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chore: 阻击和捕捉显伤
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@ -389,6 +389,10 @@ export class Damage extends RenderItem<EDamageEvent> {
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const font = '300 9px Verdana';
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if (dam.damage > 0) {
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text = core.formatBigNumber(dam.damage, true);
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} else if (dam.ambush) {
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text = `!`;
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} else if (dam.repulse) {
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text = '阻';
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}
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const mapDam: DamageRenderable = {
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