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	fix: 主动技能报错 & 遗留问题
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				| @ -1545,7 +1545,7 @@ export function createLayer() { | |||||||
| 
 | 
 | ||||||
|     hook.on('setBlock', (x, y, floor, block) => { |     hook.on('setBlock', (x, y, floor, block) => { | ||||||
|         const isNow = floor === core.status.floorId; |         const isNow = floor === core.status.floorId; | ||||||
|         LayerGroupFloorBinder.activedBinder.forEach(v => { |         LayerGroupFloorBinder.activeBinder.forEach(v => { | ||||||
|             if (floor === v.floor || (isNow && v.bindThisFloor)) { |             if (floor === v.floor || (isNow && v.bindThisFloor)) { | ||||||
|                 v.setBlock('event', block, x, y); |                 v.setBlock('event', block, x, y); | ||||||
|             } |             } | ||||||
| @ -1561,7 +1561,7 @@ export function createLayer() { | |||||||
|     hook.on('changingFloor', floor => { |     hook.on('changingFloor', floor => { | ||||||
|         // 潜在隐患:如果putRenderData改成异步,那么会变成两帧后才能真正刷新并渲染
 |         // 潜在隐患:如果putRenderData改成异步,那么会变成两帧后才能真正刷新并渲染
 | ||||||
|         // 考虑到楼层转换一般不会同时执行很多次,因此这里改为立刻更新
 |         // 考虑到楼层转换一般不会同时执行很多次,因此这里改为立刻更新
 | ||||||
|         LayerGroupFloorBinder.activedBinder.forEach(v => { |         LayerGroupFloorBinder.activeBinder.forEach(v => { | ||||||
|             if (v.bindThisFloor) v.updateBindData(); |             if (v.bindThisFloor) v.updateBindData(); | ||||||
|             v.emit('floorChange', floor); |             v.emit('floorChange', floor); | ||||||
|         }); |         }); | ||||||
| @ -1571,7 +1571,7 @@ export function createLayer() { | |||||||
|     }); |     }); | ||||||
|     hook.on('setBgFgBlock', (name, number, x, y, floor) => { |     hook.on('setBgFgBlock', (name, number, x, y, floor) => { | ||||||
|         const isNow = floor === core.status.floorId; |         const isNow = floor === core.status.floorId; | ||||||
|         LayerGroupFloorBinder.activedBinder.forEach(v => { |         LayerGroupFloorBinder.activeBinder.forEach(v => { | ||||||
|             if (floor === v.floor || (isNow && v.bindThisFloor)) { |             if (floor === v.floor || (isNow && v.bindThisFloor)) { | ||||||
|                 v.setBlock(name, number, x, y); |                 v.setBlock(name, number, x, y); | ||||||
|             } |             } | ||||||
| @ -1612,7 +1612,7 @@ export class LayerGroupFloorBinder | |||||||
| 
 | 
 | ||||||
|     private needUpdate: boolean = false; |     private needUpdate: boolean = false; | ||||||
| 
 | 
 | ||||||
|     static activedBinder: Set<LayerGroupFloorBinder> = new Set(); |     static activeBinder: Set<LayerGroupFloorBinder> = new Set(); | ||||||
| 
 | 
 | ||||||
|     /** |     /** | ||||||
|      * 绑定楼层为当前楼层,并跟随变化 |      * 绑定楼层为当前楼层,并跟随变化 | ||||||
| @ -1698,7 +1698,7 @@ export class LayerGroupFloorBinder | |||||||
|         for (const layer of group.layers.values()) { |         for (const layer of group.layers.values()) { | ||||||
|             this.checkLayerExtends(layer); |             this.checkLayerExtends(layer); | ||||||
|         } |         } | ||||||
|         LayerGroupFloorBinder.activedBinder.add(this); |         LayerGroupFloorBinder.activeBinder.add(this); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     onLayerAdd(_group: LayerGroup, layer: Layer): void { |     onLayerAdd(_group: LayerGroup, layer: Layer): void { | ||||||
| @ -1706,7 +1706,7 @@ export class LayerGroupFloorBinder | |||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     onDestroy(group: LayerGroup) { |     onDestroy(group: LayerGroup) { | ||||||
|         LayerGroupFloorBinder.activedBinder.delete(this); |         LayerGroupFloorBinder.activeBinder.delete(this); | ||||||
|         group.layers.forEach(v => { |         group.layers.forEach(v => { | ||||||
|             v.removeExtends('floor-binder'); |             v.removeExtends('floor-binder'); | ||||||
|         }); |         }); | ||||||
|  | |||||||
| @ -48,6 +48,8 @@ export function createRender() { | |||||||
| 
 | 
 | ||||||
| export * from './components'; | export * from './components'; | ||||||
| export * from './elements'; | export * from './elements'; | ||||||
|  | export * from './fx'; | ||||||
|  | export * from './legacy'; | ||||||
| export * from './ui'; | export * from './ui'; | ||||||
| export * from './utils'; | export * from './utils'; | ||||||
| export * from './renderer'; | export * from './renderer'; | ||||||
|  | |||||||
| @ -5,3 +5,5 @@ export function createLegacy() { | |||||||
|     createGameCanvas(); |     createGameCanvas(); | ||||||
|     createShadow(); |     createShadow(); | ||||||
| } | } | ||||||
|  | 
 | ||||||
|  | export * from './shadow'; | ||||||
|  | |||||||
| @ -242,8 +242,9 @@ export function canUpgrade(skill: number) { | |||||||
|     if (consume > core.status.hero.mdef) return false; |     if (consume > core.status.hero.mdef) return false; | ||||||
|     const level = getSkillLevel(skill); |     const level = getSkillLevel(skill); | ||||||
|     const s = getSkillFromIndex(skill); |     const s = getSkillFromIndex(skill); | ||||||
|     if (level === s?.max) return false; |     if (!s) return false; | ||||||
|     const front = s?.front ?? []; |     if (level >= s.max) return false; | ||||||
|  |     const front = s.front; | ||||||
|     for (const [skill, level] of front) { |     for (const [skill, level] of front) { | ||||||
|         if (getSkillLevel(skill) < level) return false; |         if (getSkillLevel(skill) < level) return false; | ||||||
|     } |     } | ||||||
|  | |||||||
| @ -56,9 +56,11 @@ export {}; | |||||||
|             core.status.maps[data].enemy?.calRealAttribute(); |             core.status.maps[data].enemy?.calRealAttribute(); | ||||||
|             core.updateStatusBar(true, true); |             core.updateStatusBar(true, true); | ||||||
|         } |         } | ||||||
|         Mota.require('@motajs/legacy-ui').Shadow.update(true); |         Mota.require('@user/client-modules').Shadow.update(true); | ||||||
|         const Binder = Mota.require('@motajs/render').LayerGroupFloorBinder; |         const Binder = Mota.require( | ||||||
|         Binder.activedBinder.forEach(v => { |             '@user/client-modules' | ||||||
|  |         ).LayerGroupFloorBinder; | ||||||
|  |         Binder.activeBinder.forEach(v => { | ||||||
|             if (v.getFloor() === core.status.floorId) { |             if (v.getFloor() === core.status.floorId) { | ||||||
|                 v.updateBindData(); |                 v.updateBindData(); | ||||||
|             } |             } | ||||||
|  | |||||||
| @ -62,10 +62,15 @@ export function initReplay() { | |||||||
|     core.registerReplayAction('upgradeSkill', name => { |     core.registerReplayAction('upgradeSkill', name => { | ||||||
|         if (!name.startsWith('skill:')) return false; |         if (!name.startsWith('skill:')) return false; | ||||||
|         const skill = parseInt(name.slice(6)); |         const skill = parseInt(name.slice(6)); | ||||||
|         upgradeSkill(skill); |         const success = upgradeSkill(skill); | ||||||
|         const s = getSkillFromIndex(skill); |         const s = getSkillFromIndex(skill); | ||||||
|         const skillName = s?.title; |         const skillName = s?.title; | ||||||
|         core.status.route.push(name); |         core.status.route.push(name); | ||||||
|  |         if (!success) { | ||||||
|  |             const { tip } = Mota.require('@motajs/legacy-ui'); | ||||||
|  |             tip('error', `升级技能:${skillName}失败`); | ||||||
|  |             return false; | ||||||
|  |         } | ||||||
|         tipAndWait(`升级技能:${skillName}`, 1000).then(() => { |         tipAndWait(`升级技能:${skillName}`, 1000).then(() => { | ||||||
|             core.replay(); |             core.replay(); | ||||||
|         }); |         }); | ||||||
|  | |||||||
| @ -2,9 +2,7 @@ | |||||||
|     "normal": [ |     "normal": [ | ||||||
|         { |         { | ||||||
|             "name": "虚惊一场", |             "name": "虚惊一场", | ||||||
|             "text": [ |             "text": ["打完山洞门口的兽人后只剩一滴血"], | ||||||
|                 "打完山洞门口的兽人后只剩一滴血" |  | ||||||
|             ], |  | ||||||
|             "point": 30 |             "point": 30 | ||||||
|         }, |         }, | ||||||
|         { |         { | ||||||
| @ -18,44 +16,34 @@ | |||||||
|     "challenge": [ |     "challenge": [ | ||||||
|         { |         { | ||||||
|             "name": "逃出生天", |             "name": "逃出生天", | ||||||
|             "text": [ |             "text": ["通过山路追逐战的困难难度"], | ||||||
|                 "通过山路追逐战的困难难度" |  | ||||||
|             ], |  | ||||||
|             "point": 20 |             "point": 20 | ||||||
|         }, |         }, | ||||||
|         { |         { | ||||||
|             "name": "冰与火之舞", |             "name": "冰与火之舞", | ||||||
|             "text": [ |             "text": ["完成第二章音游特殊战的困难难度"], | ||||||
|                 "完成第二章音游特殊战的困难难度" |  | ||||||
|             ], |  | ||||||
|             "point": 50 |             "point": 50 | ||||||
|         } |         } | ||||||
|     ], |     ], | ||||||
|     "explore": [ |     "explore": [ | ||||||
|         { |         { | ||||||
|             "name": "勇气巅峰", |             "name": "勇气巅峰", | ||||||
|             "text": [ |             "text": ["第一章完成度达到100%"], | ||||||
|                 "第一章完成度达到100%" |             "progress": "${Mota.require('completion_r').getChapterCompletion(1)} / 100", | ||||||
|             ], |  | ||||||
|             "progress": "${Mota.Plugin.require('completion_r').getChapterCompletion(1)} / 100", |  | ||||||
|             "percent": true, |             "percent": true, | ||||||
|             "point": 50 |             "point": 50 | ||||||
|         }, |         }, | ||||||
|         { |         { | ||||||
|             "name": "你是怎么办到的?!", |             "name": "你是怎么办到的?!", | ||||||
|             "text": [ |             "text": ["与山路上的若干个神秘木牌对话"], | ||||||
|                 "与山路上的若干个神秘木牌对话" |  | ||||||
|             ], |  | ||||||
|             "progress": "${core.getLocalStorage('mountSign', 0)} / 5", |             "progress": "${core.getLocalStorage('mountSign', 0)} / 5", | ||||||
|             "hide": "该探索成就需要你自己探索如何达成", |             "hide": "该探索成就需要你自己探索如何达成", | ||||||
|             "point": 25 |             "point": 25 | ||||||
|         }, |         }, | ||||||
|         { |         { | ||||||
|             "name": "智慧之心", |             "name": "智慧之心", | ||||||
|             "text": [ |             "text": ["第二章完成度达到100%"], | ||||||
|                 "第二章完成度达到100%" |             "progress": "${Mota.require('completion_r').getChapterCompletion(2)} / 100", | ||||||
|             ], |  | ||||||
|             "progress": "${Mota.Plugin.require('completion_r').getChapterCompletion(2)} / 100", |  | ||||||
|             "percent": true, |             "percent": true, | ||||||
|             "point": 50 |             "point": 50 | ||||||
|         }, |         }, | ||||||
| @ -69,17 +57,13 @@ | |||||||
|         }, |         }, | ||||||
|         { |         { | ||||||
|             "name": "学坏了", |             "name": "学坏了", | ||||||
|             "text": [ |             "text": ["学习电摇嘲讽技能"], | ||||||
|                 "学习电摇嘲讽技能" |  | ||||||
|             ], |  | ||||||
|             "hide": "该探索成就需要你自己探索如何达成", |             "hide": "该探索成就需要你自己探索如何达成", | ||||||
|             "point": 20 |             "point": 20 | ||||||
|         }, |         }, | ||||||
|         { |         { | ||||||
|             "name": "满腹经纶", |             "name": "满腹经纶", | ||||||
|             "text": [ |             "text": ["把第二章中所有能学习的技能都学一遍"], | ||||||
|                 "把第二章中所有能学习的技能都学一遍" |  | ||||||
|             ], |  | ||||||
|             "hide": "该探索成就需要你自己探索如何达成", |             "hide": "该探索成就需要你自己探索如何达成", | ||||||
|             "progress": "", |             "progress": "", | ||||||
|             "point": 50 |             "point": 50 | ||||||
|  | |||||||
| @ -39,7 +39,7 @@ main.floors.MT12= | |||||||
|             "手机端可以点击右下角的难度来切换下方工具栏至数字键", |             "手机端可以点击右下角的难度来切换下方工具栏至数字键", | ||||||
|             { |             { | ||||||
|                 "type": "function", |                 "type": "function", | ||||||
|                 "function": "function(){\nconst HeroSkill = Mota.require('@user/data-state').Mechanism.HeroSkill;\nHeroSkill.learnSkill(HeroSkill.Jump);\n}" |                 "function": "function(){\nconst HeroSkill = Mota.require('@user/data-state').HeroSkill;\nHeroSkill.learnSkill(HeroSkill.Jump);\n}" | ||||||
|             }, |             }, | ||||||
|             { |             { | ||||||
|                 "type": "hide", |                 "type": "hide", | ||||||
|  | |||||||
| @ -70,7 +70,7 @@ main.floors.MT16= | |||||||
|                     }, |                     }, | ||||||
|                     { |                     { | ||||||
|                         "type": "function", |                         "type": "function", | ||||||
|                         "function": "function(){\ncore.status.maps.MT14.canFlyFrom = false;\nMota.Plugin.require('chase_g').chaseInit1();\n}" |                         "function": "function(){\ncore.status.maps.MT14.canFlyFrom = false;\nMota.require('chase_g').chaseInit1();\n}" | ||||||
|                     }, |                     }, | ||||||
|                     { |                     { | ||||||
|                         "type": "show", |                         "type": "show", | ||||||
| @ -89,7 +89,7 @@ main.floors.MT16= | |||||||
|                 "no": [ |                 "no": [ | ||||||
|                     { |                     { | ||||||
|                         "type": "function", |                         "type": "function", | ||||||
|                         "function": "function(){\nMota.Plugin.require('replay_g').readyClip();\n}" |                         "function": "function(){\nMota.require('replay_g').readyClip();\n}" | ||||||
|                     }, |                     }, | ||||||
|                     { |                     { | ||||||
|                         "type": "choices", |                         "type": "choices", | ||||||
| @ -400,7 +400,7 @@ main.floors.MT16= | |||||||
|             }, |             }, | ||||||
|             { |             { | ||||||
|                 "type": "function", |                 "type": "function", | ||||||
|                 "function": "function(){\nMota.Plugin.require('chase_r').start(false);\n}" |                 "function": "function(){\nMota.require('chase_r').start(false);\n}" | ||||||
|             }, |             }, | ||||||
|             { |             { | ||||||
|                 "type": "autoSave" |                 "type": "autoSave" | ||||||
|  | |||||||
| @ -56,7 +56,7 @@ main.floors.MT17= | |||||||
|         "12,6": [ |         "12,6": [ | ||||||
|             { |             { | ||||||
|                 "type": "function", |                 "type": "function", | ||||||
|                 "function": "function(){\nif (core.status.hero.hp - flags.hphphp >= 150000) {\n\tMota.Plugin.require('achievement_r').completeAchievement('normal', 1);\n}\ndelete flags.hphphp;\n}" |                 "function": "function(){\nif (core.status.hero.hp - flags.hphphp >= 150000) {\n\tMota.require('achievement_r').completeAchievement('normal', 1);\n}\ndelete flags.hphphp;\n}" | ||||||
|             } |             } | ||||||
|         ] |         ] | ||||||
|     }, |     }, | ||||||
|  | |||||||
| @ -157,7 +157,7 @@ main.floors.MT21= | |||||||
|                     "\t[低级智人]\b[up,hero]或许智慧结晶会告诉我答案吧。", |                     "\t[低级智人]\b[up,hero]或许智慧结晶会告诉我答案吧。", | ||||||
|                     { |                     { | ||||||
|                         "type": "function", |                         "type": "function", | ||||||
|                         "function": "function(){\nif (!core.isReplaying()) Mota.require('@motajs/legacy-ui').fixedUi.open('chapter', { chapter: '第二章  智慧' });\nMota.Plugin.require('removeMap_g').removeMaps('tower1', 'tower7', true);\ndelete flags.tower1;\ndelete flags.wordsTimeOut;\ndelete flags.boom;\ndelete flags.booming;\n}" |                         "function": "function(){\nif (!core.isReplaying()) Mota.require('@motajs/legacy-ui').fixedUi.open('chapter', { chapter: '第二章  智慧' });\nMota.require('removeMap_g').removeMaps('tower1', 'tower7', true);\ndelete flags.tower1;\ndelete flags.wordsTimeOut;\ndelete flags.boom;\ndelete flags.booming;\n}" | ||||||
|                     }, |                     }, | ||||||
|                     { |                     { | ||||||
|                         "type": "setValue", |                         "type": "setValue", | ||||||
|  | |||||||
| @ -16,7 +16,7 @@ main.floors.MT32= | |||||||
|     "firstArrive": [ |     "firstArrive": [ | ||||||
|         { |         { | ||||||
|             "type": "function", |             "type": "function", | ||||||
|             "function": "function(){\nMota.Plugin.require('removeMap_g').removeMaps('MT17', 'MT21', true)\n}" |             "function": "function(){\nMota.require('removeMap_g').removeMaps('MT17', 'MT21', true)\n}" | ||||||
|         } |         } | ||||||
|     ], |     ], | ||||||
|     "eachArrive": [], |     "eachArrive": [], | ||||||
|  | |||||||
| @ -101,7 +101,7 @@ main.floors.MT35= | |||||||
|                     }, |                     }, | ||||||
|                     { |                     { | ||||||
|                         "type": "function", |                         "type": "function", | ||||||
|                         "function": "function(){\nMota.Plugin.require('removeMap_g').removeMaps('MT22', 'MT31', true);\n}" |                         "function": "function(){\nMota.require('removeMap_g').removeMaps('MT22', 'MT31', true);\n}" | ||||||
|                     }, |                     }, | ||||||
|                     { |                     { | ||||||
|                         "type": "changeFloor", |                         "type": "changeFloor", | ||||||
|  | |||||||
| @ -70,7 +70,7 @@ main.floors.MT41= | |||||||
|             "那我就送你回到标题界面吧!", |             "那我就送你回到标题界面吧!", | ||||||
|             { |             { | ||||||
|                 "type": "function", |                 "type": "function", | ||||||
|                 "function": "function(){\nMota.Plugin.require('achievement_r').completeAchievement('explore', 0);\n}" |                 "function": "function(){\nMota.require('achievement_r').completeAchievement('explore', 0);\n}" | ||||||
|             }, |             }, | ||||||
|             { |             { | ||||||
|                 "type": "restart" |                 "type": "restart" | ||||||
|  | |||||||
| @ -124,7 +124,7 @@ main.floors.MT6= | |||||||
|         "4,12": [ |         "4,12": [ | ||||||
|             { |             { | ||||||
|                 "type": "function", |                 "type": "function", | ||||||
|                 "function": "function(){\nif (core.status.hero.hp === 1) {\n\tMota.Plugin.require('achievement_r').completeAchievement('normal', 0);\n}\n}" |                 "function": "function(){\nif (core.status.hero.hp === 1) {\n\tMota.require('achievement_r').completeAchievement('normal', 0);\n}\n}" | ||||||
|             } |             } | ||||||
|         ] |         ] | ||||||
|     }, |     }, | ||||||
|  | |||||||
| @ -123,7 +123,7 @@ main.floors.tower7= | |||||||
|                 "下面,就让我们开始吧!", |                 "下面,就让我们开始吧!", | ||||||
|                 { |                 { | ||||||
|                     "type": "function", |                     "type": "function", | ||||||
|                     "function": "function(){\nMota.Plugin.require('replay_g').readyClip();\n}" |                     "function": "function(){\nMota.require('replay_g').readyClip();\n}" | ||||||
|                 } |                 } | ||||||
|             ] |             ] | ||||||
|         }, |         }, | ||||||
| @ -168,7 +168,7 @@ main.floors.tower7= | |||||||
|         }, |         }, | ||||||
|         { |         { | ||||||
|             "type": "function", |             "type": "function", | ||||||
|             "function": "function(){\nMota.Plugin.require('boss_r').startTowerBoss();\n}" |             "function": "function(){\nMota.require('boss_r').startTowerBoss();\n}" | ||||||
|         } |         } | ||||||
|     ], |     ], | ||||||
|     "eachArrive": [], |     "eachArrive": [], | ||||||
|  | |||||||
| @ -218,7 +218,7 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a = { | |||||||
|                 } |                 } | ||||||
|             } |             } | ||||||
|             // if (!flags.debug && !main.replayChecking)
 |             // if (!flags.debug && !main.replayChecking)
 | ||||||
|             //     Mota.Plugin.require('completion_r').checkVisitedFloor();
 |             //     Mota.require('completion_r').checkVisitedFloor();
 | ||||||
|             Mota.require('@user/data-base').hook.emit( |             Mota.require('@user/data-base').hook.emit( | ||||||
|                 'afterChangeFloor', |                 'afterChangeFloor', | ||||||
|                 floorId |                 floorId | ||||||
|  | |||||||
| @ -40,8 +40,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = | |||||||
| 		"cls": "items", | 		"cls": "items", | ||||||
| 		"name": "小绿宝石", | 		"name": "小绿宝石", | ||||||
| 		"text": ",护盾+${core.values.greenGem}", | 		"text": ",护盾+${core.values.greenGem}", | ||||||
| 		"itemEffect": "core.status.hero.mdef += Math.round(20 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))", | 		"itemEffect": "core.status.hero.mdef += Math.round(20 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))", | ||||||
| 		"itemEffectTip": ",智慧+${Math.round(20 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}", | 		"itemEffectTip": ",智慧+${Math.round(20 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}", | ||||||
| 		"useItemEffect": "core.status.hero.mdef += core.values.greenGem", | 		"useItemEffect": "core.status.hero.mdef += core.values.greenGem", | ||||||
| 		"canUseItemEffect": "true" | 		"canUseItemEffect": "true" | ||||||
| 	}, | 	}, | ||||||
| @ -626,8 +626,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = | |||||||
| 		"cls": "items", | 		"cls": "items", | ||||||
| 		"name": "中绿宝石", | 		"name": "中绿宝石", | ||||||
| 		"text": ",护盾+${core.values.greenGem}", | 		"text": ",护盾+${core.values.greenGem}", | ||||||
| 		"itemEffect": "core.status.hero.mdef += Math.round(40 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))", | 		"itemEffect": "core.status.hero.mdef += Math.round(40 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))", | ||||||
| 		"itemEffectTip": ",智慧+${Math.round(40 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}", | 		"itemEffectTip": ",智慧+${Math.round(40 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}", | ||||||
| 		"useItemEffect": "core.status.hero.mdef += core.values.greenGem", | 		"useItemEffect": "core.status.hero.mdef += core.values.greenGem", | ||||||
| 		"canUseItemEffect": "true" | 		"canUseItemEffect": "true" | ||||||
| 	}, | 	}, | ||||||
| @ -729,8 +729,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = | |||||||
| 		"cls": "items", | 		"cls": "items", | ||||||
| 		"name": "大绿宝石", | 		"name": "大绿宝石", | ||||||
| 		"text": ",护盾+${core.values.greenGem}", | 		"text": ",护盾+${core.values.greenGem}", | ||||||
| 		"itemEffect": "core.status.hero.mdef += Math.round(80 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))", | 		"itemEffect": "core.status.hero.mdef += Math.round(80 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))", | ||||||
| 		"itemEffectTip": ",智慧+${Math.round(80 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}", | 		"itemEffectTip": ",智慧+${Math.round(80 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}", | ||||||
| 		"useItemEffect": "core.status.hero.mdef += core.values.greenGem", | 		"useItemEffect": "core.status.hero.mdef += core.values.greenGem", | ||||||
| 		"canUseItemEffect": "true" | 		"canUseItemEffect": "true" | ||||||
| 	}, | 	}, | ||||||
| @ -896,8 +896,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = | |||||||
| 		"cls": "items", | 		"cls": "items", | ||||||
| 		"name": "超大绿宝石", | 		"name": "超大绿宝石", | ||||||
| 		"text": ",护盾+${core.values.greenGem}", | 		"text": ",护盾+${core.values.greenGem}", | ||||||
| 		"itemEffect": "core.status.hero.mdef += Math.round(160 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))", | 		"itemEffect": "core.status.hero.mdef += Math.round(160 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))", | ||||||
| 		"itemEffectTip": ",智慧+${Math.round(160 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}", | 		"itemEffectTip": ",智慧+${Math.round(160 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}", | ||||||
| 		"useItemEffect": "core.status.hero.mdef += core.values.greenGem", | 		"useItemEffect": "core.status.hero.mdef += core.values.greenGem", | ||||||
| 		"canUseItemEffect": "true" | 		"canUseItemEffect": "true" | ||||||
| 	}, | 	}, | ||||||
| @ -1019,8 +1019,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = | |||||||
| 		"cls": "items", | 		"cls": "items", | ||||||
| 		"name": "璀璨绿宝石", | 		"name": "璀璨绿宝石", | ||||||
| 		"text": ",护盾+${core.values.greenGem}", | 		"text": ",护盾+${core.values.greenGem}", | ||||||
| 		"itemEffect": "core.status.hero.mdef += Math.round(320 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))", | 		"itemEffect": "core.status.hero.mdef += Math.round(320 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))", | ||||||
| 		"itemEffectTip": ",智慧+${Math.round(320 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}", | 		"itemEffectTip": ",智慧+${Math.round(320 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}", | ||||||
| 		"useItemEffect": "core.status.hero.mdef += core.values.greenGem", | 		"useItemEffect": "core.status.hero.mdef += core.values.greenGem", | ||||||
| 		"canUseItemEffect": "true" | 		"canUseItemEffect": "true" | ||||||
| 	}, | 	}, | ||||||
| @ -1050,8 +1050,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = | |||||||
| 		"cls": "items", | 		"cls": "items", | ||||||
| 		"name": "传奇绿宝石", | 		"name": "传奇绿宝石", | ||||||
| 		"text": ",防御+${core.values.blueGem}", | 		"text": ",防御+${core.values.blueGem}", | ||||||
| 		"itemEffect": "core.status.hero.mdef += Math.round(640 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))", | 		"itemEffect": "core.status.hero.mdef += Math.round(640 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))", | ||||||
| 		"itemEffectTip": ",智慧+${Math.round(640 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}", | 		"itemEffectTip": ",智慧+${Math.round(640 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}", | ||||||
| 		"useItemEffect": "core.status.hero.def += core.values.blueGem", | 		"useItemEffect": "core.status.hero.def += core.values.blueGem", | ||||||
| 		"canUseItemEffect": "true" | 		"canUseItemEffect": "true" | ||||||
| 	}, | 	}, | ||||||
| @ -1071,8 +1071,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = | |||||||
| 		"cls": "items", | 		"cls": "items", | ||||||
| 		"name": "史诗绿宝石", | 		"name": "史诗绿宝石", | ||||||
| 		"text": ",护盾+${core.values.greenGem}", | 		"text": ",护盾+${core.values.greenGem}", | ||||||
| 		"itemEffect": "core.status.hero.mdef += Math.round(1280 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))", | 		"itemEffect": "core.status.hero.mdef += Math.round(1280 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))", | ||||||
| 		"itemEffectTip": ",智慧+${Math.round(1280 * core.status.thisMap.ratio / (core.getFlag(\"hard\") + 1) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}", | 		"itemEffectTip": ",智慧+${Math.round(1280 * core.status.thisMap.ratio / (core.getFlag('hard')) * (Mota.require('@user/data-state').getSkillLevel(12) / 20 + 1))}", | ||||||
| 		"useItemEffect": "core.status.hero.mdef += core.values.greenGem", | 		"useItemEffect": "core.status.hero.mdef += core.values.greenGem", | ||||||
| 		"canUseItemEffect": "true" | 		"canUseItemEffect": "true" | ||||||
| 	}, | 	}, | ||||||
|  | |||||||
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		Reference in New Issue
	
	Block a user