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https://github.com/unanmed/HumanBreak.git
synced 2025-03-04 03:37:07 +08:00
fix: 追逐战
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parent
3eab0b6cc5
commit
6e3effd2c5
@ -1,5 +1,8 @@
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import { Shader, ShaderProgram } from '@/core/render/shader';
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import { Shader, ShaderProgram } from '@/core/render/shader';
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import { IWeather, WeatherController } from './weather';
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import { IWeather, WeatherController } from './weather';
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import { MotaOffscreenCanvas2D } from '@/core/fx/canvas2d';
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import { GL2Program } from '@/core/render/gl2';
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import { Transform } from '@/core/render/transform';
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export class SunWeather implements IWeather {
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export class SunWeather implements IWeather {
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static id: string = 'sun';
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static id: string = 'sun';
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@ -14,5 +17,19 @@ export class SunWeather implements IWeather {
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WeatherController.register(SunWeather);
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WeatherController.register(SunWeather);
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class SunShader extends Shader {
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class SunShader extends Shader {
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protected override postDraw(gl: WebGL2RenderingContext): void {}
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protected preDraw(
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canvas: MotaOffscreenCanvas2D,
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transform: Transform,
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gl: WebGL2RenderingContext,
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program: GL2Program
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): boolean {
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return true;
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}
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protected postDraw(
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canvas: MotaOffscreenCanvas2D,
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transform: Transform,
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gl: WebGL2RenderingContext,
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program: GL2Program
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): void {}
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}
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}
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@ -1,5 +1,6 @@
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import { MotaOffscreenCanvas2D } from '@/core/fx/canvas2d';
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import { MotaOffscreenCanvas2D } from '@/core/fx/canvas2d';
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import { CameraAnimation } from '@/core/render/camera';
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import { CameraAnimation } from '@/core/render/camera';
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import { Container } from '@/core/render/container';
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import { LayerGroup } from '@/core/render/preset/layer';
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import { LayerGroup } from '@/core/render/preset/layer';
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import { MotaRenderer } from '@/core/render/render';
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import { MotaRenderer } from '@/core/render/render';
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import { Shader } from '@/core/render/shader';
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import { Shader } from '@/core/render/shader';
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@ -319,10 +320,8 @@ export class Chase extends EventEmitter<ChaseEvent> {
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}
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}
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this.onTimeListener.sort((a, b) => a.time - b.time);
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this.onTimeListener.sort((a, b) => a.time - b.time);
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const render = MotaRenderer.get('render-main')!;
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const render = MotaRenderer.get('render-main')!;
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const mapDraw = render.getElementById('map-draw')!;
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const mapDraw = render.getElementById('map-draw') as Container;
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render.appendChild(Chase.shader);
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Chase.shader.append(mapDraw);
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mapDraw.remove();
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mapDraw.append(Chase.shader);
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this.emit('start');
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this.emit('start');
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}
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}
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@ -335,11 +334,7 @@ export class Chase extends EventEmitter<ChaseEvent> {
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this.layer.removeTicker(this.delegation);
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this.layer.removeTicker(this.delegation);
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this.pathSprite?.destroy();
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this.pathSprite?.destroy();
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this.heroMove.off('stepEnd', this.onStepEnd);
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this.heroMove.off('stepEnd', this.onStepEnd);
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const render = MotaRenderer.get('render-main')!;
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const mapDraw = render.getElementById('map-draw')!;
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mapDraw.remove();
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Chase.shader.remove();
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Chase.shader.remove();
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mapDraw.append(render);
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this.emit('end', success);
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this.emit('end', success);
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this.removeAllListeners();
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this.removeAllListeners();
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}
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}
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