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feat: 自动设置光源
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@ -27,27 +27,101 @@ main.floors.MT52=
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}
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}
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},
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},
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"beforeBattle": {},
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"beforeBattle": {},
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"afterBattle": {},
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"afterBattle": {
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"12,1": [
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{
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"type": "setValue",
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"name": "flag:door_MT52_11_2",
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"operator": "+=",
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"value": "1"
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}
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],
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"12,3": [
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{
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"type": "setValue",
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"name": "flag:door_MT52_11_2",
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"operator": "+=",
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"value": "1"
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}
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],
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"9,1": [
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{
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"type": "setValue",
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"name": "flag:door_MT52_8_2",
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"operator": "+=",
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"value": "1"
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}
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],
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"9,3": [
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{
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"type": "setValue",
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"name": "flag:door_MT52_8_2",
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"operator": "+=",
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"value": "1"
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}
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]
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},
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"afterGetItem": {},
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"afterGetItem": {},
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"afterOpenDoor": {},
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"afterOpenDoor": {},
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"autoEvent": {},
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"autoEvent": {
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"11,2": {
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"0": {
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"condition": "flag:door_MT52_11_2==2",
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"currentFloor": true,
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"priority": 0,
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"delayExecute": false,
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"multiExecute": false,
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"data": [
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{
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"type": "openDoor"
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},
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{
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"type": "setValue",
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"name": "flag:door_MT52_11_2",
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"operator": "=",
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"value": "null"
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}
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]
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}
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},
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"8,2": {
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"0": {
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"condition": "flag:door_MT52_8_2==2",
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"currentFloor": true,
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"priority": 0,
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"delayExecute": false,
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"multiExecute": false,
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"data": [
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{
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"type": "openDoor"
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},
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{
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"type": "setValue",
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"name": "flag:door_MT52_8_2",
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"operator": "=",
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"value": "null"
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}
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]
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}
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}
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},
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"cannotMove": {},
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"cannotMove": {},
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"cannotMoveIn": {},
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"cannotMoveIn": {},
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"map": [
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"map": [
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[648,648,648,648, 91,648,648,648,648,648,648,648,648,648,648],
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[648,648,648,648, 91,648,648,648,648,648,648,648,648,648,648],
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[648, 0, 0,648, 0,648,376,491,648,249,376,648,578, 0,648],
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[648, 27, 0,648, 0,648,376,491,648,249,376,648,578, 0,648],
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[648, 0, 0,648,243,648, 22,403, 85,403,491, 85, 0, 0,648],
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[648, 0,482,648,243,497, 22,403, 85,403,491, 85, 0,484,648],
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[648, 0, 0,220, 0,648,378,491,648,249,378,648,578, 0,648],
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[648, 28, 0,220, 0,648,378,491,648,249,378,648,578, 0,648],
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[648,648,648,648, 0,648,648,648,648,648,648,648,648, 0,648],
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[648,648,648,648, 0,648,648,648,648,648,648,648,648, 0,648],
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[648, 0, 0,648, 0,648, 0, 0,648, 0, 0,648, 0, 0,648],
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[648, 33, 0,648,482,648, 29, 0,648,381, 0,648, 28, 0,648],
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[648, 0, 0,492, 0,648, 0, 0, 0, 0, 0, 0, 0, 0,648],
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[648, 0,381,492, 0,648, 0, 27,539, 0, 34,596, 0,103,648],
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[648, 0, 0,648, 0,648,648,219,648,648,648,648,648,648,648],
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[648, 33, 0,648, 0,648,648,219,648,648,648,648,648,648,648],
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[648,601,648,648,656, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94],
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[648,596,648,648,656, 0, 0, 0, 0,482, 0, 0, 0, 0, 94],
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[648, 0, 0,648,648,648,648,494,648,648,648,648,497,648,648],
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[648,376, 0,648,648,648,648,494,648,648,648,648,497,648,648],
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[648, 0, 0,648, 0,539, 0, 0, 0,648, 0, 0, 0, 0,648],
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[648, 33,381,492,482,539, 33, 0, 28,494,376,381, 22,378,648],
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[648,596,648,648,648,648,648,243,648,648,648, 0,648,648,648],
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[648,601,648,648,648,648,648,243,648,648,648,240,648,648,648],
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[648, 0, 0,648, 0, 0,648, 0, 0,648, 0, 0, 0, 0,648],
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[648, 34, 0,648, 34, 0,648, 0, 29, 27,648,484,396,484,648],
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[648, 0, 0, 0, 0, 0, 0, 0, 0,240, 0, 0, 0, 0,648],
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[648,103, 27,596, 0, 33,220, 0, 33, 28,249,403, 21,390,648],
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[648,648,648,648,648,648,648,648,648,648,648,648,648,648,648]
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[648,648,648,648,648,648,648,648,648,648,648,648,648,648,648]
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],
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],
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"bgmap": [
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"bgmap": [
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@ -28,6 +28,7 @@ export function setCanvasFilterByFloorId(
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Mota.require('var', 'loading').once('coreInit', () => {
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Mota.require('var', 'loading').once('coreInit', () => {
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filterMap.push(
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filterMap.push(
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[core.floorIds.slice(60), 'brightness(80%)contrast(120%)'] // 童心佬的滤镜(
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[['MT50'], 'brightness(80%)contrast(120%)'], // 童心佬的滤镜(
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[core.floorIds.slice(61), 'brightness(90%)contrast(120%)'] // 童心佬的滤镜(
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);
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);
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});
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});
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@ -85,26 +85,22 @@ const shadowInfo: Partial<Record<FloorIds, Light[]>> = {
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noShelter: true
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noShelter: true
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}
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}
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],
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],
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MT51: [
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{
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id: 'mt51_hero',
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x: 0,
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y: 0,
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decay: 50,
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r: 250,
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color: 'transparent',
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followHero: true
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}
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],
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MT52: [
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MT52: [
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{
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{
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id: 'mt52_hero',
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id: 'mt51_1',
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x: 0,
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x: 13 * 32 + 16,
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y: 0,
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y: 6 * 32 + 16,
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decay: 50,
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decay: 20,
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r: 250,
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r: 250,
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color: 'transparent',
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color: pColor('#e953')
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followHero: true
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},
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{
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id: 'mt51_2',
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x: 1 * 32 + 16,
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y: 13 * 32 + 16,
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decay: 20,
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r: 350,
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color: pColor('#e953')
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}
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}
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]
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]
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};
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};
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@ -119,6 +115,35 @@ const shadowCache: Partial<Record<FloorIds, Polygon[]>> = {};
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let calMapShadow = true;
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let calMapShadow = true;
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Mota.require('var', 'loading').once('coreInit', () => {
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core.floorIds.slice(61).forEach(v => {
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shadowInfo[v] ??= [];
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shadowInfo[v]?.push({
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id: `${v}_hero`,
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x: 0,
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y: 0,
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decay: 50,
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r: 300,
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color: 'transparent',
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followHero: true
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});
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core.floors[v].map.forEach((arr, y) => {
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arr.forEach((num, x) => {
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if (num === 103) {
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shadowInfo[v]?.push({
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id: `${v}_${x}_${y}`,
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x: x * 32 + 16,
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y: y * 32 + 16,
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decay: 20,
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r: 350,
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color: pColor('#e953')
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});
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}
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});
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});
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});
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});
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export function updateShadow(nocache: boolean = false) {
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export function updateShadow(nocache: boolean = false) {
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// todo: 需要优化,优化成bfs
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// todo: 需要优化,优化成bfs
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const floor = core.status.floorId;
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const floor = core.status.floorId;
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