mirror of
https://github.com/unanmed/HumanBreak.git
synced 2025-09-17 02:51:47 +08:00
feat: 多云天气
This commit is contained in:
parent
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commit
49a2b8d4b9
@ -1,5 +1,5 @@
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import { Patch, PatchClass } from '@motajs/legacy-common';
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import { WeatherController } from '../weather';
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import { WeatherController } from '../render/weather';
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import { isNil } from 'lodash-es';
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// todo: 添加弃用警告 logger.warn(56)
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@ -54,6 +54,7 @@ export * from './fx';
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export * from './legacy';
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export * from './ui';
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export * from './utils';
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export * from './weather';
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export * from './renderer';
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export * from './shared';
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export * from './use';
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@ -80,6 +80,7 @@ const MainScene = defineComponent(() => {
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const hideStatus = ref(false);
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const locked = ref(false);
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const weather = new WeatherController();
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weather.extern('main');
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onMounted(() => {
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if (map.value) {
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@ -201,7 +202,6 @@ const MainScene = defineComponent(() => {
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const step = core.status.stepPostfix;
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if (!step) return;
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const ctx = canvas.ctx;
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ctx.save();
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ctx.fillStyle = '#fff';
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step.forEach(({ x, y, direction }) => {
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ctx.fillRect(x * 32 + 12, y * 32 + 12, 8, 8);
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@ -222,7 +222,6 @@ const MainScene = defineComponent(() => {
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}
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}
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});
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ctx.restore();
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};
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//#region 交互监听
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@ -297,7 +297,6 @@ export const RightStatusBar = defineComponent<StatusBarProps<IRightHeroStatus>>(
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let linked = false;
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const drawMinimap = (canvas: MotaOffscreenCanvas2D) => {
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const ctx = canvas.ctx;
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ctx.save();
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ctx.scale(
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1 / core.domStyle.scale / devicePixelRatio,
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1 / core.domStyle.scale / devicePixelRatio
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@ -320,7 +319,6 @@ export const RightStatusBar = defineComponent<StatusBarProps<IRightHeroStatus>>(
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) ?? '';
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minimapDrawer.locateMap(minimapDrawer.nowFloor);
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minimapDrawer.drawMap();
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ctx.restore();
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};
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watch(
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@ -376,11 +376,9 @@ export const GameTitle = defineComponent<GameTitleProps>(props => {
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createMaskGradient(ctx);
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}
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const pos = maskPos.value;
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ctx.save();
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ctx.translate(pos, 0);
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ctx.fillStyle = maskGradient!;
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ctx.fillRect(0, 0, MAIN_WIDTH + MAIN_HEIGHT + 200, MAIN_HEIGHT);
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ctx.restore();
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};
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const renderTitle = (canvas: MotaOffscreenCanvas2D) => {
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@ -388,7 +386,6 @@ export const GameTitle = defineComponent<GameTitleProps>(props => {
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if (titleGradient === null) {
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createTitleGradient(ctx);
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}
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ctx.save();
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ctx.textAlign = 'center';
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ctx.textBaseline = 'middle';
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ctx.font = titleFont;
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@ -400,12 +397,10 @@ export const GameTitle = defineComponent<GameTitleProps>(props => {
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blur(1px)
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`;
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ctx.fillText(core.firstData.title, 320, 50);
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ctx.restore();
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};
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const renderCursor = (canvas: MotaOffscreenCanvas2D) => {
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const ctx = canvas.ctx;
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ctx.save();
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ctx.translate(0, 5);
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ctx.scale(1, cursorScale);
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ctx.beginPath();
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@ -415,7 +410,6 @@ export const GameTitle = defineComponent<GameTitleProps>(props => {
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ctx.strokeStyle = '#fff';
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ctx.lineWidth = 1;
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ctx.stroke();
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ctx.restore();
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};
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return () => (
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@ -1,11 +1,8 @@
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import { onUnmounted } from 'vue';
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import { WeatherController } from '../../weather';
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let weatherId = 0;
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import { WeatherController } from '../weather';
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export function useWeather(): [WeatherController] {
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const weather = new WeatherController(`@weather-${weatherId}`);
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weatherId++;
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const weather = new WeatherController();
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onUnmounted(() => {
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weather.destroy();
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@ -77,8 +77,9 @@ export class WeatherController implements IWeatherController {
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level: number = 5
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): IWeatherInstance<R, T> | null {
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const obj = this.getWeatherObject<R, T>(weather);
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if (!obj) return null;
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if (!obj || !this.container) return null;
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const element = obj.create(level);
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element.size(this.container.width, this.container.height);
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const instance = new WeatherInstance(obj, element);
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instance.setZIndex(this.zIndex + this.active.size);
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this.active.add(instance);
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@ -92,6 +93,13 @@ export class WeatherController implements IWeatherController {
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this.active.delete(instance);
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}
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clearWeather(): void {
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this.active.forEach(v => {
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v.weather.destroy();
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});
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this.active.clear();
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}
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/**
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* 将此控制器暴露至全局,允许使用 {@link WeatherController.get} 获取到实例
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* @param id 暴露给全局的 id
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@ -102,10 +110,7 @@ export class WeatherController implements IWeatherController {
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}
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destroy() {
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this.active.forEach(v => {
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v.weather.destroy();
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});
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this.active.clear();
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this.clearWeather();
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WeatherController.ticker.remove(this.tick);
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if (!isNil(this.externId)) {
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WeatherController.extern.delete(this.externId);
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@ -1,11 +1,11 @@
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import { WeatherController } from './controller';
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import { CloudWeather, RainWeather, SnowWeather, SunWeather } from './presets';
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import { CloudWeather, RainWeather } from './presets';
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export function createWeather() {
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WeatherController.register('cloud', CloudWeather);
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WeatherController.register('rain', RainWeather);
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WeatherController.register('snow', SnowWeather);
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WeatherController.register('sun', SunWeather);
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// WeatherController.register('snow', SnowWeather);
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// WeatherController.register('sun', SunWeather);
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}
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export * from './presets';
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@ -1,16 +1,82 @@
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import { Sprite } from '@motajs/render-core';
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import { MotaOffscreenCanvas2D, Sprite } from '@motajs/render-core';
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import { Weather } from '../weather';
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export class CloudWeather extends Weather<Sprite> {
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tick(timestamp: number): void {
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throw new Error('Method not implemented.');
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/** 云层的不透明度 */
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private alpha: number = 0;
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/** 水平速度 */
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private vx: number = 0;
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/** 竖直速度 */
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private vy: number = 0;
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/** 水平位置 */
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private cx: number = 0;
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/** 竖直位置 */
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private cy: number = 0;
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/** 云层移动的最大速度 */
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private maxSpeed: number = 1;
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/** 云层图像 */
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private image: HTMLImageElement | null = null;
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/** 上一次执行速度变换的时刻 */
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private lastDvTime = 0;
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private drawCloud(canvas: MotaOffscreenCanvas2D) {
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const ctx = canvas.ctx;
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if (!this.image) return;
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ctx.globalAlpha = this.alpha;
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const { width, height } = this.image;
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for (let x = -1; x < 2; x++) {
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for (let y = -1; y < 2; y++) {
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const dx = x * width + this.cx;
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const dy = y * height + this.cy;
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if (dx > canvas.width || dy > canvas.height) continue;
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if (dx + width < 0 || dy + height < 0) continue;
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ctx.drawImage(this.image, dx, dy, width, height);
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}
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}
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}
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tick(time: number): void {
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if (!this.element || !this.image) return;
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this.element.update();
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if (time - this.lastDvTime > 50) {
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this.lastDvTime = time;
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const dvx = ((Math.random() - 0.5) * this.level) / 20;
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const dvy = ((Math.random() - 0.5) * this.level) / 20;
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if (Math.sign(dvx) === Math.sign(this.vx)) {
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const ratio = Math.sqrt(
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(this.maxSpeed - Math.abs(this.vx)) / this.maxSpeed
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);
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const value = Math.abs(dvx) * ratio;
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this.vx += value * Math.sign(dvx);
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} else {
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this.vx += dvx;
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}
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if (Math.sign(dvy) === Math.sign(this.vy)) {
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const ratio = Math.sqrt(
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(this.maxSpeed - Math.abs(this.vy)) / this.maxSpeed
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);
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const value = Math.abs(dvy) * ratio;
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this.vy += value * Math.sign(dvy);
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} else {
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this.vy += dvy;
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}
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}
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this.cx += this.vx;
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this.cy += this.vy;
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this.cx %= this.image.width;
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this.cy %= this.image.height;
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}
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createElement(level: number): Sprite {
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throw new Error('Method not implemented.');
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const element = new Sprite('static', true);
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element.setRenderFn(canvas => this.drawCloud(canvas));
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this.maxSpeed = Math.sqrt(level) * 5;
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this.vx = ((Math.random() - 0.5) * this.maxSpeed) / 2;
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this.vy = ((Math.random() - 0.5) * this.maxSpeed) / 2;
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this.alpha = Math.sqrt(level) / 10;
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this.image = core.material.images.images['cloud.png'];
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return element;
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}
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onDestroy(): void {
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throw new Error('Method not implemented.');
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}
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onDestroy(): void {}
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}
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@ -75,6 +75,11 @@ export interface IWeatherController {
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*/
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deactivate(instance: IWeatherInstance): void;
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/**
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* 清空天气
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*/
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clearWeather(): void;
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/**
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* 摧毁这个控制器
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*/
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@ -575,7 +575,7 @@ export function loadDefaultResource() {
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] = res.resource;
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});
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});
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const weathers: (keyof Weather)[] = ['fog', 'cloud', 'sun'];
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const weathers: (keyof Weather)[] = ['fog', 'sun'];
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weathers.forEach(v => {
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const res = LoadTask.add('material', `material/${v}.png`);
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res.once('load', res => {
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@ -618,7 +618,7 @@ export async function loadCompressedResource() {
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HTMLImageElement
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>[];
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materialImages.push('keyboard');
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const weathers: (keyof Weather)[] = ['fog', 'cloud', 'sun'];
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const weathers: (keyof Weather)[] = ['fog', 'sun'];
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Object.entries(list).forEach(v => {
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const [uri, list] = v;
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@ -33,7 +33,9 @@ export class Sprite<
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canvas: MotaOffscreenCanvas2D,
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transform: Transform
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): void {
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canvas.ctx.save();
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this.renderFn(canvas, transform);
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canvas.ctx.restore();
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}
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setRenderFn(fn: RenderFunction) {
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@ -127,6 +127,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
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"bg.webp",
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"boom.png",
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"botton.png",
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"cloud.png",
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"def.png",
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"exp.png",
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"hero1.png",
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@ -420,7 +420,7 @@ main.floors.MT14=
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],
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"weather": [
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"cloud",
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1
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5
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],
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"beforeBattle": {},
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"cannotMoveIn": {},
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Before Width: | Height: | Size: 91 KiB After Width: | Height: | Size: 91 KiB |
@ -61,16 +61,16 @@ import fs from 'fs/promises';
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names += '}';
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// 5. 写入文件
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await fs.writeFile('./src/source/cls.d.ts', id2cls, 'utf-8');
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await fs.writeFile('./src/source/events.d.ts', eventDec, 'utf-8');
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await fs.writeFile('./src/source/items.d.ts', itemDec, 'utf-8');
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await fs.writeFile('./src/types/source/cls.d.ts', id2cls, 'utf-8');
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await fs.writeFile('./src/types/source/events.d.ts', eventDec, 'utf-8');
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await fs.writeFile('./src/types/source/items.d.ts', itemDec, 'utf-8');
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await fs.writeFile(
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'./src/source/maps.d.ts',
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'./src/types/source/maps.d.ts',
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`${id2num}\n${num2id}`,
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'utf-8'
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);
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await fs.writeFile(
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'./src/source/data.d.ts',
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'./src/types/source/data.d.ts',
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`
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${floorId}
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${d.images.length > 0 ? imgs : 'type ImageIds = never\n'}
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@ -350,16 +350,17 @@ const apiWriteFile = withSafeCheck(async (req, res, path) => {
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encoding: type as BufferEncoding
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});
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res.end();
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if (path.resolved.endsWith('project/events.js')) {
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if (/project(\/|\\)events\.js/.test(path.resolved)) {
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doDeclaration('events', value);
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}
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if (path.resolved.endsWith('project/items.js')) {
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if (/project(\/|\\)items\.js/.test(path.resolved)) {
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doDeclaration('items', value);
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}
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if (path.resolved.endsWith('project/maps.js')) {
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if (/project(\/|\\)maps\.js/.test(path.resolved)) {
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doDeclaration('maps', value);
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}
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if (path.resolved.endsWith('project/data.js')) {
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if (/project(\/|\\)data\.js/.test(path.resolved)) {
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doDeclaration('data', value);
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}
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} catch (e) {
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@ -516,7 +517,7 @@ async function doDeclaration(type: string, data: string) {
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for (const id in eventData.commonEvent) {
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eventDec += ` | '${id}'\n`;
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}
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await writeFile('src/source/events.d.ts', eventDec, 'utf-8');
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await writeFile('src/types/source/events.d.ts', eventDec, 'utf-8');
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} else if (type === 'items') {
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// 道具
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const itemData = JSON.parse(data.split('\n').slice(1).join(''));
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@ -526,7 +527,7 @@ async function doDeclaration(type: string, data: string) {
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itemDec += ` ${id}: '${itemData[id].cls}';\n`;
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}
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itemDec += '}';
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await writeFile('src/source/items.d.ts', itemDec, 'utf-8');
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await writeFile('src/types/source/items.d.ts', itemDec, 'utf-8');
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} else if (type === 'maps') {
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// 映射
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const d = JSON.parse(data.split('\n').slice(1).join(''));
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@ -543,7 +544,7 @@ async function doDeclaration(type: string, data: string) {
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id2cls += '}';
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id2num += '}';
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num2id += '}';
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await writeFile('src/source/cls.d.ts', id2cls, 'utf-8');
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await writeFile('src/types/source/cls.d.ts', id2cls, 'utf-8');
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await writeFile(
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'src/source/maps.d.ts',
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`${id2num}\n${num2id}`,
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@ -573,7 +574,7 @@ async function doDeclaration(type: string, data: string) {
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names += '}';
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await writeFile(
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'src/source/data.d.ts',
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'src/types/source/data.d.ts',
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`
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${floorId}
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${d.images.length > 0 ? imgs : 'type ImageIds = never\n'}
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|
1
src/types/declaration/core.d.ts
vendored
1
src/types/declaration/core.d.ts
vendored
@ -258,6 +258,7 @@ interface AnimateFrame {
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leftLeg: boolean;
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/**
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* @deprecated
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* 当前天气信息
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*/
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readonly weather: Weather;
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|
64
src/types/source/data.d.ts
vendored
64
src/types/source/data.d.ts
vendored
@ -1,3 +1,4 @@
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type FloorIds =
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| 'empty'
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| 'MT0'
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@ -105,7 +106,7 @@ type FloorIds =
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| 'MT94'
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| 'MT95'
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| 'MT96'
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| 'MT97';
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| 'MT97'
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type ImageIds =
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| 'IQ.png'
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@ -114,6 +115,7 @@ type ImageIds =
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| 'bg.webp'
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| 'boom.png'
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| 'botton.png'
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| 'cloud.png'
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| 'def.png'
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| 'exp.png'
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| 'hero1.png'
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@ -139,7 +141,7 @@ type ImageIds =
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| 'tower7.webp'
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| 'winskin.png'
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| 'winskin2.png'
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| 'winskin3.png';
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| 'winskin3.png'
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type AnimationIds =
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| 'amazed'
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@ -163,7 +165,7 @@ type AnimationIds =
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| 'sweat'
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| 'sweat2'
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| 'sword'
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| 'zone';
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| 'zone'
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type SoundIds =
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| '008-System08.opus'
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@ -205,7 +207,7 @@ type SoundIds =
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| 'shop.opus'
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| 'thunder.opus'
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| 'tree.opus'
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| 'zone.opus';
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| 'zone.opus'
|
||||
|
||||
type BgmIds =
|
||||
| 'beforeBoss.opus'
|
||||
@ -228,33 +230,35 @@ type BgmIds =
|
||||
| 'towerBoss2.opus'
|
||||
| 'towerBoss3.opus'
|
||||
| 'winter.opus'
|
||||
| 'winterTown.opus';
|
||||
| 'winterTown.opus'
|
||||
|
||||
type FontIds = 'normal' | 'FiraCode';
|
||||
type FontIds =
|
||||
| 'normal'
|
||||
| 'FiraCode'
|
||||
|
||||
interface NameMap {
|
||||
确定: 'confirm.opus';
|
||||
取消: 'cancel.opus';
|
||||
操作失败: 'error.opus';
|
||||
光标移动: 'cursor.opus';
|
||||
打开界面: 'open_ui.opus';
|
||||
读档: 'load.opus';
|
||||
存档: 'save.opus';
|
||||
获得道具: 'item.opus';
|
||||
回血: 'recovery.opus';
|
||||
炸弹: 'bomb.opus';
|
||||
飞行器: 'centerFly.opus';
|
||||
开关门: 'door.opus';
|
||||
上下楼: 'floor.opus';
|
||||
跳跃: 'jump.opus';
|
||||
破墙镐: 'pickaxe.opus';
|
||||
破冰镐: 'icePickaxe.opus';
|
||||
宝石: 'gem.opus';
|
||||
阻激夹域: 'zone.opus';
|
||||
穿脱装备: 'equip.opus';
|
||||
背景音乐: 'bgm.opus';
|
||||
攻击: 'attack.opus';
|
||||
背景图: 'bg.jpg';
|
||||
商店: 'shop.opus';
|
||||
领域: 'zone';
|
||||
'确定': 'confirm.opus';
|
||||
'取消': 'cancel.opus';
|
||||
'操作失败': 'error.opus';
|
||||
'光标移动': 'cursor.opus';
|
||||
'打开界面': 'open_ui.opus';
|
||||
'读档': 'load.opus';
|
||||
'存档': 'save.opus';
|
||||
'获得道具': 'item.opus';
|
||||
'回血': 'recovery.opus';
|
||||
'炸弹': 'bomb.opus';
|
||||
'飞行器': 'centerFly.opus';
|
||||
'开关门': 'door.opus';
|
||||
'上下楼': 'floor.opus';
|
||||
'跳跃': 'jump.opus';
|
||||
'破墙镐': 'pickaxe.opus';
|
||||
'破冰镐': 'icePickaxe.opus';
|
||||
'宝石': 'gem.opus';
|
||||
'阻激夹域': 'zone.opus';
|
||||
'穿脱装备': 'equip.opus';
|
||||
'背景音乐': 'bgm.opus';
|
||||
'攻击': 'attack.opus';
|
||||
'背景图': 'bg.jpg';
|
||||
'商店': 'shop.opus';
|
||||
'领域': 'zone';
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user