更改点光源的代码路径

This commit is contained in:
unanmed 2023-02-05 19:02:51 +08:00
parent 5e0d8ac7d4
commit 4d45553c84
6 changed files with 20 additions and 41 deletions

View File

@ -31,13 +31,6 @@ main.floors.MT42=
5,
0
]
},
"8,12": {
"floorId": "MT46",
"loc": [
7,
8
]
}
},
"beforeBattle": {},
@ -92,8 +85,8 @@ main.floors.MT42=
[604, 0, 0, 0, 0, 0, 0,604, 0, 0,588,588,588,614,584],
[584,584,584,584,584, 0, 0,604, 0, 0, 0,592, 0, 0,584],
[ 0, 0, 0, 0, 0,595,604,604,608,604,584,588, 0,584,584],
[ 0, 0, 0, 0, 0, 0, 0,274, 0, 0, 0,588, 0, 0, 0],
[ 92, 0, 0, 0,617, 0,587,587, 0, 0,586,588,617,586,586],
[ 0, 0, 0, 0, 0,381, 0,274, 0, 0, 0,588, 0, 0, 0],
[ 92, 0, 0, 0,617, 34,587,587, 0, 0,586,588,617,586,586],
[584,584,617,70022,70023,611,70022,70023, 0,600,587, 0, 0, 0,586],
[584, 0, 0,584,608,482,608,584, 0, 0,587,587,587,614,586],
[584, 0, 0,584,584, 85,584,584, 0,602, 0, 0, 0, 0,586],

View File

@ -26,38 +26,24 @@ main.floors.MT46=
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0],
[ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0],
[ 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0],
[ 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0],
[ 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0],
[ 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1],
[ 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0],
[ 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0],
[ 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0],
[ 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0],
[ 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0],
[ 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0],
[ 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
[300,300,300,300,300,300,300,300,300,300,300,300,300,300,300],
[300,300,300,300,300,300,300,300,300,300,300,300,300,300,300],
[300,300,300,300,300,300,300,300,300,300,300,300,300,300,300],
[300,300,300,300,300,300,300,300,300,300,300,300,300,300,300],
[300,300,300,300,300,300,300,300,300,300,300,300,300,300,300],
[300,300,300,300,300,300,300,300,300,300,300,300,300,300,300],
[300,300,300,300,300,300,300,300,300,300,300,300,300,300,300],
[300,300,300,300,300,300,300,300,300,300,300,300,300,300,300],
[300,300,300,300,300,300,300,300,300,300,300,300,300,300,300],
[300,300,300,300,300,300,300,300,300,300,300,300,300,300,300],
[300,300,300,300,300,300,300,300,300,300,300,300,300,300,300],
[300,300,300,300,300,300,300,300,300,300,300,300,300,300,300],
[300,300,300,300,300,300,300,300,300,300,300,300,300,300,300],
[300,300,300,300,300,300,300,300,300,300,300,300,300,300,300],
[300,300,300,300,300,300,300,300,300,300,300,300,300,300,300]
],
"fgmap": [

View File

@ -12,8 +12,8 @@ import fly from './plugin/ui/fly';
import chase from './plugin/chase/chase';
import fixed from './plugin/ui/fixed';
import webglUtils from './plugin/webgl/utils';
import shadow from './plugin/webgl/shadow';
import gameShadow from './plugin/webgl/gameShadow';
import shadow from './plugin/shadow/shadow';
import gameShadow from './plugin/shadow/gameShadow';
function forward() {
// 每个引入的插件都要在这里执行,否则不会被转发