refactor: 渲染系统的部分目录结构

This commit is contained in:
unanmed 2025-01-31 13:00:47 +08:00
parent ed229e1601
commit 69da048438
15 changed files with 83 additions and 59 deletions

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@ -2853,11 +2853,7 @@ control.prototype.getMappedName = function (name) {
////// 更改天气效果 //////
control.prototype.setWeather = function (type, level) {
// Deprecated. Use WeatherController API instead.
Mota.r(() => {
const controller = Mota.require('module', 'Weather').controller;
controller.clearWeather();
if (type !== null && type !== void 0) controller.activate(type, level);
});
// Fallback see src/module/fallback/weather.ts
};
////// 注册一个天气 //////

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@ -75,7 +75,6 @@ import './render/index';
import * as RenderUtils from './render/utils';
import '@/module';
import { MotaOffscreenCanvas2D } from './fx/canvas2d';
import { TextboxStore } from './render/index';
// ----- 类注册
Mota.register('class', 'CustomToolbar', CustomToolbar);
@ -157,8 +156,7 @@ Mota.register('module', 'Render', {
LayerGroupFloorBinder,
Camera,
MotaOffscreenCanvas2D,
Utils: RenderUtils,
TextboxStore
Utils: RenderUtils
});
Mota.register('module', 'Action', {
HeroKeyMover

14
src/core/render/index.ts Normal file
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@ -0,0 +1,14 @@
export * from './preset';
export * from './renderer';
export * from './adapter';
export * from './cache';
export * from './camera';
export * from './container';
export * from './frame';
export * from './gl2';
export * from './item';
export * from './render';
export * from './shader';
export * from './sprite';
export * from './transform';
export * from './utils';

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@ -388,7 +388,7 @@ export abstract class RenderItem<E extends ERenderItemEvent = ERenderItemEvent>
/**
*
* @param canvas
* @param transform
* @param transform
*
* `absolute`
* `Layer``Damage`

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@ -38,7 +38,6 @@ import type * as Animation from 'mutate-animate';
import type * as RenderUtils from '@/core/render/utils';
import type { WeatherController } from '@/module/weather/weather';
import type { MotaOffscreenCanvas2D } from '@/core/fx/canvas2d';
import type { TextboxStore } from '@/core/render';
interface ClassInterface {
// 渲染进程与游戏进程通用
@ -115,7 +114,6 @@ interface ModuleInterface {
Camera: typeof Camera;
MotaOffscreenCanvas2D: typeof MotaOffscreenCanvas2D;
Utils: typeof RenderUtils;
TextboxStore: typeof TextboxStore;
};
State: {
ItemState: typeof ItemState;

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@ -1,9 +1,10 @@
import { Patch } from '@/common/patch';
import { patchAudio } from './audio';
patchAudio();
import { patchWeather } from './weather';
export function patchAll() {
patchAudio();
patchWeather();
const loading = Mota.require('var', 'loading');
loading.once('coreInit', () => {
Patch.patchAll();

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@ -0,0 +1,21 @@
import { Patch, PatchClass } from '@/common/patch';
import { WeatherController } from '../weather';
import { isNil } from 'lodash-es';
export function patchWeather() {
const patch = new Patch(PatchClass.Control);
let nowWeather: string = '';
let nowLevel: number = 0;
patch.add('setWeather', (type, level) => {
const weather = WeatherController.get('main');
if (!weather) return;
if (type === nowWeather && level === nowLevel) return;
weather.clearWeather();
if (!isNil(type)) {
weather.activate(type, level);
nowWeather = type;
nowLevel = level ?? 5;
}
});
}

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@ -1,19 +1,21 @@
import { soundPlayer } from './audio';
import { patchAll } from './fallback';
import { controller } from './weather';
import { create } from './render';
import { RainWeather } from './weather/rain';
import { WeatherController } from './weather/weather';
patchAll();
Mota.register('module', 'Weather', {
controller,
WeatherController,
RainWeather
});
Mota.register('module', 'Audio', { soundPlayer });
Mota.register('module', 'Audio', {
soundPlayer
});
Mota.require('var', 'loading').once('coreInit', create);
export * from './weather';
export * from './audio';
export * from './loader';
export * from './fallback';
export * from './ui';
export * from './render';

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@ -1,26 +1,25 @@
import { FloorItemDetail } from '@/plugin/fx/itemDetail';
import { FloorDamageExtends } from './preset/damage';
import { LayerDoorAnimate } from './preset/floor';
import { HeroRenderer } from './preset/hero';
import { MotaRenderer } from './render';
import { LayerShadowExtends } from '../fx/shadow';
import { FloorDamageExtends, LayerGroup } from '@/core/render';
import { LayerDoorAnimate } from '@/core/render';
import { HeroRenderer } from '@/core/render';
import { MotaRenderer } from '@/core/render';
import { LayerShadowExtends } from '@/core/fx/shadow';
import { LayerGroupFilter } from '@/plugin/fx/gameCanvas';
import { LayerGroupAnimate } from './preset/animate';
import { LayerGroupAnimate } from '@/core/render';
import { LayerGroupPortal } from '@/plugin/fx/portal';
import { LayerGroupHalo } from '@/plugin/fx/halo';
import { FloorViewport } from './preset/viewport';
import { FloorViewport } from '@/core/render';
import { PopText } from '@/plugin/fx/pop';
import { FloorChange } from '@/plugin/fallback';
import { createApp } from './renderer';
import { defineComponent } from 'vue';
import { Textbox } from '../../module/ui/components';
import { ILayerGroupRenderExtends, ILayerRenderExtends } from './preset';
import { Props } from './utils';
import { createApp } from '@/core/render';
import { defineComponent, onMounted, ref } from 'vue';
import { Textbox } from './components';
import { ILayerGroupRenderExtends, ILayerRenderExtends } from '@/core/render';
import { Props } from '@/core/render';
import { WeatherController } from '../weather';
let main: MotaRenderer;
Mota.require('var', 'loading').once('coreInit', () => {
main = new MotaRenderer();
export function create() {
const main = new MotaRenderer();
const App = defineComponent(_props => {
const layerGroupExtends: ILayerGroupRenderExtends[] = [
@ -57,9 +56,16 @@ Mota.require('var', 'loading').once('coreInit', () => {
lineHeight: 6
};
const map = ref<LayerGroup>();
const weather = new WeatherController('main');
onMounted(() => {
weather.bind(map.value);
});
return () => (
<container id="map-draw" {...mapDrawProps}>
<layer-group id="layer-main" ex={layerGroupExtends}>
<layer-group id="layer-main" ex={layerGroupExtends} ref={map}>
<layer layer="bg" zIndex={10}></layer>
<layer layer="bg2" zIndex={20}></layer>
<layer layer="event" zIndex={30} ex={eventExtends}></layer>
@ -75,28 +81,16 @@ Mota.require('var', 'loading').once('coreInit', () => {
main.hide();
createApp(App).mount(main);
// render(<Com></Com>, main);
Mota.require('var', 'hook').on('reset', () => {
main.show();
});
Mota.require('var', 'hook').on('restart', () => {
main.hide();
});
console.log(main);
});
}
Mota.require('var', 'hook').on('reset', () => {
main.show();
});
Mota.require('var', 'hook').on('restart', () => {
main.hide();
});
export * from './preset';
export * from './renderer';
export * from './adapter';
export * from './cache';
export * from './camera';
export * from './container';
export * from './gl2';
export * from './item';
export * from './render';
export * from './shader';
export * from './sprite';
export * from './transform';
export * from './components';

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@ -1 +0,0 @@
export * from './components';

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@ -20,8 +20,8 @@ import {
} from './towerBossProjectile';
import { IStateDamageable } from '@/game/state/interface';
import { HeroRenderer } from '@/core/render/preset/hero';
import { controller } from '@/module/weather';
import { Pop } from '../fx/pop';
import { WeatherController } from '@/module';
Mota.require('var', 'loading').once('coreInit', () => {
const shader = new Shader();
@ -401,7 +401,8 @@ export class TowerBoss extends BarrageBoss {
this.skill4Time = 5;
this.skill5Time = 3;
core.playBgm('towerBoss2.opus');
controller.activate('rain', 6);
const weather = WeatherController.get('main');
weather?.activate('rain', 6);
}
releaseSkill4() {