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	fix: getRemainEnemyString 没有 extern
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				| @ -1,6 +1,6 @@ | ||||
| import { has, ofDir } from '@user/data-utils'; | ||||
| 
 | ||||
| export function init() { | ||||
| export function createCheckBlock() { | ||||
|     // 伤害弹出
 | ||||
|     // 复写阻激夹域检测
 | ||||
|     control.prototype.checkBlock = function (forceMockery: boolean = false) { | ||||
| @ -52,7 +52,7 @@ function checkMockery(loc: string, force: boolean = false) { | ||||
|         action.push({ type: 'forbidSave', forbid: true }); | ||||
|         action.push({ type: 'changePos', direction: dir }); | ||||
|         const blocks = core.getMapBlocksObj(); | ||||
|         while (1) { | ||||
|         while (true) { | ||||
|             x += dx; | ||||
|             y += dy; | ||||
|             const block = blocks[`${x},${y}`]; | ||||
|  | ||||
| @ -1,6 +1,8 @@ | ||||
| import { init as initCheckBlock } from './checkblock'; | ||||
| import { createCheckBlock } from './checkblock'; | ||||
| 
 | ||||
| initCheckBlock(); | ||||
| export function createEnemy() { | ||||
|     createCheckBlock(); | ||||
| } | ||||
| 
 | ||||
| export * from './checkblock'; | ||||
| export * from './remainEnemy'; | ||||
|  | ||||
| @ -4,10 +4,12 @@ import { initFiveLayer } from './fiveLayer'; | ||||
| import { createHook } from './hook'; | ||||
| import { initReplay } from './replay'; | ||||
| import { initUI } from './ui'; | ||||
| import { createEnemy } from './enemy'; | ||||
| 
 | ||||
| export function createLegacy() { | ||||
|     initFallback(); | ||||
|     loading.once('coreInit', () => { | ||||
|         createEnemy(); | ||||
|         initFiveLayer(); | ||||
|         createHook(); | ||||
|         initReplay(); | ||||
| @ -15,6 +17,7 @@ export function createLegacy() { | ||||
|     }); | ||||
| } | ||||
| 
 | ||||
| export * from './enemy'; | ||||
| export * from './chase'; | ||||
| export * from './fallback'; | ||||
| export * from './fiveLayer'; | ||||
|  | ||||
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