982,80983,81176,81177,81178,81179,81180, 0, 0],
[ 0, 0,80986,80987,80988,80989,80990,80991,81184,81185,81186,81187,81188, 0, 0],
[ 0, 0,80994,80995,80996,80997,80998,80999,81192,81193,81194,81195,81196, 0, 0],
[ 0, 0,81002,81003, 0,81005,129, 91,129,81201,81202,81203,81204, 0, 0],
[ 0, 0,81069,81070,81071, 0, 0, 0, 0, 0,81069,81070,81071, 0, 0],
[ 0, 0,81077,81078,81079, 0, 0, 0, 0, 0,81077,81078,81079, 0, 0],
[ 0,146,146,146,146, 0, 0, 0, 0, 0, 0, 0,146,146, 0],
[146,146,146,146,146,146, 0, 93, 0,146,146,146,146,146,146]
],
"bgmap": [
[70067,70067,70067,70067,70067,70067, 0, 0, 0,70067,70067,70067,70067,70067,70067],
[70067,70067,70067,70067,70067,70067, 0, 0, 0,70067,70067,70067,70067,70067,70067],
[70067,70067,70067,70067,70067,70067, 0, 0, 0,70067,70067,70067,70067,70067,70067],
[70067,70067,70067,70067,70067,70067, 0, 0, 0,70067,70067,70067,70067,70067,70067],
[70067,70067,70067,70067,70067,70067, 0, 0, 0,70067,70067,70067,70067,70067,70067],
[70067,70067,70067,70067,70067,70067, 0, 0, 0,70067,70067,70067,70067,70067,70067],
[70067,70067,70067,70067,70067,70067, 0, 0, 0,70067,70067,70067,70067,70067,70067],
[70067,70067,70067,70067,70067,70067, 0, 0, 0,70067,70067,70067,70067,70067,70067],
[70067,70067,70067,70067,70067,70067, 0, 0, 0,70067,70067,70067,70067,70067,70067],
[70067,70067,70048,70049,70049,70049,70056, 0,70058,70049,70049,70049,70050,70067,70067],
[70067,70067,70056, 0, 0, 0,70056, 0,70058, 0, 0, 0,70058,70067,70067],
[70049,70049,70051, 0, 0, 0,70056, 0,70058, 0, 0, 0,70052,70049,70049],
[ 0, 0, 0, 0, 0, 0,70056, 0,70058, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,70056, 0,70058, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,70056, 0,70058, 0, 0, 0, 0, 0, 0]
],
"fgmap": [
],
"bg2map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
@ -40,6 +101,12 @@ main.floors.MT49=
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0,81085,81086,81087, 0, 0, 0, 0, 0,81085,81086,81087, 0, 0],
[ 0, 0,81093,81094,81095, 0, 0, 0, 0, 0,81093,81094,81095, 0, 0],
[ 0, 0,81101,81102,81103, 0, 0, 0, 0, 0,81101,81102,81103, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
], ],
"fg2map": [
]
} }

View File

@ -1,40 +1,84 @@
main.floors.MT50= main.floors.MT50=
{ {
"floorId": "MT50", "floorId": "MT50",
"title": "冰封高原", "title": "苍蓝之殿-中",
"name": "50", "name": "50",
"width": 15, "width": 15,
"height": 15, "height": 15,
"canFlyTo": true, "canFlyTo": true,
"canFlyFrom": true, "canFlyFrom": true,
"canUseQuickShop": true, "canUseQuickShop": true,
"cannotViewMap": false, "cannotViewMap": false,
"images": [], "images": [],
"ratio": 8, "ratio": 8,
"defaultGround": "T580", "defaultGround": "T650",
"bgm": "winter.mp3", "bgm": [
"firstArrive": [], "palaceSouth.mp3",
"eachArrive": [], "winter.mp3"
"parallelDo": "", ],
"events": {}, "firstArrive": [],
"changeFloor": {}, "eachArrive": [],
"beforeBattle": {}, "parallelDo": "",
"afterBattle": {}, "events": {
"afterGetItem": {}, "7,14": [
"afterOpenDoor": {}, {
"autoEvent": {}, "type": "changeFloor",
"cannotMove": {}, "floorId": "MT49",
"cannotMoveIn": {}, "loc": [
"map": [ 7,
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], 10
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], }
],
"5,13": [
"欢迎来到苍蓝之殿,这是本塔第二章里面最大的一个区,也是最复杂的一个区。整个苍蓝之殿分为四个部分:左下角、右下角、左上角、右上角,每个部分都有不一样的玩法,多多动脑哦。"
],
"9,13": [
"在你刚进入苍蓝之殿时,你只能先前往左下角部分(本地图的左面),右下角暂时不能前往。"
],
"5,1": [
"左边两个机关门在打完左下角区域的boss后开启右边同理。"
],
"9,1": [
"左下角和右下角两个区域打完之后必须要点开学习技能,不然会卡关。",
"本区域可以使用跳跃技能,不要忘记了。"
]
},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[648,648,648,648,648,648,648, 91,648,648,648,648,648,648,648],
[648, 0, 0, 0, 0,129, 0, 0, 0,129, 0, 0, 0, 0,648],
[648, 0, 0, 0, 0,648, 0, 0, 0,648, 0, 0, 0, 0,648],
[648, 0, 0, 0, 0,648, 0, 0, 0,648, 0, 0, 0, 0,648],
[648, 0, 0, 0,103,648, 0, 0, 0,648,103, 0, 0, 0,648],
[648, 85,648,648,648,648, 0, 0, 0,648,648,648,648, 85,648],
[648, 0, 0, 0, 0, 0,484, 0,484, 0, 0, 0, 0, 0,648],
[ 92, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 94],
[648, 0, 0, 0, 0, 0,484, 0,484, 0, 0, 0, 0, 0,648],
[648, 85,648,648,648,648, 0, 0, 0,648,648,648,648, 85,648],
[648, 0, 0, 0,103,648, 0, 0, 0,648,103, 0, 0, 0,648],
[648, 0, 0, 0, 0,648, 0, 0, 0,648, 0, 0, 0, 0,648],
[648, 0, 0, 0, 0,648, 0, 0, 0,648, 0, 0, 0, 0,648],
[648, 0, 0, 0, 0,129, 0, 0, 0,129, 0, 0, 0, 0,648],
[648,648,648,648,648,648,648, 93,648,648,648,648,648,648,648]
],
"bgmap": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,50403,50404,50405, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,50411,50412,50413, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,50419,50420,50421, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
@ -42,4 +86,13 @@ main.floors.MT50=
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
], ],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
} }

View File

@ -145,7 +145,10 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a = {
// ---------- 重绘新地图这一步将会设置core.status.floorId ---------- // // ---------- 重绘新地图这一步将会设置core.status.floorId ---------- //
core.drawMap(floorId); core.drawMap(floorId);
if (!main.replayChecking) core.updateShadow(); if (!main.replayChecking) {
core.updateShadow();
core.setCanvasFilterByFloorId(floorId);
}
// 切换楼层BGM // 切换楼层BGM
if (core.status.maps[floorId].bgm) { if (core.status.maps[floorId].bgm) {

View File

@ -126,7 +126,12 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
"T627": 66, "T627": 66,
"T628": 67, "T628": 67,
"T629": 68, "T629": 68,
"T640": 69 "T640": 69,
"T648": 70,
"T649": 71,
"T650": 72,
"T651": 73,
"T652": 74
}, },
"animates": { "animates": {
"star": 0, "star": 0,

View File

@ -84,7 +84,7 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e =
"94": {"cls":"animates","id":"rightPortal","canPass":true}, "94": {"cls":"animates","id":"rightPortal","canPass":true},
"101": {"cls":"animates","id":"crystalUp"}, "101": {"cls":"animates","id":"crystalUp"},
"102": {"cls":"animates","id":"crystalBottom"}, "102": {"cls":"animates","id":"crystalBottom"},
"103": {"cls":"animates","id":"fire"}, "103": {"cls":"animates","id":"fire","canPass":true,"cannotIn":[]},
"104": {"cls":"animates","id":"switch"}, "104": {"cls":"animates","id":"switch"},
"105": {"cls":"animates","id":"steelDoor2","doorInfo":{"time":160,"openSound":"door.mp3","closeSound":"door.mp3","keys":{}},"animate":1,"trigger":"openDoor"}, "105": {"cls":"animates","id":"steelDoor2","doorInfo":{"time":160,"openSound":"door.mp3","closeSound":"door.mp3","keys":{}},"animate":1,"trigger":"openDoor"},
"106": {"cls":"animates","id":"steelDoor3","doorInfo":{"time":160,"openSound":"door.mp3","closeSound":"door.mp3","keys":{}},"animate":1,"trigger":"openDoor"}, "106": {"cls":"animates","id":"steelDoor3","doorInfo":{"time":160,"openSound":"door.mp3","closeSound":"door.mp3","keys":{}},"animate":1,"trigger":"openDoor"},
@ -576,6 +576,11 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e =
"645": {"cls":"enemys","id":"E645"}, "645": {"cls":"enemys","id":"E645"},
"646": {"cls":"enemys","id":"E646"}, "646": {"cls":"enemys","id":"E646"},
"647": {"cls":"enemys","id":"E647"}, "647": {"cls":"enemys","id":"E647"},
"648": {"cls":"terrains","id":"T648"},
"649": {"cls":"terrains","id":"T649"},
"650": {"cls":"terrains","id":"T650"},
"651": {"cls":"terrains","id":"T651"},
"652": {"cls":"terrains","id":"T652"},
"20032": {"cls":"tileset","id":"X20032","cannotOut":["up","left"],"cannotIn":["up","left"]}, "20032": {"cls":"tileset","id":"X20032","cannotOut":["up","left"],"cannotIn":["up","left"]},
"20033": {"cls":"tileset","id":"X20033","cannotOut":["up"],"cannotIn":["up"]}, "20033": {"cls":"tileset","id":"X20033","cannotOut":["up"],"cannotIn":["up"]},
"20034": {"cls":"tileset","id":"X20034","cannotOut":["up","right"],"cannotIn":["up","right"]}, "20034": {"cls":"tileset","id":"X20034","cannotOut":["up","right"],"cannotIn":["up","right"]},

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