fix: 跳跃显示

This commit is contained in:
unanmed 2024-11-17 22:52:54 +08:00
parent c267622f8f
commit 29359364b3
2 changed files with 4 additions and 6 deletions

View File

@ -7,7 +7,6 @@ import * as removeMap from './removeMap';
import * as shop from './shop'; import * as shop from './shop';
import * as skill from './skill'; import * as skill from './skill';
import * as skillTree from './skillTree'; import * as skillTree from './skillTree';
import * as towerBoss from './towerBoss';
import * as utils from './utils'; import * as utils from './utils';
import * as chase from './chase'; import * as chase from './chase';
import * as remainEnemy from './enemy/remainEnemy'; import * as remainEnemy from './enemy/remainEnemy';
@ -22,7 +21,6 @@ Mota.Plugin.register('skillTree_g', skillTree);
Mota.Plugin.register('removeMap_g', removeMap); Mota.Plugin.register('removeMap_g', removeMap);
Mota.Plugin.register('chase_g', chase); Mota.Plugin.register('chase_g', chase);
Mota.Plugin.register('skill_g', skill); Mota.Plugin.register('skill_g', skill);
Mota.Plugin.register('towerBoss_g', towerBoss);
Mota.Plugin.register('fiveLayer_g', fiveLayer, fiveLayer.init); Mota.Plugin.register('fiveLayer_g', fiveLayer, fiveLayer.init);
Mota.Plugin.register('itemDetail_g', itemDetail, itemDetail.init); Mota.Plugin.register('itemDetail_g', itemDetail, itemDetail.init);
// Mota.Plugin.register('study_g', study); // Mota.Plugin.register('study_g', study);

View File

@ -42,7 +42,7 @@
}}/t</span }}/t</span
> >
<span <span
v-if="has(jumpCnt)" v-if="jumpCnt !== -1"
id="status-jump" id="status-jump"
class="status-extra" class="status-extra"
>跳跃剩余{{ jumpCnt }}</span >跳跃剩余{{ jumpCnt }}</span
@ -207,9 +207,9 @@ function update() {
jumpCnt.value = jumpCnt.value =
HeroSkill.learnedSkill(HeroSkill.Jump) && HeroSkill.learnedSkill(HeroSkill.Jump) &&
!Mota.Plugin.require('skill_g').jumpIgnoreFloor.has(core.status.floorId) Mota.Plugin.require('skill_g').jumpIgnoreFloor.has(core.status.floorId)
? 3 - (flags[`jump_${core.status.floorId}`] ?? 0) ? -1
: void 0; : 3 - (flags[`jump_${core.status.floorId}`] ?? 0);
} }
function openSkillTree() { function openSkillTree() {