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	融化怪的光环显示
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				| @ -1,4 +1,4 @@ | ||||
| import { boundary, equal } from './utils'; | ||||
| import { equal } from './utils'; | ||||
| import { getHeroStatusOf, getHeroStatusOn } from './hero'; | ||||
| import { Range, RangeCollection } from './range'; | ||||
| import { | ||||
| @ -53,8 +53,8 @@ interface MapDamage { | ||||
| interface HaloData<T extends keyof HaloType = keyof HaloType> { | ||||
|     type: T; | ||||
|     data: HaloType[T]; | ||||
|     from: DamageEnemy; | ||||
|     special: number; | ||||
|     from?: DamageEnemy; | ||||
| } | ||||
| 
 | ||||
| interface DamageDelta { | ||||
| @ -1110,7 +1110,6 @@ declare global { | ||||
|         damage: { | ||||
|             Enemy: typeof DamageEnemy; | ||||
|             Collection: typeof EnemyCollection; | ||||
|             ensureFloorDamage: typeof ensureFloorDamage; | ||||
|         }; | ||||
|     } | ||||
| 
 | ||||
| @ -1121,6 +1120,5 @@ declare global { | ||||
| 
 | ||||
| core.plugin.damage = { | ||||
|     Enemy: DamageEnemy, | ||||
|     Collection: EnemyCollection, | ||||
|     ensureFloorDamage | ||||
|     Collection: EnemyCollection | ||||
| }; | ||||
|  | ||||
| @ -1,5 +1,6 @@ | ||||
| const haloColor: Record<number, string[]> = { | ||||
|     21: ['cyan'], | ||||
|     25: ['purple'], | ||||
|     26: ['blue'], | ||||
|     27: ['red'] | ||||
| }; | ||||
| @ -11,7 +12,20 @@ export function drawHalo( | ||||
| ) { | ||||
|     if (main.replayChecking) return; | ||||
|     if (!core.getLocalStorage('showHalo', true)) return; | ||||
|     const list = core.status.maps[floorId].enemy.haloList; | ||||
|     const list = core.status.maps[floorId].enemy.haloList.concat( | ||||
|         Object.keys(flags[`melt_${floorId}`] ?? {}).map(v => { | ||||
|             const [x, y] = v.split(',').map(v => parseInt(v)); | ||||
|             return { | ||||
|                 type: 'square', | ||||
|                 data: { | ||||
|                     x, | ||||
|                     y, | ||||
|                     d: 3 | ||||
|                 }, | ||||
|                 special: 25 | ||||
|             }; | ||||
|         }) | ||||
|     ); | ||||
|     ctx.save(); | ||||
|     for (const halo of list) { | ||||
|         if (halo.type === 'square') { | ||||
|  | ||||
| @ -4,12 +4,11 @@ import { drawHalo } from './halo'; | ||||
| // 伤害弹出
 | ||||
| // 复写阻激夹域检测
 | ||||
| control.prototype.checkBlock = function (forceMockery: boolean = false) { | ||||
|     var x = core.getHeroLoc('x'), | ||||
|     const x = core.getHeroLoc('x'), | ||||
|         y = core.getHeroLoc('y'), | ||||
|         loc = x + ',' + y; | ||||
|     const floor = core.status.floorId; | ||||
|     const info = core.status.maps[floor].enemy.mapDamage[loc]; | ||||
|     var damage = info.damage; | ||||
|     const info = core.status.thisMap.enemy.mapDamage[loc]; | ||||
|     const damage = info?.damage; | ||||
|     if (damage) { | ||||
|         if (!main.replayChecking) { | ||||
|             core.addPop( | ||||
| @ -20,7 +19,7 @@ control.prototype.checkBlock = function (forceMockery: boolean = false) { | ||||
|         } | ||||
|         core.status.hero.hp -= damage; | ||||
|         const type = Array.from(info.type.keys()); | ||||
|         var text = type.join(',') || '伤害'; | ||||
|         const text = type.join(',') || '伤害'; | ||||
|         core.drawTip('受到' + text + damage + '点'); | ||||
|         core.drawHeroAnimate('zone'); | ||||
|         this._checkBlock_disableQuickShop(); | ||||
|  | ||||
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