Deploying to gh-pages from @ 2e7e64b399 🚀

This commit is contained in:
unanmed 2023-05-02 07:40:28 +00:00
parent f54fc1c2ae
commit 25c4c44c78
12 changed files with 7 additions and 58 deletions

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1
assets/index-af78f309.js Normal file

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@ -18,7 +18,7 @@
<meta name="x5-fullscreen" content="true">
<meta name="x5-page-mode" content="app">
<link id="mota-css" type='text/css' href='/HumanBreak/styles.css' rel='stylesheet'>
<script type="module" crossorigin src="/HumanBreak/assets/index-9af85291.js"></script>
<script type="module" crossorigin src="/HumanBreak/assets/index-af78f309.js"></script>
<link rel="modulepreload" crossorigin href="/HumanBreak/assets/antdv-4c8751a8.js">
<link rel="modulepreload" crossorigin href="/HumanBreak/assets/common-475f4741.js">
<link rel="stylesheet" href="/HumanBreak/assets/index-b3148fbe.css">
@ -205,7 +205,7 @@
<script nomodule>!function(){var e=document,t=e.createElement("script");if(!("noModule"in t)&&"onbeforeload"in t){var n=!1;e.addEventListener("beforeload",(function(e){if(e.target===t)n=!0;else if(!e.target.hasAttribute("nomodule")||!n)return;e.preventDefault()}),!0),t.type="module",t.src=".",e.head.appendChild(t),t.remove()}}();</script>
<script nomodule crossorigin id="vite-legacy-polyfill" src="/HumanBreak/assets/polyfills-legacy-add56470.js"></script>
<script nomodule crossorigin id="vite-legacy-entry" data-src="/HumanBreak/assets/index-legacy-ab80f7b3.js">System.import(document.getElementById('vite-legacy-entry').getAttribute('data-src'))</script>
<script nomodule crossorigin id="vite-legacy-entry" data-src="/HumanBreak/assets/index-legacy-0ae834a8.js">System.import(document.getElementById('vite-legacy-entry').getAttribute('data-src'))</script>
</body>
</html>

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@ -44,11 +44,6 @@ control.prototype._init = function () {
);
this.registerAnimationFrame('weather', true, this._animationFrame_weather);
this.registerAnimationFrame('tip', true, this._animateFrame_tip);
this.registerAnimationFrame(
'parallelDo',
false,
this._animationFrame_parallelDo
);
// --- 注册系统的天气
this.registerWeather(
'rain',
@ -479,10 +474,6 @@ control.prototype._animateFrame_tip = function (timestamp) {
}
};
control.prototype._animationFrame_parallelDo = function (timestamp) {
core.control.controldata.parallelDo(timestamp);
};
// ------ 标题界面的处理 ------ //
////// 显示游戏开始界面 //////

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@ -343,10 +343,7 @@ core.prototype._loadPlugin = async function () {
if (main.pluginUseCompress) {
await main.loadScript(`project/plugin.min.js?v=${main.version}`);
} else {
await main.loadScript(
`project/plugin/index.js?v=${main.version}`,
true
);
await main.loadScript(`src/plugin/game/index.js`, true);
}
};

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@ -1018,15 +1018,6 @@ events.prototype.pushBox = function (data) {
if (data.event.id == 'box') core.removeBlock(data.x, data.y);
else core.setBlock('flower', data.x, data.y);
// 勇士前进一格,然后触发推箱子后事件
core.insertAction([
{ type: 'moveAction' },
{ type: 'function', function: 'function() { core.afterPushBox(); }' }
]);
};
////// 推箱子后的事件 //////
events.prototype.afterPushBox = function () {
return this.eventdata.afterPushBox();
};
events.prototype._sys_ski = function (data, callback) {

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@ -484,19 +484,6 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a = {
}
if (todo.length > 0) core.insertAction(todo, x, y);
},
afterPushBox: function () {
// 推箱子后的事件
if (core.searchBlock('box').length == 0) {
// 可以通过if语句来进行开门操作
/*
if (core.status.floorId=='xxx') { // 在某个楼层
core.insertAction([ // 插入一条事件
{"type": "openDoor", "loc": [x,y]} // 开门
])
}
*/
}
}
},
enemys: {
@ -1906,23 +1893,6 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a = {
return true;
}
return false;
},
parallelDo: function (timestamp) {
// 并行事件处理,可以在这里写任何需要并行处理的脚本或事件
// 该函数将被系统反复执行每次执行间隔视浏览器或设备性能而定一般约为16.6ms一次
// 参数timestamp为“从游戏资源加载完毕到当前函数执行时”的时间差以毫秒为单位
// 检查当前是否处于游戏开始状态
if (!core.isPlaying()) return;
// 执行当前楼层的并行事件处理
if (core.status.floorId) {
try {
eval(core.floors[core.status.floorId].parallelDo);
} catch (e) {
console.error(e);
}
}
}
},
ui: {

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