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fix: requestBeforeFrame三函数循环调用
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@ -468,17 +468,21 @@ export abstract class RenderItem<E extends ERenderItemEvent = ERenderItemEvent>
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}
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}
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RenderItem.ticker.add(() => {
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RenderItem.ticker.add(() => {
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// slice 是为了让函数里面的 request 进入下一帧执行
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if (beforeFrame.length > 0) {
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if (beforeFrame.length > 0) {
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beforeFrame.forEach(v => v());
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const arr = beforeFrame.slice();
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beforeFrame.splice(0);
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beforeFrame.splice(0);
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arr.forEach(v => v());
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}
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}
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if (renderFrame.length > 0) {
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if (renderFrame.length > 0) {
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renderFrame.forEach(v => v());
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const arr = renderFrame.slice();
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renderFrame.splice(0);
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renderFrame.splice(0);
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arr.forEach(v => v());
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}
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}
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if (afterFrame.length > 0) {
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if (afterFrame.length > 0) {
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afterFrame.forEach(v => v());
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const arr = afterFrame.slice();
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afterFrame.splice(0);
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afterFrame.splice(0);
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arr.forEach(v => v());
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}
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}
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});
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});
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