fix: 主动技能报错 & 遗留问题

This commit is contained in:
unanmed 2025-09-04 17:10:08 +08:00
parent 6f199bc6f8
commit 351ede3996
18 changed files with 62 additions and 66 deletions

View File

@ -1545,7 +1545,7 @@ export function createLayer() {
hook.on('setBlock', (x, y, floor, block) => {
const isNow = floor === core.status.floorId;
LayerGroupFloorBinder.activedBinder.forEach(v => {
LayerGroupFloorBinder.activeBinder.forEach(v => {
if (floor === v.floor || (isNow && v.bindThisFloor)) {
v.setBlock('event', block, x, y);
}
@ -1561,7 +1561,7 @@ export function createLayer() {
hook.on('changingFloor', floor => {
// 潜在隐患如果putRenderData改成异步那么会变成两帧后才能真正刷新并渲染
// 考虑到楼层转换一般不会同时执行很多次,因此这里改为立刻更新
LayerGroupFloorBinder.activedBinder.forEach(v => {
LayerGroupFloorBinder.activeBinder.forEach(v => {
if (v.bindThisFloor) v.updateBindData();
v.emit('floorChange', floor);
});
@ -1571,7 +1571,7 @@ export function createLayer() {
});
hook.on('setBgFgBlock', (name, number, x, y, floor) => {
const isNow = floor === core.status.floorId;
LayerGroupFloorBinder.activedBinder.forEach(v => {
LayerGroupFloorBinder.activeBinder.forEach(v => {
if (floor === v.floor || (isNow && v.bindThisFloor)) {
v.setBlock(name, number, x, y);
}
@ -1612,7 +1612,7 @@ export class LayerGroupFloorBinder
private needUpdate: boolean = false;
static activedBinder: Set<LayerGroupFloorBinder> = new Set();
static activeBinder: Set<LayerGroupFloorBinder> = new Set();
/**
*
@ -1698,7 +1698,7 @@ export class LayerGroupFloorBinder
for (const layer of group.layers.values()) {
this.checkLayerExtends(layer);
}
LayerGroupFloorBinder.activedBinder.add(this);
LayerGroupFloorBinder.activeBinder.add(this);
}
onLayerAdd(_group: LayerGroup, layer: Layer): void {
@ -1706,7 +1706,7 @@ export class LayerGroupFloorBinder
}
onDestroy(group: LayerGroup) {
LayerGroupFloorBinder.activedBinder.delete(this);
LayerGroupFloorBinder.activeBinder.delete(this);
group.layers.forEach(v => {
v.removeExtends('floor-binder');
});

View File

@ -48,6 +48,8 @@ export function createRender() {
export * from './components';
export * from './elements';
export * from './fx';
export * from './legacy';
export * from './ui';
export * from './utils';
export * from './renderer';

View File

@ -5,3 +5,5 @@ export function createLegacy() {
createGameCanvas();
createShadow();
}
export * from './shadow';

View File

@ -242,8 +242,9 @@ export function canUpgrade(skill: number) {
if (consume > core.status.hero.mdef) return false;
const level = getSkillLevel(skill);
const s = getSkillFromIndex(skill);
if (level === s?.max) return false;
const front = s?.front ?? [];
if (!s) return false;
if (level >= s.max) return false;
const front = s.front;
for (const [skill, level] of front) {
if (getSkillLevel(skill) < level) return false;
}

View File

@ -56,9 +56,11 @@ export {};
core.status.maps[data].enemy?.calRealAttribute();
core.updateStatusBar(true, true);
}
Mota.require('@motajs/legacy-ui').Shadow.update(true);
const Binder = Mota.require('@motajs/render').LayerGroupFloorBinder;
Binder.activedBinder.forEach(v => {
Mota.require('@user/client-modules').Shadow.update(true);
const Binder = Mota.require(
'@user/client-modules'
).LayerGroupFloorBinder;
Binder.activeBinder.forEach(v => {
if (v.getFloor() === core.status.floorId) {
v.updateBindData();
}

View File

@ -62,10 +62,15 @@ export function initReplay() {
core.registerReplayAction('upgradeSkill', name => {
if (!name.startsWith('skill:')) return false;
const skill = parseInt(name.slice(6));
upgradeSkill(skill);
const success = upgradeSkill(skill);
const s = getSkillFromIndex(skill);
const skillName = s?.title;
core.status.route.push(name);
if (!success) {
const { tip } = Mota.require('@motajs/legacy-ui');
tip('error', `升级技能:${skillName}失败`);
return false;
}
tipAndWait(`升级技能:${skillName}`, 1000).then(() => {
core.replay();
});

View File

@ -2,9 +2,7 @@
"normal": [
{
"name": "虚惊一场",
"text": [
"打完山洞门口的兽人后只剩一滴血"
],
"text": ["打完山洞门口的兽人后只剩一滴血"],
"point": 30
},
{
@ -18,44 +16,34 @@
"challenge": [
{
"name": "逃出生天",
"text": [
"通过山路追逐战的困难难度"
],
"text": ["通过山路追逐战的困难难度"],
"point": 20
},
{
"name": "冰与火之舞",
"text": [
"完成第二章音游特殊战的困难难度"
],
"text": ["完成第二章音游特殊战的困难难度"],
"point": 50
}
],
"explore": [
{
"name": "勇气巅峰",
"text": [
"第一章完成度达到100%"
],
"progress": "${Mota.Plugin.require('completion_r').getChapterCompletion(1)} / 100",
"text": ["第一章完成度达到100%"],
"progress": "${Mota.require('completion_r').getChapterCompletion(1)} / 100",
"percent": true,
"point": 50
},
{
"name": "你是怎么办到的?!",
"text": [
"与山路上的若干个神秘木牌对话"
],
"text": ["与山路上的若干个神秘木牌对话"],
"progress": "${core.getLocalStorage('mountSign', 0)} / 5",
"hide": "该探索成就需要你自己探索如何达成",
"point": 25
},
{
"name": "智慧之心",
"text": [
"第二章完成度达到100%"
],
"progress": "${Mota.Plugin.require('completion_r').getChapterCompletion(2)} / 100",
"text": ["第二章完成度达到100%"],
"progress": "${Mota.require('completion_r').getChapterCompletion(2)} / 100",
"percent": true,
"point": 50
},
@ -69,20 +57,16 @@
},
{
"name": "学坏了",
"text": [
"学习电摇嘲讽技能"
],
"text": ["学习电摇嘲讽技能"],
"hide": "该探索成就需要你自己探索如何达成",
"point": 20
},
{
"name": "满腹经纶",
"text": [
"把第二章中所有能学习的技能都学一遍"
],
"text": ["把第二章中所有能学习的技能都学一遍"],
"hide": "该探索成就需要你自己探索如何达成",
"progress": "",
"point": 50
}
]
}
}

View File

@ -39,7 +39,7 @@ main.floors.MT12=
"手机端可以点击右下角的难度来切换下方工具栏至数字键",
{
"type": "function",
"function": "function(){\nconst HeroSkill = Mota.require('@user/data-state').Mechanism.HeroSkill;\nHeroSkill.learnSkill(HeroSkill.Jump);\n}"
"function": "function(){\nconst HeroSkill = Mota.require('@user/data-state').HeroSkill;\nHeroSkill.learnSkill(HeroSkill.Jump);\n}"
},
{
"type": "hide",

View File

@ -70,7 +70,7 @@ main.floors.MT16=
},
{
"type": "function",
"function": "function(){\ncore.status.maps.MT14.canFlyFrom = false;\nMota.Plugin.require('chase_g').chaseInit1();\n}"
"function": "function(){\ncore.status.maps.MT14.canFlyFrom = false;\nMota.require('chase_g').chaseInit1();\n}"
},
{
"type": "show",
@ -89,7 +89,7 @@ main.floors.MT16=
"no": [
{
"type": "function",
"function": "function(){\nMota.Plugin.require('replay_g').readyClip();\n}"
"function": "function(){\nMota.require('replay_g').readyClip();\n}"
},
{
"type": "choices",
@ -400,7 +400,7 @@ main.floors.MT16=
},
{
"type": "function",
"function": "function(){\nMota.Plugin.require('chase_r').start(false);\n}"
"function": "function(){\nMota.require('chase_r').start(false);\n}"
},
{
"type": "autoSave"

View File

@ -56,7 +56,7 @@ main.floors.MT17=
"12,6": [
{
"type": "function",
"function": "function(){\nif (core.status.hero.hp - flags.hphphp >= 150000) {\n\tMota.Plugin.require('achievement_r').completeAchievement('normal', 1);\n}\ndelete flags.hphphp;\n}"
"function": "function(){\nif (core.status.hero.hp - flags.hphphp >= 150000) {\n\tMota.require('achievement_r').completeAchievement('normal', 1);\n}\ndelete flags.hphphp;\n}"
}
]
},

View File

@ -157,7 +157,7 @@ main.floors.MT21=
"\t[低级智人]\b[up,hero]或许智慧结晶会告诉我答案吧。",
{
"type": "function",
"function": "function(){\nif (!core.isReplaying()) Mota.require('@motajs/legacy-ui').fixedUi.open('chapter', { chapter: '第二章 智慧' });\nMota.Plugin.require('removeMap_g').removeMaps('tower1', 'tower7', true);\ndelete flags.tower1;\ndelete flags.wordsTimeOut;\ndelete flags.boom;\ndelete flags.booming;\n}"
"function": "function(){\nif (!core.isReplaying()) Mota.require('@motajs/legacy-ui').fixedUi.open('chapter', { chapter: '第二章 智慧' });\nMota.require('removeMap_g').removeMaps('tower1', 'tower7', true);\ndelete flags.tower1;\ndelete flags.wordsTimeOut;\ndelete flags.boom;\ndelete flags.booming;\n}"
},
{
"type": "setValue",

View File

@ -16,7 +16,7 @@ main.floors.MT32=
"firstArrive": [
{
"type": "function",
"function": "function(){\nMota.Plugin.require('removeMap_g').removeMaps('MT17', 'MT21', true)\n}"
"function": "function(){\nMota.require('removeMap_g').removeMaps('MT17', 'MT21', true)\n}"
}
],
"eachArrive": [],

View File

@ -101,7 +101,7 @@ main.floors.MT35=
},
{
"type": "function",
"function": "function(){\nMota.Plugin.require('removeMap_g').removeMaps('MT22', 'MT31', true);\n}"
"function": "function(){\nMota.require('removeMap_g').removeMaps('MT22', 'MT31', true);\n}"
},
{
"type": "changeFloor",

View File

@ -70,7 +70,7 @@ main.floors.MT41=
"那我就送你回到标题界面吧!",
{
"type": "function",
"function": "function(){\nMota.Plugin.require('achievement_r').completeAchievement('explore', 0);\n}"
"function": "function(){\nMota.require('achievement_r').completeAchievement('explore', 0);\n}"
},
{
"type": "restart"

View File

@ -124,7 +124,7 @@ main.floors.MT6=
"4,12": [
{
"type": "function",
"function": "function(){\nif (core.status.hero.hp === 1) {\n\tMota.Plugin.require('achievement_r').completeAchievement('normal', 0);\n}\n}"
"function": "function(){\nif (core.status.hero.hp === 1) {\n\tMota.require('achievement_r').completeAchievement('normal', 0);\n}\n}"
}
]
},

View File

@ -123,7 +123,7 @@ main.floors.tower7=
"下面,就让我们开始吧!",
{
"type": "function",
"function": "function(){\nMota.Plugin.require('replay_g').readyClip();\n}"
"function": "function(){\nMota.require('replay_g').readyClip();\n}"
}
]
},
@ -168,7 +168,7 @@ main.floors.tower7=
},
{
"type": "function",
"function": "function(){\nMota.Plugin.require('boss_r').startTowerBoss();\n}"
"function": "function(){\nMota.require('boss_r').startTowerBoss();\n}"
}
],
"eachArrive": [],

View File

@ -218,7 +218,7 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a = {
}
}
// if (!flags.debug && !main.replayChecking)
// Mota.Plugin.require('completion_r').checkVisitedFloor();
// Mota.require('completion_r').checkVisitedFloor();
Mota.require('@user/data-base').hook.emit(
'afterChangeFloor',
floorId

View File

@ -40,8 +40,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"cls": "items",
"name": "小绿宝石",
"text": ",护盾+${core.values.greenGem}",
"itemEffect": "core.status.hero.mdef += Math.round(20 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))",
"itemEffectTip": ",智慧+${Math.round(20 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}",
"itemEffect": "core.status.hero.mdef += Math.round(20 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))",
"itemEffectTip": ",智慧+${Math.round(20 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}",
"useItemEffect": "core.status.hero.mdef += core.values.greenGem",
"canUseItemEffect": "true"
},
@ -626,8 +626,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"cls": "items",
"name": "中绿宝石",
"text": ",护盾+${core.values.greenGem}",
"itemEffect": "core.status.hero.mdef += Math.round(40 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))",
"itemEffectTip": ",智慧+${Math.round(40 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}",
"itemEffect": "core.status.hero.mdef += Math.round(40 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))",
"itemEffectTip": ",智慧+${Math.round(40 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}",
"useItemEffect": "core.status.hero.mdef += core.values.greenGem",
"canUseItemEffect": "true"
},
@ -729,8 +729,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"cls": "items",
"name": "大绿宝石",
"text": ",护盾+${core.values.greenGem}",
"itemEffect": "core.status.hero.mdef += Math.round(80 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))",
"itemEffectTip": ",智慧+${Math.round(80 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}",
"itemEffect": "core.status.hero.mdef += Math.round(80 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))",
"itemEffectTip": ",智慧+${Math.round(80 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}",
"useItemEffect": "core.status.hero.mdef += core.values.greenGem",
"canUseItemEffect": "true"
},
@ -896,8 +896,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"cls": "items",
"name": "超大绿宝石",
"text": ",护盾+${core.values.greenGem}",
"itemEffect": "core.status.hero.mdef += Math.round(160 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))",
"itemEffectTip": ",智慧+${Math.round(160 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}",
"itemEffect": "core.status.hero.mdef += Math.round(160 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))",
"itemEffectTip": ",智慧+${Math.round(160 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}",
"useItemEffect": "core.status.hero.mdef += core.values.greenGem",
"canUseItemEffect": "true"
},
@ -1019,8 +1019,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"cls": "items",
"name": "璀璨绿宝石",
"text": ",护盾+${core.values.greenGem}",
"itemEffect": "core.status.hero.mdef += Math.round(320 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))",
"itemEffectTip": ",智慧+${Math.round(320 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}",
"itemEffect": "core.status.hero.mdef += Math.round(320 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))",
"itemEffectTip": ",智慧+${Math.round(320 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}",
"useItemEffect": "core.status.hero.mdef += core.values.greenGem",
"canUseItemEffect": "true"
},
@ -1050,8 +1050,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"cls": "items",
"name": "传奇绿宝石",
"text": ",防御+${core.values.blueGem}",
"itemEffect": "core.status.hero.mdef += Math.round(640 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))",
"itemEffectTip": ",智慧+${Math.round(640 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}",
"itemEffect": "core.status.hero.mdef += Math.round(640 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))",
"itemEffectTip": ",智慧+${Math.round(640 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}",
"useItemEffect": "core.status.hero.def += core.values.blueGem",
"canUseItemEffect": "true"
},
@ -1071,8 +1071,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"cls": "items",
"name": "史诗绿宝石",
"text": ",护盾+${core.values.greenGem}",
"itemEffect": "core.status.hero.mdef += Math.round(1280 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))",
"itemEffectTip": ",智慧+${Math.round(1280 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}",
"itemEffect": "core.status.hero.mdef += Math.round(1280 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))",
"itemEffectTip": ",智慧+${Math.round(1280 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}",
"useItemEffect": "core.status.hero.mdef += core.values.greenGem",
"canUseItemEffect": "true"
},