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feat: 极昼永夜数值显示
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parent
9e05bb3287
commit
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@ -107,7 +107,8 @@ const MainScene = defineComponent(() => {
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springCount: 0,
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floor: 'MT0',
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replaying: false,
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replayStatus
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replayStatus,
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night: 0
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});
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const { getHeroStatusOn } = Mota.requireAll('fn');
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@ -133,10 +134,11 @@ const MainScene = defineComponent(() => {
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leftStatus.exAtk = getHeroStatusOn('mana');
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leftStatus.magicDef = getHeroStatusOn('magicDef');
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const { HeroSkill } = Mota.require('module', 'Mechanism');
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const { HeroSkill, NightSpecial } = Mota.require('module', 'Mechanism');
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rightStatus.autoSkill = HeroSkill.getAutoSkill();
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rightStatus.skillName = HeroSkill.getSkillName();
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rightStatus.skillDesc = HeroSkill.getSkillDesc();
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rightStatus.night = NightSpecial.getNight(floor);
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rightStatus.floor = floor;
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rightStatus.replaying = core.isReplaying();
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const { pausing, speed, toReplay, totalList } = core.status.replay;
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@ -195,6 +195,8 @@ export interface IRightHeroStatus {
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replaying: boolean;
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/** 录像播放状态 */
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replayStatus: ReplayingStatus;
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/** 极昼永夜 */
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night: number;
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}
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export const RightStatusBar = defineComponent<StatusBarProps<IRightHeroStatus>>(
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@ -246,6 +248,15 @@ export const RightStatusBar = defineComponent<StatusBarProps<IRightHeroStatus>>(
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valueColor: '#a7ffa7'
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});
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}
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if (s.night !== 0) {
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const text = s.night.toString();
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data.push({
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name: '极昼永夜',
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nameColor: '#a3f8ff',
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value: s.night > 0 ? '+' + text : text,
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valueColor: s.night > 0 ? '#a7ffa7' : '#ffa7a7'
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});
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}
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return data;
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});
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