diff --git a/public/libs/core.js b/public/libs/core.js index a5a12b7..3d0ad6b 100644 --- a/public/libs/core.js +++ b/public/libs/core.js @@ -7,14 +7,14 @@ 'use strict'; function core() { - this._WIDTH_ = 15; - this._HEIGHT_ = 15; + this._WIDTH_ = 13; + this._HEIGHT_ = 13; this._PX_ = this._WIDTH_ * 32; this._PY_ = this._HEIGHT_ * 32; this._HALF_WIDTH_ = Math.floor(this._WIDTH_ / 2); this._HALF_HEIGHT_ = Math.floor(this._HEIGHT_ / 2); - this.__SIZE__ = main.mode == 'editor' ? 15 : this._HEIGHT_; + this.__SIZE__ = main.mode == 'editor' ? 13 : this._HEIGHT_; this.__PIXELS__ = this.__SIZE__ * 32; this.__HALF_SIZE__ = Math.floor(this.__SIZE__ / 2); this.material = { diff --git a/public/project/autotiles/autotile10.png b/public/project/autotiles/autotile10.png deleted file mode 100644 index f00801d..0000000 Binary files a/public/project/autotiles/autotile10.png and /dev/null differ diff --git a/public/project/autotiles/autotile11.png b/public/project/autotiles/autotile11.png deleted file 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a/public/project/bgms/road.mp3 b/public/project/bgms/road.mp3 deleted file mode 100644 index 1acbabc..0000000 Binary files a/public/project/bgms/road.mp3 and /dev/null differ diff --git a/public/project/bgms/title.mp3 b/public/project/bgms/title.mp3 deleted file mode 100644 index 87dd620..0000000 Binary files a/public/project/bgms/title.mp3 and /dev/null differ diff --git a/public/project/bgms/tower.mp3 b/public/project/bgms/tower.mp3 deleted file mode 100644 index 76b28d5..0000000 Binary files a/public/project/bgms/tower.mp3 and /dev/null differ diff --git a/public/project/bgms/towerBoss.mp3 b/public/project/bgms/towerBoss.mp3 deleted file mode 100644 index 1e2b0ac..0000000 Binary files a/public/project/bgms/towerBoss.mp3 and /dev/null differ diff --git a/public/project/bgms/towerBoss2.mp3 b/public/project/bgms/towerBoss2.mp3 deleted file mode 100644 index d1da650..0000000 Binary files a/public/project/bgms/towerBoss2.mp3 and /dev/null differ diff --git a/public/project/bgms/towerBoss3.mp3 b/public/project/bgms/towerBoss3.mp3 deleted file mode 100644 index f51e6a0..0000000 Binary files a/public/project/bgms/towerBoss3.mp3 and /dev/null differ diff --git a/public/project/bgms/winter.mp3 b/public/project/bgms/winter.mp3 deleted file mode 100644 index 4b9df8e..0000000 Binary files a/public/project/bgms/winter.mp3 and /dev/null differ diff --git a/public/project/bgms/winterTown.mp3 b/public/project/bgms/winterTown.mp3 deleted file mode 100644 index 35237af..0000000 Binary files a/public/project/bgms/winterTown.mp3 and /dev/null differ diff --git a/public/project/data.js b/public/project/data.js index c228ab5..ac3bbcb 100644 --- a/public/project/data.js +++ b/public/project/data.js @@ -2,216 +2,54 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = { "main": { "floorIds": [ - "empty", - "MT0", - "MT1", - "MT2", - "MT3", - "MT4", - "MT5", - "MT6", - "MT7", - "MT8", - "MT9", - "MT10", - "MT11", - "MT12", - "MT13", - "MT14", - "MT15", - "MT16", - "MT17", - "MT18", - "MT19", - "MT20", - "MT21", - "tower1", - "tower2", - "tower3", - "tower4", - "tower5", - "tower6", - "tower7", - "MT22", - "MT23", - "MT24", - "MT25", - "MT26", - "MT27", - "MT28", - "MT29", - "MT30", - "MT31", - "MT32", - "MT33", - "MT34", - "MT35", - "MT36", - "MT37", - "MT38", - "MT39", - "MT40", - "MT41", - "MT42", - "MT43", - "MT44", - "MT45", - "snowTown", - "snowShop", - "MT46", - "MT47", - "MT48", - "MT49", - "MT50", - "MT51", - "MT52", - "MT53", - "MT54", - "MT55", - "MT56", - "MT57", - "MT58" - ], - "floorPartitions": [ - [ - "MT0", - "MT16" - ], - [ - "MT17" - ] + "sample0", + "sample1", + "sample2", + "MT0" ], + "floorPartitions": [], "images": [ - "IQ.png", - "arrow.png", - "atk.png", + "bear.png", "bg.jpg", - "boom.png", - "botton.png", - "cave2.jpg", - "def.png", - "exp.png", - "hero1.png", - "hero2.png", - "hp.png", - "money.png", - "skill.png", - "skill0.png", - "skill1.png", - "skill10.png", - "skill11.png", - "skill12.png", - "skill13.png", - "skill14.png", - "skill2.png", - "skill3.png", - "skill4.png", - "skill5.png", - "skill6.png", - "skill7.png", - "skill8.png", - "skill9.png", - "title.jpg", - "tower.jpg", - "tower7.jpeg", - "winskin.png", - "winskin2.png", - "winskin3.png" + "dragon.png", + "hero.png", + "winskin.png" ], "tilesets": [ - "magictower.png", - "043-Cave01.png", - "004-Mountain01.png", - "Map-Tower01.png", - "Caverna1.png", - "map-tower.png", - "winter1.png", - "snowTown.png", - "room.png" + "magictower.png" ], "animates": [ - "amazed", - "angry", - "angry2", - "bulb", - "emm", - "explosion1", - "explosion2", - "explosion3", - "explosion4", - "fire", - "focus", - "fret", "hand", - "ice", - "jianji", - "luv", - "magicAtk", - "stone", - "sweat", - "sweat2", "sword", "zone" ], "bgms": [ - "beforeBoss.mp3", - "cave.mp3", - "escape.mp3", - "grass.mp3", - "mount.mp3", - "plot1.mp3", - "road.mp3", - "title.mp3", - "tower.mp3", - "towerBoss.mp3", - "towerBoss2.mp3", - "towerBoss3.mp3", - "winter.mp3", - "winterTown.mp3" + "bgm.mp3" ], "sounds": [ - "008-System08.ogg", - "015-Jump01.ogg", - "050-Explosion03.ogg", - "051-Explosion04.ogg", - "087-Action02.ogg", - "094-Attack06.ogg", - "118-Fire02.ogg", - "119-Fire03.ogg", - "120-Ice01.ogg", - "arrow.mp3", "attack.mp3", "bomb.mp3", "cancel.mp3", "centerFly.mp3", - "chapter.mp3", "confirm.mp3", "cursor.mp3", - "danger.mp3", "door.mp3", - "drink.mp3", - "electron.mp3", "equip.mp3", "error.mp3", "floor.mp3", + "gem.mp3", + "icePickaxe.mp3", "item.mp3", "jump.mp3", "load.mp3", "open_ui.mp3", - "paper.mp3", "pickaxe.mp3", - "quake.mp3", "recovery.mp3", "save.mp3", - "shake.mp3", "shop.mp3", - "thunder.mp3", - "tree.mp3", "zone.mp3" ], - "fonts": [ - "normal" - ], + "fonts": [], "nameMap": { "确定": "confirm.mp3", "取消": "cancel.mp3", @@ -241,38 +79,41 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = "levelChoose": [ { "title": "简单", - "name": "easy", + "name": "Easy", "hard": 1, "color": [ - 0, + 64, 255, - 22, + 85, 1 ], "action": [ { - "type": "setValue", - "name": "status:atk", - "operator": "+=", - "value": "3" - }, - { - "type": "setValue", - "name": "status:def", - "operator": "+=", - "value": "2" - }, - "简单难度下,初始攻击+3,初始防御+2,全局减伤10%,绿宝石效果*2" + "type": "comment", + "text": "在这里写该难度需执行的事件" + } ] }, { - "title": "困难", - "name": "hard", + "title": "普通", + "name": "Normal", "hard": 2, "color": [ 255, - 0, - 0, + 221, + 32, + 1 + ], + "action": [] + }, + { + "title": "困难", + "name": "Hard", + "hard": 3, + "color": [ + 255, + 68, + 64, 1 ], "action": [] @@ -280,55 +121,64 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = ], "equipName": [ "武器", - "盾牌", - "衣服", - "鞋子", - "首饰", - "首饰", - "首饰" + "盾牌" ], - "startBgm": "title.mp3", + "startBgm": null, "styles": { - "floorChangingStyle": " ", + "startBackground": "project/images/bg.jpg", + "startVerticalBackground": "project/images/bg.jpg", + "startLogoStyle": "color: black", + "startButtonsStyle": "background-color: #32369F; opacity: 0.85; color: #FFFFFF; border: #FFFFFF 2px solid; caret-color: #FFD700;", + "statusLeftBackground": "url(project/materials/ground.png) repeat", + "statusTopBackground": "url(project/materials/ground.png) repeat", + "toolsBackground": "url(project/materials/ground.png) repeat", + "borderColor": [ + 204, + 204, + 204, + 1 + ], "statusBarColor": [ 255, 255, 255, 1 ], - "borderColor": [ - 5, - 0, - 0, - 0 - ], "selectColor": [ 255, 215, 0, 1 ], - "font": "normal" + "floorChangingStyle": "background-color: black; color: white", + "font": "Verdana" }, - "splitImages": [] + "splitImages": [ + { + "name": "dragon.png", + "width": 384, + "height": 96, + "prefix": "dragon_" + } + ] }, "firstData": { "title": "魔塔样板", - "name": "HumanBreak", - "version": "Ver 2.7.3.1", - "floorId": "MT0", + "name": "template", + "version": "Ver 2.8.2", + "floorId": "sample0", "hero": { - "image": "hero1.png", + "image": "hero.png", "animate": false, - "name": "原始人", + "name": "阳光", "lv": 1, - "hpmax": 0, - "hp": 500, + "hpmax": 9999, + "hp": 1000, "manamax": -1, "mana": 0, - "atk": 7, - "def": 5, - "mdef": 20, + "atk": 100, + "def": 100, + "mdef": 0, "money": 0, "exp": 0, "equipment": [], @@ -339,8 +189,8 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = }, "loc": { "direction": "up", - "x": 7, - "y": 13 + "x": 6, + "y": 10 }, "flags": {}, "followers": [], @@ -356,86 +206,258 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = "text": "也可以直接切换到其他楼层(比如某个开始剧情楼层)进行操作。" }, { - "type": "showImage", - "code": 1, - "image": "bg.jpg", - "loc": [ - 0, - 0 - ], - "opacity": 1, - "time": 0 + "type": "previewUI", + "action": [ + { + "type": "fillRect", + "x": 0, + "y": 0, + "width": "core.__PIXELS__", + "height": "core.__PIXELS__", + "style": [ + 82, + 82, + 82, + 1 + ] + }, + { + "type": "setAttribute", + "align": "center" + }, + { + "type": "fillBoldText", + "x": "core.__PIXELS__ / 2", + "y": 80, + "style": [ + 255, + 255, + 255, + 1 + ], + "strokeStyle": [ + 0, + 0, + 0, + 1 + ], + "font": "bold 40px Verdana", + "text": "${core.firstData.title}" + } + ] + }, + { + "type": "setValue", + "name": "flag:selection", + "value": "0" + }, + { + "type": "comment", + "text": "在右下方自绘一个对话框进行显示选择项" + }, + { + "type": "previewUI", + "action": [ + { + "type": "fillRect", + "x": 230, + "y": 250, + "width": 150, + "height": 142, + "radius": 10, + "style": [ + 50, + 54, + 159, + 0.85 + ] + }, + { + "type": "strokeRect", + "x": 230, + "y": 250, + "width": 150, + "height": 142, + "radius": 10, + "style": [ + 255, + 255, + 255, + 1 + ], + "lineWidth": 2 + }, + { + "type": "fillBoldText", + "x": 305, + "y": 290, + "style": [ + 255, + 255, + 255, + 1 + ], + "font": "bold 25px Verdana", + "text": "开始游戏" + }, + { + "type": "fillBoldText", + "x": 305, + "y": 330, + "font": "bold 25px Verdana", + "text": "读取存档" + }, + { + "type": "fillBoldText", + "x": 305, + "y": 370, + "font": "bold 25px Verdana", + "text": "回放录像" + } + ] }, { "type": "while", "condition": "1", "data": [ { - "type": "comment", - "text": "给用户提供选择项,这里简单的使用了choices事件" + "type": "drawSelector", + "image": "winskin.png", + "code": 1, + "x": 245, + "y": "261 + 40*flag:selection", + "width": 120, + "height": 40 }, { - "type": "comment", - "text": "也可以贴按钮图然后使用等待操作来完成" - }, - { - "type": "choices", - "choices": [ + "type": "wait", + "data": [ { - "text": "开始游戏", + "case": "keyboard", + "keycode": "13,32", + "break": true, "action": [ { - "type": "comment", - "text": "检查bgm状态,下同" - }, - { - "type": "function", - "function": "function(){\ncore.control.checkBgm()\n}" - }, - { - "type": "if", - "condition": "main.levelChoose.length == 0", - "true": [ + "type": "switch", + "condition": "flag:selection", + "caseList": [ { - "type": "comment", - "text": "直接开始游戏" - } - ], - "false": [ - { - "type": "comment", - "text": "动态生成难度选择项" + "case": "0", + "action": [ + { + "type": "comment", + "text": "在“开始游戏”确定" + }, + { + "type": "break", + "n": 1 + } + ] }, { - "type": "function", - "function": "function(){\nvar choices = [];\nmain.levelChoose.forEach(function (one) {\n\tchoices.push({\n\t\t\"text\": one.title || '',\n\t\t\"action\": [\n\t\t\t{ \"type\": \"function\", \"function\": \"function() { core.status.hard = '\" + (one.name || '') + \"'; }\" }\n\t\t]\n\t});\n})\ncore.insertAction({ \"type\": \"choices\", \"choices\": choices });\n}" + "case": "1", + "action": [ + { + "type": "comment", + "text": "在“读取存档”确定" + }, + { + "type": "callLoad" + } + ] + }, + { + "case": "2", + "action": [ + { + "type": "comment", + "text": "在“回放录像”确定" + }, + { + "type": "if", + "condition": "(!core.isReplaying())", + "true": [ + { + "type": "function", + "function": "function(){\ncore.chooseReplayFile()\n}" + } + ] + } + ] } ] - }, - { - "type": "hideImage", - "code": 1, - "time": 0 - }, - { - "type": "comment", - "text": "成功选择难度" - }, - { - "type": "break" } ] }, { - "text": "读取存档", + "case": "keyboard", + "keycode": "38", + "break": true, "action": [ { - "type": "function", - "function": "function(){\ncore.control.checkBgm()\n}" + "type": "comment", + "text": "光标上键" }, + { + "type": "setValue", + "name": "flag:selection", + "value": "(flag:selection + 2) % 3" + } + ] + }, + { + "case": "keyboard", + "keycode": "40", + "break": true, + "action": [ { "type": "comment", - "text": "简单的使用“呼出读档界面”来处理" + "text": "光标下键" + }, + { + "type": "setValue", + "name": "flag:selection", + "value": "(flag:selection + 1) % 3" + } + ] + }, + { + "case": "mouse", + "px": [ + 245, + 365 + ], + "py": [ + 261, + 300 + ], + "break": true, + "action": [ + { + "type": "comment", + "text": "点击“开始游戏”" + }, + { + "type": "break", + "n": 1 + } + ] + }, + { + "case": "mouse", + "px": [ + 245, + 365 + ], + "py": [ + 301, + 340 + ], + "break": true, + "action": [ + { + "type": "comment", + "text": "点击“读取存档”" }, { "type": "callLoad" @@ -443,15 +465,20 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = ] }, { - "text": "回放录像", + "case": "mouse", + "px": [ + 245, + 365 + ], + "py": [ + 341, + 380 + ], + "break": true, "action": [ - { - "type": "function", - "function": "function(){\ncore.control.checkBgm()\n}" - }, { "type": "comment", - "text": "这段代码会弹框选择录像文件" + "text": "点击“播放录像”" }, { "type": "if", @@ -469,258 +496,223 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = } ] }, + { + "type": "setValue", + "name": "flag:selection", + "value": "null" + }, + { + "type": "drawSelector", + "code": 1 + }, + { + "type": "clearMap" + }, + { + "type": "function", + "function": "function(){\ncore.control.checkBgm()\n}" + }, + { + "type": "if", + "condition": "(main.levelChoose.length == 0)", + "true": [ + { + "type": "comment", + "text": "没有难度选择:直接开始游戏" + } + ], + "false": [ + { + "type": "comment", + "text": "难度选择:作为样例,这里只提供了一个显示选择项。" + }, + { + "type": "function", + "function": "function(){\nvar choices = [];\nmain.levelChoose.forEach(function (one) {\n\tchoices.push({\n\t\t\"text\": one.title || '',\n\t\t\"action\": [\n\t\t\t{ \"type\": \"function\", \"function\": \"function() { core.status.hard = '\" + (one.name || '') + \"'; }\" }\n\t\t]\n\t});\n})\ncore.insertAction({ \"type\": \"choices\", \"choices\": choices });\n}" + }, + { + "type": "comment", + "text": "你也可以仿照上面的样例进行自己创建等待用户操作来处理不同的难度分歧。\n如需自己处理,请设置 core.status.hard \n(例如,自定义js脚本:core.status.hard = 'Easy' )" + } + ] + }, + { + "type": "clearMap" + }, { "type": "comment", "text": "接下来会执行startText中的事件" + }, + { + "type": "comment", + "text": "状态栏默认处于隐藏状态;可以使用“显示状态栏”事件进行显示。" } ], "startText": [ { - "type": "setValue", - "name": "flag:itemDetail", - "value": "true" + "type": "comment", + "text": "初始剧情" }, - { - "type": "hideStatusBar" - }, - { - "type": "setText", - "text": [ - 0, - 0, - 0, - 1 - ], - "background": "winskin3.png", - "textfont": 20, - "time": 25, - "letterSpacing": 1 - }, - { - "type": "setGlobalAttribute", - "name": "font", - "value": "normal" - }, - { - "type": "playSound", - "name": "paper.mp3" - }, - "人类简史——起源篇", - { - "type": "playSound", - "name": "paper.mp3" - }, - "在万物的发展中,任何物体都有它自己的发光点。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "人类,这个起初完全不起眼的种族,", - { - "type": "playSound", - "name": "paper.mp3" - }, - "却在那一天发生了惊天的变动。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "那曾是一个不起眼的日子。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "直到一记闪电劈在了山上。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "山火蔓延,霎时间,茂密的树林已然变为了焦炭。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "山火的发生让野兽饥不择食,", - { - "type": "playSound", - "name": "paper.mp3" - }, - "无数的人类被野兽硬生生拖走。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "那又是一个不起眼的日子,", - { - "type": "playSound", - "name": "paper.mp3" - }, - "却让人类又一次发生了翻天地覆的变化。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "一位野蛮人,也是我们的主角,", - { - "type": "playSound", - "name": "paper.mp3" - }, - "踏上了属于他的旅途。", - { - "type": "sleep", - "time": 1000 - }, - { - "type": "playSound", - "name": "paper.mp3" - }, - "公元前8000年", - { - "type": "setText", - "text": [ - 255, - 255, - 255, - 1 - ], - "background": "winskin2.png", - "textfont": 20, - "time": 25 - }, - { - "type": "showStatusBar" - } + "Hi,欢迎来到 HTML5 魔塔样板!\n\n本样板由艾之葵制作,可以让你在不会写任何代码\n的情况下也能做出属于自己的H5魔塔!", + "这里游戏开始时的剧情。\n\n你可以在这里写上自己的内容。\n赶快来试一试吧!" ], "shops": [ { - "id": "snowShop", - "item": true, - "textInList": "道具商店", - "use": "money", - "mustEnable": true, + "id": "shop1", + "text": "\t[贪婪之神,moneyShop]勇敢的武士啊, 给我${20+2*flag:shop1}金币就可以:", + "textInList": "1F金币商店", + "mustEnable": false, + "disablePreview": false, "choices": [ { - "id": "sword2", - "number": 1, - "money": "600", - "sell": "300" + "text": "生命+800", + "need": "status:money>=20+2*flag:shop1", + "action": [ + { + "type": "comment", + "text": "新版商店中需要手动扣减金币和增加访问次数" + }, + { + "type": "setValue", + "name": "status:money", + "operator": "-=", + "value": "20+2*flag:shop1" + }, + { + "type": "setValue", + "name": "flag:shop1", + "operator": "+=", + "value": "1" + }, + { + "type": "setValue", + "name": "status:hp", + "operator": "+=", + "value": "800" + } + ] }, { - "id": "shield2", - "number": 1, - "money": "500", - "sell": "250" - }, - { - "id": "I641", - "number": 1, - "money": "400", - "sell": "200" + "text": "攻击+4", + "need": "status:money>=20+2*flag:shop1", + "action": [ + { + "type": "comment", + "text": "新版商店中需要手动扣减金币和增加访问次数" + }, + { + "type": "setValue", + "name": "status:money", + "operator": "-=", + "value": "20+2*flag:shop1" + }, + { + "type": "setValue", + "name": "flag:shop1", + "operator": "+=", + "value": "1" + }, + { + "type": "setValue", + "name": "status:atk", + "operator": "+=", + "value": "4" + } + ] } ] + }, + { + "id": "shop2", + "text": "\t[贪婪之神,expShop]勇敢的武士啊, 给我一定经验就可以:", + "textInList": "1F经验商店", + "mustEnable": false, + "disablePreview": true, + "choices": [ + { + "text": "等级+1(100经验)", + "need": "status:exp>=100", + "action": [ + { + "type": "setValue", + "name": "status:exp", + "operator": "-=", + "value": "100" + }, + { + "type": "setValue", + "name": "status:lv", + "operator": "+=", + "value": "1" + }, + { + "type": "setValue", + "name": "status:hp", + "operator": "+=", + "value": "1000" + } + ] + } + ] + }, + { + "id": "itemShop", + "item": true, + "textInList": "道具商店", + "mustEnable": false, + "choices": [ + { + "id": "yellowKey", + "number": 10, + "money": "10", + "sell": "5" + } + ] + }, + { + "id": "keyShop", + "textInList": "回收钥匙商店", + "mustEnable": false, + "commonEvent": "回收钥匙商店" } ], "levelUp": [ { "need": "0", - "title": "原始人", - "action": [] - }, - { - "need": "3000", - "title": "野蛮人", - "clear": true, + "title": "", "action": [ { - "type": "setValue", - "name": "status:atk", - "operator": "+=", - "value": "10" - }, - { - "type": "setValue", - "name": "status:def", - "operator": "+=", - "value": "10" - }, - { - "type": "setValue", - "name": "status:mdef", - "operator": "+=", - "value": "200" - }, - "恭喜升级!攻防+10,智慧+200!", - "行走图改变!", - { - "type": "setHeroIcon", - "name": "hero2.png" + "type": "comment", + "text": "此处是初始等级,只需填写称号" } ] }, { - "need": "10000", - "title": "低级智人", - "clear": true, + "need": "20", + "title": "", "action": [ - { - "type": "setValue", - "name": "status:mdef", - "operator": "+=", - "value": "1000" - }, - "恭喜升级!智慧+1000!" - ] - }, - { - "need": "25000", - "title": "中级智人", - "clear": true, - "action": [ - { - "type": "setValue", - "name": "status:mdef", - "operator": "+=", - "value": "2000" - }, { "type": "setValue", "name": "status:atk", "operator": "+=", - "value": "25" + "value": "10" }, { "type": "setValue", "name": "status:def", "operator": "+=", - "value": "25" - }, - "恭喜升级!攻防+25,智慧+2000!" + "value": "10" + } ] }, { - "need": "100000", - "title": "中级智人", - "clear": true, + "need": "40", + "title": "", "action": [ { - "type": "setValue", - "name": "status:mdef", - "operator": "+=", - "value": "2000" - }, - { - "type": "setValue", - "name": "status:atk", - "operator": "+=", - "value": "25" - }, - { - "type": "setValue", - "name": "status:def", - "operator": "+=", - "value": "25" - }, - "恭喜升级!攻防+25,智慧+2000!" + "type": "tip", + "text": "恭喜升级" + } ] } ] @@ -740,48 +732,39 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = "counterAttack": 0.1, "purify": 3, "hatred": 2, - "animateSpeed": 277.7778, + "animateSpeed": 300, + "moveSpeed": 100, "statusCanvasRowsOnMobile": 3, - "floorChangeTime": 200, - "moveSpeed": null + "floorChangeTime": 500 }, "flags": { "statusBarItems": [ "enableFloor", - "enableLv", "enableHP", "enableAtk", "enableDef", "enableMDef", "enableMoney", - "enableExp", - "enableLevelUp", - "levelUpLeftMode", "enableKeys" ], - "flyNearStair": false, - "flyRecordPosition": true, - "steelDoorWithoutKey": true, + "extendToolbar": false, + "flyNearStair": true, + "flyRecordPosition": false, "itemFirstText": false, "equipboxButton": false, "enableAddPoint": false, - "enableNegativeDamage": true, + "enableNegativeDamage": false, "betweenAttackMax": false, - "useLoop": true, + "useLoop": false, "startUsingCanvas": false, - "statusCanvas": true, - "displayEnemyDamage": true, - "displayCritical": true, - "displayExtraDamage": true, + "statusCanvas": false, + "enableEnemyPoint": true, "enableGentleClick": true, "ignoreChangeFloor": true, "canGoDeadZone": false, "enableMoveDirectly": true, "enableRouteFolding": true, "disableShopOnDamage": false, - "blurFg": true, - "extendToolbar": true, - "enableEnemyPoint": null, - "autoScale": true + "blurFg": false } } \ No newline at end of file diff --git a/public/project/enemys.js b/public/project/enemys.js index 77a2fa5..17cde5a 100644 --- a/public/project/enemys.js +++ b/public/project/enemys.js @@ -1,175 +1,84 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 = { - "greenSlime": {"name":"绿头怪","hp":100,"atk":11,"def":3,"money":0,"exp":1,"point":0,"special":[],"description":"别小看这些家伙,虽然他们只是一种极其低级的怪物,低级到普通人用手都可以打死,但数量是他们的优势。"}, - "redSlime": {"name":"红头怪","hp":120,"atk":16,"def":6,"money":0,"exp":2,"point":0,"special":[],"value":10,"description":"即使是最弱的怪物,也有进化的时候,对吧?据说,红头怪便是绿头怪进化形成的。"}, - "blackSlime": {"name":"青头怪","hp":170,"atk":20,"def":8,"money":0,"exp":3,"point":0,"special":[],"description":"看,这就是最弱的怪物进化出的最强的怪物之一了。他们弱吗?"}, - "slimelord": {"name":"粘液王","hp":200,"atk":58,"def":24,"money":0,"exp":8,"point":0,"special":[],"description":"看上去黏糊糊的,实际也确实黏糊糊的,据说是史莱姆族的长老级人物,拥有不俗的实力。"}, - "bat": {"name":"小蝙蝠","hp":60,"atk":15,"def":0,"money":0,"exp":2,"point":0,"special":[4],"description":"经常出现在山洞中,再平常不过了。但是这次它却有了攻击性。"}, - "bigBat": {"name":"大蝙蝠","hp":150,"atk":17,"def":5,"money":0,"exp":4,"point":0,"special":[4],"crit":0,"charge":0,"courage":0,"together":0,"hungry":0,"value":100,"n":1000,"description":"或许是小蝙蝠的父亲?一种极其强悍的蝙蝠,实力不够千万不要靠近他。"}, - "redBat": {"name":"恐怖蝙蝠","hp":1200,"atk":260,"def":110,"money":1,"exp":32,"point":0,"special":[5],"description":"恐惧?或许他们并不知道恐惧是什么,他们不会害怕任何东西,即使这个东西能够威胁到自己的生命。"}, - "vampire": {"name":"冥灵魔王","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, - "skeleton": {"name":"骷髅人","hp":300,"atk":80,"def":10,"money":0,"exp":9,"point":0,"special":[1],"crit":300,"description":"骷髅?看起来是被人动了手脚,或许是未来的高科技机器人呢?"}, - "skeletonCaptain": {"name":"骷髅队长","hp":750,"atk":200,"def":50,"money":0,"exp":21,"point":0,"special":[1],"crit":1000,"description":"机器人也会有领袖吗?这还真是第一次听说。"}, - "zombie": {"name":"兽人","hp":150,"atk":43,"def":14,"money":0,"exp":6,"point":0,"special":[],"description":"野兽嘛,在远古时期,再正常不过了。"}, - "zombieKnight": {"name":"兽人武士","hp":480,"atk":62,"def":30,"money":0,"exp":15,"point":0,"special":[],"description":"他们总是认为,要变得强大,杀掉其他野兽,自己才能存活下来。"}, - "rock": {"name":"洞穴巨石","hp":31,"atk":25,"def":0,"money":0,"exp":4,"point":0,"special":[3],"description":"一些具有攻击性的巨石?或许就是兽人穿上了一层石头外衣吧。"}, - "bluePriest": {"name":"初级法师","hp":100,"atk":120,"def":0,"money":3,"exp":0,"point":1,"special":[2]}, - "redPriest": {"name":"高级法师","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, - "brownWizard": {"name":"初级巫师","hp":100,"atk":120,"def":0,"money":16,"exp":0,"point":0,"special":[15],"value":100,"range":2}, - "redWizard": {"name":"高级巫师","hp":1000,"atk":1200,"def":0,"money":160,"exp":0,"point":0,"special":[15],"value":200,"zoneSquare":true}, - "swordsman": {"name":"野蛮剑士","hp":250,"atk":55,"def":27,"money":0,"exp":9,"point":0,"special":[15],"value":75,"description":"剑?这是什么东西?他们拿的只是比较锋利的骨头吧。"}, - "soldier": {"name":"冥战士","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, - "yellowKnight": {"name":"勇气骑士","hp":2000,"atk":500,"def":250,"money":1,"exp":30,"point":0,"special":[11],"charge":500,"description":"人们总是说,战斗,需要的就是勇气。而骑士,或许就站在了这勇气之巅了吧。有什么用呢?战场上,该死的时候就是得死,哪怕是在这远古时期,即使不是战场,一场战斗也足以决定生死。"}, - "redKnight": {"name":"红骑士","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, - "darkKnight": {"name":"黑骑士","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, - "blueKnight": {"name":"蓝骑士","hp":100,"atk":120,"def":0,"money":9,"exp":0,"point":0,"special":[8]}, - "goldSlime": {"name":"黄头怪","hp":1000,"atk":50,"def":50,"money":0,"exp":18,"point":0,"special":[2]}, - "poisonSkeleton": {"name":"紫骷髅","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, - "poisonBat": {"name":"山间蝙蝠","hp":800,"atk":170,"def":50,"money":1,"exp":24,"point":0,"special":[5],"description":"山的高出,总会有一些恐怖的东西,就比如这只蝙蝠。"}, - "skeletonPriest": {"name":"智慧骷髅","hp":4000,"atk":1200,"def":900,"money":1,"exp":75,"point":0,"special":[1,13],"value":20,"crit":500,"description":"人们说智慧可以做到任何事情,而这只骷髅却将可以变为了很容易。“我挥一挥法杖,智慧便会如泉般涌来。”,他说。"}, - "skeletonKing": {"name":"骷髅王","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, - "evilHero": {"name":"迷失勇者","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, - "demonPriest": {"name":"魔神法师","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, - "goldHornSlime": {"name":"尖角怪","hp":1500,"atk":366,"def":166,"money":1,"exp":35,"point":0,"special":[],"description":"一个奇怪的物种,长着两只角就了不起了吗?或许还真是!"}, - "silverSlime": {"name":"银头怪","hp":250,"atk":50,"def":20,"money":0,"exp":11,"point":0,"special":[2]}, - "whiteHornSlime": {"name":"恐怖尖角怪","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, - "redSwordsman": {"name":"山间盗贼","hp":1000,"atk":175,"def":40,"money":1,"exp":24,"point":0,"special":[4],"n":8,"description":"即使是现代法治社会,也总会有人去抢夺别人的东西,更何况远古时期呢?"}, + "greenSlime": {"name":"绿头怪","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0}, + "redSlime": {"name":"红头怪","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[16,18],"value":10}, + "blackSlime": {"name":"青头怪","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0}, + "slimelord": {"name":"怪王","hp":100,"atk":120,"def":0,"money":10,"exp":0,"point":0,"special":[1,9]}, + "bat": {"name":"小蝙蝠","hp":100,"atk":120,"def":0,"money":2,"exp":0,"point":0,"special":[1]}, + "bigBat": {"name":"大蝙蝠","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0}, + "redBat": {"name":"红蝙蝠","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, + "vampire": {"name":"冥灵魔王","hp":888,"atk":888,"def":888,"money":888,"exp":888,"point":0,"special":[6],"n":8}, + "skeleton": {"name":"骷髅人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0}, + "skeletonCaptain": {"name":"骷髅队长","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0}, + "zombie": {"name":"兽人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0}, + "zombieKnight": {"name":"兽人武士","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0}, + "rock": {"name":"石头人","hp":50,"atk":50,"def":0,"money":3,"exp":0,"point":0,"special":3}, + "bluePriest": {"name":"初级法师","hp":100,"atk":120,"def":0,"money":3,"exp":0,"point":1,"special":[9]}, + "redPriest": {"name":"高级法师","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0}, + "brownWizard": 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"cannotViewMap": false, - "images": [], - "ratio": 1, - "defaultGround": "T331", - "bgm": "cave.mp3", - "firstArrive": [ - "\t[原始人]\b[up,hero]呼,今天也有这些黏糊糊的东西啊。", - "\t[原始人]\b[up,hero]真是奇怪,自从那次山火之后这里就出现了这些东西。", - "\t[原始人]\b[up,hero]真是搞不清他们的来历。", - "\t[原始人]\b[up,hero]不过好在他们反抗能力很弱,随便打打就能打过去了。", - { - "type": "if", - "condition": "(flag:hard===1)", - "true": [ - "游戏的基础玩法可以在百科全书中查看,你可以按H或者在道具栏打开。" - ] - } - ], - "eachArrive": [], - "parallelDo": "", - "events": {}, - "changeFloor": { - "7,14": { - "floorId": "MT0", - "loc": [ - 7, - 0 - ] - }, - "0,4": { - "floorId": "MT2", - "loc": [ - 14, - 4 - ] - }, - "11,0": { - "floorId": "MT3", - "loc": [ - 10, - 14 - ] - } - }, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - [20044,20049,20049,20049,20049,20049,20049,20049,20049,20049,20050, 91,20048,20049,20043], - [20050,20057,20057,20057,20057,20057,20057,20057,20057,20057,20058, 0,20056,20057,20040], - [20058,20065,20065,20065,20065,20065,20065,20065,20065,20065,20074, 0,20064,20065,20040], - [20074, 0,141, 27, 0, 28, 0, 0,206,141,141, 32, 0, 0,20040], - [ 92, 27,141,141,141,141,141,141, 0, 31, 0,202,141,203,20040], - [20034, 0, 31, 0, 0,141, 0,141,141,141,141,141,141, 0,20040], - [20042,205,141,141,201,141, 32, 0,141, 28, 0,141, 0, 0,20040], - [20042, 0, 0,141, 0,141,141,202,141, 0, 31,202, 0, 31,20040], - [20042, 0, 31,141, 0, 0, 0, 0, 0,205, 17, 17, 17, 17,20040], - [20042,141,141,141,205,141,141,141,141, 0,203, 32, 0, 27,20040], - [20042, 0, 0,201, 0, 0,141, 0,141,202, 17, 0, 0, 0,20040], - [20042,202, 17, 17, 0, 0,205, 31, 0, 28, 17, 28, 0, 32,20040], - [20042, 0, 27, 17, 31,141,141,141,141,201, 17, 17, 17, 17,20040], - [20042, 32, 0, 17, 0,201, 0, 0,201, 31,202, 0, 32, 0,20040], - [20036,20033,20033,20033,20033,20033,20034, 93,20032,20033,20033,20033,20033,20033,20035] -], - "bgmap": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,141,141,141,141,141], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,141, 0, 0, 0, 0], - [ 0, 0,141,141, 0, 0, 0, 0, 0, 0,141, 0, 0, 0, 0], - [ 0, 0, 0,141, 0, 0, 0, 0, 0, 0,141,141,141,141,141], - [ 0, 0, 0,141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0,141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], - "fgmap": [ - -], - "beforeBattle": {}, - "cannotMoveIn": {}, - "bg2map": [ - -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT10.js b/public/project/floors/MT10.js deleted file mode 100644 index 3c9cf9c..0000000 --- a/public/project/floors/MT10.js +++ /dev/null @@ -1,76 +0,0 @@ -main.floors.MT10= -{ - "floorId": "MT10", - "title": "草原", - "name": "10", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 1, - "defaultGround": "grass", - "bgm": "grass.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": {}, - "changeFloor": { - "0,7": { - "floorId": "MT6", - "loc": [ - 14, - 7 - ] - }, - "7,0": { - "floorId": "MT11", - "loc": [ - 7, - 14 - ] - } - }, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - [ 20, 20, 20, 20, 20, 20, 20, 91, 20, 20, 20, 20, 20, 20, 20], - [ 20, 0, 28,372, 29, 20, 0, 0,267, 0, 0, 20, 0, 0, 20], - [ 20, 33,381, 20, 32, 20, 33, 0, 20, 33, 29, 20, 33, 0, 20], - [ 20, 0, 27, 20, 29,368, 0, 0, 20, 0, 0,276, 0, 0, 20], - [ 20,492, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20,369, 20], - [ 20, 0, 29, 20, 0, 27,372, 0, 20, 0, 0, 20, 0, 0, 20], - [ 20,204, 20, 20, 21, 34, 20, 0, 20, 29, 34, 20, 29, 33, 20], - [ 92, 0, 33, 20, 20, 20, 20,224, 20, 0, 0,209, 0, 0, 20], - [ 20, 0, 0,204, 0, 20, 0, 28, 0,204, 20, 20, 20, 20, 20], - [ 20, 20, 20, 20, 0, 20, 34, 0, 20, 0, 20, 0, 27, 0, 20], - [ 20, 32, 29, 0, 34, 20, 20, 20, 20, 0,368, 29, 33, 29, 20], - [ 20,209, 20, 20, 20, 20, 0, 0, 20, 20, 20, 20, 20, 0, 20], - [ 20, 0, 20, 33, 0,204, 29, 34, 20, 0, 33, 0, 20, 0, 20], - [ 20, 33,276, 0, 33, 20, 0, 0,209, 0, 0, 0,276, 0, 20], - [ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20] -], - "bgmap": [ - -], - "fgmap": [ - -], - "beforeBattle": {}, - "weather": [ - "sun", - 8 - ], - "cannotMoveIn": {}, - "bg2map": [ - -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT11.js b/public/project/floors/MT11.js deleted file mode 100644 index 9b6311f..0000000 --- a/public/project/floors/MT11.js +++ /dev/null @@ -1,84 +0,0 @@ -main.floors.MT11= -{ - "floorId": "MT11", - "title": "草原", - "name": "11", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 1, - "defaultGround": "grass", - "bgm": "grass.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": { - "7,11": [ - "设定说明之额外伤害", - "这是一种无法被减免的伤害,在破防的基础上,会在计算过每回合造成伤害后将额外伤害加在每回合伤害上", - "例如,你对A怪物每回合造成10点伤害,你有10点额外伤害,那么这时候你每回合就可以对它造成20点伤害", - "该属性对坚固怪同样有效", - "更多详细信息可在百科全书中查看" - ] - }, - "changeFloor": { - "7,14": { - "floorId": "MT10", - "loc": [ - 7, - 0 - ] - }, - "7,0": { - "floorId": "MT12", - "loc": [ - 7, - 14 - ] - } - }, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - [ 20, 20, 20, 20, 20, 20, 20, 91, 20, 20, 20, 20, 20, 20, 20], - [ 20, 33, 0,369, 0, 0, 20, 33, 0,373, 0, 20, 29, 0, 20], - [ 20, 0,381, 20, 0, 0, 20, 0, 0, 20, 28, 20, 0, 33, 20], - [ 20, 20, 20, 20,368, 20, 20, 20, 20, 20, 0, 20, 20, 0, 20], - [ 20, 0, 28,369, 33, 0,369, 27, 0, 20, 33,369, 0, 28, 20], - [ 20, 33, 0, 20, 0, 0, 20, 0, 27,368, 0, 20, 20, 20, 20], - [ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20,276, 20, 0, 29, 20], - [ 20, 34, 0, 20, 0, 32, 20, 0, 27, 20, 0,372, 29, 0, 20], - [ 20, 0, 29,368, 32, 29, 20, 33, 0,369, 32, 20, 20, 20, 20], - [ 20, 20, 20, 20, 20,372, 20, 20, 20, 20, 0,372, 0, 34, 20], - [ 20, 34, 32, 20, 34, 0, 20, 0, 32, 28,224, 20, 29, 0, 20], - [ 20, 29, 29,370,372, 20, 20,129, 20, 20, 0, 20, 0, 34, 20], - [ 20, 29, 29, 20, 0, 27,368, 33, 33, 20, 32, 20, 20, 20, 20], - [ 20, 32, 34, 20, 29, 0, 20, 33, 33,368, 0,276, 0, 34, 20], - [ 20, 20, 20, 20, 20, 20, 20, 93, 20, 20, 20, 20, 20, 20, 20] -], - "bgmap": [ - -], - "fgmap": [ - -], - "beforeBattle": {}, - "weather": [ - "sun", - 8 - ], - "cannotMoveIn": {}, - "bg2map": [ - -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT12.js b/public/project/floors/MT12.js deleted file mode 100644 index 77bfb17..0000000 --- a/public/project/floors/MT12.js +++ /dev/null @@ -1,157 +0,0 @@ -main.floors.MT12= -{ - "floorId": "MT12", - "title": "草原", - "name": "12", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 1, - "defaultGround": "grass", - "bgm": "grass.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": { - "7,1": [ - "\t[原始人]\b[down,hero]杰克?你怎么在这?", - "\t[杰克,thief]\b[down,7,1]我刚刚出山洞,就发现了一堆怪物。", - "\t[杰克,thief]\b[down,7,1]那些怪物冲着我就跑过来,我根本打不过他们。", - "\t[杰克,thief]\b[down,7,1]我就跑到了这里。", - "\t[杰克,thief]\b[down,7,1]多谢你救了我。", - "\t[原始人]\b[down,hero]不用多谢了,咱都是兄弟的。", - "\t[杰克,thief]\b[down,7,1]你来这里是要干什么?", - "\t[原始人]\b[down,hero](他好像没有注意到绿色结晶,就不要提这件事了吧)", - "\t[原始人]\b[down,hero]我要上山砍一些柴火。", - "\t[原始人]\b[down,hero]但是上山的路被强大的怪物堵死了,我根本上不去。", - "\t[杰克,thief]\b[down,7,1]这样啊。", - "\t[杰克,thief]\b[down,7,1]正好,我最近学会了一招,能让你避开那些怪物,我来教给你吧!", - "获得技能:跳跃\n快捷键2,消耗200点生命值,困难消耗400点,一个地图只能使用3次\n如果前方为可通行的地面,则不能使用该技能\n如果前方为怪物,则将怪物移至勇士视线上第一个不能通行的方块后\n如果前方为障碍物,则直接跳到该障碍物的后方", - "\t[原始人]\b[down,hero]多谢杰克兄弟了啊。", - "\t[杰克,thief]\b[down,7,1]不过还是要小心山上的那些怪物,那些怪物都很强。", - "\t[原始人]\b[down,hero]我明白,但是我必须上山,不然都要饿死冻死了。", - "\t[杰克,thief]\b[down,7,1]那我就不打扰你了,咱们之后再见。", - "去南方那个之前过不去的地方推进游戏剧情", - "手机端可以点击右下角的难度来切换下方工具栏至数字键", - { - "type": "setValue", - "name": "flag:skill2", - "value": "true" - }, - { - "type": "hide", - "remove": true - } - ], - "7,9": [ - "把四个骷髅卫兵杀死开启机关门" - ] - }, - "changeFloor": { - "7,14": { - "floorId": "MT11", - "loc": [ - 7, - 0 - ] - } - }, - "afterBattle": { - "1,1": [ - { - "type": "setValue", - "name": "flag:door_MT12_7_3", - "operator": "+=", - "value": "1" - } - ], - "4,2": [ - { - "type": "setValue", - "name": "flag:door_MT12_7_3", - "operator": "+=", - "value": "1" - } - ], - "10,2": [ - { - "type": "setValue", - "name": "flag:door_MT12_7_3", - "operator": "+=", - "value": "1" - } - ], - "13,1": [ - { - "type": "setValue", - "name": "flag:door_MT12_7_3", - "operator": "+=", - "value": "1" - } - ] - }, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": { - "7,3": { - "0": { - "condition": "flag:door_MT12_7_3==4", - "currentFloor": true, - "priority": 0, - "delayExecute": false, - "multiExecute": false, - "data": [ - { - "type": "openDoor" - }, - { - "type": "setValue", - "name": "flag:door_MT12_7_3", - "operator": "=", - "value": "null" - } - ] - } - } - }, - "cannotMove": {}, - "map": [ - [ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20], - [ 20,210, 0, 29, 33, 20,381,123,381, 20, 33, 29, 0,210, 20], - [ 20, 0, 20, 20,210, 20, 33,381, 33, 20,210, 20, 20, 0, 20], - [ 20, 33, 20, 20, 20, 20, 20, 85, 20, 20, 20, 20, 20, 33, 20], - [ 20, 27, 29, 0,369, 20, 0,373, 0, 20,369, 0, 29, 27, 20], - [ 20, 20, 20, 20, 0, 20, 34, 20, 34, 20, 0, 20, 20, 20, 20], - [ 20, 29, 0, 34,209, 0, 28, 20, 28, 0,209, 34, 0, 29, 20], - [ 20, 20, 20,368, 20, 20, 20, 20, 20, 20, 20,368, 20, 20, 20], - [ 20, 0,372, 0, 0, 20, 29, 20, 29, 20, 0, 0,372, 0, 20], - [ 20, 0, 20, 0, 20, 20, 0,129, 0, 20, 20, 0, 20, 0, 20], - [ 20, 34, 20, 27, 34, 0,248, 0,248, 0, 34, 27, 20, 34, 20], - [ 20, 28, 20, 20, 20, 20, 20,248, 20, 20, 20, 20, 20, 28, 20], - [ 20, 0, 20, 0, 34, 0,224, 0,224, 0, 34, 0, 20, 0, 20], - [ 20, 0,276, 0, 29, 0, 20, 0, 20, 0, 29, 0,276, 0, 20], - [ 20, 20, 20, 20, 20, 20, 20, 93, 20, 20, 20, 20, 20, 20, 20] -], - "bgmap": [ - -], - "fgmap": [ - -], - "beforeBattle": {}, - "weather": [ - "sun", - 8 - ], - "cannotMoveIn": {}, - "bg2map": [ - -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT13.js b/public/project/floors/MT13.js deleted file mode 100644 index 1ee5a40..0000000 --- a/public/project/floors/MT13.js +++ /dev/null @@ -1,80 +0,0 @@ -main.floors.MT13= -{ - "floorId": "MT13", - "title": "山脚", - "name": "13", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 1, - "defaultGround": "grass", - "bgm": "mount.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": {}, - "changeFloor": { - "7,14": { - "floorId": "MT14", - "loc": [ - 7, - 0 - ] - }, - "7,0": { - "floorId": "MT7", - "loc": [ - 7, - 14 - ] - } - }, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": { - "7,14": { - "2": null - } - }, - "cannotMove": {}, - "map": [ - [152,152,152,152,152,152,152, 91,152,152,152,152,152,152,152], - [152, 27,403,152, 0,152, 34, 0, 34,152, 0, 33,255, 32,152], - [152,482, 28,152, 29,152, 34,381, 34,152, 27, 0,152, 29,152], - [152,498,152,152, 34,152,152,210,152,152,152,152,152, 28,152], - [152, 0, 29, 34,370, 0, 27, 0, 0, 34, 29,152, 32, 32,152], - [152,152,152,152,152,152,152, 0,152,152, 0,152,152,210,152], - [152, 27, 33,152, 0, 0, 34,271, 0, 34,370, 0, 0, 0,152], - [152, 33,381,152,152,152, 0,152,381, 0,152,255,152,152,152], - [152,152,211, 34, 28,152, 0,152,152,152,152, 29, 0, 29,152], - [152,381, 0,152, 34,152,374, 0,492,482,492, 34, 28, 34,152], - [152,152,152,152,370,152, 34,152, 33,152,492,152,152,152,152], - [152, 0, 29, 34, 0,152, 27, 0,210,152, 27, 27,482,403,152], - [152,152,152,374,152,152,152,152, 0,152,152,152,498,152,152], - [152, 34, 0, 0,210, 0, 0, 0,271, 0, 34,381, 0, 34,152], - [152,152,152,152,152,152,152, 93,152,152,152,152,152,152,152] -], - "bgmap": [ - -], - "fgmap": [ - -], - "beforeBattle": {}, - "weather": [ - "sun", - 8 - ], - "cannotMoveIn": {}, - "bg2map": [ - -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT14.js b/public/project/floors/MT14.js deleted file mode 100644 index 446af01..0000000 --- a/public/project/floors/MT14.js +++ /dev/null @@ -1,433 +0,0 @@ -main.floors.MT14= -{ - "floorId": "MT14", - "title": "山路", - "name": "14", - "width": 128, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 1, - "defaultGround": "T331", - "bgm": "mount.mp3", - "firstArrive": null, - "eachArrive": [ - { - "type": "loadBgm", - "name": "plot1.mp3" - } - ], - "parallelDo": "", - "events": { - "24,7": { - "trigger": "action", - "enable": true, - "noPass": null, - "displayDamage": true, - "data": [ - { - "type": "if", - "condition": "(switch:A===true)", - "true": [ - "\t[原始人]\b[up,hero]看来是有什么机关" - ], - "false": [ - "\t[原始人]\b[up,hero]这里有个门?", - "\t[原始人]\b[up,hero]奇怪,之前都没有的", - "\t[原始人]\b[up,hero]暴力破坏试试", - { - "type": "animate", - "name": "hand", - "loc": [ - 24, - 7 - ] - }, - { - "type": "animate", - "name": "hand", - "loc": [ - 24, - 7 - ] - }, - { - "type": "animate", - "name": "hand", - "loc": [ - 24, - 7 - ] - }, - "\t[原始人]\b[up,hero]不行,连一点痕迹都没有", - "\t[原始人]\b[up,hero]看来是有什么机关", - { - "type": "setValue", - "name": "switch:A", - "value": "true" - } - ] - } - ] - }, - "78,5": [ - "别给我说这个地方不知道怎么过,用2技能就好了", - { - "type": "setText", - "position": "down" - }, - "注意,2技能的要求是前方是不可通行的图块,由于这里的左面是可以通行的地面,所以只能在这里使用", - { - "type": "setText", - "position": "center" - } - ], - "7,1": { - "trigger": null, - "enable": false, - "noPass": null, - "displayDamage": true, - "opacity": 1, - "filter": { - "blur": 0, - "hue": 0, - "grayscale": 0, - "invert": false, - "shadow": 0 - }, - "data": [ - { - "type": "if", - "condition": "flag:finishChase1", - "true": [ - { - "type": "function", - "function": "function(){\ndelete flags.__bgm__;\ndelete flags.MT14Jump;\ndelete flags['MT14@24@7@A'];\ndelete flags.finishChase1;\ndelete flags.cave;\n}" - }, - { - "type": "confirm", - "text": "是否跳过剧情", - "yes": [ - { - "type": "changeFloor", - "floorId": "MT17", - "loc": [ - 0, - 7 - ], - "direction": "right" - } - ], - "no": [ - { - "type": "pauseBgm" - }, - "\t[野蛮人,hero]\b[down,hero]呼!", - "\t[野蛮人,hero]\b[down,hero]总算逃出来了。", - "\t[野蛮人,hero]\b[down,hero]没想到柴火没砍成,还碰到了狼。", - "\t[野蛮人,hero]\b[down,hero]真是倒了血霉了。", - "\t[野蛮人,hero]\b[down,hero]算了,明天再砍柴吧。", - { - "type": "setCurtain", - "color": [ - 0, - 0, - 0, - 1 - ], - "time": 1500, - "keep": true - }, - { - "type": "setText", - "text": [ - 0, - 0, - 0, - 1 - ], - "background": "winskin3.png" - }, - "人类简史——起源篇", - { - "type": "playSound", - "name": "paper.mp3" - }, - "但他已经抑制不了自己的好奇心。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "人类嘛,总会在好奇心的驱使下前进。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "但是,他们却用好奇心给自己带来了灾难,", - { - "type": "playSound", - "name": "paper.mp3" - }, - "只得利用历史中的野蛮人的好奇心来拯救自己。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "不出所料,这个野蛮人走上了勇气之路。", - { - "type": "playSound", - "name": "paper.mp3" - }, - { - "type": "setText", - "text": [ - 255, - 255, - 255, - 1 - ], - "background": "winskin2.png" - }, - { - "type": "changeFloor", - "floorId": "MT17", - "loc": [ - 0, - 7 - ], - "direction": "right" - } - ] - } - ] - } - ] - }, - "21,7": [ - { - "type": "forbidSave" - } - ], - "127,1": [ - "你是怎么办到的?!", - { - "type": "function", - "function": "function(){\nif (!core.isReplaying()) {\n\tcore.addMountSign(2);\n}\n}" - } - ], - "26,14": [ - "不作死就不会死", - { - "type": "function", - "function": "function(){\nif (!core.isReplaying()) {\n\tcore.addMountSign(1);\n}\n}" - } - ], - "8,2": [ - "这一层有一个必须使用跳跃的地方,需要1个跳跃次数,你一共有3个跳跃次数,请规划好", - "不要吐槽为什么天气变化这么大(" - ], - "80,3": [ - "你可以使用楼传传出去" - ] - }, - "changeFloor": { - "7,0": { - "floorId": "MT13", - "loc": [ - 7, - 14 - ] - }, - "127,7": { - "floorId": "MT15", - "loc": [ - 0, - 7 - ] - } - }, - "afterBattle": { - "21,9": [ - { - "type": "setValue", - "name": "flag:door_MT14_24_7", - "operator": "+=", - "value": "1" - } - ], - "21,10": [ - { - "type": "setValue", - "name": "flag:door_MT14_24_7", - "operator": "+=", - "value": "1" - } - ], - "22,10": [ - { - "type": "setValue", - "name": "flag:door_MT14_24_7", - "operator": "+=", - "value": "1" - } - ], - "22,9": [ - { - "type": "setValue", - "name": "flag:door_MT14_24_7", - "operator": "+=", - "value": "1" - } - ], - "91,3": [ - { - "type": "setValue", - "name": "flag:door_MT14_95_3", - "operator": "+=", - "value": "1" - } - ], - "93,3": [ - { - "type": "setValue", - "name": "flag:door_MT14_95_3", - "operator": "+=", - "value": "1" - } - ], - "93,5": [ - { - "type": "setValue", - "name": "flag:door_MT14_95_3", - "operator": "+=", - "value": "1" - } - ], - "91,5": [ - { - "type": "setValue", - "name": "flag:door_MT14_95_3", - "operator": "+=", - "value": "1" - } - ] - }, - "afterGetItem": { - "26,7": [ - "\t[原始人]\b[up,hero]下面是一段很长的山路,要集中精力,不要被埋伏了", - "游戏特性:使用跳跃技能时,悬崖视为不可通行但不可对着它使用跳跃" - ] - }, - "afterOpenDoor": {}, - "autoEvent": { - "24,7": { - "0": { - "condition": "flag:door_MT14_24_7==4", - "currentFloor": true, - "priority": 0, - "delayExecute": false, - "multiExecute": false, - "data": [ - { - "type": "openDoor" - }, - { - "type": "setValue", - "name": "flag:door_MT14_24_7", - "value": "null" - }, - { - "type": "sleep", - "time": 500 - }, - "\t[原始人]\b[up,hero]原来是这样吗" - ] - }, - "1": null - }, - "95,3": { - 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"floorId": "MT15", - "title": "山路", - "name": "15", - "width": 64, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 1, - "defaultGround": "T331", - "bgm": "mount.mp3", - "color": [ - 0, - 0, - 0, - 0.3 - ], - "weather": [ - "cloud", - 1 - ], - "firstArrive": [ - { - "type": "loadBgm", - "name": "escape.mp3" - }, - "\t[野蛮人]\b[up,hero]山路开始崎岖多变了,要更小心一些" - ], - "eachArrive": [], - "parallelDo": "", - "events": { - "44,0": [ - "不愧是你!!!", - { - "type": "function", - "function": "function(){\nif (!core.isReplaying()) {\n\tcore.addMountSign(4);\n}\n}" - } - ], - "62,0": [ - "卧槽!你连这都到了?!", - { - "type": "function", - "function": "function(){\nif (!core.isReplaying()) {\n\tcore.addMountSign(5);\n}\n}" - } - ], - "9,0": [ - "这边没有彩蛋,往右边走→_→", - { - "type": "function", - "function": "function(){\nif (!core.isReplaying()) {\n\tcore.addMountSign(3);\n}\n}" - } - ], - "13,7": [ - "看到下面那个绝对防御怪了吗?", - "它可以刷血", - "具体方法嘛,就是把 攻击+额外攻击 加到刚好破防,然后接近防杀怪物的时候,就可以刷血了,前提是你得有生命回复才行", - "所以嘛,你可能需要压攻击了", - "不过如果你是简单难度不刷血也无所谓啦,完全可以通关" - ] - }, - "changeFloor": { - "0,7": { - "floorId": "MT14", - "loc": [ - 127, - 7 - ] - }, - "63,4": { - "floorId": "MT16", - "loc": [ - 0, - 23 - ] - } - }, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - [30144,30145,30146,30147,30144,30145,30146,30147, 0,129, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,129, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,129,20055], - [30152,30153,30154,30155,30152,30153,30154,30155, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,20057,20057,20057,20057, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,20058], - [30160,30161,30162,30163,30160,30161,30162,30163, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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- "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT16.js b/public/project/floors/MT16.js deleted file mode 100644 index b036750..0000000 --- a/public/project/floors/MT16.js +++ /dev/null @@ -1,494 +0,0 @@ -main.floors.MT16= -{ - "floorId": "MT16", - "title": "山顶", - "name": "16", - "width": 25, - "height": 25, - "canFlyTo": true, - "canFlyFrom": false, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 1, - "defaultGround": "T331", - "bgm": "mount.mp3", - "color": null, - "weather": [ - "cloud", - 2 - ], - "firstArrive": [ - { - "type": "pauseBgm" - }, - { - "type": "loadBgm", - "name": "escape.mp3" - }, - "\t[野蛮人]\b[up,hero]这里就是山顶了", - "\t[野蛮人]\b[up,hero]砍一些柴火就赶快回去吧", - "\t[野蛮人]\b[up,hero]不要待太久", - "下面是一场追逐战,建议把音乐打开", - "追逐战很简单,跑就完事了" - ], - "eachArrive": [ - { - "type": "pauseBgm" - } - ], - "parallelDo": "", - "events": { - "23,19": [ - { - "type": "confirm", - "text": "是否跳过追逐战", - "yes": [ - { - "type": "setValue", - "name": "flag:finishChase1", - "value": "true" - }, - { - "type": "changeFloor", - "floorId": "MT14", - "loc": [ - 21, - 7 - ] - }, - { - "type": "setBlock", - "number": "T336", - "loc": [ - [ - 25, - 7 - ] - ], - "floorId": "MT14" - }, - { - "type": "function", - "function": "function(){\ncore.status.maps.MT14.canFlyFrom = false;\ncore.plugin.chase.chaseInit1();\n}" - }, - { - "type": "show", - "loc": [ - [ - 7, - 1 - ] - ], - "floorId": "MT14" - }, - { - "type": "exit" - } - ], - "no": [ - { - "type": "function", - "function": "function(){\ncore.plugin.replay.readyClip();\n}" - }, - { - "type": "choices", - "text": "请选择难度", - "choices": [ - { - "text": "简单(显示逃跑路线)", - "color": [ - 0, - 255, - 93, - 1 - ], - "action": [ - { - "type": "setValue", - "name": "flag:chaseHard", - "value": "0" - } - ] - }, - { - "text": "困难(不显示逃跑路线)", - "color": [ - 255, - 0, - 0, - 1 - ], - "action": [ - { - "type": "setValue", - "name": "flag:chaseHard", - "value": "1" - } - ] - } - ] - }, - "追逐战后录像会进行自动修复,不用担心录像问题", - { - "type": "hideStatusBar", - "toolbox": true - }, - { - "type": "function", - "function": "function(){\ncore.status.maps.MT15.canFlyFrom = false\n}" - } - ] - }, - { - "type": "forbidSave", - "forbid": true - }, - { - "type": "show", - "loc": [ - [ - 7, - 1 - ] - ], - "floorId": "MT14" - }, - { - "type": "playBgm", - "name": "escape.mp3", - "keep": true - }, - { - "type": "animate", - "name": "amazed", - "async": true - }, - { - "type": "sleep", - "time": 1000 - }, - { - "type": "waitAsync" - }, - { - "type": "moveHero", - "time": 1000, - "steps": [ - "backward:3" - ] - }, - { - "type": "setViewport", - "dxy": [ - 0, - -2 - ], - "time": 500 - }, - { - "type": "autoText", - "text": "\t[野蛮人]\b[up,hero]狼!", - "time": 2000 - }, - { - "type": "autoText", - "text": "\t[野蛮人]\b[up,hero]在睡觉", - "time": 2000 - }, - { - "type": "autoText", - "text": "\t[野蛮人]\b[up,hero]悄悄过去把它打死", - "time": 3000 - }, - { - "type": "autoText", - "text": "\t[野蛮人]\b[up,hero]千万不能惊动它", - "time": 2600 - }, - { - "type": "setViewport", - "dxy": [ - 0, - 2 - ], - "time": 500 - }, - { - "type": "moveHero", - "time": 600, - "steps": [ - "up:10" - ] - }, - { - "type": "setCurtain", - "color": [ - 0, - 0, - 0, - 1 - ], - "time": 75, - "moveMode": "easeIn" - }, - { - "type": "setBlock", - "number": "A506", - "loc": [ - [ - 23, - 8 - ] - ] - }, - { - "type": "setCurtain", - "color": [ - 0, - 0, - 0, - 0 - ], - "time": 300, - "moveMode": "easeOut" - }, - { - "type": "setCurtain", - "time": 0 - }, - { - "type": "autoText", - "text": "\t[野蛮人]\b[up,hero]!!!!!", - "time": 2000 - }, - { - "type": "autoText", - "text": "\t[野蛮人]\b[up,hero]它醒了", - "time": 2000 - }, - { - "type": "move", - "loc": [ - 23, - 8 - ], - "time": 300, - "keep": true, - "steps": [ - "down:1" - ] - }, - { - "type": "sleep", - "time": 200, - "noSkip": true - }, - { - "type": "moveHero", - "time": 300, - "steps": [ - "backward:1" - ] - }, - { - "type": "sleep", - "time": 200, - "noSkip": true - }, - { - "type": "move", - "loc": [ - 23, - 9 - ], - "time": 300, - "keep": true, - "steps": [ - "down:1" - ] - }, - { - "type": "sleep", - "time": 200, - "noSkip": true - }, - { - "type": "moveHero", - "time": 300, - "steps": [ - "backward:1" - ] - }, - { - "type": "sleep", - "time": 200, - "noSkip": true - }, - { - "type": "autoText", - "text": "\t[野蛮人]\b[up,hero]糟了,我可打不过它", - "time": 3000 - }, - { - "type": "autoText", - "text": "\t[野蛮人]\b[up,hero]跑,只能跑了!", - "time": 3000 - }, - { - "type": "moveHero", - "time": 200, - "steps": [ - "backward:9" - ] - }, - { - "type": "jump", - "from": [ - 23, - 10 - ], - "dxy": [ - 0, - 2 - ], - "time": 500, - "keep": true - }, - { - "type": "sleep", - "time": 1000, - "noSkip": true - }, - { - "type": "jump", - "from": [ - 23, - 12 - ], - "dxy": [ - 0, - 2 - ], - "time": 500, - "keep": true - }, - { - "type": "sleep", - "time": 1000, - "noSkip": true - }, - { - "type": "jump", - "from": [ - 23, - 14 - ], - "dxy": [ - 0, - 3 - ], - "time": 500, - "keep": true - }, - { - "type": "sleep", - "time": 1000, - "noSkip": true - }, - { - "type": "autoText", - "text": "\t[野蛮人]\b[up,hero]跑,快跑!!!!!!!!!", - "time": 3000 - }, - { - "type": "function", - "function": "function(){\ncore.startChase(1);\n}" - }, - { - "type": "autoSave" - } - ], - "2,23": [ - "这里是漏怪检测,将会检测\r[gold]洞穴、山路、山脚、平原\r[white]地区的怪物是否清完", - { - "type": "function", - "function": "function(){\nconst enemy = Mota.Plugin.require('remainEnemy_g').getRemainEnemyString(core.floorIds.slice(5, 17));\nif (enemy.length === 0) {\n\tcore.insertAction(['当前无剩余怪物!', { \"type\": \"hide\", \"remove\": true }, ]);\n} else {\n\tcore.insertAction(enemy);\n}\n}" - }, - { - "type": "loadBgm", - "name": "escape.mp3" - } - ], - "3,23": [ - "即将开始追逐战,最好打开背景音乐,有耳机尽量佩戴耳机,这样游戏体验更佳", - "为了防止你撞上不该开的门,现在会将所有门打开,并删除所有物品", - "追逐的时候不能用2技能,不能用楼传,逃跑后要原路返回山洞", - "追逐战分为两个难度,简单难度会显示逃跑路径,困难模式不显示,困难模式逃跑成功可以获得成就", - "前方会有大约40秒的剧情,之后开始追逐战并自动存档,如果逃跑失败需要重打,可以直接读自动存档", - "\t[野蛮人]\b[up,hero]这墙上有文字?", - "\t[野蛮人]\b[up,hero]真相就藏在智慧之塔中,而想要到达智慧之塔,你必须经过勇气的考验,通过勇气之路。", - "\t[野蛮人]\b[up,hero]智慧之塔?勇气之路?", - "\t[野蛮人]\b[up,hero]算了,先砍柴吧。", - { - "type": "hide", - "remove": true - } - ] - }, - "changeFloor": { - "0,23": { - "floorId": "MT15", - "loc": [ - 63, - 4 - ] - } - }, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - [20076,20054,20054,20054,20054,20054,20054,20054,20054,20054,20054,20054,20054,20054,20054,20054,20054,20054,20054,20054,20054,20054,20054,20054,20075], - [20047,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20045], - [20047,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20045], - [20047,30128,30129,30130,30131,30128,30129,30130,30131,30128,30129,30130,30131,30128,30129,30130,30131,30128,30129,30130,30131,30174,30175, 0,20045], - 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[20074,30160,30161,30162,30163,30160,30161,30162,30163,30160,30161,30162,30163,30160,30161,30162,30163,30160,30161,30162,30163,30206,30166, 0,20045], - [ 92, 0,516, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,20045], - [20038,20038,20038,20038,20038,20038,20038,20038,20038,20038,20038,20038,20038,20038,20038,20038,20038,20038,20038,20038,20038,20038,20038,20038,20067] -], - "bgmap": [ - -], - "fgmap": [ - -], - "beforeBattle": {}, - "bg2map": [ - -], - "fg2map": [ - -], - "cannotMoveIn": {} -} \ No newline at end of file diff --git a/public/project/floors/MT17.js b/public/project/floors/MT17.js deleted file mode 100644 index 34dc1ef..0000000 --- a/public/project/floors/MT17.js +++ /dev/null @@ -1,120 +0,0 @@ -main.floors.MT17= -{ - "floorId": "MT17", - "title": "勇气之路", - "name": "17", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 2, - "defaultGround": "grass", - "bgm": "plot1.mp3", - "color": null, - "weather": null, - "firstArrive": [ - { - "type": "setCurtain", - "time": 1000 - }, - "\t[野蛮人]\b[up,hero]勇气之路,智慧之塔,我来了!", - "血瓶宝石效果已变成两倍", - { - "type": "setGlobalValue", - "name": "animateSpeed", - "value": 333.333 - }, - { - "type": "function", - "function": "function(){\ndelete flags.__bgm__;\n}" - } - ], - "eachArrive": [], - "parallelDo": "", - "events": { - "6,7": [ - "在地图上拥有追猎怪物的时候无法瞬移" - ], - "13,6": [ - "这个绝对坚固怪能刷血还是尽量刷吧,塔里面有盾,拿了盾之后差不多就能防杀了,大概可以刷10w血", - "注意,如果你开启了自动切换技能,那么当你未防杀他的时候系统可能会自动选择开启技能导致你破了防。这时候你需要自行计算距离不开技能破防还需要吃多少攻" - ] - }, - "changeFloor": { - "14,7": { - "floorId": "MT18", - "loc": [ - 0, - 7 - ] - } - }, - "afterBattle": { - "12,6": [ - { - "type": "function", - "function": "function(){\nif (core.status.hero.hp - flags.hphphp >= 150000) {\n\tcore.completeAchievement('normal', 1);\n}\ndelete flags.hphphp;\n}" - } - ] - }, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - [142,142,142,142,142,142,142,142,142,142,142,142,142,142,142], - [142,142,142,142,142,142,142,142,142,142,142,142,142,142,142], - [142,142,142,142,142,142,142,142,142,142,142,142,142,142,142], - [142,142, 0, 27,492, 0, 29,142,142,142,142,482, 0,482,142], - [142,142,142, 34,142,142, 34,142, 27,142,142,142,142,142,142], - [142, 28, 34, 29,226, 21, 27,492,381,142, 29, 28, 22, 27,142], - [142,142,142,142,142,268,142,142, 33,142,142,142,517,129,142], - [ 0,209, 0, 0,491, 0,129,143,273,143,143,143, 33, 0, 94], - [143,143,143,143, 0,491,226, 0, 0, 0, 0, 0, 0,521,143], - [143, 34, 27,143,522,143,143,143,143,522,143,143,143, 0,143], - [143, 28, 29,143, 33, 28, 0, 29,492,403,403,143, 0, 28,143], - [143, 34, 27,505, 0,143,223,492,143,143,143,143,273,143,143], - [143,492,143,143,505,143, 34,403,143,376, 33,143,381, 0,143], - [143, 28, 29, 34,376,492,403, 34,515, 33,378,143, 0, 28,143], - [143,143,143,143,143,143,143,143,143,143,143,143,143,143,143] -], - "bgmap": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [144,144,144,144,144, 0, 0, 0, 0, 0, 0, 0, 0,144,144], - [ 0, 0, 0, 0,144,144,144,144,144,144, 0, 0, 0,144, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0,144, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0,144,144,144,144,144, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], - "fgmap": [ - -], - "beforeBattle": { - "12,6": [ - { - "type": "setValue", - "name": "flag:hphphp", - "value": "core.status.hero.hp" - } - ] - }, - "bg2map": [ - -], - "fg2map": [ - -], - "cannotMoveIn": {} -} \ No newline at end of file diff --git a/public/project/floors/MT18.js b/public/project/floors/MT18.js deleted file mode 100644 index 3dd2519..0000000 --- a/public/project/floors/MT18.js +++ /dev/null @@ -1,90 +0,0 @@ -main.floors.MT18= -{ - "floorId": "MT18", - "title": "勇气之路", - "name": "18", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 2, - "defaultGround": "grass", - "bgm": "plot1.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": { - "0,3": [ - "你是真会跳" - ] - }, - "changeFloor": { - "0,7": { - "floorId": "MT17", - "loc": [ - 14, - 7 - ] - }, - "14,10": { - "floorId": "MT19", - "loc": [ - 0, - 10 - ] - } - }, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - [142,142,142,142, 0,142,142,142,142,142,142,142,142,142,142], - [142,142,142,142,142,142,142,142,142, 32,142,142,142,142,142], - [142,142,142,142,142,142,142,142,376, 0,142,142,142,142,142], - [129,142,142, 0,142,142, 21,142,403, 22,223,142,378,142,142], - [ 0,142,142,226,381,482, 28,492,492,142, 0,142, 31,142,142], - [142,142, 27,482,142,142,142,142, 32,142, 32,142, 31,142,142], - [142,142,142,273,142, 0,268, 0,522,381, 27,505,403,142,142], - [ 92, 0, 33, 0,142, 28,143, 0,142,142,492,142,142,142,142], - [143, 0, 33, 0,268,482,143, 21, 28, 0,521,143,142,142,142], - [143,143,494,143, 0,143,143,143, 0,482, 0,143, 33, 28,142], - [143,390,403,143, 27,492, 27,143,143,143,381,492, 27, 33, 94], - [143, 33, 33,143,143,143,381, 28, 33,273, 0,143,522,143,143], - [143,143, 0,515, 33,143,505,143,143,143, 0,143, 0, 33,143], - [143,143,143,143,376, 33, 28,143, 28, 29,226, 29, 27,143,143], - [143,143,143,143,143,143,143,143,143,143,143,143,143,143,143] -], - "bgmap": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0,144,144,144, 0, 0, 0, 0, 0, 0, 0], - [144,144,144,144, 0,144, 0,144, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0,144,144,144, 0,144,144, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0,144,144,144, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,144,144,144,144,144], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], - "fgmap": [ - -], - "beforeBattle": {}, - "cannotMoveIn": {}, - "bg2map": [ - -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT19.js b/public/project/floors/MT19.js deleted file mode 100644 index cd4ee8b..0000000 --- a/public/project/floors/MT19.js +++ /dev/null @@ -1,103 +0,0 @@ -main.floors.MT19= -{ - "floorId": "MT19", - "title": "勇气之路", - "name": "19", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 2, - "defaultGround": "grass", - "bgm": "plot1.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": {}, - "changeFloor": { - "0,10": { - "floorId": "MT18", - "loc": [ - 14, - 10 - ] - }, - "7,0": { - "floorId": "MT20", - "loc": [ - 7, - 14 - ] - }, - "14,6": { - "floorId": "MT21", - "loc": [ - 0, - 6 - ] - } - }, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - [ 0, 17, 17, 17, 17, 17, 17, 91, 17, 17, 17, 17, 17, 17, 17], - [ 17, 17, 17,376,482,378, 17, 23, 17,378,482,376, 17, 17, 17], - [ 17, 17, 17, 17,381, 0,223,484,223, 0,381, 17, 17, 17, 17], - [ 17, 27, 32, 17, 17, 17,30195,403,30197, 17, 17, 17, 17, 17, 17], - [ 17, 32, 28, 17, 17, 17,30195,505,30197, 17, 17, 17, 17, 17, 17], - [ 17, 17,273, 17, 17, 17,30195, 0,30197, 17, 17, 17, 17, 17, 17], - [ 17, 17,403,522, 32, 32,30203, 21,30205,376,378,482,403, 85, 94], - [ 17, 17, 33,143,143,143,143, 33,143,143,143,143,515,143,143], - [ 17, 0,403,143,441, 34,143, 27, 33,378, 0, 0, 0,521,143], - [ 17,268,143,143,143,273,143,143,143,226,143,143,482,143,143], - [ 92, 0, 0, 0, 21, 0,143, 27, 33,381, 0,143,143,143,143], - [143,273,143,143,143, 0,522, 0, 28,143,143,143,143,143,143], - [143, 32,376, 32,143,143,143,143,143,143,143,143,143,143,143], - [143,143,143,143,143,143,143,143,143,143,143,143,143,143,143], - [143,143,143,143,143,143,143,143,143,143,143,143,143,143,143] -], - "bgmap": [ - [ 0,142,142,142,142,142,142, 0,142,142,142,142,142,142,142], - [142,142,142, 0, 0, 0,142, 0,142, 0, 0, 0,142,142,142], - [142,142,142,142, 0, 0, 0, 0, 0, 0, 0,142,142,142,142], - [142, 0, 0,142,142,142,142,30196,142,142,142,142,142,142,142], - [142, 0, 0,142,142,142,142,30196,142,142,142,142,142,142,142], - [142,142, 0,142,142,142,142,30196,142,142,142,142,142,142,142], - [142,142, 0, 0, 0, 0, 0,30204, 0, 0, 0, 0, 0, 0, 0], - [142,142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], - "fgmap": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0,30187, 0,30189, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], - "beforeBattle": {}, - "bg2map": [], - "fg2map": [], - "cannotMoveIn": {} -} \ No newline at end of file diff --git a/public/project/floors/MT2.js b/public/project/floors/MT2.js deleted file mode 100644 index f651b95..0000000 --- a/public/project/floors/MT2.js +++ /dev/null @@ -1,79 +0,0 @@ -main.floors.MT2 = { - floorId: 'MT2', - title: '洞穴', - name: '2', - width: 15, - height: 15, - canFlyTo: true, - canFlyFrom: true, - canUseQuickShop: true, - cannotViewMap: false, - images: [], - ratio: 1, - defaultGround: 'T331', - bgm: 'cave.mp3', - firstArrive: [], - eachArrive: [], - parallelDo: '', - events: {}, - changeFloor: { - '14,4': { - floorId: 'MT1', - loc: [0, 4] - } - }, - afterBattle: {}, - afterGetItem: {}, - afterOpenDoor: {}, - autoEvent: {}, - cannotMove: {}, - map: [ - [ - 20041, 20041, 20044, 20049, 20049, 20049, 20049, 20049, 20049, - 20049, 20049, 20049, 20049, 20049, 20043 - ], - [ - 20041, 20041, 20042, 20057, 20057, 20057, 20057, 20057, 20057, - 20057, 20057, 20057, 20057, 20057, 20048 - ], - [ - 20041, 20041, 20042, 20065, 20065, 20065, 20065, 20065, 20065, - 20065, 20065, 20065, 20065, 20065, 20056 - ], - [ - 20041, 20041, 20042, 0, 336, 32, 0, 27, 0, 206, 141, 34, 141, 0, - 20064 - ], - [ - 20041, 20041, 20042, 0, 336, 336, 203, 333, 333, 0, 141, 203, 141, - 0, 94 - ], - [20041, 20041, 20042, 0, 0, 31, 0, 0, 205, 0, 201, 34, 201, 0, 20032], - [ - 20041, 20041, 20042, 336, 202, 333, 333, 0, 340, 31, 141, 202, 141, - 141, 20040 - ], - [20041, 20041, 20042, 34, 27, 0, 333, 0, 340, 0, 141, 0, 31, 31, 20040], - [ - 20041, 20041, 20042, 345, 345, 201, 333, 205, 141, 141, 141, 141, - 141, 0, 20040 - ], - [20041, 20041, 20042, 0, 202, 0, 0, 31, 0, 0, 206, 0, 141, 141, 20040], - [20041, 20041, 20042, 0, 336, 31, 0, 336, 0, 31, 141, 0, 28, 0, 20040], - [ - 20041, 20041, 20042, 28, 336, 336, 336, 336, 345, 202, 141, 27, 0, - 32, 20040 - ], - [ - 20041, 20041, 20042, 0, 336, 0, 32, 345, 0, 0, 141, 141, 141, 141, - 20040 - ], - [20041, 20041, 20042, 32, 336, 28, 0, 206, 0, 0, 203, 0, 27, 31, 20040], - [ - 20041, 20041, 20036, 20033, 20033, 20033, 20033, 20033, 20033, - 20033, 20033, 20033, 20033, 20033, 20035 - ] - ], - bgmap: [], - fgmap: [] -}; diff --git a/public/project/floors/MT20.js b/public/project/floors/MT20.js deleted file mode 100644 index 15bc70a..0000000 --- a/public/project/floors/MT20.js +++ /dev/null @@ -1,117 +0,0 @@ -main.floors.MT20= -{ - "floorId": "MT20", - "title": "智慧之塔", - "name": "20", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 2, - "defaultGround": "grass", - "bgm": "plot1.mp3", - "firstArrive": null, - "eachArrive": [ - { - "type": "setGlobalValue", - "name": "animateSpeed", - "value": 333.3333 - }, - { - "type": "function", - "function": "function(){\ncore.deleteAllCanvas()\n}" - } - ], - "parallelDo": "", - "events": { - "6,9": [ - "万里,智慧破苍穹" - ], - "8,9": [ - "千丈,勇气贯星海" - ] - }, - "changeFloor": { - "7,14": { - "floorId": "MT19", - "loc": [ - 7, - 0 - ] - }, - "7,8": { - "floorId": "tower1", - "loc": [ - 7, - 14 - ] - } - }, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - [142,142,142,142,142,142,142,40203,142,142,142,142,142,142,142], - [142,142,142,142,142,40193,142,142,142,40197,142,142,142,142,142], - [142,142,142,142,142,40201,142,40203,142,40205,142,142,142,142,142], - [142,142,142,142,40168,40169,142,142,142,40173,40174,142,142,142,142], - [142,142,142,142,40176,40177,40178,40179,40180,40181,40182,142,142,142,142], - [142,142,142,142,40184,40185,40202,40203,40204,40189,40190,142,142,142,142], - [142,142,142,142,40192,40193,40202,40203,40204,40197,40198,142,142,142,142], - [142,142,142,142,40200,40201,40267,40268,40269,40205,40206,142,142,142,142], - [142,142,142,142,40208,40209,40275,543,40277,40213,40214,142,142,142,142], - [142,142,142,142,142,142,129, 0,129,142,142,142,142,142,142], - [142,142,142,142,142,142,142, 0,142,142,142,142,142,142,142], - [142,142,142,142,142,142,142, 0,142,142,142,142,142,142,142], - [142,142,142,142,142,142,142, 0,142,142,142,142,142,142,142], - [142,142,142,142,142,142,142, 0,142,142,142,142,142,142,142], - [142,142,142,142,142,142,142, 93,142,142,142,142,142,142,142] -], - "beforeBattle": {}, - "bgmap": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0,40202,40203,40204, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0,40210,40276,40212, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], - "fgmap": [ - [ 0, 0, 0, 0,40144,40185,40202,40191,40204,40189,40150, 0, 0, 0, 0], - [ 0, 0, 0, 0,40152,40143,40202,40203,40204,40159,40158, 0, 0, 0, 0], - [ 0, 0, 0, 0,40160,40151,40202,40191,40204,40167,40166, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0,40209,40202,40203,40204,40213, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0,40191, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], - "cannotMoveIn": {}, - "bg2map": [ - -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT21.js b/public/project/floors/MT21.js deleted file mode 100644 index 307caf3..0000000 --- a/public/project/floors/MT21.js +++ /dev/null @@ -1,226 +0,0 @@ -main.floors.MT21= -{ - "floorId": "MT21", - "title": "勇气之路", - "name": "21", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 2, - "defaultGround": "grass", - "bgm": "plot1.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": { - "14,8": [ - { - "type": "if", - "condition": "(flag:chapter===1)", - "true": [ - { - "type": "confirm", - "text": "是否提交第一章成绩?\n提交将结束游戏,结算第一章成绩,否则将继续第二章", - "yes": [ - "计分方式:生命+黄*5000+蓝*15000", - { - "type": "setValue", - "name": "status:hp", - "operator": "+=", - "value": "item:yellowKey*5000+item:blueKey*15000" - }, - { - "type": "win", - "reason": "智慧之始-new" - }, - { - "type": "exit" - } - ], - "no": [] - }, - { - "type": "setCurtain", - "color": [ - 0, - 0, - 0, - 1 - ], - "time": 1500, - "keep": true - }, - { - "type": "setText", - "text": [ - 0, - 0, - 0, - 1 - ], - "background": "winskin3.png" - }, - "人类简史——起源篇", - { - "type": "playSound", - "name": "paper.mp3" - }, - "他踏出了寻找智慧的第一步。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "他所练就的勇气,也成为他寻找智慧路上的一大利器。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "人类简史——起源篇,完。", - { - "type": "playSound", - "name": "paper.mp3" - }, - { - "type": "setValue", - "name": "flag:chapter", - "value": "2" - }, - { - "type": "sleep", - "time": 1000 - }, - "人类简史——进化篇", - { - "type": "playSound", - "name": "paper.mp3" - }, - "或许,他真的不理解智慧。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "或许,他已经理解了一些。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "但这不重要。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "他的轨迹已经注定了他对未来的影响。", - { - "type": "playSound", - "name": "paper.mp3" - }, - { - "type": "playSound", - "name": "paper.mp3" - }, - "这个世界,甚至这个宇宙,都因为他的存在而改变。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "在这里,智慧小径,将是他智慧的飞跃点。", - { - "type": "changeFloor", - "floorId": "MT22", - "loc": [ - 0, - 8 - ] - }, - { - "type": "setCurtain", - "time": 1000 - }, - { - "type": "setText", - "text": [ - 255, - 255, - 255, - 1 - ], - "background": "winskin2.png" - }, - "\t[低级智人]\b[up,hero]智慧吗...", - "\t[低级智人]\b[up,hero]智慧又是什么呢?", - "\t[低级智人]\b[up,hero]智慧之神说它可以掌控万物,真的这么神奇吗...", - "\t[低级智人]\b[up,hero]完全摸不到头脑。", - "\t[低级智人]\b[up,hero]或许智慧结晶会告诉我答案吧。", - { - "type": "function", - "function": "function(){\nmota.ui.fixed.open('chapter', { chapter: '第二章 智慧' });\ncore.plugin.removeMap.removeMaps('tower1', 'tower7', true);\ndelete flags.tower1;\ndelete flags.wordsTimeOut;\ndelete flags.boom;\ndelete flags.booming;\n}" - }, - { - "type": "setValue", - "name": "item:pickaxe", - "value": "0" - } - ], - "false": [ - { - "type": "changeFloor", - "floorId": "MT22", - "loc": [ - 0, - 8 - ] - } - ] - } - ] - }, - "changeFloor": { - "0,6": { - "floorId": "MT19", - "loc": [ - 14, - 6 - ] - } - }, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - [142,142,142,142,142,142,142,142,142,142,142,142,142,142,142], - [142,142,142,142,142,142,142,142,142,487,142,142,142,142,142], - [142,142,142,487,494,378, 0,142,378,494,142,142,142,142,142], - [142,142,142,142,142,142,520, 33,518,142,142, 0, 0,142,142], - [142,142,142,142, 33,376, 0,142,381, 0, 33,376, 0,142,142], - [142,142,378,142, 0,142,142,142,142,142,142,142,545,142,142], - [ 92, 0, 33,142,142,142,487,142, 0,381, 33, 0, 0, 0,142], - [143,518,142,142, 0, 33,494,142,143,143,143,520,143,143,142], - [143, 0, 33,376,545,381, 0,520, 0,143, 0, 0,143, 0, 94], - [143,143,143,143,143, 0,143, 0,376,143, 0,545, 0,378,143], - [143, 0, 33, 0,518, 0,143, 0, 0,519, 33,143, 33, 0,143], - [143,143,143,143,381,143,143,143, 33,143,376,143,143,143,143], - [143,143, 0, 33,545, 0,378,143, 0,143,381, 0, 0,143,143], - [143,143,143,378,143, 33, 0,519, 0,143, 0,143,143,143,143], - [143,143,143,143,143,143,143,143,143,143,143,143,143,143,143] -], - "beforeBattle": {}, - "bgmap": [ - -], - "fgmap": [ - -], - "bg2map": [ - -], - "fg2map": [ - -], - "cannotMoveIn": {} -} \ No newline at end of file diff --git a/public/project/floors/MT22.js b/public/project/floors/MT22.js deleted file mode 100644 index 44c5739..0000000 --- a/public/project/floors/MT22.js +++ /dev/null @@ -1,116 +0,0 @@ -main.floors.MT22= -{ - "floorId": "MT22", - "title": "智慧小径", - "name": "智慧小径", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 2, - "defaultGround": "grass", - "bgm": "road.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": { - "0,8": [ - { - "type": "if", - "condition": "flag:inWinter", - "true": [ - "\t[低级智人]\b[up,hero]没必要再回去了" - ], - "false": [ - { - "type": "changeFloor", - "floorId": "MT21", - "loc": [ - 14, - 8 - ] - } - ] - } - ], - "3,9": [ - "第二章的加点已开启,可以在技能树的前置技能下方选择", - "如果你玩过上个版本,直接跳到了本章,记得查看背包里面的各种道具,尤其是百科全书,同时注意左边是你来的方向,那里还有些怪物", - "从现在开始,跳跃技能不再消耗生命值,别忘了你还有跳跃技能", - "为了确保平衡与可玩性,从现在开始,无上之盾(第一章终极技能)效果变为1/10" - ], - "7,9": [ - "百科全书中已解锁第二章需要特别说明的怪物属性,你可以在百科全书中查看", - "本章计分方式:血量/10+黄*2000+蓝*5000+红*10000" - ] - }, - "changeFloor": { - "14,4": { - "floorId": "MT23", - "loc": [ - 0, - 4 - ] - }, - "9,0": { - "floorId": "MT24", - "loc": [ - 9, - 14 - ] - } - }, - "beforeBattle": {}, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "cannotMoveIn": {}, - "map": [ - [142,142,142,142,142,142,142,142,142, 91,143,143,143,143,143], - [142,142,142,142,142,142,142,142,142, 0,143,143,143,143,143], - [142,142,482,482,492, 0, 0, 0, 0, 0,143,491,484,143,143], - [142,142,142,142,142, 0, 0, 0, 0, 0,143,143,494,143,143], - [142,142,482,482,492, 0, 0,484, 0,441, 0, 0, 0, 0, 94], - [142,142,142,142,142, 0, 0, 0, 0,143,143,143,143,143,143], - [142,142,482,482,492, 0, 0,484, 0,494,484,491,484,143,143], - [142,142,142,142,142, 0, 0, 0, 0,143,143,143,143,143,143], - [ 92, 0, 0, 0,441, 0, 0,484, 0, 0, 0, 0, 0,143,143], - [143,143, 0,129, 0, 0, 0,129, 0, 0, 0, 0, 0,143,143], - [143,143,492,143,492,143,492,143,492,143,492,143,492,143,143], - [143,143,482,143,482,143,482,143,482,143,482,143,482,143,143], - [143,143,482,143,482,143,482,143,482,143,482,143,482,143,143], - [143,143,143,143,143,143,143,143,143,143,143,143,143,143,143], - [143,143,143,143,143,143,143,143,143,143,143,143,143,143,143] -], - "bgmap": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0,144,144,144,144,144,144,144,144], - [ 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0, 0], - [144,144,144,144,144,144,144,144, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], - "fgmap": [ - -], - "bg2map": [ - -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT23.js b/public/project/floors/MT23.js deleted file mode 100644 index 384bdc8..0000000 --- a/public/project/floors/MT23.js +++ /dev/null @@ -1,98 +0,0 @@ -main.floors.MT23= -{ - "floorId": "MT23", - "title": "智慧小径", - "name": "智慧小径", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 2, - "defaultGround": "grass", - "bgm": "road.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": { - "1,3": [ - "请善用拥有电摇嘲讽属性的怪物", - "例如右边就可以利用电摇嘲讽把几个强怪后面的宝石暴露出来" - ] - }, - "changeFloor": { - "0,4": { - "floorId": "MT22", - "loc": [ - 14, - 4 - ] - }, - "12,0": { - "floorId": "MT26", - "loc": [ - 12, - 14 - ] - }, - "14,2": { - "floorId": "MT27", - "loc": [ - 0, - 2 - ] - } - }, - "beforeBattle": {}, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "cannotMoveIn": {}, - "map": [ - [143,143,143,143,143,143,143,143,143,143,143,143, 91,143,143], - [143,376,381,523, 0, 0,570, 0, 34,378,143,381, 0,381,143], - [143,143,143,143,484,143,143,143,143, 0,520, 0,484, 0, 94], - [143,129,381,143, 0,143,390,484,143,566,143,143,143,545,143], - [ 92, 0, 0,523,403,143, 21,396,280, 0,403,482,492,482,143], - [143,484,381,143, 0,492,492,143,143,566,143,143,143,143,143], - [143,143,492,143,500,143,441,420,500, 0,378,403,484, 0,143], - [143,390,482,143,484,143,143,143,143,492,143,143,494,143,143], - [143, 0,403,275,376, 0,378,143,482,482,482,143, 34, 34,143], - [143,143,494,143,494,143,143,143,143,492,143,143,523,143,143], - [143,420,484,143, 21,420,492,390, 0,275, 0,519, 0,381,143], - [143, 0,441,143,484, 0,143,482,381,143, 33,143,143,518,143], - [143,280,143,143,143,562,143,143,143,143, 0,143,376, 0,143], - [143, 0,482, 0,482, 0,143, 34,441, 34,520,143, 33,403,143], - [143,143,143,143,143,143,143,143,143,143,143,143,143,143,143] -], - "bgmap": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0], - [ 0, 0, 0, 0,144,144,144,144,144,144, 0, 0,144, 0, 0], - [ 0, 0, 0, 0,144, 0, 0, 0, 0,144,144,144,144,144,144], - [ 0, 0, 0, 0,144, 0, 0, 0, 0,144, 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"canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 2, - "defaultGround": "grass", - "bgm": "road.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": { - "8,13": [ - "当勇士被嘲讽时,水也能被撞碎,不要问我为什么(" - ] - }, - "changeFloor": { - "9,14": { - "floorId": "MT22", - "loc": [ - 9, - 0 - ] - }, - "5,0": { - "floorId": "MT25", - "loc": [ - 5, - 14 - ] - }, - "11,0": { - "floorId": "MT25", - "loc": [ - 11, - 14 - ] - }, - "14,5": { - "floorId": "MT26", - "loc": [ - 0, - 5 - ] - } - }, - "beforeBattle": {}, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "cannotMoveIn": {}, - "map": [ - [142,142,142,142,142, 91,142,142,142,142,142, 91,143,143,143], - [142,142,142,142,142,280,142, 0,275, 0,484,376, 0,143,143], - [142,142,441,237,484, 0,492, 0,143,143,500,143,492,143,143], - [142,142,390,142, 0,142,142, 0,143, 0,403,491,390, 0,143], - 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- 14, - 5 - ] - }, - "12,14": { - "floorId": "MT23", - "loc": [ - 12, - 0 - ] - }, - "14,7": { - "floorId": "MT28", - "loc": [ - 0, - 7 - ] - }, - "11,0": { - "floorId": "MT30", - "loc": [ - 11, - 14 - ] - } - }, - "beforeBattle": {}, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "cannotMoveIn": {}, - "map": [ - [143,143,143,143,143,143,143,143,143,143,143, 91,143,143,143], - [143,441, 21,237, 0,143, 0,482,566, 0,143, 0,143,143,143], - [143,484,390,143, 0,143,378, 0,143, 0,566, 0,376,482,143], - [143,143,143,143,484,143,143,143,143,566,143,143,492,143,143], - [143, 0, 0,492, 0,143,482,403,376, 0,518, 0,482,396,143], - [ 92, 0,518,143, 0,520, 0,378,143,143,143,143,275, 0,143], - [143,143, 0,143,143,143,143,562,143,390,482,143, 0,143,143], - [143, 0,376,143, 0,143,482,482,143,482,403,500,403, 0, 94], - [143,500,143,143,482,143,143,143,143,492,143,143,519,143,143], - [143,468,482,143,441,492,430, 0,143,484,396,237,482, 0,143], - [143,482,468,494, 0,275,420,484,492,390,484,143, 0,482,143], - [143,143,143,143,566,143,572,143,143,494,143,143,143,523,143], - [143,390,482,500, 0,143,482, 0,566,381,482,143,378, 0,143], - [143,143,396,143, 0,566, 0,381,143, 0,381,570, 0,143,143], - [143,143,143,143,143,143,143,143,143,143,143,143, 93,143,143] -], - "bgmap": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0,144,144,144, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0], - [ 0,144,144,144,144, 0,144,144,144,144,144,144,144, 0, 0], - [144,144, 0, 0,144,144,144, 0, 0, 0, 0, 0,144, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,144,144,144], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,144,144, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,144,144, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0] -], - "fgmap": [ - -], - "bg2map": [ - -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT27.js b/public/project/floors/MT27.js deleted file mode 100644 index 9140f9e..0000000 --- a/public/project/floors/MT27.js +++ /dev/null @@ -1,86 +0,0 @@ -main.floors.MT27= -{ - "floorId": "MT27", - "title": "智慧小径", - "name": "智慧小径", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 2, - "defaultGround": "grass", - "bgm": "road.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": {}, - "changeFloor": { - "0,2": { - "floorId": "MT23", - "loc": [ - 14, - 2 - ] - }, - "4,0": { - "floorId": "MT28", - "loc": [ - 4, - 14 - ] - } - }, - "beforeBattle": {}, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "cannotMoveIn": {}, - "map": [ - [143,143,143,143, 91,143,143,143,143,143,143,143,143,143,143], - [143,143,143,143, 0,143,143,420,143,143,143,143,143,143,143], - [ 92, 0, 0,482, 0,497,143,430,491,280,143,143,143,143,143], - [143,143,494,143,143,143,143,143,143, 0,143,143,143,143,143], - [143, 0, 0,494,491,494,390, 0,484, 0,143,143,143,143,143], - [143, 0,143,143,143,143, 0,143,143,143,143,143,143,143,143], - [143,441,143,390,482,143, 0,143,484,396,143,143,143,143,143], - [143, 33,500,482,396,143,403,568, 21,403,143,143,143,143,143], - [143,275,143,494,143,143,143,143,143,568,143,143,143,143,143], - [143, 33,237,482,396,494,484,390,396,484,143,143,143,143,143], - [143,441,143,390,482,143,143,143,237,143,143,143,143,143,143], - [143, 0,143,143,143,143,403,376,484,143,143,143,143,143,143], - [143,568,143,376,482,143,378,143,280,143,143,143,143,143,143], - [143, 0,568,378,381,562,492,143, 23,143,143,143,143,143,143], - [143,143,143,143,143,143,143,143,143,143,143,143,143,143,143] -], - "bgmap": [ - [ 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [144,144,144,144,144, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], - "fgmap": [ - -], - "bg2map": [ - -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT28.js b/public/project/floors/MT28.js deleted file mode 100644 index a66944a..0000000 --- a/public/project/floors/MT28.js +++ /dev/null @@ -1,135 +0,0 @@ -main.floors.MT28= -{ - "floorId": "MT28", - "title": "智慧小径", - "name": "智慧小径", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 2, - "defaultGround": "grass", - "bgm": "road.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": { - "5,13": [ - "注意,如果用跳跃技能把怪物踢走,会导致机关门无法开启" - ] - }, - "changeFloor": { - "4,14": { - "floorId": "MT27", - "loc": [ - 4, - 0 - ] - }, - "0,7": { - "floorId": "MT26", - "loc": [ - 14, - 7 - ] - }, - "8,0": { - "floorId": "MT29", - "loc": [ - 8, - 14 - ] - } - }, - "beforeBattle": {}, - "afterBattle": { - "10,8": [ - { - "type": "setValue", - "name": "flag:door_MT28_11_9", - "operator": "+=", - "value": "1" - } - ], - "12,8": [ - { - "type": "setValue", - "name": "flag:door_MT28_11_9", - "operator": "+=", - "value": "1" - } - ] - }, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": { - "11,9": { - "0": { - "condition": "flag:door_MT28_11_9==2", - "currentFloor": true, - "priority": 0, - "delayExecute": false, - "multiExecute": false, - "data": [ - { - "type": "openDoor" - }, - { - "type": "setValue", - "name": "flag:door_MT28_11_9", - "operator": "=", - "value": "null" - } - ] - } - } - }, - "cannotMove": {}, - "cannotMoveIn": {}, - "map": [ - [143,143,143,143,143,143,143,143, 91,143,143,143,143,143,143], - [143,143,441,390,396,143, 0,500,491, 0,143,143,143,143,143], - [143,143,143,143,484,280, 0,143, 0, 21,143,143,143,143,143], - [143,482,390,143,143,143,494,143,566,143,143, 0,143,143,143], - [143,441,482,500, 0,484,390,566,420,566,396,482, 22,143,143], - [143,143,492,143,143,143,572,143,566,143,143,494,143,143,143], - [143,143, 0, 0,568,376,482,143, 0,482, 0, 0,143,143,143], - [ 92, 0,484, 0,143,441,378,492, 0,143,143,237,143,143,143], - [143,143,143,568,143,500,143,143,518,143,280,484,280,143,143], - [143,390,484,403,492, 0,403,378,482,143,143, 85,143,143,143], - [143,143,143,143,143,143,143,275,143,143,466,484,467,143,143], - [143,482,376,143, 0,482,376,403, 0,143,143, 23,143,143,143], - [143,520,143,143,518,143,143,143,143,143,143,143,143,143,143], - [143,378,482,519, 0,129,143,143,143,143,143,143,143,143,143], - [143,143,143,143, 93,143,143,143,143,143,143,143,143,143,143] -], - "bgmap": [ - [ 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0,144,144,144, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0,144,144,144,144,144, 0, 0, 0, 0, 0, 0, 0, 0], - [144,144,144, 0, 0,144, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0,144,144,144, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0,144,144,144,144, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], - "fgmap": [ - -], - "bg2map": [ - -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT29.js b/public/project/floors/MT29.js deleted file mode 100644 index 2dfeb55..0000000 --- a/public/project/floors/MT29.js +++ /dev/null @@ -1,136 +0,0 @@ -main.floors.MT29 = { - floorId: 'MT29', - title: '智慧小径', - name: '智慧小径', - width: 15, - height: 15, - canFlyTo: true, - canFlyFrom: true, - canUseQuickShop: true, - cannotViewMap: false, - images: [], - ratio: 2, - defaultGround: 'grass', - bgm: 'road.mp3', - firstArrive: [ - { - type: 'animate', - name: 'hand', - loc: [13, 8] - }, - { - type: 'animate', - name: 'hand', - loc: [13, 8] - }, - { - type: 'animate', - name: 'jianji', - loc: [13, 8] - }, - { - type: 'hide', - loc: [[13, 8]], - remove: true, - time: 500 - }, - { - type: 'jump', - from: [12, 8], - dxy: [5, 0], - time: 500 - }, - '\t[低级智人]\b[up,hero]杰克?', - '\t[低级智人]\b[up,hero]他为什么会在这里?', - '\t[低级智人]\b[up,hero]奇怪,他好像在为我打通道路。', - '\t[低级智人]\b[up,hero]这些怪物这么强,他是怎么对付的?', - '\t[低级智人]\b[up,hero]而且好像在故意让我发现。', - '\t[低级智人]\b[up,hero]跟上去看看。' - ], - eachArrive: [], - parallelDo: '', - events: {}, - changeFloor: { - '0,9': { - floorId: 'MT30', - loc: [14, 9] - }, - '8,14': { - floorId: 'MT28', - loc: [8, 0] - }, - '14,8': { - floorId: 'MT31', - loc: [0, 7] - } - }, - beforeBattle: {}, - afterBattle: {}, - afterGetItem: {}, - afterOpenDoor: {}, - autoEvent: {}, - cannotMove: {}, - cannotMoveIn: {}, - map: [ - [17, 17, 17, 17, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143], - [17, 17, 17, 17, 143, 143, 143, 143, 482, 237, 484, 280, 0, 390, 143], - [17, 17, 17, 17, 143, 143, 468, 468, 482, 143, 484, 143, 396, 441, 143], - [17, 17, 17, 17, 143, 143, 143, 492, 143, 143, 562, 143, 492, 143, 143], - [17, 17, 17, 17, 390, 0, 143, 482, 143, 0, 390, 484, 396, 0, 143], - [17, 17, 17, 17, 482, 396, 143, 403, 143, 237, 143, 143, 143, 492, 143], - [17, 17, 17, 17, 280, 143, 143, 390, 403, 0, 143, 396, 441, 420, 143], - [17, 17, 0, 500, 0, 376, 143, 143, 568, 143, 143, 143, 143, 572, 143], - [17, 17, 0, 143, 482, 482, 143, 376, 482, 568, 0, 396, 123, 576, 94], - [92, 0, 0, 143, 378, 0, 568, 0, 378, 143, 390, 0, 484, 0, 143], - [ - 143, 500, 143, 143, 143, 492, 143, 143, 143, 143, 143, 492, 143, - 143, 143 - ], - [143, 484, 21, 572, 390, 0, 0, 0, 237, 143, 484, 562, 491, 491, 143], - [ - 143, 390, 396, 494, 21, 484, 143, 143, 484, 492, 492, 143, 143, 237, - 143 - ], - [143, 143, 143, 143, 396, 0, 0, 492, 0, 280, 390, 403, 484, 396, 143], - [ - 143, 143, 143, 143, 143, 143, 143, 143, 93, 143, 143, 143, 143, 143, - 143 - ] - ], - bgmap: [ - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [0, 0, 144, 144, 144, 144, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [0, 0, 144, 0, 0, 144, 0, 0, 144, 144, 144, 144, 144, 144, 144], - [144, 144, 144, 0, 0, 144, 144, 144, 144, 0, 0, 0, 0, 0, 0], - [0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [0, 0, 0, 0, 0, 144, 144, 144, 144, 0, 0, 0, 0, 0, 0], - [0, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0], - [0, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0], - [0, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0] - ], - fgmap: [], - bg2map: [ - [142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 0, 0, 0], - [142, 142, 142, 142, 142, 142, 142, 0, 0, 0, 0, 0, 0, 0, 0], - [142, 142, 142, 142, 142, 142, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [142, 142, 142, 142, 142, 142, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [142, 142, 142, 142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [142, 142, 142, 142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [142, 142, 142, 142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [142, 142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [142, 142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] - ], - fg2map: [] -}; diff --git a/public/project/floors/MT3.js b/public/project/floors/MT3.js deleted file mode 100644 index 9f43603..0000000 --- a/public/project/floors/MT3.js +++ /dev/null @@ -1,71 +0,0 @@ -main.floors.MT3= -{ - "floorId": "MT3", - "title": "洞穴", - "name": "3", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 1, - "defaultGround": "T331", - "bgm": "cave.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": {}, - "changeFloor": { - "10,14": { - "floorId": "MT1", - "loc": [ - 11, - 0 - ] - }, - "0,7": { - "floorId": "MT4", - "loc": [ - 14, - 7 - ] - }, - "14,7": { - "floorId": "MT5", - "loc": [ - 0, - 7 - ] - } - }, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - [20044,20049,20049,20049,20049,20049,20049,20049,20049,20049,20049,20049,20049,20049,20043], - [20042,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20040], - [20042,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20040], - [20042, 0, 31,141, 0, 0, 27, 0, 0,141, 28, 34, 27, 0,20040], - [20050, 0, 0,141,216,141,141,141,141,141,213,141,141,141,20048], - [20058, 31, 0,141, 0, 32, 0, 32, 0,141, 0,141, 32, 32,20056], - [20074,141,203,141,141,141,203,141,141,141, 0,141,141,203,20064], - [ 92, 27, 0, 32,141, 0, 27,216, 0, 32,215, 0, 0, 0, 94], - [20034, 32, 0, 28,141, 34, 0,333, 0, 0,336, 0, 32, 0,20032], - [20042,141,141,216,141,206,333,333,206,336,336,336,141,141,20040], - [20042, 0, 31, 0,203, 0, 32,141, 0, 0,141, 0, 0, 0,20040], - [20042,336,336,216,345, 28, 0,141, 0, 32,206, 0, 32, 0,20040], - [20042, 0, 0, 28,345, 0,141,141,141,141,141,202,141,141,20040], - [20042, 27, 32, 0,345,206, 0, 0, 31, 0, 0, 0, 0, 0,20040], - [20036,20033,20033,20033,20033,20033,20033,20033,20033,20034, 93,20032,20033,20033,20035] -], - "bgmap": [ - -], - "fgmap": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT30.js b/public/project/floors/MT30.js deleted file mode 100644 index 9d1a485..0000000 --- a/public/project/floors/MT30.js +++ /dev/null @@ -1,93 +0,0 @@ -main.floors.MT30= -{ - "floorId": "MT30", - "title": "智慧小径", - "name": "智慧小径", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 2, - "defaultGround": "grass", - "bgm": "road.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": {}, - "changeFloor": { - "14,9": { - "floorId": "MT29", - "loc": [ - 0, - 9 - ] - }, - "0,9": { - "floorId": "MT25", - "loc": [ - 14, - 9 - ] - }, - "11,14": { - "floorId": "MT26", - "loc": [ - 11, - 0 - ] - } - }, - "beforeBattle": {}, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "cannotMoveIn": {}, - "map": [ - [142,142,142,142,142,142,142,142,142,142,142,142,142,142,142], - [142,142,142,142,142,142,142,142,142,142,142,142,142,142,142], - [142,142,142,142,142,142,142,142,142,142,142,142,142,142,142], - [142,142,142,142,142,142,142,142,142,142,142,142,142,142,142], - [142,142,142,142,142,142,142,142,142,142,142,142,142,142,142], - [142,142,142,142,142,142,142,142,142,142,142,142,142,142,142], - [142,142,142,482,568, 0,390,142,396,142,142,142,142,142,142], - [142,142,390,403,142,484, 0,568,482, 0,403, 0,142,142,142], - [142,142,142,142,142,566, 17,143, 17, 17, 17,500,142,142,142], - [ 92, 0, 0, 0,572,482,482,143, 34,378,376, 34,237,482, 94], - [143,143,143,143,492,143,143,143,143,143,566,143,143,482,143], - [143,487,430,143,403,143,420,441, 21,143,403,403,143,396,143], - [143,280,143,143,562,143,143,280,143,143,143,566,143,403,143], - [143, 34, 34,376,403,378, 34, 34,143,482,492, 0,143,390,143], - [143,143,143,143,143,143,143,143,143,143,143, 93,143,143,143] -], - "bgmap": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0,144,144,144,144,144,144,144, 0, 0, 0], - [ 0, 0, 0, 0, 0,144,142,142,142,142,142,144, 0, 0, 0], - [144,144,144,144,144,144, 0, 0, 0, 0,144,144,144,144,144], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,144,144, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0] -], - "fgmap": [ - -], - "bg2map": [ - -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT31.js b/public/project/floors/MT31.js deleted file mode 100644 index aa5bb7e..0000000 --- a/public/project/floors/MT31.js +++ /dev/null @@ -1,295 +0,0 @@ -main.floors.MT31= -{ - "floorId": "MT31", - "title": "智慧小径", - "name": "智慧小径", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 2, - "defaultGround": "grass", - "bgm": "road.mp3", - "firstArrive": [ - "\t[低级智人]\b[up,hero]杰克,你为什么在这?", - "\t[杰克,thief]\b[up,4,7]哟,咱好久不见了,我只是来这里寻找点东西。", - "\t[低级智人]\b[up,hero]这里怪物这么强,你怎么能打败他?", - "\t[杰克,thief]\b[up,4,7]我有我的特殊办法。", - "\t[低级智人]\b[up,hero]那些...绿色宝石吗?", - "\t[杰克,thief]\b[up,4,7]绿色宝石?我没见过那东西。", - "\t[低级智人]\b[up,hero]那是什么办法呢?", - "\t[杰克,thief]\b[up,4,7]这个你就不用操心了。", - "\t[杰克,thief]\b[up,4,7]对了,有人让我给你说一句话。", - "\t[杰克,thief]\b[up,4,7]时间会诉说真相,而历史不会。", - "\t[杰克,thief]\b[up,4,7]即使历史是真实的。", - "\t[低级智人]\b[up,hero]什么意思?", - "\t[杰克,thief]\b[up,4,7]我也不清楚,不过我先走了,你慢慢理解。", - { - "type": "jump", - "from": [ - 4, - 7 - ], - "dxy": [ - 15, - 0 - ], - "time": 500 - }, - "\t[低级智人]\b[up,hero]...", - "\t[低级智人]\b[up,hero]时间会诉说真相,而历史不会...", - "\t[低级智人]\b[up,hero]能相信的只有时间,而历史能被篡改吗...", - "\t[低级智人]\b[up,hero]历史是真实的,又为何不会诉说真相呢...", - "\t[低级智人]\b[up,hero]完全不能理解。" - ], - "eachArrive": [], - "parallelDo": "", - "events": { - "14,7": [ - { - "type": "if", - "condition": "(!flag:inWinter)", - "true": [ - { - "type": "setCurtain", - "color": [ - 0, - 0, - 0, - 1 - ], - "time": 1500, - "keep": true - }, - { - "type": "setText", - "text": [ - 0, - 0, - 0, - 1 - ], - "background": "winskin3.png" - }, - "人类简史——进化篇", - { - "type": "playSound", - "name": "paper.mp3" - }, - "经过了漫长的行走,他感到真相越来越接近。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "前方,是会将凛冽渗入骨髓的冰封雪原。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "这里,他将寻找到所谓的真相。", - { - "type": "changeFloor", - "floorId": "MT32", - "loc": [ - 0, - 7 - ] - }, - { - "type": "setCurtain", - "time": 1000 - }, - { - "type": "setText", - "text": [ - 255, - 255, - 255, - 1 - ], - "background": "winskin2.png" - }, - "\t[低级智人]\b[up,hero]呼,好冷。", - "\t[低级智人]\b[up,hero]嗯?", - { - "type": "moveHero", - "time": 250, - "steps": [ - "right:1" - ] - }, - "\t[低级智人]\b[up,hero]这是杰克给我留下的衣服吗?", - "\t[低级智人]\b[up,hero]先穿上吧,这里太冷了。", - { - "type": "setValue", - "name": "flag:inWinter", - "value": "true" - } - ], - "false": [ - { - "type": "changeFloor", - "floorId": "MT32", - "loc": [ - 0, - 7 - ] - } - ] - } - ], - "2,6": [ - "注意右方的清怪检测是检测\r[gold]勇气之路\r[]的怪物,本区域的怪物不检测,可以暂时留怪" - ], - "13,7": [ - "这里是漏怪检测,会检测\r[gold]勇气之路\r[]区域是否有遗漏怪物", - { - "type": "function", - "function": "function(){\nconst enemy = Mota.Plugin.require('remainEnemy_g').getRemainEnemyString(core.floorIds.slice(17, 22));\nif (enemy.length === 0) {\n\tcore.insertAction(['当前无剩余怪物!', { \"type\": \"hide\", \"remove\": true }, ]);\n} else {\n\tcore.insertAction(enemy);\n}\n}" - } - ] - }, - "changeFloor": { - "0,7": { - "floorId": "MT29", - "loc": [ - 14, - 8 - ] - } - }, - "beforeBattle": {}, - "afterBattle": { - "10,7": [ - "\t[智慧守护者,E577]\b[up,10,7]智慧!终于有人可以得到这些智慧了!", - "\t[智慧守护者,E577]\b[up,10,7]终于要迎来结束战争的那一天了!", - "\t[智慧守护者,E577]\b[up,10,7]我的任务终于完成了!!", - "\t[低级智人]\b[up,hero]什么结束战争,什么完成任务?", - { - "type": "setBlock", - "number": "I476", - "time": 1000 - }, - "\t[低级智人]\b[up,hero]哎,没问到啊...", - "\t[低级智人]\b[up,hero]战争,又是什么意思呢?", - "\t[低级智人]\b[up,hero]之前智慧之神也提过战争,但是我还没问我们就打起来了。", - "\t[低级智人]\b[up,hero]之后应该就知道了。", - { - "type": "function", - "function": "function(){\ncore.getNextItem()\n}" - }, - { - "type": "sleep", - "time": 1000 - }, - "\t[低级智人]\b[up,hero]!!!", - "\t[低级智人]\b[up,hero]这种感觉!", - "\t[低级智人]\b[up,hero]感觉前所未有的东西涌入了大脑。", - "\t[低级智人]\b[up,hero]这就是智慧吗。", - "\t[低级智人]\b[up,hero]原来如此。", - "\t[低级智人]\b[up,hero]原来,智慧是这个意思。", - "\t[低级智人]\b[up,hero]我明白了,我全都明白了。", - "\t[低级智人]\b[up,hero]智慧,真的可以掌握万物。", - { - "type": "setValue", - "name": "flag:door_MT31_7_6", - "operator": "+=", - "value": "1" - } - ] - }, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": { - "7,5": { - "0": { - "condition": "flag:door_MT31_7_6==1", - "currentFloor": true, - "priority": 0, - "delayExecute": false, - "multiExecute": false, - "data": [ - { - "type": "openDoor" - }, - { - "type": "setValue", - "name": "flag:door_MT31_7_6", - "operator": "=", - "value": "null" - } - ] - }, - "1": null - }, - "7,9": { - "0": { - "condition": "flag:door_MT31_7_6==1", - "currentFloor": true, - "priority": 0, - "delayExecute": false, - "multiExecute": false, - "data": [ - { - "type": "openDoor" - }, - { - "type": "setValue", - "name": "flag:door_MT31_7_6", - "operator": "=", - "value": "null" - } - ] - }, - "1": null - } - }, - "cannotMove": {}, - "cannotMoveIn": {}, - "map": [ - [143,143,143,143,143,143,143,143,143,143,143,143,143,143,143], - [143,143,143,143,143,143,143,143,143,143,143,143,143,143,143], - [143,143,143,143,143,143,143,143,143,143,143,143,143,143,143], - [143,143,143,143,143,143,143,143,143,143,143,143,143,143,143], - [143,143, 0, 0, 0, 0,143,491,491,468,468,466,466,143,143], - [143,143, 0,491,491, 0,143, 85,143,143,143,143,143,143,143], - [143,143,129, 0, 0, 0,143, 0, 0, 0, 0, 0, 0,143,143], - [ 92, 0, 0, 23,123, 0,497, 0, 0, 0,577, 0, 0,516, 94], - [143,143, 0, 0, 0, 0,143, 0, 0, 0, 0, 0, 0,143,143], - [143,143, 0,491,491, 0,143, 85,143,143,143,143,143,143,143], - [143,143, 0, 0, 0, 0,143,491,491,468,468,467,467,143,143], - [143,143,143,143,143,143,143,143,143,143,143,143,143,143,143], - [143,143,143,143,143,143,143,143,143,143,143,143,143,143,143], - [143,143,143,143,143,143,143,143,143,143,143,143,143,143,143], - [143,143,143,143,143,143,143,143,143,143,143,143,143,143,143] -], - "bgmap": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [144,144,144,144,144,144,144,144,144,144,144,144,144,144,144], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], - "fgmap": [ - -], - "bg2map": [ - -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT32.js b/public/project/floors/MT32.js deleted file mode 100644 index e293761..0000000 --- a/public/project/floors/MT32.js +++ /dev/null @@ -1,127 +0,0 @@ -main.floors.MT32= -{ - "floorId": "MT32", - "title": "冰封雪原", - "name": "冰封雪原", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 8, - "defaultGround": "T580", - "bgm": "winter.mp3", - "firstArrive": [ - { - "type": "function", - "function": "function(){\ncore.plugin.removeMap.removeMaps('MT17', 'MT21', true)\n}" - } - ], - "eachArrive": [], - "parallelDo": "", - "events": { - "0,7": [ - { - "type": "if", - "condition": "(flag:inWinter2===true)", - "true": [ - "\t[低级智人]\b[up,hero]没必要回去了" - ], - "false": [ - { - "type": "changeFloor", - "floorId": "MT31", - "loc": [ - 14, - 7 - ] - } - ] - } - ], - "1,6": [ - "宝石血瓶的加成已提升至8倍" - ], - "1,8": [ - "衣服是个装备,记得穿上", - "光环会在地图上显示,如果不想要可以在背包里面的系统设置里面关闭", - "注意打过永夜怪或者极昼怪之后或者有光环的时候,怪物标记可能与当前地图不符,因为标记怪物是标记的某一类怪物而不是某一点的怪物", - "怪物手册显示的怪物是不经过光环加成的怪物,而定点查看则是经过各种加成的怪物。你可以将鼠标移动到怪物上,按下e或c使用定点查看功能" - ] - }, - "changeFloor": { - "14,6": { - "floorId": "MT33", - "loc": [ - 0, - 6 - ] - } - }, - "beforeBattle": {}, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "cannotMoveIn": {}, - "map": [ - [147,147,147,147,147,147,147,147,147,147,147,147,147,147,147], - [147, 0,482,441,274, 0, 28,147, 34, 0,603, 0, 0, 0,147], - [147,595,147,147,147, 32, 0,590, 0, 34,587, 0,147,147,147], - [147, 0,403, 0,147,602,587,586,587,587,587, 21,147,381,147], - [147, 28, 33, 27,492, 34, 34,586, 34,390,588, 0,592, 34,147], - [147,147,494,147,147,585,492,585,595,588,588,590,147,492,147], - [147,129, 0, 21,147, 32, 0,602, 0,586, 0, 0, 34, 0, 94], - [ 92, 0,589, 0,492, 0, 32,584, 27,590, 0,587, 0, 28,147], - [147,129, 0, 22,147,590,492,584, 29,586,587,587,492,147,147], - [147,147,494,147,147, 0, 0,603, 0,586, 0, 32, 32, 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diff --git a/public/project/floors/MT33.js b/public/project/floors/MT33.js deleted file mode 100644 index 296445e..0000000 --- a/public/project/floors/MT33.js +++ /dev/null @@ -1,107 +0,0 @@ -main.floors.MT33= -{ - "floorId": "MT33", - "title": "冰封雪原", - "name": "冰封雪原", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 8, - "defaultGround": "T580", - "bgm": "winter.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": {}, - "changeFloor": { - "0,6": { - "floorId": "MT32", - "loc": [ - 14, - 6 - ] - }, - "14,3": { - "floorId": "MT34", - "loc": [ - 0, - 3 - ] - }, - "9,0": { - "floorId": "MT35", - "loc": [ - 7, - 14 - ] - } - }, - "beforeBattle": {}, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "cannotMoveIn": {}, - "map": [ - [147,147,147,147,147,147,147,147,147, 91,147,147,147,147,147], - [147, 0, 27, 34, 29, 0,147,376,595, 0,592, 29, 0, 29,147], - [147,147,147,147,147,590,147,378,586, 0,492, 0, 34, 0,147], - [147, 0,595, 0,482, 0,147,586,586, 34,585,147,147,603, 94], - [147, 0,147,147,147,592, 0, 28, 0, 0,585,484,274, 0,147], - [147, 21, 34,147, 0,492,492,587,587,587,147,147,147, 0,147], - [ 92, 0, 0,590, 34,587, 32, 32,274, 32, 0, 32,147, 0,147], - [147,147,147,147, 27,587,587,602,585, 0,378, 0,147,603,147], - [147, 28, 34,274, 0,381, 0, 0,585,147,147,147,147, 0,147], - [147,403, 27,147,147,147,602,585,585, 0,602, 0, 32, 29,147], - [147,147,147,147, 0, 29, 32, 0,585, 0,147,147,147,147,147], - [147, 27, 33,147,590,147,147,147,147, 34,147, 34,390, 22,147], - [147,147, 28,595, 0, 0,381,147,147, 0,514,403, 34,147,147], - [147,147,147,147,147, 33, 0, 0,603, 0,147,147,147,147,147], - [147,147,147,147,147,147,147,147,147,147,147,147,147,147,147] -], - "bgmap": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0,145, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0,145, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0,145,145,145,145,145, 0], - [ 0,145,145,145,145,145, 0, 0, 0,145, 0, 0, 0,145,145], - [ 0,145, 0, 0, 0,145,145,145,145,145, 0, 0, 0, 0, 0], - [ 0,145, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [145,145,145,145,145, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0,145, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0,145,145,145, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0,145, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0,145,145, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], - "fgmap": [ - -], - "bg2map": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 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"firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": {}, - "changeFloor": { - "0,3": { - "floorId": "MT33", - "loc": [ - 14, - 3 - ] - } - }, - "beforeBattle": {}, - "afterBattle": { - "6,2": [ - { - "type": "setValue", - "name": "flag:door_MT34_9_3", - "operator": "+=", - "value": "1" - } - ], - "8,2": [ - { - "type": "setValue", - "name": "flag:door_MT34_9_3", - "operator": "+=", - "value": "1" - } - ], - "8,4": [ - { - "type": "setValue", - "name": "flag:door_MT34_9_3", - "operator": "+=", - "value": "1" - } - ], - "6,4": [ - { - "type": "setValue", - "name": "flag:door_MT34_9_3", - "operator": "+=", - "value": "1" - } - ] - }, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": { - "9,3": { - "0": { - "condition": "flag:door_MT34_9_3==4", - "currentFloor": true, - "priority": 0, - "delayExecute": false, - "multiExecute": false, - "data": [ - { - "type": "openDoor" - }, - { - "type": "setValue", - "name": "flag:door_MT34_9_3", - "operator": "=", - "value": 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"canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 8, - "defaultGround": "T580", - "bgm": "winter.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": { - "10,1": { - "trigger": "action", - "enable": true, - "noPass": null, - "displayDamage": true, - "opacity": 1, - "filter": { - "blur": 0, - "hue": 0, - "grayscale": 0, - "invert": false, - "shadow": 0 - }, - "data": [ - "你来这干什么", - { - "type": "if", - "condition": "(core.getBlockId(10,1)!=='none')", - "true": [ - "把怪踢到这了,想打?", - "没门!", - "你别想过漏怪检测了,啊哈哈哈哈!" - ] - } - ] - }, - "4,1": { - "trigger": "action", - "enable": true, - "noPass": null, - "displayDamage": true, - "opacity": 1, - "filter": { - "blur": 0, - "hue": 0, - "grayscale": 0, - "invert": false, - "shadow": 0 - }, - "data": [ - "你来这干什么", - { - "type": "if", - "condition": "(core.getBlockId(4,1)!=='none')", - "true": [ - "把怪踢到这了,想打?", - "没门!", - "你别想过漏怪检测了,啊哈哈哈哈!" - ] - } - ] - }, - "6,13": [ - 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+++ /dev/null @@ -1,186 +0,0 @@ -main.floors.MT36= -{ - "floorId": "MT36", - "title": "冰封高原", - "name": "冰封雪原", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 8, - "defaultGround": "T580", - "bgm": "winter.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": { - "7,14": [ - { - "type": "changeFloor", - "floorId": "MT35", - "loc": [ - 7, - 0 - ] - } - ], - "6,14": [ - "在本地图的右方,会看到一个棕色的线,这是由于抗锯齿出现的像素错误。这里关闭抗锯齿即可解决(默认是关闭的)。" - ], - "8,14": [ - "从本区域开始将会出现各种光环怪,这需要你认真思考解决办法", - "注意坚固怪受到光环加成后可能无法被打败,因为会首先计算坚固属性再计算光环", - "本区域的地图较为复杂,请善用楼传的小地图功能", - "由于本区域的跳跃技能表现很奇怪,因此本区域不能使用跳跃技能" - ] - }, - "changeFloor": { - "0,8": { - "floorId": "MT37", - "loc": [ - 14, - 8 - ] - }, - "0,4": { - "floorId": "MT37", - "loc": [ - 14, - 4 - ] - }, - "14,3": { - "floorId": "MT38", - "loc": [ - 0, - 3 - ] - }, - "9,0": { - "floorId": "MT39", - "loc": [ - 9, - 14 - ] - } - }, - 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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT39.js b/public/project/floors/MT39.js deleted file mode 100644 index 0c06808..0000000 --- a/public/project/floors/MT39.js +++ /dev/null @@ -1,128 +0,0 @@ -main.floors.MT39= -{ - "floorId": "MT39", - "title": "冰封高原", - "name": "冰封雪原", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 8, - "defaultGround": "T580", - "bgm": "winter.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": {}, - "changeFloor": { - "9,14": { - "floorId": "MT36", - "loc": [ - 9, - 0 - ] - }, - "14,11": { - "floorId": "MT40", - "loc": [ - 0, - 11 - ] - }, - "14,6": { - "floorId": "MT40", - "loc": [ - 0, - 6 - ] - }, - "14,3": { - "floorId": "MT40", - "loc": [ - 0, - 3 - ] - }, - "13,10": { - "floorId": "MT41", - "loc": [ - 3, - 14 - ] - }, - "7,0": { - 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- "bgmap": [ - -], - "fgmap": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT40.js b/public/project/floors/MT40.js deleted file mode 100644 index 9447a5e..0000000 --- a/public/project/floors/MT40.js +++ /dev/null @@ -1,149 +0,0 @@ -main.floors.MT40= -{ - "floorId": "MT40", - "title": "冰封高原", - "name": "冰封雪原", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 8, - "defaultGround": "T580", - "bgm": "winter.mp3", - "firstArrive": null, - "eachArrive": [], - "parallelDo": "", - "events": {}, - "changeFloor": { - "0,3": { - "floorId": "MT39", - "loc": [ - 14, - 3 - ] - }, - "0,6": { - "floorId": "MT39", - "loc": [ - 14, - 6 - ] - }, - "0,11": { - "floorId": "MT39", - "loc": [ - 14, - 11 - ] - }, - "7,14": { - "floorId": "MT38", - "loc": [ - 7, - 0 - ] - }, - "14,10": { - "floorId": "snowTown", - "loc": [ - 0, - 10 - ] - }, - "14,4": { - "floorId": "snowTown", - 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/dev/null @@ -1,93 +0,0 @@ -main.floors.MT43= -{ - "floorId": "MT43", - "title": "冰封高原", - "name": "冰封雪原", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 8, - "defaultGround": "T580", - "bgm": "winter.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": {}, - "changeFloor": { - "14,7": { - "floorId": "MT42", - "loc": [ - 0, - 7 - ] - }, - "14,2": { - "floorId": "MT42", - "loc": [ - 0, - 2 - ] - }, - "7,14": { - "floorId": "MT39", - "loc": [ - 7, - 0 - ] - } - }, - "beforeBattle": {}, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "cannotMoveIn": {}, - "map": [ - [70031,70031,70031, 0, 0,70029,70029,70029,70029,70029,70029, 0, 0, 0, 0], - [ 0, 0,378, 0,617, 33,586,586,586, 27, 0, 0,611, 32,604], - [ 0,492,585,585,585,610, 0, 0,274, 0,381,604,604,595, 94], - [70031, 0,585,403,585, 0, 21, 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100644 index 17b493c..0000000 --- a/public/project/floors/MT44.js +++ /dev/null @@ -1,135 +0,0 @@ -main.floors.MT44= -{ - "floorId": "MT44", - "title": "冰封高原", - "name": "冰封雪原", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 8, - "defaultGround": "T580", - "bgm": "winter.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": {}, - "changeFloor": { - "0,13": { - "floorId": "MT42", - "loc": [ - 14, - 13 - ] - }, - "0,2": { - "floorId": "MT42", - "loc": [ - 14, - 2 - ] - }, - "7,14": { - "floorId": "snowTown", - "loc": [ - 7, - 0 - ] - }, - "14,5": { - "floorId": "MT45", - "loc": [ - 0, - 5 - ] - }, - "6,2": { - "floorId": "MT46", - "loc": [ - 11, - 14 - ] - } - }, - "beforeBattle": {}, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "cannotMoveIn": {}, - "map": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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- "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": { - "7,11": [ - "\t[初级智人]\b[up,hero]这里也有水!", - "\t[初级智人]\b[up,hero]看来下面的水的源头是这里吗。", - "\t[初级智人]\b[up,hero]喝一口吧,说不定有什么奇效。", - "攻防增加20点,智慧增加1000点", - { - "type": "setValue", - "name": "status:atk", - "operator": "+=", - "value": "20", - "norefresh": true - }, - { - "type": "setValue", - "name": "status:def", - "operator": "+=", - "value": "20", - "norefresh": true - }, - { - "type": "setValue", - "name": "status:mdef", - "operator": "+=", - "value": "1000" - }, - "\t[初级智人]\b[up,hero]...", - "\t[初级智人]\b[up,hero]果然。", - "\t[初级智人]\b[up,hero]这就是智慧之神给我的引导吗。", - "\t[初级智人]\b[up,hero]前往山顶,走吧。", - { - "type": "hide", - "remove": true - } - ] - }, - "changeFloor": { - "3,14": { - "floorId": "MT42", - "loc": [ - 9, - 2 - ] - }, - "11,14": { - "floorId": "MT44", - "loc": [ - 6, - 2 - ] - } - }, - "beforeBattle": {}, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - 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"\t[苍蓝之灵-虚,E647]\b[up,7,7]你来了,智慧之神看中的人。", - "\t[中级智人]\b[up,hero]你是什么人?", - "\t[苍蓝之灵-虚,E647]\b[up,7,7]苍蓝之灵。", - "\t[苍蓝之灵-虚,E647]\b[up,7,7]我跟你之前见到的智慧之神是同一时期的产物。", - "\t[苍蓝之灵-虚,E647]\b[up,7,7]你应该也知道当时发生了什么。", - "\t[中级智人]\b[up,hero]那你又为何出现在这里呢?", - "\t[苍蓝之灵-虚,E647]\b[up,7,7]抬头,看到那宏伟的宫殿了吗?(玩家视角应该看不到)", - "\t[苍蓝之灵-虚,E647]\b[up,7,7]那便是未来之人做下的最后赌注 - 苍蓝之殿。", - "\t[苍蓝之灵-虚,E647]\b[up,7,7]你现在还有很多疑虑吧,那里便有你想要找的答案。", - "\t[中级智人]\b[up,hero]那么我怎么过去?", - "\t[苍蓝之灵-虚,E647]\b[up,7,7]打败我,你便有资格进入。", - "\t[中级智人]\b[up,hero]为什么又是要打一场?", - "\t[苍蓝之灵-虚,E647]\b[up,7,7]......", - "\t[苍蓝之灵-虚,E647]\b[up,7,7]之后,你会明白的。", - { - "type": "hide", - "remove": true - } - ], - "7,0": [ - { - "type": "if", - "condition": "(flag:pale1!==1)", - "true": [ - { - "type": "setCurtain", - "color": [ - 0, - 0, - 0, - 1 - ], - "time": 1500, - "keep": true - }, - { - "type": "setText", - "text": [ - 0, - 0, - 0, - 1 - ], - "background": "winskin3.png" - }, - "人类简史——进化篇", - { - "type": "playSound", - "name": "paper.mp3" - }, - "孤注一掷。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "为拯救自己,人类执行了苍蓝计划。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "硬币一旦抛出,又有谁能得知它的朝向呢?", - { - "type": "playSound", - "name": "paper.mp3" - }, - "在它落地之前,前方,是毁灭,亦是重生。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "当他踏入宫殿的那一刻,硬币便已抛出。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "来自未来的“孤注一掷”。", - { - "type": "playSound", - "name": "paper.mp3" - }, - { - "type": "setText", - "text": [ - 255, - 255, - 255, - 1 - ], - "background": "winskin2.png" - }, - { - "type": "changeFloor", - "floorId": "MT49", - "loc": [ - 7, - 14 - ] - }, - { - "type": "setCurtain", - "time": 1500 - }, - "\t[中级智人]\b[up,hero]!!", - "\t[中级智人]\b[up,hero]这,这是!", - "\t[中级智人]\b[up,hero]这就是未来人类的最后底牌了吗?", - "\t[中级智人]\b[up,hero]我一定要弄清楚这里面的东西。", - "\t[中级智人]\b[up,hero]前方,一定会有我所寻找的答案。", - { - "type": "setValue", - "name": "flag:pale1", - "value": "1" - } - ], - "false": [] - } - ] - }, - "changeFloor": { - "7,14": { - "floorId": "MT47", - "loc": [ - 7, - 0 - ] - } - }, - "beforeBattle": {}, - "afterBattle": { - "7,7": [ - "\t[中级智人]\b[up,hero]为什么,为什么一定要打一场,来决定胜负呢?", - { - "type": "openDoor", - "loc": [ - 7, - 3 - ] - } - ] - }, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "cannotMoveIn": {}, - "map": [ - [146,146,146,146,146,146,604, 0,604,146,146,146,146,146,146], - [146,146,146,146, 0, 0,604, 0,604, 0,146,146, 0, 0,146], - [ 0, 0, 0, 0, 0, 0,604, 0,604, 0, 0,146,146, 0,146], - [587, 0,584,584,584,584,584, 85,584,584,584,584,584, 0,146], - [587, 0,584, 0, 0, 0,584, 0,584, 0, 0, 0,584, 0, 0], - [587, 0,584, 0, 0, 0,584, 0,584, 0, 0, 0,584,588,588], - [587, 0,584, 0,466, 0,584, 0,584, 0,467, 0,584, 0,588], - [ 0, 0,584, 0, 0,491, 0,647, 0,491, 0, 0,584, 0,588], - [ 0, 0,584, 0,468, 0,584, 0,584, 0,468, 0,584, 0,588], - [ 0,588,584, 0, 0, 0,584, 0,584, 0, 0, 0,584, 0, 0], - [ 0,588,584, 0, 0, 0,584, 0,584, 0, 0, 0,584,604, 0], - 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0,70072,70073,70073,70073,70056, 0,70058,70073,70073,70073,70074, 0, 0], - [ 0, 0,70080,70081,70081,70081,70056, 0,70058,70081,70081,70081,70082, 0, 0], - [ 0, 0, 0, 0, 0, 0,70056, 0,70058, 0, 0, 0, 0, 0, 0] -], - "fgmap": [ - -], - "bg2map": [ - -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT49.js b/public/project/floors/MT49.js deleted file mode 100644 index 4a52ad4..0000000 --- a/public/project/floors/MT49.js +++ /dev/null @@ -1,112 +0,0 @@ -main.floors.MT49= -{ - "floorId": "MT49", - "title": "苍蓝之殿-入", - "name": "49", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 8, - "defaultGround": "T580", - "bgm": "winter.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": { - "6,10": [ - "以万&定%$*#■◁" - ], - "8,10": [ - "行$天&*至^%?□▼" - ], - "7,14": [ - { - "type": "changeFloor", - "floorId": "MT48", - "loc": [ - 7, - 0 - ] - } - ], - "7,10": [ - { - "type": "changeFloor", - "floorId": "MT50", - "loc": [ - 7, - 14 - ] - } - ] - }, - "changeFloor": {}, - "beforeBattle": {}, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "cannotMoveIn": {}, - "map": [ - [ 0, 0,80922,80923,80924,80925,80926,80927,81120,81121,81122,81123,81124, 0, 0], - [ 0, 0,80930,80931,80932,80933,80934,80935,81128,81129,81130,81131,81132, 0, 0], - [ 0, 0,80938,80939,80940,80941,80942,80943,81136,81137,81138,81139,81140, 0, 0], - [ 0, 0,80946,80947,80948,80949,80950,80951,81144,81145,81146,81147,81148, 0, 0], - [ 0, 0,80954,80955,80956,80957,80958,80959,81152,81153,81154,81155,81156, 0, 0], - [ 0, 0,80962,80963,80964,80965,80966,80967,81160,81161,81162,81163,81164, 0, 0], - [ 0, 0,80970,80971,80972,80973,80974,80975,81168,81169,81170,81171,81172, 0, 0], - [ 0, 0,80978,80979,80980,80981,80982,80983,81176,81177,81178,81179,81180, 0, 0], - [ 0, 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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0,81085,81086,81087, 0, 0, 0, 0, 0,81085,81086,81087, 0, 0], - [ 0, 0,81093,81094,81095, 0, 0, 0, 0, 0,81093,81094,81095, 0, 0], - [ 0, 0,81101,81102,81103, 0, 0, 0, 0, 0,81101,81102,81103, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT5.js b/public/project/floors/MT5.js deleted file mode 100644 index eb78c12..0000000 --- a/public/project/floors/MT5.js +++ /dev/null @@ -1,172 +0,0 @@ -main.floors.MT5= -{ - "floorId": "MT5", - "title": "洞穴", - "name": "5", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 1, - "defaultGround": "T331", - "bgm": "cave.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": { - "14,7": [ - { - "type": "if", - "condition": "(flag:cave==1)", - "true": [ - { - "type": "changeFloor", - "floorId": "MT6", - "loc": [ - 2, - 4 - ], - "direction": "down" - }, - { - "type": "setGlobalValue", - "name": "animateSpeed", - "value": 270.2703 - } - ], - "false": [ - { - "type": "setCurtain", - "color": [ - 0, - 0, - 0, - 1 - ], - "time": 1500, - "keep": true - }, - { - "type": "setText", - "text": [ - 0, - 0, - 0, - 1 - ], - "background": "winskin3.png", - "textfont": 20, - "time": 25 - }, - "人类简史——起源篇", - { - "type": "playSound", - "name": "paper.mp3" - }, - "走出山洞,看似一个不起眼的举动,却是一个让残酷的真相永远地消失在了历史中的举动。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "但是,这个举动,也是人类至今都能与自然和谐共处的根本。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "那些残酷的历史将无人知晓,那些人类的残忍杀戮将不会出现。", - { - "type": "playSound", - "name": "paper.mp3" - }, - "而这些源头便是这看似无足轻重的一个举动。", - { - "type": "setText", - "text": [ - 255, - 255, - 255, - 1 - ], - "background": "winskin2.png", - "textfont": 20, - "time": 25 - }, - { - "type": "changeFloor", - "floorId": "MT6", - "loc": [ - 2, - 4 - ], - "direction": "down" - }, - { - "type": "setValue", - "name": "flag:cave", - "value": "1" - }, - { - "type": "setGlobalValue", - "name": "animateSpeed", - "value": 270.2703 - } - ] - } - ], - "13,7": [ - "这里是漏怪检测,会检测\r[gold]山洞\r[]区域的怪物是否清空", - { - "type": "function", - "function": "function(){\nconst enemy = Mota.Plugin.require('remainEnemy_g').getRemainEnemyString(core.floorIds.slice(0, 5));\nif (enemy.length === 0) {\n\tcore.insertAction(['当前无剩余怪物!', { \"type\": \"hide\", \"remove\": true }, ]);\n} else {\n\tcore.insertAction(enemy);\n}\n}" - } - ] - }, - "changeFloor": { - "0,7": { - "floorId": "MT3", - "loc": [ - 14, - 7 - ] - } - }, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - [20044,20049,20049,20049,20049,20049,20049,20049,20049,20049,20049,20049,20049,20049,20043], - [20042,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20057,20040], - [20042,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20065,20040], - [20042, 32, 27, 0,141, 32, 0, 27, 0, 32,141, 0, 27, 32,20040], - [20050,141,141,213,141,141,141,213,141,141,141,213,141,141,20048], - [20058, 32, 28, 0,141, 32, 0, 28, 0, 32,141, 0, 28, 32,20056], - [20074,141,141,216,141,141,141,216,141,141,141,216,141,141,20064], - [ 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,516, 94], - [20034,336,336,216,336,336,336,216,336,336,336,216,336,336,20032], - [20042, 31, 32, 31,336, 0,203, 0,203, 0,336, 31, 32, 31,20040], - [20042, 0, 28, 0,336, 31,336, 31,336, 31,336, 0, 28, 0,20040], - [20042,215,336,336,336,336,336,215,336,336,336,336,336,215,20040], - [20042, 0, 32, 0,336, 31,336, 31,336, 31,336, 0, 32, 0,20040], - [20042, 0, 27, 0,336, 0,203, 0,203, 0,336, 0, 27, 0,20040], - [20036,20033,20033,20033,20033,20033,20033,20033,20033,20033,20033,20033,20033,20033,20035] -], - "bgmap": [ - -], - "fgmap": [ - -], - "beforeBattle": {}, - "cannotMoveIn": {}, - "bg2map": [ - -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT50.js b/public/project/floors/MT50.js deleted file mode 100644 index 9bab3d2..0000000 --- a/public/project/floors/MT50.js +++ /dev/null @@ -1,103 +0,0 @@ -main.floors.MT50= -{ - "floorId": "MT50", - "title": "苍蓝之殿-中", - "name": "50", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 8, - "defaultGround": "T650", - "bgm": "palaceSouth.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": { - "7,14": [ - { - "type": "changeFloor", - "floorId": "MT49", - "loc": [ - 7, - 10 - ] - } - ], - "5,13": [ - "欢迎来到苍蓝之殿,这是本塔第二章里面最大的一个区,也是最复杂的一个区。整个苍蓝之殿分为四个部分:左下角、右下角、左上角、右上角,每个部分都有不一样的玩法,多多动脑哦。" - ], - "9,13": [ - "在你刚进入苍蓝之殿时,你只能先前往左下角部分(本地图的左面),右下角暂时不能前往。" - ], - "5,1": [ - "左边两个机关门在打完左下角区域的boss后开启,右边同理。" - ], - "9,1": [ - "左下角和右下角两个区域打完之后必须要点开学习技能,不然会卡关。", - "本区域可以使用跳跃技能,不要忘记了。" - ] - }, - "changeFloor": { - "0,7": { - "floorId": "MT51", - "loc": [ - 14, - 7 - ] - } - }, - "beforeBattle": {}, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "cannotMoveIn": {}, - "map": [ - [648,648,648,648,648,648,648, 91,648,648,648,648,648,648,648], - [648, 0, 0, 0, 0,129, 0, 0, 0,129, 0, 0, 0, 0,648], - [648, 0, 0, 0, 0,648, 0, 0, 0,648, 0, 0, 0, 0,648], - [648, 0, 0, 0, 0,648, 0, 0, 0,648, 0, 0, 0, 0,648], - [648, 0, 0, 0,103,648, 0, 0, 0,648,103, 0, 0, 0,648], - [648, 85,648,648,648,648, 0, 0, 0,648,648,648,648, 85,648], - [648, 0, 0, 0, 0, 0,484, 0,484, 0, 0, 0, 0, 0,648], - [ 92, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 94], - [648, 0, 0, 0, 0, 0,484, 0,484, 0, 0, 0, 0, 0,648], - [648, 85,648,648,648,648, 0, 0, 0,648,648,648,648, 85,648], - [648, 0, 0, 0,103,648, 0, 0, 0,648,103, 0, 0, 0,648], - [648, 0, 0, 0, 0,648, 0, 0, 0,648, 0, 0, 0, 0,648], - [648, 0, 0, 0, 0,648, 0, 0, 0,648, 0, 0, 0, 0,648], - [648, 0, 0, 0, 0,129, 0, 0, 0,129, 0, 0, 0, 0,648], - [648,648,648,648,648,648,648, 93,648,648,648,648,648,648,648] -], - "bgmap": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0,50403,50404,50405, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0,50411,50412,50413, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0,50419,50420,50421, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], - "fgmap": [ - -], - "bg2map": [ - -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT51.js b/public/project/floors/MT51.js deleted file mode 100644 index 5835fba..0000000 --- a/public/project/floors/MT51.js +++ /dev/null @@ -1,69 +0,0 @@ -main.floors.MT51= -{ - "floorId": "MT51", - "title": "苍蓝之殿-左下", - "name": "51", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 8, - "defaultGround": "T650", - "bgm": "palaceSouth.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": { - "12,6": [ - "当光辉照耀之时,虚像便会消失。" - ] - }, - "changeFloor": { - "14,7": { - "floorId": "MT50", - "loc": [ - 0, - 7 - ] - } - }, - "beforeBattle": {}, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "cannotMoveIn": {}, - "map": [ - [648,648,648,648,648,648,648, 0,648,648,648,648,648,648,648], - [648, 0, 0, 0, 0, 0, 0, 0,648, 0,648, 0, 0, 0,648], - [648, 0, 0, 0,648, 0, 0, 0,648, 0, 0, 0, 0, 0,648], - [648,648,648,648,648, 0,648,648,648, 0,648,648,648, 0,648], - [648, 0, 0, 0,648, 0, 0, 0, 0, 0,648, 0, 0, 0,648], - [648, 0,648, 0,648, 0,648,648,648, 0,648, 0, 0, 0,648], - [648, 0,648, 0, 0, 0, 0, 0, 0, 0,648,648,129,648,648], - [648, 0,648, 0,648,648, 0,648, 0,648,648, 0, 0, 0, 94], - [648, 0, 0, 0, 0,648, 0,648, 0, 0, 0, 0, 0, 0,648], - [648,648,648,648,648,648, 0,648, 0,648,648,648,648,648,648], - [648, 0, 0, 0, 0, 0, 0,648, 0, 0,648, 0,654, 0,648], - [648,648, 0,648, 0,648, 0,648,648, 0,648,648, 85,648,648], - [648, 0, 0,648, 0,648, 0,648, 0, 0,648, 0, 0, 0,648], - [648, 0, 0,648, 0,648, 0, 0, 0, 0,492, 0, 0, 0,648], - [648,648,648,648,648,648,648,648,648,648,648,648,648,648,648] -], - "bgmap": [ - -], - "fgmap": [ - -], - "bg2map": [ - -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT52.js b/public/project/floors/MT52.js deleted file mode 100644 index 73ccd84..0000000 --- a/public/project/floors/MT52.js +++ /dev/null @@ -1,45 +0,0 @@ -main.floors.MT52= -{ -"floorId": "MT52", -"title": "苍蓝之殿-左下", -"name": "52", -"width": 15, -"height": 15, -"canFlyTo": true, -"canFlyFrom": true, -"canUseQuickShop": true, -"cannotViewMap": false, -"images": [], -"ratio": 8, -"defaultGround": "T650", -"bgm": "palaceSouth.mp3", -"firstArrive": [], -"eachArrive": [], -"parallelDo": "", -"events": {}, -"changeFloor": {}, -"beforeBattle": {}, -"afterBattle": {}, -"afterGetItem": {}, -"afterOpenDoor": {}, -"autoEvent": {}, -"cannotMove": {}, -"cannotMoveIn": {}, -"map": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], -} \ No newline at end of file diff --git a/public/project/floors/MT53.js b/public/project/floors/MT53.js deleted file mode 100644 index d1d25b3..0000000 --- a/public/project/floors/MT53.js +++ /dev/null @@ -1,45 +0,0 @@ -main.floors.MT53= -{ -"floorId": "MT53", -"title": "苍蓝之殿-左下", -"name": "53", -"width": 15, -"height": 15, -"canFlyTo": true, -"canFlyFrom": true, -"canUseQuickShop": true, -"cannotViewMap": false, -"images": [], -"ratio": 8, -"defaultGround": "T650", -"bgm": "palaceSouth.mp3", -"firstArrive": [], -"eachArrive": [], -"parallelDo": "", -"events": {}, -"changeFloor": {}, -"beforeBattle": {}, -"afterBattle": {}, -"afterGetItem": {}, -"afterOpenDoor": {}, -"autoEvent": {}, -"cannotMove": {}, -"cannotMoveIn": {}, -"map": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], -} \ No newline at end of file diff --git a/public/project/floors/MT54.js b/public/project/floors/MT54.js deleted file mode 100644 index e94194a..0000000 --- a/public/project/floors/MT54.js +++ /dev/null @@ -1,45 +0,0 @@ -main.floors.MT54= -{ -"floorId": "MT54", -"title": "苍蓝之殿-左下", -"name": "54", -"width": 15, -"height": 15, -"canFlyTo": true, -"canFlyFrom": true, -"canUseQuickShop": true, -"cannotViewMap": false, -"images": [], -"ratio": 8, -"defaultGround": "T650", -"bgm": "palaceSouth.mp3", -"firstArrive": [], -"eachArrive": [], -"parallelDo": "", -"events": {}, -"changeFloor": {}, -"beforeBattle": {}, -"afterBattle": {}, -"afterGetItem": {}, -"afterOpenDoor": {}, -"autoEvent": {}, -"cannotMove": {}, -"cannotMoveIn": {}, -"map": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], -} \ No newline at end of file diff --git a/public/project/floors/MT55.js b/public/project/floors/MT55.js deleted file mode 100644 index afd8d97..0000000 --- a/public/project/floors/MT55.js +++ /dev/null @@ -1,45 +0,0 @@ -main.floors.MT55= -{ -"floorId": "MT55", -"title": "苍蓝之殿-左下", -"name": "55", -"width": 15, -"height": 15, -"canFlyTo": true, -"canFlyFrom": true, -"canUseQuickShop": true, -"cannotViewMap": false, -"images": [], -"ratio": 8, -"defaultGround": "T650", -"bgm": "palaceSouth.mp3", -"firstArrive": [], -"eachArrive": [], -"parallelDo": "", -"events": {}, -"changeFloor": {}, -"beforeBattle": {}, -"afterBattle": {}, -"afterGetItem": {}, -"afterOpenDoor": {}, -"autoEvent": {}, -"cannotMove": {}, -"cannotMoveIn": {}, -"map": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], -} \ No newline at end of file diff --git a/public/project/floors/MT56.js b/public/project/floors/MT56.js deleted file mode 100644 index 0673895..0000000 --- a/public/project/floors/MT56.js +++ /dev/null @@ -1,45 +0,0 @@ -main.floors.MT56= -{ -"floorId": "MT56", -"title": "苍蓝之殿-左下", -"name": "56", -"width": 15, -"height": 15, -"canFlyTo": true, -"canFlyFrom": true, -"canUseQuickShop": true, -"cannotViewMap": false, -"images": [], -"ratio": 8, -"defaultGround": "T650", -"bgm": "palaceSouth.mp3", -"firstArrive": [], -"eachArrive": [], -"parallelDo": "", -"events": {}, -"changeFloor": {}, -"beforeBattle": {}, -"afterBattle": {}, -"afterGetItem": {}, -"afterOpenDoor": {}, -"autoEvent": {}, -"cannotMove": {}, -"cannotMoveIn": {}, -"map": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], -} \ No newline at end of file diff --git a/public/project/floors/MT57.js b/public/project/floors/MT57.js deleted file mode 100644 index b66e464..0000000 --- a/public/project/floors/MT57.js +++ /dev/null @@ -1,45 +0,0 @@ -main.floors.MT57= -{ -"floorId": "MT57", -"title": "苍蓝之殿-左下", -"name": "57", -"width": 15, -"height": 15, -"canFlyTo": true, -"canFlyFrom": true, -"canUseQuickShop": true, -"cannotViewMap": false, -"images": [], -"ratio": 8, -"defaultGround": "T650", -"bgm": "palaceSouth.mp3", -"firstArrive": [], -"eachArrive": [], -"parallelDo": "", -"events": {}, -"changeFloor": {}, -"beforeBattle": {}, -"afterBattle": {}, -"afterGetItem": {}, -"afterOpenDoor": {}, -"autoEvent": {}, -"cannotMove": {}, -"cannotMoveIn": {}, -"map": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], -} \ No newline at end of file diff --git a/public/project/floors/MT58.js b/public/project/floors/MT58.js deleted file mode 100644 index 6a8fb09..0000000 --- a/public/project/floors/MT58.js +++ /dev/null @@ -1,45 +0,0 @@ -main.floors.MT58= -{ -"floorId": "MT58", -"title": "苍蓝之殿-左下", -"name": "58", -"width": 15, -"height": 15, -"canFlyTo": true, -"canFlyFrom": true, -"canUseQuickShop": true, -"cannotViewMap": false, -"images": [], -"ratio": 8, -"defaultGround": "T650", -"bgm": "palaceSouth.mp3", -"firstArrive": [], -"eachArrive": [], -"parallelDo": "", -"events": {}, -"changeFloor": {}, -"beforeBattle": {}, -"afterBattle": {}, -"afterGetItem": {}, -"afterOpenDoor": {}, -"autoEvent": {}, -"cannotMove": {}, -"cannotMoveIn": {}, -"map": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], -} \ No newline at end of file diff --git a/public/project/floors/MT6.js b/public/project/floors/MT6.js deleted file mode 100644 index 30c499c..0000000 --- a/public/project/floors/MT6.js +++ /dev/null @@ -1,207 +0,0 @@ -main.floors.MT6= -{ - "floorId": "MT6", - "title": "草原", - "name": "6", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 1, - "defaultGround": "grass", - "bgm": "grass.mp3", - "firstArrive": [ - { - "type": "setCurtain", - "time": 500 - }, - "\t[原始人]\b[down,hero]外面也有这些怪物吗。", - "\t[原始人]\b[down,hero]看来上山会有很大的难度啊。", - "\t[智慧结晶]\b[down,4,4]哦?看起来你需要一些帮助?", - "\t[原始人]\b[down,hero]谁?谁在说话?", - "\t[智慧结晶]\b[down,4,4]你往左边看看,那有一个绿色水晶,我就是那个绿色水晶。", - { - "type": "changePos", - "direction": "right" - }, - { - "type": "sleep", - "time": 300 - }, - { - "type": "moveHero", - "steps": [ - "right:1" - ] - }, - "\t[原始人]\b[down,hero]这东西会说话?", - "\t[智慧结晶]\b[down,4,4]对呀对呀。", - "\t[智慧结晶]\b[down,4,4]我叫智慧结晶,是专门来帮助你的。", - "\t[原始人]\b[down,hero]帮助我?你这样怎么帮助我?", - "\t[智慧结晶]\b[down,4,4]别着急,我先给你说一下我的来历。", - "\t[智慧结晶]\b[down,4,4]未来的人类想要拯救他们自己的世界,但是无能为力,只好向历史出手。", - "\t[智慧结晶]\b[down,4,4]于是他们便通过一些方法将我们传送到了这里,让我们来帮助你们。", - "\t[智慧结晶]\b[down,4,4]这样历史便会改写,他们才有可能成功。", - "\t[原始人]\b[down,hero]那你怎么帮助我呢?", - "\t[智慧结晶]\b[down,4,4]很简单,我有很多智慧,你只需要把我放到手里,我就会消失。", - "\t[智慧结晶]\b[down,4,4]我的智慧也会传递给你,你也就能变强了。", - "\t[原始人]\b[down,hero]智慧?智慧有什么用?", - "\t[智慧结晶]\b[down,hero]之后你就会知道的。", - { - "type": "function", - "function": "function(){\ncore.getNextItem();\n}" - }, - { - "type": "sleep", - "time": 300 - }, - "智慧涌入了原始人的大脑", - "\t[原始人]\b[down,hero]这种感觉...", - "\t[原始人]\b[down,hero]感觉好像可以学习一些简单的东西了。", - { - "type": "function", - "function": "function(){\nmota.ui.fixed.open('chapter', { chapter: '第一章 勇气' });\n}" - }, - { - "type": "setValue", - "name": "flag:chapter", - "value": "1" - }, - { - "type": "setValue", - "name": "item:skill1", - "value": "1" - }, - { - "type": "setValue", - "name": "item:cross", - "value": "1" - } - ], - "eachArrive": [], - "parallelDo": "", - "events": { - "2,3": [ - { - "type": "changeFloor", - "floorId": "MT5", - "loc": [ - 14, - 7 - ], - "direction": "left" - }, - { - "type": "setGlobalValue", - "name": "animateSpeed", - "value": 277.7778 - } - ], - "5,5": [ - "你可以在百科全书中查看第一章中需要特别说明的怪物特技" - ] - }, - "changeFloor": { - "7,14": { - "floorId": "MT7", - "loc": [ - 7, - 0 - ] - }, - "14,7": { - "floorId": "MT10", - "loc": [ - 0, - 7 - ] - } - }, - "afterBattle": { - "4,12": [ - { - "type": "function", - "function": "function(){\nif (core.status.hero.hp === 1) {\n\tcore.completeAchievement('normal', 0);\n}\n}" - } - ] - }, - "afterGetItem": { - "4,4": [ - { - "type": "sleep", - "time": 300 - }, - "现在开启了智慧加点功能,该功能将会贯穿整个游戏,下面请仔细阅读玩法", - "人生不能后悔,一旦加过点后,便再也没有办法悔掉,加点时请慎重选择", - "很多技能都有多个等级,升级需要消耗更多智慧,但收益也会随之增多", - "有一些技能为必点技能,这些技能会在说明中特别指出,请尽快早点点这些技能,否则可能会导致游戏无法进行", - "你可以通过拾取绿宝石来获取智慧,拥有足够的智慧后请尽快加点", - "合理分配技能是该塔的关键,所以请加点时慎重选择", - "按J或者点击状态栏的技能树可以打开技能树", - "现在技能树已经可以在百科全书中查看", - "祝您游戏愉快!", - { - "type": "openDoor", - "loc": [ - 2, - 10 - ] - } - ] - }, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - [30048, 0, 0,30050, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20], - [30056,30057,30057,30058, 0, 0, 29, 20, 32, 29,372, 0,276, 29, 20], - [30064,30060,30118,30066, 0, 0, 0, 20, 29, 34, 20, 0, 20, 20, 20], - [30072,30073,30126,30074, 0, 0, 32, 20, 20, 20, 20, 31, 0, 31, 20], - [ 20, 0, 0, 0, 29, 0, 0, 20, 0, 0,204, 0, 31, 0, 20], - [ 20, 0, 0, 0, 0,129, 29,267, 0, 0, 20,276, 20, 20, 20], - [ 20, 0, 0, 0, 0, 0, 20, 20, 20, 29, 20, 0, 0, 0, 20], - [30060,30112,30113,30114,30065,30066, 0, 34, 0, 0, 20, 29, 20,368, 94], - [30073,30112,30113,30114,30073,30074, 20, 20, 20,209, 0, 34, 0, 0, 20], - [ 20,30120,30121,30122, 20, 0, 0,276, 0, 0, 20,248, 20, 20, 20], - [ 20, 20, 85, 20, 20, 20, 20, 32, 20, 32, 20, 32, 0, 32, 20], - [ 20, 0, 0, 0, 20, 0, 20, 0, 20, 20, 20, 0, 29, 0, 20], - [ 20, 0, 27, 0,214, 33,204, 29,224, 32, 0,368, 20, 20, 20], - [ 20, 0, 0, 0, 20, 0, 20, 32, 20, 0, 20, 29, 0, 29, 20], - [ 20, 20, 20, 20, 20, 20, 20, 93, 20, 20, 20, 20, 20, 20, 20] -], - "bgmap": [ - [ 0, 0, 0, 0, 0,30050, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0,30050, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0,30050, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0,30050, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0,30050, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0,30050, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [30057,30104,30105,30106,30057,30058, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0,30065,30065,30065, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0,30073,30073,30073, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], - "fgmap": [ - -], - "beforeBattle": {}, - "weather": [ - "sun", - 8 - ], - "cannotMoveIn": {}, - "bg2map": [ - -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT7.js b/public/project/floors/MT7.js deleted file mode 100644 index 77456ac..0000000 --- a/public/project/floors/MT7.js +++ /dev/null @@ -1,110 +0,0 @@ -main.floors.MT7= -{ - "floorId": "MT7", - "title": "草原", - "name": "7", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 1, - "defaultGround": "grass", - "bgm": "grass.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": { - "6,7": [ - "设定说明之跳跃技能", - "你可以用这个技能做一些骚操作,比如偷怪后面的宝石", - "当然,为了防止直接把宝石偷完,塔里面也会有相应的措施防止你这么干,比如一张地图只能使用3次" - ] - }, - "changeFloor": { - "7,0": { - "floorId": "MT6", - "loc": [ - 7, - 14 - ] - }, - "0,2": { - "floorId": "MT8", - "loc": [ - 14, - 2 - ] - }, - "14,2": { - "floorId": "MT9", - "loc": [ - 0, - 2 - ] - }, - "0,7": { - "floorId": "MT8", - "loc": [ - 14, - 7 - ] - }, - "14,7": { - "floorId": "MT9", - "loc": [ - 0, - 7 - ] - }, - "7,14": { - "floorId": "MT13", - "loc": [ - 7, - 0 - ] - } - }, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - [ 20, 20, 20, 20, 20, 20, 20, 91, 20, 20, 20, 20, 20, 20, 20], - [ 20, 29, 34, 20, 0, 29, 20, 32, 20, 29, 0, 20, 34, 29, 20], - [ 92, 0, 33,209, 33, 0,204, 33,204, 0, 33,209, 33, 0, 94], - [ 20,152,152,152,152,152,152,152,152,152,152,152,152,152, 20], - [ 20, 0, 29, 29, 0, 0, 29, 0, 29, 0, 0, 29, 29, 0, 20], - [ 20, 29, 0, 0, 29, 0, 0, 29, 0, 0, 29, 0, 0, 29, 20], - [ 20,152,152,152,152,152,152,152,492,152,152,152,152,152, 20], - [ 92, 28, 0,370, 0, 0,129,152,381, 34, 21, 34,381,374, 94], - [ 20,152,152, 0,152, 0, 29,152,152,152,152,152,152, 34, 20], - [ 20, 34, 29, 27,152, 0,152,152, 27, 28, 0,211,152, 0, 20], - [ 20,152,152,255,152, 0,152,403, 33,152,152, 33,152, 28, 20], - [ 20, 0, 0, 0,152,271,492,152,152,152, 0, 27,152, 0, 20], - [ 20, 34,152,152,152,152, 0,255, 0, 32,233,152,492, 34, 20], - [ 20, 21, 28, 0, 0,210, 0, 27,152,152, 0, 33, 0,271, 20], - [ 20, 20, 20, 20, 20, 20, 20, 93, 20, 20, 20, 20, 20, 20, 20] -], - "bgmap": [ - -], - "fgmap": [ - -], - "beforeBattle": {}, - "weather": [ - "sun", - 8 - ], - "cannotMoveIn": {}, - "bg2map": [ - -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT8.js b/public/project/floors/MT8.js deleted file mode 100644 index 7684f9b..0000000 --- a/public/project/floors/MT8.js +++ /dev/null @@ -1,76 +0,0 @@ -main.floors.MT8= -{ - "floorId": "MT8", - "title": "草原", - "name": "8", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 1, - "defaultGround": "grass", - "bgm": "grass.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": {}, - "changeFloor": { - "14,2": { - "floorId": "MT7", - "loc": [ - 0, - 2 - ] - }, - "14,7": { - "floorId": "MT7", - "loc": [ - 0, - 7 - ] - } - }, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - [ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20], - [ 20, 28,370, 0, 33, 20, 33,211,482, 27, 20, 31, 0, 31, 20], - [ 20, 20, 33, 20, 0, 20, 27, 20, 28,403,492, 0,381, 0, 94], - [ 20, 0, 29, 20,254, 28, 0, 20, 20, 20, 20, 31, 0, 31, 20], - [ 20,374, 20, 20, 20,492, 20, 20, 21, 0, 20, 20, 20, 20, 20], - [ 20, 34, 28, 0, 20,381, 27, 20, 27, 0, 33, 0, 20,482, 20], - [ 20, 20, 20,210, 20, 28, 33, 20, 20, 20, 20,370, 20, 33, 20], - [ 20, 29, 33, 29, 20, 20,254, 20,374, 0, 27, 0, 20, 0, 94], - [ 20, 0, 27, 0,492, 0, 0, 0, 0, 20, 0, 20, 20,255, 20], - [ 20,255, 20, 20, 20,492, 20, 20, 20, 20, 0, 0,210, 0, 20], - [ 20, 0, 21, 0, 20, 29, 33, 0,271, 20, 0, 34, 20, 33, 20], - [ 20, 20, 20, 34,370, 0, 20, 20, 28, 20, 20, 20, 20,381, 20], - [ 20, 29, 20, 0, 20, 28, 20, 20, 0, 20, 33, 0, 20, 33, 20], - [ 20, 0, 0, 27, 20,271, 0, 33, 29,492, 28, 0,370, 0, 20], - [ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20] -], - "bgmap": [ - -], - "fgmap": [ - -], - "beforeBattle": {}, - "weather": [ - "sun", - 8 - ], - "cannotMoveIn": {}, - "bg2map": [ - -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/MT9.js b/public/project/floors/MT9.js deleted file mode 100644 index 351062f..0000000 --- a/public/project/floors/MT9.js +++ /dev/null @@ -1,76 +0,0 @@ -main.floors.MT9= -{ - "floorId": "MT9", - "title": "草原", - "name": "9", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 1, - "defaultGround": "grass", - "bgm": "grass.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": {}, - "changeFloor": { - "0,2": { - "floorId": "MT7", - "loc": [ - 14, - 2 - ] - }, - "0,7": { - "floorId": "MT7", - "loc": [ - 14, - 7 - ] - } - }, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - [ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20], - [ 20, 31, 0, 31, 20, 27,482, 28,211, 0, 20,254, 0,381, 20], - [ 92, 0,381, 0,492, 0,403, 0, 20, 34, 20, 0, 20, 33, 20], - [ 20, 31, 0, 31, 20, 20, 20, 20, 20, 29, 20, 28, 20, 0, 20], - [ 20, 20, 20, 20, 20, 27, 20, 21,374, 0,370, 34, 20, 27, 20], - [ 20, 0,492, 0, 29, 33, 0, 0, 20,210, 20, 20, 20,492, 20], - [ 20,482, 20,370, 20, 20, 20,255, 20, 0, 34, 29, 0, 0, 20], - [ 92, 0, 20, 33, 29, 20, 34, 27, 20, 20, 20, 20,255, 20, 20], - [ 20, 0,255, 29, 28, 20,381, 0, 20, 0,271, 0, 34, 0, 20], - [ 20, 20, 20, 20,210, 20, 20,492, 20, 20, 0, 20, 20, 20, 20], - [ 20,210, 0, 0, 28, 0,374, 33, 21,492, 0,374, 0, 29, 20], - [ 20, 0, 20, 20, 20, 20, 0, 20, 20, 20, 28, 20, 20,370, 20], - [ 20, 21, 20, 29, 33, 20, 0, 20, 34, 20, 34, 20, 34, 27, 20], - [ 20, 0,370, 0, 27, 20, 29, 34,492, 34, 29, 20, 29, 34, 20], - [ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20] -], - "bgmap": [ - -], - "fgmap": [ - -], - "beforeBattle": {}, - "weather": [ - "sun", - 8 - ], - "cannotMoveIn": {}, - "bg2map": [ - -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/sample2.js b/public/project/floors/sample2.js index fcff416..7e370e3 100644 --- a/public/project/floors/sample2.js +++ b/public/project/floors/sample2.js @@ -44,24 +44,7 @@ main.floors.sample2= "events": { "12,12": [ "234" - ], - "10,11": { - "trigger": "action", - "enable": true, - "noPass": null, - "displayDamage": true, - "opacity": 1, - "filter": { - "blur": 0, - "hue": 0, - "grayscale": 0, - "invert": false, - "shadow": 0 - }, - "data": [ - "\t[小妖精,bearRight]欢迎使用事件编辑器(双击方块可直接预览)" - ] - } + ] }, "changeFloor": { "6,10": { diff --git a/public/project/floors/snowShop.js b/public/project/floors/snowShop.js deleted file mode 100644 index d349a07..0000000 --- a/public/project/floors/snowShop.js +++ /dev/null @@ -1,120 +0,0 @@ -main.floors.snowShop= -{ - "floorId": "snowShop", - "title": "冰封小镇", - "name": "冰封雪原", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 8, - "defaultGround": "T640", - "bgm": "winterTown.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": { - "2,12": [ - "这里的装备理论上是需要全部购买的,因为这些装备之后都会有向上合成", - "而且,一共就只有三件装备(" - ], - "7,5": [ - "\t[商店老板,N636]\b[up,7,5]请随意挑选", - { - "type": "openShop", - "id": "snowShop", - "open": true - } - ] - }, - "changeFloor": { - "7,13": { - "floorId": "snowTown", - "loc": [ - 19, - 35 - ] - } - }, - "beforeBattle": {}, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "cannotMoveIn": {}, - "map": [ - [148,148,148,148,148,148,148,148,148,148,148,148,148,148,148], - [148,148,148,148,148,148,148,148,148,148,148,148,148,148,148], - [148,148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,148,148], - [148,148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,148,148], - [148,148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,148,148], - [148,148,90145,90146,90146,90146,90146,90146,90146,90146,90146,90146,90147,148,148], - [148,148,90153,90154,90154,90154,90154,90154,90154,90154,90154,90154,90155,148,148], - [148,148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,148,148], - [148,148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,148,148], - [148,148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,148,148], - [148,148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,148,148], - [148,148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,148,148], - [148,148,129, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,148,148], - [148,148,148,148,148,148,148,540,148,148,148,148,148,148,148], - [148,148,148,148,148,148,148,148,148,148,148,148,148,148,148] -], - "bgmap": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0,90016,90017,90017,90017,90017,90017,90017,90017,90017,90017,90018, 0, 0], - [ 0, 0,90024,90025,90025,90025,90025,90025,90025,90025,90025,90025,90026, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], - "fgmap": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0,90104, 0, 0, 0,90106, 0,90108,90109,90092,90093,90095, 0, 0], - [ 0, 0,90112, 0, 0, 0,90114, 0,90116,90117,90100,90101,90103, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], - "bg2map": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0,90038, 0, 0, 0, 0, 0,90038, 0, 0, 0, 0], - [ 0, 0, 0, 0,90046, 0, 0, 0, 0, 0,90046, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0,636, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], - "fg2map": [ - -] -} \ No newline at end of file diff --git a/public/project/floors/snowTown.js b/public/project/floors/snowTown.js deleted file mode 100644 index 9479644..0000000 --- a/public/project/floors/snowTown.js +++ /dev/null @@ -1,333 +0,0 @@ -main.floors.snowTown= -{ - "floorId": "snowTown", - "title": "冰封小镇", - "name": "冰封雪原", - "width": 45, - "height": 45, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 8, - "defaultGround": "T580", - "bgm": "winterTown.mp3", - "firstArrive": null, - "eachArrive": [], - "parallelDo": "", - "events": { - "10,20": [ - { - "type": "animate", - "name": "amazed", - "loc": [ - 10, - 20 - ] - }, - "\t[小镇居民,youngMan]\b[up,10,20]嗯?不是怪物。", - "\t[小镇居民,youngMan]\b[up,10,20]请问你来这里干什么?", - "\t[低级智人]\b[up,hero](我最好还是不要透露我的目的吧)", - "\t[低级智人]\b[up,hero]最近我的家那边发生了一些事故,不能居住了。", - "\t[低级智人]\b[up,hero]然后我离开了那里,四处探险,发现了这里有个小镇。", - "\t[小镇居民,youngMan]\b[up,10,20](应该就是他了)", - "\t[小镇居民,youngMan]\b[up,10,20]欢迎你来到这里。", - "\t[小镇居民,youngMan]\b[up,10,20]我们小镇很欢迎外来人士。", - "\t[低级智人]\b[up,hero](这里竟然这么先进,比我那里先进了好多,感觉根本就不是同一时期的人)", - "\t[低级智人]\b[up,hero](而且居民也很热情)", - "\t[小镇居民,youngMan]\b[up,10,20]那么就请进吧。", - { - "type": "move", - "loc": [ - 10, - 20 - ], - "time": 250, - "keep": true, - "steps": [ - "down:1", - "left:1" - ] - } - ], - "9,21": [ - "\t[小镇居民,youngMan]\b[up,9,21]欢迎来到这里!" - ], - "18,35": [ - "商店" - ], - "9,19": [ - "↓ 冰封小镇\n← 冰封高原" - ], - "11,21": [ - "本小镇中只有商店有用,其余的房屋均没有用。" - ], - "13,24": [ - "\t[小镇居民,N632]\b[up,13,24]树上的雪好美啊", - "\t[小镇居民,N632]\b[up,13,24]虽然每年都能见到很多次,但是每次都感觉从来没见过", - "\t[小镇居民,N632]\b[up,13,24]这就是时间的力量啊" - ], - "8,26": [ - "一个看起来做的很不错的雪人" - ], - "7,18": [ - "\t[低级智人]\b[down,hero]这里竟然有个小镇", - "\t[低级智人]\b[down,hero]而且,看起来并不像这个时代的东西", - "\t[低级智人]\b[down,hero]这里的东西都很先进,难道又是智慧之神吗", - { - "type": "hide", - "remove": true - } - ], - "39,40": [ - "\t[小镇居民,npc0]\b[up,39,40]山顶的风景真是看不厌啊", - "\t[小镇居民,npc0]\b[up,39,40]真不希望会有人破坏这美好的大自然" - ], - "37,24": [ - "\t[低级智人]\b[up,hero]没必要进这里面" - ] - }, - "changeFloor": { - "0,10": { - "floorId": "MT40", - "loc": [ - 14, - 10 - ] - }, - "0,18": { - "floorId": "MT38", - "loc": [ - 14, - 3 - ] - }, - "0,4": { - "floorId": "MT40", - "loc": [ - 14, - 4 - ] - }, - "19,34": { - "floorId": "snowShop", - "loc": [ - 7, - 13 - ] - }, - "7,0": { - "floorId": "MT44", - "loc": [ - 7, - 14 - ] - }, - "18,0": { - "floorId": "MT45", - "loc": [ - 3, - 14 - ] - } - }, - "beforeBattle": {}, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "cannotMoveIn": {}, - "map": [ - [ 0, 0, 0, 0, 0, 0, 0, 91, 0, 0, 0, 0, 0, 0, 0, 0, 0,70187, 91,70189, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70187, 0,70189, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [604,381, 27, 33,611, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70195, 0,70197, 0, 0, 0,70160,70161,70162,70163, 0, 0, 0, 0, 0,80296,80297,80298,80299,80300, 0, 0, 0, 0, 0, 0, 0, 0], - [604,595,584,584,584,274,604,604, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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@@ -main.floors.tower1= -{ - "floorId": "tower1", - "title": "智慧之塔", - "name": "1", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 2, - "defaultGround": "T526", - "bgm": "tower.mp3", - "firstArrive": [ - "\t[野蛮人]\b[up,hero]这里,便是智慧之塔了", - "注意破墙镐在本区结束后会全部删除,请在本区域全部用完" - ], - "eachArrive": [], - "parallelDo": "", - "events": { - "7,9": [ - { - "type": "if", - "condition": "(flag:tower1===true)", - "true": [ - { - "type": "choices", - "text": "\t[智慧精灵,N532]有什么想问的?", - "choices": [ - { - "text": "这座塔为什么会出现在这里?", - "action": [ - "\t[智慧精灵,N532]\b[up,7,9]说实话,我也不知道", - "\t[智慧精灵,N532]\b[up,7,9]这是上级的绝密情报,只有登上塔顶者才有权利知晓", - "\t[野蛮人]\b[up,hero]那你去塔顶不是随随便便的事吗,为啥你不知道", - { - "type": "animate", - "name": "angry", - "loc": [ - 7, - 9 - ] - }, - "\t[智慧精灵,N532]\b[up,7,9]哼!人家只是一个助手啦,又不是什么挑战者", - { - "type": "animate", - "name": "sweat", - "loc": "hero" - } - ] - }, - { - "text": "这座塔为什么叫做智慧之塔?", - "action": [ - "\t[智慧精灵,N532]\b[up,7,9]为啥你老是问人家不会回答的问题啊!QAQ" - ] - }, - { - "text": "这座塔里面的怪物有多强?", - "action": [ - "\t[智慧精灵,N532]\b[up,7,9]这个嘛...", - "\t[智慧精灵,N532]\b[up,7,9]根据你进入塔时的实力不同,怪物强度也会不同", - "\t[智慧精灵,N532]\b[up,7,9]玩家千万不要认为进塔的时候能力越低怪物越弱,这个塔里面的怪物属性是确定的", - "\t[野蛮人]\b[up,hero]玩家?玩家是啥?", - "\t[智慧精灵,N532]\b[up,7,9]就是坐在电脑前面或躺在被窝里面看手机的地球人", - "\t[野蛮人]\b[up,hero]??????" - ] - }, - { - "text": "这座塔有几层?", - "action": [ - "\t[智慧精灵,N532]\b[up,7,9]6层", - { - "type": "sleep", - "time": 500 - }, - "\t[野蛮人]\b[up,hero]没了?", - "\t[智慧精灵,N532]\b[up,7,9]你还想让我回答啥?这不是你的问题吗", - { - "type": "animate", - "name": "fret", - "loc": "hero" - } - ] - }, - { - "text": "为啥我会在外面见到很多与智慧有关的东西?", - "action": [ - "\t[智慧精灵,N532]\b[up,7,9]因为未来的人类想要拯救过去的人类", - "\t[野蛮人]\b[up,hero]?????" - ] - } - ] - } - ], - "false": [ - "\t[智慧精灵,N532]\b[up,7,9]你好呀,我是智慧之塔的小助手,智慧精灵", - "\t[野蛮人(内心)]\b[up,hero]卧槽,这塔里面怎么还有这玩意", - "\t[智慧精灵,N532]\b[up,7,9]只要你有什么问题都可以问我哟,我会尽力想你解答", - "\t[野蛮人]\b[up,hero]啊这,你为啥会在塔里面啊", - "\t[智慧精灵,N532]\b[up,7,9]我一生下来就在塔里,被赋予助手的职位", - "\t[野蛮人]\b[up,hero]那你就一直当助手吗?", - "\t[智慧精灵,N532]\b[up,7,9]对呀,在这里面还能和帅气的哥哥一起玩,天天都特别开心", - { - "type": "animate", - "name": "sweat", - "loc": "hero" - }, - "\t[智慧精灵,N532]\b[up,7,9]嗨呀,不说了,不知不觉说这么多没用的东西", - "\t[智慧精灵,N532]\b[up,7,9]赶紧的,有什么问题赶紧问,问完我还要去玩呢!", - "\t[智慧精灵,N532]\b[up,7,9]另外提醒一句,这里面不能用你的2技能哟(我是怎么知道他的2技能的)塔里面按2键可以使用破墙镐", - { - "type": "setValue", - "name": "flag:tower1", - "value": "true" - }, - "\t[智慧精灵,N532]\b[up,7,9]什么?你让我让一下?", - "\t[智慧精灵,N532]\b[up,7,9]不行!我的职责就是站在这个地方!" - ] - } - ], - "6,6": [ - { - "type": "jumpHero", - "dxy": [ - 2, - 0 - ], - "time": 500 - } - ], - "8,6": [ - { - "type": "jumpHero", - "dxy": [ - -2, - 0 - ], - "time": 500 - } - ], - "7,14": [ - { - "type": "changeFloor", - "floorId": "MT20", - "loc": [ - 7, - 8 - ] - } - ] - }, - "afterBattle": {}, - "afterGetItem": { - "12,3": [ - "你需要按Q或双击道具栏打开装备栏后装备上该装备才行" - ] - }, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - 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0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,316, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,314, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,314, 0, 0], - [ 0, 0,306,312,312,312,317, 0,318,312,312,312,303, 0, 0], - [ 0, 0,314, 0, 0, 0, 0, 0, 0, 0, 0, 0,314, 0, 0], - [ 0, 0,302,309, 0, 0, 0, 0, 0, 0, 0, 0,315, 0, 0], - [ 0, 0,302,307, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0,314, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0,531, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], - "fgmap": [ - -], - "bg2map": [ - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,529, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,529, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,529, 0, 0], - [ 0, 0,529,529,529,529,529, 0,529,529,529,529,529, 0, 0], - [ 0, 0,529, 0, 0, 0, 0, 0, 0, 0, 0, 0,529, 0, 0], - [ 0, 0,529,529, 0, 0, 0, 0, 0, 0, 0, 0,529, 0, 0], - [ 0, 0,529,529, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0,529, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] -], - "fg2map": [ - -], - "cannotMoveIn": {}, - "changeFloor": { - "0,7": { - "floorId": "tower6", - "loc": [ - 24, - 58 - ] - }, - "14,7": { - "floorId": "tower6", - "loc": [ - 12, - 58 - ] - }, - "7,1": { - "floorId": "tower2", - "loc": [ - 7, - 1 - ] - } - } -} \ No newline at end of file diff --git a/public/project/floors/tower2.js b/public/project/floors/tower2.js deleted file mode 100644 index 016b03a..0000000 --- a/public/project/floors/tower2.js +++ /dev/null @@ -1,87 +0,0 @@ -main.floors.tower2= -{ - "floorId": "tower2", - "title": "智慧之塔", - "name": "2", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 2, - "defaultGround": "T526", - "bgm": "tower.mp3", - "firstArrive": null, - "eachArrive": [], - "parallelDo": "", - "events": { - "13,6": [ - "\t[智慧精灵,N532]\b[down,13,6]这个区域是第一章的最后一个区域了,也是该版本的最后一个区域" - ] - }, - "afterBattle": {}, - "afterGetItem": { - "2,8": [ - "你需要按Q或双击道具栏打开装备栏后装备上该装备才行" - ] - }, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - [527,527,527,527,527,527,527,527,527,527,527,527,527,527,527], - [527, 32, 0,528, 27, 33,537, 88,403,482,528, 33, 28, 33,527], - [527,528,537,528,528,528, 33,528,482,548,528,549,528,528,527], - [527, 27, 32,528,482,528, 29,528,528,381,492, 0,381, 0,527], - [527, 32, 28,492,378, 0,550, 0,528,482,536, 27,482, 28,527], - [527,546,528,528,528,528,528, 0,528,492,528,548,528,528,527], - [527, 0, 0, 28, 0, 34, 0,544,528, 0, 27, 21, 0,533,527], - [527,528,528,528,536,528,528, 0,482, 0,528,537,528,528,527], - [527,390, 36,494,376, 32,528,528,528,528,528, 0,548, 31,527], - [527,403,484,528, 32,381,492, 0, 31,544,528, 32,528,528,527], - [527,547,528,528,528,528,528,492,528, 0, 0,537, 32, 0,527], - [527,376, 31, 0,381,528, 27, 32,528, 32,528,528,492,528,527], - [527,492,528,528,546,528, 32, 28,550, 0,528,378, 32, 0,527], - [527, 0, 22, 31, 0,544, 21,549,528, 0,546, 32,381, 87,527], - [527,527,527,527,527,527,527,540,527,527,527,527,527,527,527] -], - "beforeBattle": {}, - "bgmap": [ - -], - "fgmap": [ - -], - "bg2map": [ - -], - "fg2map": [ - -], - "cannotMoveIn": {}, - "changeFloor": { - "7,1": { - "floorId": "tower1", - "loc": [ - 7, - 1 - ] - }, - "7,14": { - "floorId": "tower6", - "loc": [ - 18, - 42 - ] - }, - "13,13": { - "floorId": "tower3", - "loc": [ - 13, - 13 - ] - } - } -} \ No newline at end of file diff --git a/public/project/floors/tower3.js b/public/project/floors/tower3.js deleted file mode 100644 index db7268f..0000000 --- a/public/project/floors/tower3.js +++ /dev/null @@ -1,68 +0,0 @@ -main.floors.tower3= -{ - "floorId": "tower3", - "title": "智慧之塔", - "name": "3", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 2, - "defaultGround": "T526", - "bgm": "tower.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": {}, - "changeFloor": { - "5,8": { - "floorId": "tower4", - "loc": [ - 5, - 8 - ] - }, - "13,13": { - "floorId": "tower2", - "loc": [ - 13, - 13 - ] - } - }, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - [527,527,527,527,527,527,527,527,527,527,527,527,527,527,527], - [527, 0, 0, 0,528, 0, 32, 0,537,528,376,528,528,403,527], - [527,528,528,537,528,528,528,528, 0,547,403,556, 33,390,527], - [527, 0, 32, 0,528, 0, 28, 0, 32,528,378,492,528,492,527], - [527,537,528,528,528,492,528,536,528,528,556, 33,403,396,527], - [527, 0, 28, 0,546, 32,528, 0, 28,528,528,494,528,528,527], - [527, 32, 27, 32,528, 0,544, 27, 0,528, 34, 0, 28, 0,527], - [527,528,528,556,528,528,492,528, 32,550, 0,528,528,556,527], - [527,403,376, 32,492, 87, 0,528,528,528,544,528, 0,376,527], - [527,556,528,528,528,528, 32,492, 0, 27, 0,537, 31, 0,527], - [527, 32,403,378, 32,528,536, 0, 32, 28, 32,492, 0,381,527], - [527,528,528,528,492,528, 32,528,547,528,528,528,550,528,527], - [527, 0, 32,537, 0,528, 0,492,376, 32,378,494, 0, 0,527], - [527, 0, 0,528,546, 0, 27,528, 0,403, 0,528, 0, 88,527], - [527,527,527,527,527,527,527,527,527,527,527,527,527,527,527] -], - "beforeBattle": {}, - "bgmap": [ - -], - "fgmap": [ - -], - "bg2map": [], - "fg2map": [], - "cannotMoveIn": {} -} \ No newline at end of file diff --git a/public/project/floors/tower4.js b/public/project/floors/tower4.js deleted file mode 100644 index 5bde525..0000000 --- a/public/project/floors/tower4.js +++ /dev/null @@ -1,86 +0,0 @@ -main.floors.tower4= -{ - "floorId": "tower4", - "title": "智慧之塔", - "name": "4", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 2, - "defaultGround": "T526", - "bgm": "tower.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": {}, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - [527,527,527,527,527,527,527,543,527,527,527,527,527,527,527], - [527, 31, 31,536, 0,528, 0,547, 0, 31, 0,544, 0,381,527], - [527, 31, 31,528, 28,492, 29,528,528, 0, 28,528, 0,528,527], - [527,528,528,528, 0,528, 28, 34,492,492,528,528,547, 0,527], - [527,381, 0,550, 0,528,528,528,528, 0, 31,528, 0,528,527], - [527, 0,528, 0,528,528, 31, 0,536, 27, 0,556,381,378,527], - [527, 0,528, 27, 0,544, 0,403, 0,528,528, 0,528,528,527], - [527,550,528,528,528,528,492,528,550,528, 34,381,556,376,527], - [527, 0, 0, 31,492, 88,403,528, 31,528, 27, 32,528, 0,527], - [527,528,528, 0,528,403, 34,547, 0,492,492,528,528,556,527], - [527, 0,528,546,528,528,546,528,528,528, 0, 28, 0, 0,527], - [527, 0,544, 32, 0,536, 32,528, 32, 0,536,528,528,556,527], - [527, 27,492, 0, 27,528, 27,492, 0,528,528,528, 0, 0,527], - [527, 31,528, 32, 0,528, 32,546, 0,494, 87,381, 28, 0,527], - [527,527,527,527,527,527,527,540,527,527,527,527,527,527,527] -], - "beforeBattle": {}, - "bgmap": [ - -], - "fgmap": [ - -], - "bg2map": [ - -], - "fg2map": [ - -], - "cannotMoveIn": {}, - "changeFloor": { - "5,8": { - "floorId": "tower3", - "loc": [ - 5, - 8 - ] - }, - "7,0": { - "floorId": "tower6", - "loc": [ - 7, - 15 - ] - }, - "7,14": { - "floorId": "tower6", - "loc": [ - 18, - 15 - ] - }, - "10,13": { - "floorId": "tower5", - "loc": [ - 10, - 13 - ] - } - } -} \ No newline at end of file diff --git a/public/project/floors/tower5.js b/public/project/floors/tower5.js deleted file mode 100644 index 170fec6..0000000 --- a/public/project/floors/tower5.js +++ /dev/null @@ -1,87 +0,0 @@ -main.floors.tower5= -{ - "floorId": "tower5", - "title": "智慧之塔", - "name": "5", - "width": 15, - "height": 15, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": [], - "ratio": 2, - "defaultGround": "T526", - "bgm": "tower.mp3", - "firstArrive": [], - "eachArrive": [], - "parallelDo": "", - "events": { - "8,5": [ - "这里是漏怪检测,会检测\r[gold]智慧之塔\r[]区域是否有遗漏怪物", - { - "type": "function", - "function": "function(){\nconst enemy = Mota.Plugin.require('remainEnemy_g').getRemainEnemyString([\"tower1\", \"tower2\", \"tower3\", \"tower4\", \"tower5\", \"tower6\"]);\nif (enemy.length === 0) {\n\tcore.insertAction(['当前无剩余怪物!', { \"type\": \"hide\", \"remove\": true }, ]);\n} else {\n\tcore.insertAction(enemy);\n}\n}" - } - ] - }, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - [527,527,527,527,527,527,527,527,527,527,527,527,527,527,527], - [527,376, 0,381,528, 0,378,528, 0, 27, 28, 0,528, 0,527], - [527, 0, 32,279, 0,381, 0,546, 0,528, 0, 32,547, 0,527], - [527,528,528, 0,528,528,492,528,527,528,492,528,528, 28,527], - [527, 0,492,381,528, 0,376,527, 87,527,376, 32,528, 27,527], - [527,376,528, 27,556, 32, 0,528,516,528, 32,378,492, 32,527], - [527, 32,556, 28,528,550,528,528, 0,528,528,279,528,528,527], - [527, 0,528, 32,528, 0, 0, 0, 0,536, 0, 27, 32, 0,542], - [527,492,528,528,528,528,547,528,528,528,556,528,556,528,527], - [527, 27, 0,528, 0, 0, 0,550, 0, 27, 0,492,441, 32,527], - [527, 0, 32,492, 0, 28, 0,528,528,528,544,528,528,528,527], - [527,528,547,528,546,528,492,528, 0, 28, 0, 0,546, 0,527], - [527, 0, 32,536, 0, 28, 0,528,550,528,528,528, 0,528,527], - [527, 27, 0,528, 32, 0, 0,492, 27, 0, 88, 0, 28, 0,527], - [527,527,527,527,527,527,527,527,527,527,527,527,527,527,527] -], - "beforeBattle": {}, - "bgmap": [ - -], - "fgmap": [ - -], - "bg2map": [ - -], - "fg2map": [ - -], - "cannotMoveIn": {}, - "changeFloor": { - "10,13": { - "floorId": "tower4", - "loc": [ - 10, - 13 - ] - }, - "14,7": { - "floorId": "tower6", - "loc": [ - 24, - 2 - ] - }, - "8,4": { - "floorId": "tower7", - "loc": [ - 7, - 7 - ] - } - } -} \ No newline at end of file diff --git a/public/project/floors/tower6.js b/public/project/floors/tower6.js deleted file mode 100644 index 0cea85e..0000000 --- a/public/project/floors/tower6.js +++ /dev/null @@ -1,270 +0,0 @@ -main.floors.tower6= -{ - "floorId": "tower6", - "title": "智慧之塔", - "name": "1", - "width": 25, - "height": 60, - "canFlyTo": true, - "canFlyFrom": true, - "canUseQuickShop": true, - "cannotViewMap": false, - "images": null, - "ratio": 2, - "defaultGround": "T526", - "bgm": "tower.mp3", - "firstArrive": null, - "eachArrive": [], - "parallelDo": "", - "events": {}, 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deleted file mode 100644 index 40b668e..0000000 --- a/public/project/floors/tower7.js +++ /dev/null @@ -1,219 +0,0 @@ -main.floors.tower7= -{ - "floorId": "tower7", - "title": "智慧之塔", - "name": "5", - "width": 15, - "height": 15, - "canFlyTo": false, - "canFlyFrom": false, - "canUseQuickShop": true, - "cannotViewMap": true, - "images": [], - "ratio": 2, - "defaultGround": "T526", - "bgm": "tower.mp3", - "firstArrive": [ - { - "type": "hideStatusBar", - "toolbox": true - }, - { - "type": "loadBgm", - "name": "beforeBoss.mp3" - }, - { - "type": "loadBgm", - "name": "towerBoss.mp3" - }, - { - "type": "loadBgm", - "name": "towerBoss2.mp3" - }, - { - "type": "loadBgm", - "name": "towerBoss3.mp3" - }, - { - "type": "pauseBgm" - }, - { - "type": "sleep", - "time": 1000, - "noSkip": true - }, - "\t[智慧之神,E557]\b[down,7,2]哟,又来了一位挑战者啊", - "\t[智慧之神,E557]\b[down,7,2]曾经也有无数的挑战者来过这里", - "\t[智慧之神,E557]\b[down,7,2]但是,他们的低下智慧,却让他们在我这里败下阵来", - { - "type": "playBgm", - "name": "beforeBoss.mp3" - }, - "\t[智慧之神,E557]\b[down,7,2]愚蠢的他们只会一头冲向我这", - "\t[智慧之神,E557]\b[down,7,2]在我面前变成一滩肉泥", - "\t[智慧之神,E557]\b[down,7,2]我不由得感叹,这里的人们都是如此野蛮之人吗", - "\t[智慧之神,E557]\b[down,7,2]连年不断的战争让那里的人们变得生性暴戾", - "\t[智慧之神,E557]\b[down,7,2]那里已经变成了人间炼狱", - "\t[智慧之神,E557]\b[down,7,2]而唯一能够拯救那里的方法就是改变历史", - "\t[智慧之神,E557]\b[down,7,2]但这可能吗?", - "\t[智慧之神,E557]\b[down,7,2]人们陷入无尽的恐惧当中", - "\t[智慧之神,E557]\b[down,7,2]只能眼睁睁地看着自己的爱人被杀", - "\t[智慧之神,E557]\b[down,7,2]只能任凭刀刃穿过自己的心脏", - "\t[智慧之神,E557]\b[down,7,2]只能让自己干过的那些卑劣的事不断增多", - "\t[智慧之神,E557]\b[down,7,2]只能让那些曾经被人类欺凌、被人类践踏过的生物反击", - "\t[智慧之神,E557]\b[down,7,2]人类的防线一夜溃败", - "\t[智慧之神,E557]\b[down,7,2]而到了那时,他们才意识到了问题的严重性", - "\t[智慧之神,E557]\b[down,7,2]可这一切不都晚了吗?", - "\t[智慧之神,E557]\b[down,7,2]这就是未来的人所做的一切", - "\t[智慧之神,E557]\b[down,7,2]只会野蛮地向大自然索求,却丝毫不回报自然", - "\t[智慧之神,E557]\b[down,7,2]他们虽拥有智慧,却将智慧用在了掠夺上面", - "\t[智慧之神,E557]\b[down,7,2]因此,人们建造出了这座高塔", - "\t[智慧之神,E557]\b[down,7,2]用唯一的时空穿梭技术将这座高塔传送到了10000年前", - "\t[智慧之神,E557]\b[down,7,2]企图用改变历史的方式来获得解脱", - "\t[智慧之神,E557]\b[down,7,2]但他们会成功吗", - "\t[智慧之神,E557]\b[down,7,2]哼,谁知道呢", - "\t[智慧之神,E557]\b[down,7,2]现在,你应该知道这座塔的来源了吧?", - { - "type": "playBgm", - "name": "towerBoss.mp3" - }, - "\t[智慧之神,E557]\b[down,7,2]就让我来看一看你是不是能够改变历史的人吧!", - { - "type": "confirm", - "text": "是否要跳过该特殊战", - "yes": [ - { - "type": "setValue", - "name": "flag:boss1", - "value": "true" - }, - { - "type": "changeFloor", - "floorId": "MT20", - "loc": [ - 7, - 9 - ] - }, - { - "type": "openDoor", - "loc": [ - 13, - 6 - ], - "floorId": "MT19" - }, - "现在前往东边", - { - "type": "showStatusBar" - }, - { - "type": "exit" - } - ], - "no": [ - "屏幕上方有boss血条和提示等,请注意阅读", - "注意:重新开始特殊战需要刷新页面!!!!!!!!!!!!", - "下面,就让我们开始吧!", - { - "type": "function", - "function": "function(){\ncore.plugin.replay.readyClip();\n}" - } - ] - }, - { - "type": "move", - "loc": [ - 7, - 2 - ], - "time": 1000, - "keep": true, - "steps": [ - "up:1" - ] - }, - { - "type": "hide", - "loc": [ - [ - 7, - 8 - ] - ], - "floorId": "MT20", - "remove": true - }, - { - "type": "autoSave" - }, - { - "type": "forbidSave", - "forbid": true - }, - { - "type": "function", - "function": "function(){\ncore.drawWarning(7, 2, \"智慧之神\");\n}" - }, - { - "type": "sleep", - "time": 3000, - "noSkip": true - }, - { - "type": "function", - "function": "function(){\ncore.plugin.towerBoss.initTowerBoss();\n}" - } - ], - "eachArrive": [], - "parallelDo": "", - "events": {}, - "changeFloor": {}, - "afterBattle": {}, - "afterGetItem": {}, - "afterOpenDoor": {}, - "autoEvent": {}, - "cannotMove": {}, - "map": [ - [527,527,527,527,527,527,527,527,527,527,527,527,527,527,527], - [527, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,527], - [527, 0, 0, 0, 0, 0, 0,557, 0, 0, 0, 0, 0, 0,527], - [527, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,527], - [527, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,527], - [527, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,527], - [527, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,527], - [527, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,527], - [527, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,527], - [527, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,527], - [527, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,527], - [527, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,527], - [527, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,527], - [527, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,527], - [527,527,527,527,527,527,527,527,527,527,527,527,527,527,527] -], - "bgmap": [ - -], - "fgmap": [ - -], - "bg2map": [ - -], - "fg2map": [ - -], - "beforeBattle": {}, - "color": [ - 0, - 0, - 0, - 0.1 - ], - "weather": [ - "fog", - 2 - ], - "cannotMoveIn": {}, - "cannotMoveDirectly": true -} \ No newline at end of file diff --git a/public/project/fonts/normal.ttf b/public/project/fonts/normal.ttf deleted file mode 100644 index 397e37b..0000000 Binary files a/public/project/fonts/normal.ttf and /dev/null differ diff --git a/public/project/fonts/number.ttf b/public/project/fonts/number.ttf new file mode 100644 index 0000000..bcf90fa Binary files /dev/null and b/public/project/fonts/number.ttf differ diff --git a/public/project/icons.js b/public/project/icons.js index cdcd3b1..c0d6eae 100644 --- a/public/project/icons.js +++ b/public/project/icons.js @@ -30,116 +30,45 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 = }, "terrains": { "ground": 0, - "sWallT": 1, - "sWallL": 2, - "sWallR": 3, - "sWallB": 4, - "grass": 5, - "sWallTL": 6, - "sWallBR": 7, - "grass2": 8, - "sWallTR": 9, - "sWallBL": 10, - "ground2": 11, - "sWallTB": 12, - "ground3": 13, - "sWallLR": 14, - "blueShopLeft": 15, - "sWallBLR": 16, - "pinkShopLeft": 17, - "sWallTLR": 18, - "ice": 19, - "downFloor": 20, - "upFloor": 21, - "sWallTBR": 22, - "blueShopRight": 23, - "sWallTBL": 24, - "pinkShopRight": 25, - "arrowUp": 26, - "arrowDown": 27, - "arrowLeft": 28, - "arrowRight": 29, - "light": 30, - "darkLight": 31, - "ski": 32, - "flower": 33, - "box": 34, - "boxed": 35, - "T331": 36, - "T332": 36, - "T333": 37, - "T334": 36, - "T335": 37, - "T336": 38, - "T337": 36, - "T338": 37, - "T339": 38, - "T340": 39, - "T341": 36, - "T342": 37, - "T343": 38, - "T344": 39, - "T345": 40, - "T346": 36, - "T347": 37, - "T348": 38, - "T349": 39, - "T350": 40, - "T351": 41, - "T352": 36, - "T353": 37, - "T354": 38, - "T355": 39, - "T356": 40, - "T357": 41, - "T358": 42, - "T359": 36, - "T360": 37, - "T361": 38, - "T362": 39, - "T363": 40, - "T364": 41, - "T365": 42, - "T366": 43, - "T516": 44, - "T526": 45, - "T527": 46, - "T528": 47, - "T529": 48, - "T530": 49, - "T531": 50, - "T551": 51, - "T552": 52, - "T553": 53, - "T554": 54, - "T555": 55, - "T580": 56, - "T581": 57, - "T582": 58, - "T583": 59, - "T584": 60, - "T585": 61, - "T586": 62, - "T587": 63, - "T588": 64, - "T604": 65, - "T627": 66, - "T628": 67, - "T629": 68, - "T640": 69, - "T648": 70, - "T649": 71, - "T650": 72, - "T651": 73, - "T652": 74, - "T653": 75, - "T654": 76, - "T655": 77 + "grass": 1, + "grass2": 2, + "ground2": 3, + "ground3": 4, + "downFloor": 5, + "upFloor": 6, + "blueShopLeft": 7, + "pinkShopLeft": 8, + "blueShopRight": 9, + "pinkShopRight": 10, + "arrowUp": 11, + "arrowDown": 12, + "arrowLeft": 13, + "arrowRight": 14, + "light": 15, + "darkLight": 16, + "ski": 17, + "flower": 18, + "box": 19, + "boxed": 20, + "sWallT": 21, + "sWallL": 22, + "sWallR": 23, + "sWallB": 24, + "sWallTL": 25, + "sWallBR": 26, + "sWallTR": 27, + "sWallBL": 28, + "sWallTB": 29, + "sWallLR": 30, + "sWallBLR": 31, + "sWallTLR": 32, + "sWallTBR": 33, + "sWallTBL": 34 }, "animates": { "star": 0, "lava": 1, - "blueWater": 2, + "blueLava": 2, "water": 3, "yellowDoor": 4, "blueDoor": 5, @@ -164,26 +93,8 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 = "leftPortal": 24, "rightPortal": 25, "upPortal": 26, - "steelDoor2": 27, - "steelDoor3": 28, - "iceDoor": 29, - "iceDoor2": 30, - "magentaWall": 31, - "A492": 32, - "A493": 32, - "A494": 33, - "A495": 32, - "A496": 33, - "A497": 34, - "A506": 35, - "A507": 36, - "A508": 37, - "A509": 38, - "A510": 39, - "A540": 40, - "A541": 41, - "A542": 42, - "A543": 43 + "ice": 27, + "magentaWall": 28 }, "npcs": { "man": 0, @@ -198,55 +109,20 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 = "expShop": 9, "moneyShop": 10, "princess": 11, - "greenMan": 28, - "blueTrader": 29, - "redMSNpc": 30, - "blackTrader": 31, - "octopusLeftTop": 12, - "octopusTop": 13, - "octopusRightTop": 14, - "octopusLeft": 15, - "octopusCenter": 16, - "octopusRight": 17, - "octopusLeftBottom": 18, - "octopusRightBottom": 19, - "dragonLeftTop": 20, - "dragonTop": 21, - "dragonRightTop": 22, - "dragonLeft": 23, - "dragonCenter": 24, - "dragonRight": 25, - "dragonLeftBottom": 26, - "dragonRightBottom": 27, - "N532": 32, - "N533": 33, - "N534": 34, - "N535": 35, - "N619": 36, - "N620": 37, - "N621": 38, - "N622": 39, - "N623": 40, - "N624": 41, - "N625": 42, - "N626": 43 + "greenMan": 12, + "blueTrader": 13 }, "npc48": { "npc0": 0, "npc1": 1, "npc2": 2, "npc3": 3, - "N367": 4, - "N630": 5, - "N631": 6, - "N632": 7, - "N633": 8, - "N634": 9, - "N635": 10, - "N636": 11, - "N637": 12, - "N638": 13, - "N639": 14 + "tallYellowDoor": 4, + "tallBlueDoor": 5, + "tallRedDoor": 6, + "tallGreenDoor": 7, + "tallSpecialDoor": 8, + "tallSteelDoor": 9 }, "enemys": { "greenSlime": 0, @@ -286,7 +162,6 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 = "octopus": 57, "princessEnemy": 59, "skeletonWarrior": 9, - "frozenSkeleton": 69, "silverSlimelord": 60, "goldSlimelord": 61, "whiteSlimeman": 54, @@ -306,18 +181,13 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 = "evilPrincess": 50, "blademaster": 48, "evilFairy": 51, - "blueRock": 63, - "skeletonLite": 64, - "greenKnight": 65, - "bowman": 66, - "liteBowman": 67, - "crimsonZombie": 68, - "watcherSlime": 70, - "mutantSlimeman": 71, - "frostBat": 72, - "devilKnight": 73, - "grayPriest": 74, - "greenGateKeeper": 75, + "greenKnight": 63, + "bowman": 64, + "watcherSlime": 66, + "frostBat": 67, + "devilKnight": 68, + "grayPriest": 69, + "greenGateKeeper": 70, "ghostSoldier": 11, "evilHero": 40, "blackKing": 28, @@ -325,104 +195,19 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 = "greenKing": 30, "redKing": 44, "blueKing": 45, - "E368": 76, - "E369": 77, - "E370": 78, - "E371": 79, - "E372": 80, - "E373": 81, - "E374": 82, - "E375": 83, - "E498": 84, - "E499": 85, - "E500": 86, - "E501": 87, - "E502": 88, - "E503": 89, - "E504": 90, - "E505": 91, - "E511": 92, - "E512": 93, - "E513": 94, - "E514": 95, - "E515": 96, - "E517": 97, - "E518": 98, - "E519": 99, - "E520": 100, - "E521": 101, - "E522": 102, - "E523": 103, - "E524": 104, - "E525": 105, - "E536": 106, - "E537": 107, - "E538": 108, - "E539": 109, - "E544": 110, - "E545": 111, - "E546": 112, - "E547": 113, - "E548": 114, - "E549": 115, - "E550": 116, - "E556": 117, - "E557": 118, - "E561": 119, - "E562": 120, - "E563": 121, - "E564": 122, - "E566": 123, - "E567": 124, - "E568": 125, - "E569": 126, - "E570": 127, - "E571": 128, - "E572": 129, - "E573": 130, - "E576": 131, - "E577": 132, - "E578": 133, - "E579": 134, - "E590": 135, - "E591": 136, - "E592": 137, - "E593": 138, - "E594": 139, - "E595": 140, - "E596": 141, - "E597": 142, - "E598": 143, - "E599": 144, - "E600": 145, - "E601": 146, - "E602": 147, - "E603": 148, - "E605": 149, - "E606": 150, - "E607": 151, - "E608": 152, - "E609": 153, - "E610": 154, - "E611": 155, - "E612": 156, - "E613": 157, - "E614": 158, - "E615": 159, - "E616": 160, - "E617": 161, - "E618": 162, - "E643": 163, - "E644": 164, - "E645": 165, - "E646": 166, - "E647": 167 + "keiskeiFairy": 71, + "tulipFairy": 72, + "purpleBowman": 65 }, "enemy48": { "angel": 0, "elemental": 1, "steelGuard": 2, - "evilBat": 3 + "evilBat": 3, + "bearDown": 4, + "bearLeft": 5, + "bearRight": 6, + "bearUp": 7 }, "items": { "yellowKey": 0, @@ -470,162 +255,17 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 = "curseWine": 27, "superWine": 28, "dagger": 42, - "silverCoin": 46, "amulet": 47, "hammer": 48, "jumpShoes": 49, "skill1": 30, "wand": 10, - "I319": 5, - "I320": 7, - "I321": 26, - "I322": 31, - "I323": 32, - "I324": 34, - "I325": 35, - "I326": 36, - "I327": 37, - "I328": 38, - "I329": 39, - "I330": 62, - "I376": 63, - "I377": 63, - "I378": 64, - "I379": 63, - "I380": 64, - "I381": 65, - "I382": 63, - "I383": 64, - "I384": 65, - "I385": 66, - "I386": 63, - "I387": 64, - "I388": 65, - "I389": 66, - "I390": 67, - "I391": 63, - "I392": 64, - "I393": 65, - "I394": 66, - "I395": 67, - "I396": 68, - "I397": 63, - "I398": 64, - "I399": 65, - "I400": 66, - "I401": 67, - "I402": 68, - "I403": 69, - "I404": 63, - "I405": 64, - "I406": 65, - "I407": 66, - "I408": 67, - "I409": 68, - "I410": 69, - "I411": 70, - "I412": 63, - "I413": 64, - "I414": 65, - "I415": 66, - "I416": 67, - "I417": 68, - "I418": 69, - "I419": 70, - "I420": 71, - "I421": 63, - "I422": 64, - "I423": 65, - "I424": 66, - "I425": 67, - "I426": 68, - "I427": 69, - "I428": 70, - "I429": 71, - "I430": 72, - "I431": 63, - "I432": 64, - "I433": 65, - "I434": 66, - "I435": 67, - "I436": 68, - "I437": 69, - "I438": 70, - "I439": 71, - "I440": 72, - "I441": 73, - "I442": 63, - "I443": 64, - "I444": 65, - "I445": 66, - "I446": 67, - "I447": 68, - "I448": 69, - "I449": 70, - "I450": 71, - "I451": 72, - "I452": 73, - "I453": 74, - "I454": 63, - "I455": 64, - "I456": 65, - "I457": 66, - "I458": 67, - "I459": 68, - "I460": 69, - "I461": 70, - "I462": 71, - "I463": 72, - "I464": 73, - "I465": 74, - "I466": 75, - "I467": 76, - "I468": 77, - "I469": 78, - "I470": 79, - "I471": 80, - "I472": 81, - "I473": 82, - "I474": 83, - "I475": 84, - "I476": 85, - "I477": 86, - "I478": 87, - "I479": 88, - "I480": 89, - "I481": 90, - "I482": 91, - "I483": 91, - "I484": 92, - "I485": 91, - "I486": 92, - "I487": 93, - "I488": 91, - "I489": 92, - "I490": 93, - "I491": 94, - "I558": 95, - "I559": 96, - "I560": 97, - "I565": 98, - "I574": 99, - "I575": 100, - "I589": 101, - "I641": 102, - "I642": 103 + "pack": 46 }, "autotile": { "autotile": 0, "autotile1": 0, "autotile2": 0, - "autotile3": 0, - "autotile4": 0, - "autotile5": 0, - "autotile6": 0, - "autotile7": 0, - "autotile8": 0, - "autotile9": 0, - "autotile10": 0, - "autotile11": 0 + "autotile3": 0 } } \ No newline at end of file diff --git a/public/project/images/IQ.png b/public/project/images/IQ.png deleted file mode 100644 index 2302c8f..0000000 Binary files a/public/project/images/IQ.png and /dev/null differ diff --git a/public/project/images/arrow.png b/public/project/images/arrow.png deleted file mode 100644 index f61e08e..0000000 Binary files a/public/project/images/arrow.png and /dev/null differ diff --git a/public/project/images/atk.png b/public/project/images/atk.png deleted file mode 100644 index 311abb5..0000000 Binary files a/public/project/images/atk.png and /dev/null differ diff --git a/public/project/images/bg.jpg b/public/project/images/bg.jpg index edc1fdb..3fbf4d1 100644 Binary files a/public/project/images/bg.jpg and b/public/project/images/bg.jpg differ diff --git a/public/project/images/bg2.jpg b/public/project/images/bg2.jpg deleted file mode 100644 index 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differ diff --git a/public/project/images/skill9.png b/public/project/images/skill9.png deleted file mode 100644 index b34d4d8..0000000 Binary files a/public/project/images/skill9.png and /dev/null differ diff --git a/public/project/images/title.jpg b/public/project/images/title.jpg deleted file mode 100644 index edc1fdb..0000000 Binary files a/public/project/images/title.jpg and /dev/null differ diff --git a/public/project/images/tower.jpg b/public/project/images/tower.jpg deleted file mode 100644 index a869223..0000000 Binary files a/public/project/images/tower.jpg and /dev/null differ diff --git a/public/project/images/tower7.jpeg b/public/project/images/tower7.jpeg deleted file mode 100644 index be26022..0000000 Binary files a/public/project/images/tower7.jpeg and /dev/null differ diff --git a/public/project/images/winskin2.png b/public/project/images/winskin2.png deleted file mode 100644 index 078919f..0000000 Binary files a/public/project/images/winskin2.png and /dev/null differ diff --git a/public/project/images/winskin3.png b/public/project/images/winskin3.png deleted file mode 100644 index 1b1ec0f..0000000 Binary files a/public/project/images/winskin3.png and /dev/null differ diff --git a/public/project/items.js b/public/project/items.js index 388d438..d7ba487 100644 --- a/public/project/items.js +++ b/public/project/items.js @@ -20,28 +20,28 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = }, "redGem": { "cls": "items", - "name": "小红宝石", + "name": "红宝石", "text": "攻击+${core.values.redGem}", - "itemEffect": "core.status.hero.atk += 1 * core.status.thisMap.ratio", - "itemEffectTip": ",攻击+${1 * core.status.thisMap.ratio}", + "itemEffect": "core.status.hero.atk += core.values.redGem * core.status.thisMap.ratio", + "itemEffectTip": ",攻击+${core.values.redGem * core.status.thisMap.ratio}", "useItemEffect": "core.status.hero.atk += core.values.redGem", "canUseItemEffect": "true" }, "blueGem": { "cls": "items", - "name": "小蓝宝石", + "name": "蓝宝石", "text": ",防御+${core.values.blueGem}", - "itemEffect": "core.status.hero.def += 1 * core.status.thisMap.ratio", - "itemEffectTip": ",防御+${1 * core.status.thisMap.ratio}", + "itemEffect": "core.status.hero.def += core.values.blueGem * core.status.thisMap.ratio", + "itemEffectTip": ",防御+${core.values.blueGem * core.status.thisMap.ratio}", "useItemEffect": "core.status.hero.def += core.values.blueGem", "canUseItemEffect": "true" }, "greenGem": { "cls": "items", - "name": "小绿宝石", + "name": "绿宝石", "text": ",护盾+${core.values.greenGem}", - "itemEffect": "core.status.hero.mdef += 20 * core.status.thisMap.ratio / core.getFlag(\"hard\") * (Mota.Plugin.require('skillTree_g').getSkillLevel(12) / 20 + 1)", - "itemEffectTip": ",智慧+${20 * core.status.thisMap.ratio / core.getFlag(\"hard\") * (Mota.Plugin.require('skillTree_g').getSkillLevel(12) / 20 + 1)}", + "itemEffect": "core.status.hero.mdef += core.values.greenGem * core.status.thisMap.ratio", + "itemEffectTip": ",护盾+${core.values.greenGem * core.status.thisMap.ratio}", "useItemEffect": "core.status.hero.mdef += core.values.greenGem", "canUseItemEffect": "true" }, @@ -97,8 +97,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = "cls": "items", "name": "红血瓶", "text": ",生命+${core.values.redPotion}", - "itemEffect": "core.status.hero.hp += 100 * core.status.thisMap.ratio * (1 + Mota.Plugin.require('skillTree_g').getSkillLevel(13) / 50)", - "itemEffectTip": ",生命+${100 * core.status.thisMap.ratio * (1 + Mota.Plugin.require('skillTree_g').getSkillLevel(13) / 50)}", + "itemEffect": "core.status.hero.hp += core.values.redPotion * core.status.thisMap.ratio", + "itemEffectTip": ",生命+${core.values.redPotion * core.status.thisMap.ratio}", "useItemEffect": "core.status.hero.hp += core.values.redPotion", "canUseItemEffect": "true" }, @@ -106,8 +106,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = "cls": "items", "name": "蓝血瓶", "text": ",生命+${core.values.bluePotion}", - "itemEffect": "core.status.hero.hp += 200 * core.status.thisMap.ratio * (1 + Mota.Plugin.require('skillTree_g').getSkillLevel(13) / 50)", - "itemEffectTip": ",生命+${200 * core.status.thisMap.ratio * (1 + Mota.Plugin.require('skillTree_g').getSkillLevel(13) / 50)}", + "itemEffect": "core.status.hero.hp += core.values.bluePotion * core.status.thisMap.ratio", + "itemEffectTip": ",生命+${core.values.bluePotion * core.status.thisMap.ratio}", "useItemEffect": "core.status.hero.hp += core.values.bluePotion", "canUseItemEffect": "true" }, @@ -115,8 +115,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = "cls": "items", "name": "黄血瓶", "text": ",生命+${core.values.yellowPotion}", - "itemEffect": "core.status.hero.hp += 400 * core.status.thisMap.ratio * (1 + Mota.Plugin.require('skillTree_g').getSkillLevel(13) / 50)", - "itemEffectTip": ",生命+${400 * core.status.thisMap.ratio * (1 + Mota.Plugin.require('skillTree_g').getSkillLevel(13) / 50)}", + "itemEffect": "core.status.hero.hp += core.values.yellowPotion * core.status.thisMap.ratio", + "itemEffectTip": ",生命+${core.values.yellowPotion * core.status.thisMap.ratio}", "useItemEffect": "core.status.hero.hp += core.values.yellowPotion", "canUseItemEffect": "true" }, @@ -124,8 +124,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = "cls": "items", "name": "绿血瓶", "text": ",生命+${core.values.greenPotion}", - "itemEffect": "core.status.hero.hp += 800 * core.status.thisMap.ratio * (1 + Mota.Plugin.require('skillTree_g').getSkillLevel(13) / 50)", - "itemEffectTip": ",生命+${800 * core.status.thisMap.ratio * (1 + Mota.Plugin.require('skillTree_g').getSkillLevel(13) / 50)}", + "itemEffect": "core.status.hero.hp += core.values.greenPotion * core.status.thisMap.ratio", + "itemEffectTip": ",生命+${core.values.greenPotion * core.status.thisMap.ratio}", "useItemEffect": "core.status.hero.hp += core.values.greenPotion", "canUseItemEffect": "true" }, @@ -144,33 +144,29 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = "itemEffectTip": ",攻击+0" }, "sword1": { - "cls": "equips", - "name": "智慧之剑", - "text": "借助曾经闯入此塔的智慧挑战者的智慧锻造而成,攻击+15,额外攻击+10", - "equip": { - "type": "武器", - "animate": "jianji", - "value": { - "atk": 15, - "mana": 10 - }, - "percentage": {} - }, - "itemEffect": "", - "itemEffectTip": ",攻击+10" - }, - "sword2": { - "cls": "equips", + "cls": "items", "name": "铁剑", - "text": "真的是一把很普通的银剑,哦不,铁剑。攻击+180,额外攻击+50", + "text": "一把很普通的铁剑", "equip": { "type": 0, "animate": "sword", "value": { - "mana": 50, - "atk": 180 - }, - "percentage": {} + "atk": 10 + } + }, + "itemEffect": "core.status.hero.atk += 10", + "itemEffectTip": ",攻击+10" + }, + "sword2": { + "cls": "items", + "name": "银剑", + "text": "一把很普通的银剑", + "equip": { + "type": 0, + "animate": "sword", + "value": { + "atk": 20 + } }, "itemEffect": "core.status.hero.atk += 20", "itemEffectTip": ",攻击+20" @@ -231,31 +227,27 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = "itemEffectTip": ",防御+0" }, "shield1": { - "cls": "equips", - "name": "智慧之盾", - "text": "借助曾经闯入此塔的智慧挑战者的智慧锻造而成,防御+15,生命回复+15", - "equip": { - "type": "盾牌", - "value": { - "hpmax": 15, - "def": 15 - }, - "percentage": {} - }, - "itemEffect": "", - "itemEffectTip": ",防御+10" - }, - "shield2": { - "cls": "equips", + "cls": "items", "name": "铁盾", - "text": "一个真的很普通的铁盾,这次没错了,就是铁盾!防御+120,生命回复+30", + "text": "一个很普通的铁盾", "equip": { "type": 1, "value": { - "hpmax": 30, - "def": 120 - }, - "percentage": {} + "def": 10 + } + }, + "itemEffect": "core.status.hero.def += 10", + "itemEffectTip": ",防御+10" + }, + "shield2": { + "cls": "items", + "name": "银盾", + "text": "一个很普通的银盾", + "equip": { + "type": 1, + "value": { + "def": 20 + } }, "itemEffect": "core.status.hero.def += 20", "itemEffectTip": ",防御+20" @@ -305,16 +297,10 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = "name": "圣水", "itemEffect": "core.status.hero.hp *= 2", "itemEffectTip": ",生命值翻倍", - "useItemEffect": "core.status.hero.hp *= 2;", + "useItemEffect": "core.status.hero.hp *= 2;core.playSound('回血');", "canUseItemEffect": "true", "text": "生命值翻倍" }, - "silverCoin": { - "cls": "items", - "name": "银币", - "itemEffect": "core.status.hero.money += 500", - "itemEffectTip": ",金币+500" - }, "book": { "cls": "constants", "name": "怪物手册", @@ -329,8 +315,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = "text": "可以自由往来去过的楼层", "hideInReplay": true, "hideInToolbox": true, - "useItemEffect": "core.ui.drawFly();", - "canUseItemEffect": "(function () {\n\treturn core.status.maps[core.status.floorId].canFlyFrom;\n})();" + "useItemEffect": "core.ui.drawFly(core.floorIds.indexOf(core.status.floorId));", + "canUseItemEffect": "(function () {\n\tif (core.flags.flyNearStair && !core.nearStair()) return false;\n\treturn core.status.maps[core.status.floorId].canFlyFrom;\n})();" }, "coin": { "cls": "constants", @@ -341,15 +327,13 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = "cls": "constants", "name": "冰冻徽章", "text": "可以将面前的熔岩变成平地", - "useItemEffect": "(function () {\n\tvar success = false;\n\n\tvar snowFourDirections = false; // 是否四方向雪花;如果是将其改成true\n\tif (snowFourDirections) {\n\t\t// 四方向雪花\n\t\tfor (var direction in core.utils.scan) {\n\t\t\tvar delta = core.utils.scan[direction];\n\t\t\tvar nx = core.getHeroLoc('x') + delta.x,\n\t\t\t\tny = core.getHeroLoc('y') + delta.y;\n\t\t\tif (core.getBlockId(nx, ny) == 'lava') {\n\t\t\t\tcore.removeBlock(nx, ny);\n\t\t\t\tsuccess = true;\n\t\t\t}\n\t\t}\n\t} else {\n\t\tif (core.getBlockId(core.nextX(), core.nextY()) == 'lava') {\n\t\t\tcore.removeBlock(core.nextX(), core.nextY());\n\t\t\tsuccess = true;\n\t\t}\n\t}\n\n\tif (success) {\n\t\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n\t} else {\n\t\tcore.drawTip(\"当前无法使用\" + core.material.items[itemId].name);\n\t\tcore.addItem(itemId, 1);\n\t\treturn;\n\t}\n})();", + "useItemEffect": "(function () {\n\tvar success = false;\n\n\tvar snowFourDirections = false; // 是否多方向雪花;如果是将其改成true\n\tif (snowFourDirections) {\n\t\t// 多方向雪花\n\t\tfor (var direction in core.utils.scan) { // 多方向雪花默认四方向,如需改为八方向请将这两个scan改为scan2\n\t\t\tvar delta = core.utils.scan[direction];\n\t\t\tvar nx = core.getHeroLoc('x') + delta.x,\n\t\t\t\tny = core.getHeroLoc('y') + delta.y;\n\t\t\tif (core.getBlockId(nx, ny) == 'lava') {\n\t\t\t\tcore.removeBlock(nx, ny);\n\t\t\t\tsuccess = true;\n\t\t\t}\n\t\t}\n\t} else {\n\t\tif (core.getBlockId(core.nextX(), core.nextY()) == 'lava') {\n\t\t\tcore.removeBlock(core.nextX(), core.nextY());\n\t\t\tsuccess = true;\n\t\t}\n\t}\n\n\tif (success) {\n\t\tcore.playSound('打开界面');\n\t\tcore.drawTip(core.material.items[itemId].name + '使用成功', itemId);\n\t} else {\n\t\tcore.playSound('操作失败');\n\t\tcore.drawTip(\"当前无法使用\" + core.material.items[itemId].name, itemId);\n\t\tcore.addItem(itemId, 1);\n\t\treturn;\n\t}\n})();", "canUseItemEffect": "true" }, "cross": { "cls": "constants", - "name": "查看技能", - "text": "查看勇士的技能", - "canUseItemEffect": true, - "useItemEffect": "Mota.Plugin.require('gameUi_g').openSkill();" + "name": "十字架", + "text": "持有后无视怪物的无敌属性" }, "dagger": { "cls": "constants", @@ -384,35 +368,29 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = "cls": "tools", "name": "破墙镐", "text": "可以破坏勇士面前的墙", - "useItemEffect": "(function () {\n\tvar canBreak = function (x, y) {\n\t\tvar block = core.getBlock(x, y);\n\t\tif (block == null || block.disable) return false;\n\t\treturn block.event.canBreak;\n\t};\n\n\tvar success = false;\n\tvar pickaxeFourDirections = false; // 是否四方向破;如果是将其改成true\n\tif (pickaxeFourDirections) {\n\t\t// 四方向破\n\t\tfor (var direction in core.utils.scan) {\n\t\t\tvar delta = core.utils.scan[direction];\n\t\t\tvar nx = core.getHeroLoc('x') + delta.x,\n\t\t\t\tny = core.getHeroLoc('y') + delta.y;\n\t\t\tif (canBreak(nx, ny)) {\n\t\t\t\tcore.removeBlock(nx, ny);\n\t\t\t\tsuccess = true;\n\t\t\t}\n\t\t}\n\t} else {\n\t\t// 仅破当前\n\t\tif (canBreak(core.nextX(), core.nextY())) {\n\t\t\tcore.removeBlock(core.nextX(), core.nextY());\n\t\t\tsuccess = true;\n\t\t}\n\t}\n\n\tif (success) {\n\t\tcore.playSound('pickaxe.mp3');\n\t\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n\t} else {\n\t\t// 无法使用\n\t\tcore.drawTip(\"当前无法使用\" + core.material.items[itemId].name);\n\t\tcore.addItem(itemId, 1);\n\t\treturn;\n\t}\n})();", + "useItemEffect": "(function () {\n\tvar canBreak = function (x, y) {\n\t\tvar block = core.getBlock(x, y);\n\t\tif (block == null || block.disable) return false;\n\t\treturn block.event.canBreak;\n\t};\n\n\tvar success = false;\n\tvar pickaxeFourDirections = false; // 是否多方向破;如果是将其改成true\n\tif (pickaxeFourDirections) {\n\t\t// 多方向破\n\t\tfor (var direction in core.utils.scan) { // 多方向破默认四方向,如需改成八方向请将这两个scan改为scan2\n\t\t\tvar delta = core.utils.scan[direction];\n\t\t\tvar nx = core.getHeroLoc('x') + delta.x,\n\t\t\t\tny = core.getHeroLoc('y') + delta.y;\n\t\t\tif (canBreak(nx, ny)) {\n\t\t\t\tcore.removeBlock(nx, ny);\n\t\t\t\tsuccess = true;\n\t\t\t}\n\t\t}\n\t} else {\n\t\t// 仅破当前\n\t\tif (canBreak(core.nextX(), core.nextY())) {\n\t\t\tcore.removeBlock(core.nextX(), core.nextY());\n\t\t\tsuccess = true;\n\t\t}\n\t}\n\n\tif (success) {\n\t\tcore.playSound('破墙镐');\n\t\tcore.drawTip(core.material.items[itemId].name + '使用成功', itemId);\n\t} else {\n\t\t// 无法使用\n\t\tcore.playSound('操作失败');\n\t\tcore.drawTip(\"当前无法使用\" + core.material.items[itemId].name, itemId);\n\t\tcore.addItem(itemId, 1);\n\t\treturn;\n\t}\n})();", "canUseItemEffect": "true" }, "icePickaxe": { "cls": "tools", "name": "破冰镐", "text": "可以破坏勇士面前的一堵冰墙", - "useItemEffect": "(function () {\n\tcore.removeBlock(core.nextX(), core.nextY());\n\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n})();", + "useItemEffect": "(function () {\n\tcore.drawTip(core.material.items[itemId].name + '使用成功', itemId);\n\tcore.insertAction({ \"type\": \"openDoor\", \"loc\": [\"core.nextX()\", \"core.nextY()\"] });\n})();", "canUseItemEffect": "(function () {\n\treturn core.getBlockId(core.nextX(), core.nextY()) == 'ice';\n})();" }, "bomb": { "cls": "tools", "name": "炸弹", "text": "可以炸掉勇士面前的怪物", - "useItemEffect": "(function () {\n\tvar canBomb = function (x, y) {\n\t\tvar block = core.getBlock(x, y);\n\t\tif (block == null || block.disable || block.event.cls.indexOf('enemy') != 0) return false;\n\t\tvar enemy = core.material.enemys[block.event.id];\n\t\treturn enemy && !enemy.notBomb;\n\t};\n\n\tvar bombList = []; // 炸掉的怪物坐标列表\n\tvar bombFourDirections = false; // 是否四方向可炸;如果是将其改成true。\n\tif (bombFourDirections) {\n\t\t// 四方向炸\n\t\tfor (var direction in core.utils.scan) {\n\t\t\tvar delta = core.utils.scan[direction];\n\t\t\tvar nx = core.getHeroLoc('x') + delta.x,\n\t\t\t\tny = core.getHeroLoc('y') + delta.y;\n\t\t\tif (canBomb(nx, ny)) {\n\t\t\t\tbombList.push([nx, ny]);\n\t\t\t\tcore.removeBlock(nx, ny);\n\t\t\t}\n\t\t}\n\t} else {\n\t\t// 仅炸当前\n\t\tif (canBomb(core.nextX(), core.nextY())) {\n\t\t\tbombList.push([core.nextX(), core.nextY()]);\n\t\t\tcore.removeBlock(core.nextX(), core.nextY());\n\t\t}\n\t}\n\n\tif (bombList.length > 0) {\n\t\tcore.playSound('bomb.mp3');\n\t\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n\t} else {\n\t\tcore.drawTip('当前无法使用' + core.material.items[itemId].name);\n\t\tcore.addItem(itemId, 1);\n\t\treturn;\n\t}\n\n\t// 炸弹后事件\n\t// 这是一个使用炸弹也能开门的例子\n\t/*\n\tif (core.status.floorId=='xxx' && core.terrainExists(x0,y0,'specialDoor') // 某个楼层,该机关门存在\n\t\t&& !core.enemyExists(x1,y1) && !core.enemyExists(x2,y2)) // 且守门的怪物都不存在\n\t{\n\t\tcore.insertAction([ // 插入事件\n\t\t\t{\"type\": \"openDoor\", \"loc\": [x0,y0]} // 开门\n\t\t])\n\t}\n\t*/\n})();", + "useItemEffect": "(function () {\n\tvar bombList = []; // 炸掉的怪物坐标列表\n\tvar todo = []; // 炸弹后事件\n\tvar money = 0,\n\t\texp = 0; // 炸弹获得的金币和经验\n\n\tvar canBomb = function (x, y) {\n\t\tvar block = core.getBlock(x, y);\n\t\tif (block == null || block.disable || block.event.cls.indexOf('enemy') != 0) return false;\n\t\tvar enemy = core.material.enemys[block.event.id];\n\t\treturn enemy && !enemy.notBomb;\n\t};\n\n\tvar bomb = function (x, y) {\n\t\tif (!canBomb(x, y)) return;\n\t\tbombList.push([x, y]);\n\t\tvar id = core.getBlockId(x, y),\n\t\t\tenemy = core.material.enemys[id];\n\t\tmoney += core.getEnemyValue(enemy, 'money', x, y) || 0;\n\t\texp += core.getEnemyValue(enemy, 'exp', x, y) || 0;\n\t\tcore.push(todo, core.floors[core.status.floorId].afterBattle[x + \",\" + y]);\n\t\tcore.push(todo, enemy.afterBattle);\n\t\tcore.removeBlock(x, y);\n\t}\n\n\t// 如果要多方向可炸,把这里的false改成true\n\tif (false) {\n\t\tvar scan = core.utils.scan; // 多方向炸时默认四方向,如果要改成八方向炸可以改成 core.utils.scan2\n\t\tfor (var direction in scan) {\n\t\t\tvar delta = scan[direction];\n\t\t\tbomb(core.getHeroLoc('x') + delta.x, core.getHeroLoc('y') + delta.y);\n\t\t}\n\t} else {\n\t\t// 仅炸当前\n\t\tbomb(core.nextX(), core.nextY());\n\t}\n\n\tif (bombList.length == 0) {\n\t\tcore.playSound('操作失败');\n\t\tcore.drawTip('当前无法使用' + core.material.items[itemId].name, itemId);\n\t\tcore.addItem(itemId, 1);\n\t\treturn;\n\t}\n\n\tcore.playSound('炸弹');\n\tcore.drawTip(core.material.items[itemId].name + '使用成功', itemId);\n\n\t// 取消这里的注释可以炸弹后获得金币和经验\n\t// core.status.hero.money += money;\n\t// core.status.hero.exp += exp;\n\n\t// 取消这里的注释可以炸弹引发战后事件\n\t// if (todo.length > 0) core.insertAction(todo);\n\n})();", "canUseItemEffect": "true" }, "centerFly": { - "cls": "constants", - "name": "快捷键查看器", - "text": "可以查看本塔里面的所有快捷键", - "useItemEffect": "", - "canUseItemEffect": "true", - "useItemEvent": [ - "8:打开定点查看界面,如果开启了定点查看代替怪物手册,也可以按X打开定点查看界面\nJ:打开技能树界面\n1:开关断灭之刃技能\n2:使用跳跃技能/破墙镐", - "平面楼传界面:\n上下左右:移动地图\n,:前移10层\n.:后移10层\nPgUp:上楼\nPgDn:下楼\nB:显隐地图名\nZ:开关3D模式", - "浏览地图界面(2.8.1新增):\nG:传送至该地图", - "手机端:点击右下角难度可以切换至数字键盘" - ] + "cls": "tools", + "name": "中心对称飞行器", + "text": "可以飞向当前楼层中心对称的位置", + "useItemEffect": "core.playSound('centerFly.mp3');\ncore.clearMap('hero');\ncore.setHeroLoc('x', core.bigmap.width - 1 - core.getHeroLoc('x'));\ncore.setHeroLoc('y', core.bigmap.height - 1 - core.getHeroLoc('y'));\ncore.drawHero();\ncore.drawTip(core.material.items[itemId].name + '使用成功');", + "canUseItemEffect": "(function () {\n\tvar toX = core.bigmap.width - 1 - core.getHeroLoc('x'),\n\t\ttoY = core.bigmap.height - 1 - core.getHeroLoc('y');\n\tvar id = core.getBlockId(toX, toY);\n\treturn id == null;\n})();" }, "upFly": { "cls": "tools", @@ -432,35 +410,35 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = "cls": "tools", "name": "地震卷轴", "text": "可以破坏当前层的所有墙", - "useItemEffect": "(function () {\n\tvar indexes = [];\n\tfor (var index in core.status.thisMap.blocks) {\n\t\tvar block = core.status.thisMap.blocks[index];\n\t\tif (!block.disable && block.event.canBreak) {\n\t\t\tindexes.push(index);\n\t\t}\n\t}\n\tcore.removeBlockByIndexes(indexes);\n\tcore.drawMap();\n\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n})();", + "useItemEffect": "(function () {\n\tvar indexes = [];\n\tfor (var index in core.status.thisMap.blocks) {\n\t\tvar block = core.status.thisMap.blocks[index];\n\t\tif (!block.disable && block.event.canBreak) {\n\t\t\tindexes.push(index);\n\t\t}\n\t}\n\tcore.removeBlockByIndexes(indexes);\n\tcore.redrawMap();\n\tcore.playSound('炸弹');\n\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n})();", "canUseItemEffect": "(function () {\n\treturn core.status.thisMap.blocks.filter(function (block) {\n\t\treturn !block.disable && block.event.canBreak;\n\t}).length > 0;\n})();" }, "poisonWine": { "cls": "tools", "name": "解毒药水", "text": "可以解除中毒状态", - "useItemEffect": "", + "useItemEffect": "core.triggerDebuff('remove', 'poison');", "canUseItemEffect": "core.hasFlag('poison');" }, "weakWine": { "cls": "tools", "name": "解衰药水", "text": "可以解除衰弱状态", - "useItemEffect": "", + "useItemEffect": "core.triggerDebuff('remove', 'weak');", "canUseItemEffect": "core.hasFlag('weak');" }, "curseWine": { "cls": "tools", "name": "解咒药水", "text": "可以解除诅咒状态", - "useItemEffect": "", + "useItemEffect": "core.triggerDebuff('remove', 'curse');", "canUseItemEffect": "core.hasFlag('curse');" }, "superWine": { "cls": "tools", "name": "万能药水", "text": "可以解除所有不良状态", - "useItemEffect": "", + "useItemEffect": "core.triggerDebuff('remove', ['poison', 'weak', 'curse']);", "canUseItemEffect": "(function() {\n\treturn core.hasFlag('poison') || core.hasFlag('weak') || core.hasFlag('curse');\n})();" }, "hammer": { @@ -481,10 +459,18 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = "type": "function", "function": "function(){\ncore.addItem('lifeWand', 1);\n}" }, + { + "type": "playSound", + "name": "打开界面" + }, { "type": "input", "text": "请输入生命魔杖使用次数:(0-${item:lifeWand})" }, + { + "type": "comment", + "text": "【接受用户输入】弹窗输入的结果将会保存在“flag:input”中\n如果需要更多帮助,请查阅帮助文档" + }, { "type": "if", "condition": "flag:input<=item:lifeWand", @@ -501,9 +487,17 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = "operator": "+=", "value": "flag:input*100" }, + { + "type": "playSound", + "name": "回血" + }, "成功使用${flag:input}次生命魔杖,恢复${flag:input*100}点生命。" ], "false": [ + { + "type": "playSound", + "name": "操作失败" + }, "输入不合法!" ] } @@ -514,726 +508,25 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = "cls": "tools", "name": "跳跃靴", "text": "能跳跃到前方两格处", - "useItemEffect": "core.playSound(\"jump.mp3\"); core.insertAction({ \"type\": \"jumpHero\", \"loc\": [core.nextX(2), core.nextY(2)] });", + "useItemEffect": "core.playSound(\"跳跃\");\ncore.insertAction({ \"type\": \"jumpHero\", \"loc\": [core.nextX(2), core.nextY(2)] });", "canUseItemEffect": "(function () {\n\tvar nx = core.nextX(2),\n\t\tny = core.nextY(2);\n\treturn nx >= 0 && nx < core.bigmap.width && ny >= 0 && ny < core.bigmap.height && core.getBlockId(nx, ny) == null;\n})();" }, "skill1": { "cls": "constants", - "name": "技能树", - "text": "打开技能树", + "name": "技能:二倍斩", + "text": "可以打开或关闭主动技能二倍斩", "hideInReplay": true, - "useItemEffect": "Mota.Plugin.require('skillTree_g').openTree();", + "useItemEffect": "(function () {\n\tvar skillValue = 1; // 技能的flag:skill值,可用于当前开启技能的判定;对于新技能可以依次改成2,3等等\n\tvar skillNeed = 5; // 技能的需求\n\tvar skillName = '二倍斩'; // 技能的名称\n\n\tif (core.getFlag('skill', 0) != skillValue) { // 判断当前是否已经开了技能\n\t\tif (core.getStatus('mana') >= skillNeed) { // 这里要写当前能否开技能的条件判断,比如魔力值至少要多少\n\t\t\tcore.playSound('打开界面');\n\t\t\tcore.setFlag('skill', skillValue); // 开技能1\n\t\t\tcore.setFlag('skillName', skillName); // 设置技能名\n\t\t} else {\n\t\t\tcore.playSound('操作失败');\n\t\t\tcore.drawTip('魔力不足,无法开启技能');\n\t\t}\n\t} else { // 关闭技能\n\t\tcore.setFlag('skill', 0); // 关闭技能状态\n\t\tcore.setFlag('skillName', '无');\n\t}\n})();", "canUseItemEffect": "true" }, "wand": { - "cls": "constants", - "name": "定点查看", - "text": "可以定点查看怪物属性", - "canUseItemEffect": true, - "useItemEffect": "core.openFixed();" - }, - "I319": { - "cls": "items", - "name": "新物品" - }, - "I320": { - "cls": "items", - "name": "新物品" - }, - "I321": { - "cls": "items", - "name": "新物品" - }, - "I322": { - "cls": "constants", - "name": "快捷键查看器", - "text": "可以查看本塔里面的所有快捷键", - "useItemEffect": "", - "canUseItemEffect": "true", - "useItemEvent": [ - "8:打开定点查看界面,如果开启了定点查看代替怪物手册,也可以按X打开定点查看界面\nJ:打开技能树界面\n1:开关断灭之刃技能\n2:使用跳跃技能/破墙镐", - "平面楼传界面:\n上下左右:移动地图\n,:前移10层\n.:后移10层\nPgUp:上楼\nPgDn:下楼\nB:显隐地图名\nZ:开关3D模式", - "浏览地图界面(2.8.1新增):\nG:传送至该地图", - "手机端:点击右下角难度可以切换至数字键盘" - ] - }, - "I323": { - "cls": "items", - "name": "新物品" - }, - "I324": { - "cls": "items", - "name": "新物品" - }, - "I325": { - "cls": "items", - "name": "新物品" - }, - "I326": { - "cls": "items", - "name": "新物品" - }, - "I327": { - "cls": "items", - "name": "新物品" - }, - "I328": { - "cls": "items", - "name": "新物品" - }, - "I329": { - "cls": "items", - "name": "新物品" - }, - "I330": { - "cls": "constants", - "name": "系统设置", - "text": "可以修改一些本塔的设置", - "canUseItemEffect": true, - "useItemEvent": null - }, - "I376": { - "cls": "items", - "name": "中红宝石", - "text": "攻击+${core.values.redGem}", - "itemEffect": "core.status.hero.atk += 2 * core.status.thisMap.ratio", - "itemEffectTip": ",攻击+${2 * core.status.thisMap.ratio}", - "useItemEffect": "core.status.hero.atk += core.values.redGem", - "canUseItemEffect": "true" - }, - "I377": { - "cls": "items", - "name": "新物品" - }, - "I378": { - "cls": "items", - "name": "中蓝宝石", - "text": ",防御+${core.values.blueGem}", - "itemEffect": "core.status.hero.def += 2 * core.status.thisMap.ratio", - "itemEffectTip": ",防御+${2 * core.status.thisMap.ratio}", - "useItemEffect": "core.status.hero.def += core.values.blueGem", - "canUseItemEffect": "true" - }, - "I379": { - "cls": "items", - "name": "新物品" - }, - "I380": { - "cls": "items", - "name": "新物品" - }, - "I381": { - "cls": "items", - "name": "中绿宝石", - "text": ",护盾+${core.values.greenGem}", - "itemEffect": "core.status.hero.mdef += 40 * core.status.thisMap.ratio / core.getFlag(\"hard\") * (Mota.Plugin.require('skillTree_g').getSkillLevel(12) / 20 + 1)", - "itemEffectTip": ",智慧+${40 * core.status.thisMap.ratio / core.getFlag(\"hard\") * (Mota.Plugin.require('skillTree_g').getSkillLevel(12) / 20 + 1)}", - "useItemEffect": "core.status.hero.mdef += core.values.greenGem", - "canUseItemEffect": "true" - }, - "I382": { - "cls": "items", - "name": "新物品" - }, - "I383": { - "cls": "items", - "name": "新物品" - }, - "I384": { - "cls": "items", - "name": "新物品" - }, - "I385": { - "cls": "items", - "name": "新物品" - }, - "I386": { - "cls": "items", - "name": "新物品" - }, - "I387": { - "cls": "items", - "name": "新物品" - }, - "I388": { - "cls": "items", - "name": "新物品" - }, - "I389": { - "cls": "items", - "name": "新物品" - }, - "I390": { - "cls": "items", - "name": "大红宝石", - "text": "攻击+${core.values.redGem}", - "itemEffect": "core.status.hero.atk += 4 * core.status.thisMap.ratio", - "itemEffectTip": ",攻击+${4 * core.status.thisMap.ratio}", - "useItemEffect": "core.status.hero.atk += core.values.redGem", - "canUseItemEffect": "true" - }, - "I391": { - "cls": "items", - "name": "新物品" - }, - "I392": { - "cls": "items", - "name": "新物品" - }, - "I393": { - "cls": "items", - "name": "新物品" - }, - "I394": { - "cls": "items", - "name": "新物品" - }, - "I395": { - "cls": "items", - "name": "新物品" - }, - "I396": { - "cls": "items", - "name": "大蓝宝石", - "text": ",防御+${core.values.blueGem}", - "itemEffect": "core.status.hero.def += 4 * core.status.thisMap.ratio", - "itemEffectTip": ",防御+${4 * core.status.thisMap.ratio}", - "useItemEffect": "core.status.hero.def += core.values.blueGem", - "canUseItemEffect": "true" - }, - "I397": { - "cls": "items", - "name": "新物品" - }, - "I398": { - "cls": "items", - "name": "新物品" - }, - "I399": { - "cls": "items", - "name": "新物品" - }, - "I400": { - "cls": "items", - "name": "新物品" - }, - "I401": { - "cls": "items", - "name": "新物品" - }, - "I402": { - "cls": "items", - "name": "新物品" - }, - "I403": { - "cls": "items", - "name": "大绿宝石", - "text": ",护盾+${core.values.greenGem}", - "itemEffect": "core.status.hero.mdef += 80 * core.status.thisMap.ratio / core.getFlag(\"hard\") * (Mota.Plugin.require('skillTree_g').getSkillLevel(12) / 20 + 1)", - "itemEffectTip": ",智慧+${80 * core.status.thisMap.ratio / core.getFlag(\"hard\") * (Mota.Plugin.require('skillTree_g').getSkillLevel(12) / 20 + 1)}", - "useItemEffect": "core.status.hero.mdef += core.values.greenGem", - "canUseItemEffect": "true" - }, - "I404": { - "cls": "items", - "name": "新物品" - }, - "I405": { - "cls": "items", - "name": "新物品" - }, - "I406": { - "cls": "items", - "name": "新物品" - }, - "I407": { - "cls": "items", - "name": "新物品" - }, - "I408": { - "cls": "items", - "name": "新物品" - }, - "I409": { - "cls": "items", - "name": "新物品" - }, - "I410": { - "cls": "items", - "name": "新物品" - }, - "I411": { - "cls": "items", - "name": "新物品" - }, - "I412": { - "cls": "items", - "name": "新物品" - }, - "I413": { - "cls": "items", - "name": "新物品" - }, - "I414": { - "cls": "items", - "name": "新物品" - }, - "I415": { - "cls": "items", - "name": "新物品" - }, - "I416": { - "cls": "items", - "name": "新物品" - }, - "I417": { - "cls": "items", - "name": "新物品" - }, - "I418": { - "cls": "items", - "name": "新物品" - }, - "I419": { - "cls": "items", - "name": "新物品" - }, - "I420": { - "cls": "items", - "name": "超大红宝石", - "text": "攻击+${core.values.redGem}", - "itemEffect": "core.status.hero.atk += 8 * core.status.thisMap.ratio", - "itemEffectTip": ",攻击+${8 * core.status.thisMap.ratio}", - "useItemEffect": "core.status.hero.atk += core.values.redGem", - "canUseItemEffect": "true" - }, - "I421": { - "cls": "items", - "name": "新物品" - }, - "I422": { - "cls": "items", - "name": "新物品" - }, - "I423": { - "cls": "items", - "name": "新物品" - }, - "I424": { - "cls": "items", - "name": "新物品" - }, - "I425": { - "cls": "items", - "name": "新物品" - }, - "I426": { - "cls": "items", - "name": "新物品" - }, - "I427": { - "cls": "items", - "name": "新物品" - }, - "I428": { - "cls": "items", - "name": "新物品" - }, - "I429": { - "cls": "items", - "name": "新物品" - }, - "I430": { - "cls": "items", - "name": "超大蓝宝石", - "text": ",防御+${core.values.blueGem}", - "itemEffect": "core.status.hero.def += 8 * core.status.thisMap.ratio", - "itemEffectTip": ",防御+${8 * core.status.thisMap.ratio}", - "useItemEffect": "core.status.hero.def += core.values.blueGem", - "canUseItemEffect": "true" - }, - "I431": { - "cls": "items", - "name": "新物品" - }, - "I432": { - "cls": "items", - "name": "新物品" - }, - "I433": { - "cls": "items", - "name": "新物品" - }, - "I434": { - "cls": "items", - "name": "新物品" - }, - "I435": { - "cls": "items", - "name": "新物品" - }, - "I436": { - "cls": "items", - "name": "新物品" - }, - "I437": { - "cls": "items", - "name": "新物品" - }, - "I438": { - "cls": "items", - "name": "新物品" - }, - "I439": { - "cls": "items", - "name": "新物品" - }, - "I440": { - "cls": "items", - "name": "新物品" - }, - "I441": { - "cls": "items", - "name": "超大绿宝石", - "text": ",护盾+${core.values.greenGem}", - "itemEffect": "core.status.hero.mdef += 160 * core.status.thisMap.ratio / core.getFlag(\"hard\") * (Mota.Plugin.require('skillTree_g').getSkillLevel(12) / 20 + 1)", - "itemEffectTip": ",智慧+${160 * core.status.thisMap.ratio / core.getFlag(\"hard\") * (Mota.Plugin.require('skillTree_g').getSkillLevel(12) / 20 + 1)}", - "useItemEffect": "core.status.hero.mdef += core.values.greenGem", - "canUseItemEffect": "true" - }, - "I442": { - "cls": "items", - "name": "新物品" - }, - "I443": { - "cls": "items", - "name": "新物品" - }, - "I444": { - "cls": "items", - "name": "新物品" - }, - "I445": { - "cls": "items", - "name": "新物品" - }, - "I446": { - "cls": "items", - "name": "新物品" - }, - "I447": { - "cls": "items", - "name": "新物品" - }, - "I448": { - "cls": "items", - "name": "新物品" - }, - "I449": { - "cls": "items", - "name": "新物品" - }, - "I450": { - "cls": "items", - "name": "新物品" - }, - "I451": { - "cls": "items", - "name": "新物品" - }, - "I452": { "cls": "items", "name": "新物品" }, - "I453": { + "pack": { "cls": "items", - "name": "新物品" - }, - "I454": { - "cls": "items", - "name": "新物品" - }, - "I455": { - "cls": "items", - "name": "新物品" - }, - "I456": { - "cls": "items", - "name": "新物品" - }, - "I457": { - "cls": "items", - "name": "新物品" - }, - "I458": { - "cls": "items", - "name": "新物品" - }, - "I459": { - "cls": "items", - "name": "新物品" - }, - "I460": { - "cls": "items", - "name": "新物品" - }, - "I461": { - "cls": "items", - "name": "新物品" - }, - "I462": { - "cls": "items", - "name": "新物品" - }, - "I463": { - "cls": "items", - "name": "新物品" - }, - "I464": { - "cls": "items", - "name": "新物品" - }, - "I465": { - "cls": "items", - "name": "新物品" - }, - "I466": { - "cls": "items", - "name": "璀璨红宝石", - "text": "攻击+${core.values.redGem}", - "itemEffect": "core.status.hero.atk += 16 * core.status.thisMap.ratio", - "itemEffectTip": ",攻击+${16 * core.status.thisMap.ratio}", - "useItemEffect": "core.status.hero.atk += core.values.redGem", - "canUseItemEffect": "true" - }, - "I467": { - "cls": "items", - "name": "璀璨蓝宝石", - "text": ",防御+${core.values.blueGem}", - "itemEffect": "core.status.hero.def += 16 * core.status.thisMap.ratio", - "itemEffectTip": ",防御+${16 * core.status.thisMap.ratio}", - "useItemEffect": "core.status.hero.def += core.values.blueGem", - "canUseItemEffect": "true" - }, - "I468": { - "cls": "items", - "name": "璀璨绿宝石", - "text": ",护盾+${core.values.greenGem}", - "itemEffect": "core.status.hero.mdef += 320 * core.status.thisMap.ratio / core.getFlag(\"hard\") * (Mota.Plugin.require('skillTree_g').getSkillLevel(12) / 20 + 1)", - "itemEffectTip": ",智慧+${320 * core.status.thisMap.ratio / core.getFlag(\"hard\") * (Mota.Plugin.require('skillTree_g').getSkillLevel(12) / 20 + 1)}", - "useItemEffect": "core.status.hero.mdef += core.values.greenGem", - "canUseItemEffect": "true" - }, - "I469": { - "cls": "items", - "name": "新物品" - }, - "I470": { - "cls": "items", - "name": "新物品", - "text": "攻击+${core.values.redGem}", - "itemEffect": "core.status.hero.atk += 32 * core.status.thisMap.ratio", - "itemEffectTip": ",攻击+${32 * core.status.thisMap.ratio}", - "useItemEffect": "core.status.hero.atk += core.values.redGem", - "canUseItemEffect": "true" - }, - "I471": { - "cls": "items", - "name": "新物品", - "text": ",防御+${core.values.blueGem}", - "itemEffect": "core.status.hero.def += 32 * core.status.thisMap.ratio", - "itemEffectTip": ",防御+${32 * core.status.thisMap.ratio}", - "useItemEffect": "core.status.hero.def += core.values.blueGem", - "canUseItemEffect": "true" - }, - "I472": { - "cls": "items", - "name": "新物品", - "text": ",防御+${core.values.blueGem}", - "itemEffect": "core.status.hero.mdef += 640 * core.status.thisMap.ratio / core.getFlag(\"hard\") * (Mota.Plugin.require('skillTree_g').getSkillLevel(12) / 20 + 1)", - "itemEffectTip": ",智慧+${640 * core.status.thisMap.ratio / core.getFlag(\"hard\") * (Mota.Plugin.require('skillTree_g').getSkillLevel(12) / 20 + 1)}", - "useItemEffect": "core.status.hero.def += core.values.blueGem", - "canUseItemEffect": "true" - }, - "I473": { - "cls": "items", - "name": "新物品" - }, - "I474": { - "cls": "items", - "name": "新物品" - }, - "I475": { - "cls": "items", - "name": "新物品" - }, - "I476": { - "cls": "items", - "name": "史诗绿宝石", - "text": ",护盾+${core.values.greenGem}", - "itemEffect": "core.status.hero.mdef += 1280 * core.status.thisMap.ratio / core.getFlag(\"hard\") * (Mota.Plugin.require('skillTree_g').getSkillLevel(12) / 20 + 1)", - "itemEffectTip": ",智慧+${1280 * core.status.thisMap.ratio / core.getFlag(\"hard\") * (Mota.Plugin.require('skillTree_g').getSkillLevel(12) / 20 + 1)}", - "useItemEffect": "core.status.hero.mdef += core.values.greenGem", - "canUseItemEffect": "true" - }, - "I477": { - "cls": "items", - "name": "新物品" - }, - "I478": { - "cls": "items", - "name": "新物品" - }, - "I479": { - "cls": "items", - "name": "新物品" - }, - "I480": { - "cls": "items", - "name": "新物品" - }, - "I481": { - "cls": "items", - "name": "新物品" - }, - "I482": { - "cls": "items", - "name": "大红血瓶", - "text": ",生命+${core.values.redPotion}", - "itemEffect": "core.status.hero.hp += 1000 * core.status.thisMap.ratio * (1 + Mota.Plugin.require('skillTree_g').getSkillLevel(13) / 50)", - "itemEffectTip": ",生命+${1000 * core.status.thisMap.ratio * (1 + Mota.Plugin.require('skillTree_g').getSkillLevel(13) / 50)}", - "useItemEffect": "core.status.hero.hp += core.values.redPotion", - "canUseItemEffect": "true" - }, - "I483": { - "cls": "items", - "name": "新物品" - }, - "I484": { - "cls": "items", - "name": "大蓝血瓶", - "text": ",生命+${core.values.redPotion}", - "itemEffect": "core.status.hero.hp += 2000 * core.status.thisMap.ratio * (1 + Mota.Plugin.require('skillTree_g').getSkillLevel(13) / 50)", - "itemEffectTip": ",生命+${2000 * core.status.thisMap.ratio * (1 + Mota.Plugin.require('skillTree_g').getSkillLevel(13) / 50)}", - "useItemEffect": "core.status.hero.hp += core.values.redPotion", - "canUseItemEffect": "true" - }, - "I485": { - "cls": "items", - "name": "新物品" - }, - "I486": { - "cls": "items", - "name": "新物品" - }, - "I487": { - "cls": "items", - "name": "大绿血瓶", - "text": ",生命+${core.values.redPotion}", - "itemEffect": "core.status.hero.hp += 8000 * core.status.thisMap.ratio * (1 + Mota.Plugin.require('skillTree_g').getSkillLevel(13) / 50)", - "itemEffectTip": ",生命+${8000 * core.status.thisMap.ratio * (1 + Mota.Plugin.require('skillTree_g').getSkillLevel(13) / 50)}", - "useItemEffect": "core.status.hero.hp += core.values.redPotion", - "canUseItemEffect": "true" - }, - "I488": { - "cls": "items", - "name": "新物品" - }, - "I489": { - "cls": "items", - "name": "新物品" - }, - "I490": { - "cls": "items", - "name": "新物品" - }, - "I491": { - "cls": "items", - "name": "大黄血瓶", - "text": ",生命+${core.values.redPotion}", - "itemEffect": "core.status.hero.hp += 4000 * core.status.thisMap.ratio * (1 + Mota.Plugin.require('skillTree_g').getSkillLevel(13) / 50)", - "itemEffectTip": ",生命+${4000 * core.status.thisMap.ratio * (1 + Mota.Plugin.require('skillTree_g').getSkillLevel(13) / 50)}", - "useItemEffect": "core.status.hero.hp += core.values.redPotion", - "canUseItemEffect": "true" - }, - "I558": { - "cls": "constants", - "name": "bgm查看器", - "canUseItemEffect": "true", - "text": "可以查看游戏内你已经听过的bgm,歌曲名格式:歌手——歌曲名。未完工。", - "useItemEffect": "mota.plugin.utils.tip('warn', '当前道具还未制作完成!');\n// mota.ui.main.open('bgm');" - }, - "I559": { - "cls": "constants", - "name": "系统设置", - "canUseItemEffect": "true", - "text": "内含所有系统设置项", - "useItemEffect": "if (!core.isReplaying()) Mota.require('var', 'mainUi').open('settings');" - }, - "I560": { - "cls": "constants", - "name": "百科全书", - "canUseItemEffect": "true", - "text": "一个包含游戏中所有功能详细说明的百科全书,可以查看游戏中所有的功能", - "useItemEffect": "if (!core.isReplaying()) Mota.require('var', 'mainUi').open('desc');" - }, - "I565": { - "cls": "constants", - "name": "学习", - "canUseItemEffect": "true", - "text": "可以学习怪物的技能,学习后持续${Mota.Plugin.require('skillTree_g').getSkillLevel(11) * 3 + 2}场战斗" - }, - "I574": { - "cls": "items", - "name": "新物品", - "canUseItemEffect": "true" - }, - "I575": { - "cls": "equips", - "name": "智慧之靴", - "canUseItemEffect": "true", - "text": "用智慧制作出的靴子,穿上后增加10%的攻击力和10%的防御", - "equip": { - "type": "鞋子", - "value": {}, - "percentage": { - "def": 10, - "atk": 10 - } - } - }, - "I589": { - "cls": "equips", - "name": "杰克的衣服", - "canUseItemEffect": "true", - "text": "杰克为主角留下的衣服,可以抵御寒冷。防御+25,免疫怪物的霜冻属性。", - "equip": { - "type": "衣服", - "value": { - "def": 25 - }, - "percentage": {} - } - }, - "I641": { - "cls": "equips", - "name": "寒冰护符", - "canUseItemEffect": "true", - "text": "!!html饰品。与寒冰没有任何关系,但是为什么叫寒冰护符呢?攻击和额外攻击各增加5%", - "equip": { - "type": "首饰", - "value": {}, - "percentage": { - "mana": 5, - "atk": 5 - } - } - }, - "I642": { - "cls": "constants", - "name": "成就", - "canUseItemEffect": "true", - "useItemEffect": "Mota.require('var', 'mainUi')open('achievement');", - "text": "可以查看成就" + "name": "钱袋", + "itemEffect": "core.status.hero.money += 500", + "itemEffectTip": ",金币+500" } } \ No newline at end of file diff --git a/public/project/maps.js b/public/project/maps.js index b9c2eb3..fbf881c 100644 --- a/public/project/maps.js +++ b/public/project/maps.js @@ -5,16 +5,16 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e = "3": {"cls":"animates","id":"blueWall","canBreak":true,"animate":1,"doorInfo":{"time":160,"openSound":"door.mp3","closeSound":"door.mp3","keys":{}}}, "4": {"cls":"animates","id":"star","name":"星空"}, "5": {"cls":"animates","id":"lava","name":"岩浆"}, - "6": {"cls":"terrains","id":"ice"}, + "6": {"cls":"animates","id":"ice","doorInfo":{"time":160,"openSound":"破冰镐","closeSound":"door.mp3","keys":{"icePickaxe":1}},"animate":1}, "7": {"cls":"terrains","id":"blueShopLeft"}, "8": {"cls":"terrains","id":"blueShopRight"}, "9": {"cls":"terrains","id":"pinkShopLeft"}, "10": {"cls":"terrains","id":"pinkShopRight"}, "11": {"cls":"animates","id":"lavaNet","canPass":true,"trigger":"null","script":"(function () {\n\t// 血网的伤害效果移动到 checkBlock 中处理\n\n\t// 如果要做一次性血网,可直接注释掉下面这句话:\n\t// core.removeBlock(core.getHeroLoc('x'), core.getHeroLoc('y'));\n})();","name":"血网"}, - "12": {"cls":"animates","id":"poisonNet","canPass":true,"trigger":"null","script":"","name":"毒网"}, - "13": {"cls":"animates","id":"weakNet","canPass":true,"trigger":"null","script":"","name":"衰网"}, - "14": {"cls":"animates","id":"curseNet","canPass":true,"trigger":"null","script":"","name":"咒网"}, - "15": {"cls":"animates","id":"blueWater"}, + "12": {"cls":"animates","id":"poisonNet","canPass":true,"trigger":"null","script":"(function () {\n\tif (!core.hasItem('amulet')) {\n\t\tcore.triggerDebuff('get', 'poison');\n\t\tcore.updateStatusBar();\n\t}\n\n\t// 如果要做一次性毒网,可直接注释掉下面这句话:\n\t// core.removeBlock(core.getHeroLoc('x'), core.getHeroLoc('y'));\n})()","name":"毒网"}, + "13": {"cls":"animates","id":"weakNet","canPass":true,"trigger":"null","script":"(function () {\n\tif (!core.hasItem('amulet')) {\n\t\tcore.triggerDebuff('get', 'weak');\n\t\tcore.updateStatusBar();\n\t}\n\n\t// 如果要做一次性衰网,可直接注释掉下面这句话:\n\t// core.removeBlock(core.getHeroLoc('x'), core.getHeroLoc('y'));\n})()","name":"衰网"}, + "14": {"cls":"animates","id":"curseNet","canPass":true,"trigger":"null","script":"(function () {\n\tif (!core.hasItem('amulet')) {\n\t\tcore.triggerDebuff('get', 'curse');\n\t\tcore.updateStatusBar();\n\t}\n\n\t// 如果要做一次性咒网,可直接注释掉下面这句话:\n\t// core.removeBlock(core.getHeroLoc('x'), core.getHeroLoc('y'));\n})()","name":"咒网"}, + "15": {"cls":"animates","id":"blueLava"}, "16": {"cls":"animates","id":"water"}, "20": {"cls":"autotile","id":"autotile"}, "21": {"cls":"items","id":"yellowKey"}, @@ -59,7 +59,7 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e = "60": {"cls":"items","id":"curseWine"}, "61": {"cls":"items","id":"superWine"}, "62": {"cls":"items","id":"dagger"}, - "63": {"cls":"items","id":"silverCoin"}, + "63": {"cls":"items","id":"pack"}, "64": {"cls":"items","id":"amulet"}, "65": {"cls":"items","id":"hammer"}, "68": {"cls":"items","id":"lifeWand"}, @@ -84,12 +84,8 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e = "94": {"cls":"animates","id":"rightPortal","canPass":true}, "101": {"cls":"animates","id":"crystalUp"}, "102": {"cls":"animates","id":"crystalBottom"}, - "103": {"cls":"animates","id":"fire","canPass":true,"cannotIn":[]}, + "103": {"cls":"animates","id":"fire"}, "104": {"cls":"animates","id":"switch"}, - "105": {"cls":"animates","id":"steelDoor2","doorInfo":{"time":160,"openSound":"door.mp3","closeSound":"door.mp3","keys":{}},"animate":1,"trigger":"openDoor"}, - "106": {"cls":"animates","id":"steelDoor3","doorInfo":{"time":160,"openSound":"door.mp3","closeSound":"door.mp3","keys":{}},"animate":1,"trigger":"openDoor"}, - "107": {"cls":"animates","id":"iceDoor","doorInfo":{"time":160,"openSound":"door.mp3","closeSound":"door.mp3","keys":{}},"animate":1,"trigger":"openDoor"}, - "108": {"cls":"animates","id":"iceDoor2","doorInfo":{"time":160,"openSound":"door.mp3","closeSound":"door.mp3","keys":{}},"animate":1,"trigger":"openDoor"}, "109": {"cls":"animates","id":"magentaWall","canBreak":true,"animate":1,"doorInfo":{"time":160,"openSound":"door.mp3","closeSound":"door.mp3","keys":{}}}, "121": {"cls":"npcs","id":"man"}, "122": {"cls":"npcs","id":"trader"}, @@ -108,17 +104,7 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e = "135": {"cls":"npc48","id":"npc2","faceIds":{"down":"npc0","left":"npc1","right":"npc2","up":"npc3"},"animate":1}, "136": {"cls":"npc48","id":"npc3","faceIds":{"down":"npc0","left":"npc1","right":"npc2","up":"npc3"},"animate":1}, "137": {"cls":"npcs","id":"greenMan"}, - "138": {"cls":"npcs","id":"blueTrader","faceIds":{"down":"blueTrader","left":"redMSNpc","right":"blackTrader","up":"N532"}}, - "139": {"cls":"npcs","id":"redMSNpc","faceIds":{"down":"blueTrader","left":"redMSNpc","right":"blackTrader","up":"N532"}}, - "140": {"cls":"npcs","id":"blackTrader","faceIds":{"down":"blueTrader","left":"redMSNpc","right":"blackTrader","up":"N532"}}, - "141": {"cls":"autotile","id":"autotile4","script":1}, - "142": {"cls":"autotile","id":"autotile5"}, - "143": {"cls":"autotile","id":"autotile6"}, - "144": {"cls":"autotile","id":"autotile7"}, - "145": {"cls":"autotile","id":"autotile8"}, - "146": {"cls":"autotile","id":"autotile9","canPass":true}, - "147": {"cls":"autotile","id":"autotile10"}, - "148": {"cls":"autotile","id":"autotile11"}, + "138": {"cls":"npcs","id":"blueTrader"}, "151": {"cls":"autotile","id":"autotile1"}, "152": {"cls":"autotile","id":"autotile2"}, "153": {"cls":"autotile","id":"autotile3"}, @@ -132,22 +118,6 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e = "168": {"cls":"terrains","id":"flower","canPass":true}, "169": {"cls":"terrains","id":"box","trigger":"pushBox"}, "170": {"cls":"terrains","id":"boxed","trigger":"pushBox"}, - "181": {"cls":"npcs","id":"octopusLeftTop"}, - "182": {"cls":"npcs","id":"octopusTop"}, - "183": {"cls":"npcs","id":"octopusRightTop"}, - "184": {"cls":"npcs","id":"octopusLeft"}, - "185": {"cls":"npcs","id":"octopusCenter"}, - "186": {"cls":"npcs","id":"octopusRight"}, - "187": {"cls":"npcs","id":"octopusLeftBottom"}, - "188": {"cls":"npcs","id":"octopusRightBottom"}, - "189": {"cls":"npcs","id":"dragonLeftTop"}, - "190": {"cls":"npcs","id":"dragonTop"}, - "191": {"cls":"npcs","id":"dragonRightTop"}, - "192": {"cls":"npcs","id":"dragonLeft"}, - "193": {"cls":"npcs","id":"dragonCenter"}, - "194": {"cls":"npcs","id":"dragonRight"}, - "195": {"cls":"npcs","id":"dragonLeftBottom"}, - "196": {"cls":"npcs","id":"dragonRightBottom"}, "201": {"cls":"enemys","id":"greenSlime"}, "202": {"cls":"enemys","id":"redSlime"}, "203": {"cls":"enemys","id":"blackSlime"}, @@ -215,15 +185,10 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e = "265": {"cls":"enemys","id":"silverSlimelord"}, "266": {"cls":"enemys","id":"goldSlimelord"}, "267": {"cls":"enemys","id":"grayRock"}, - "268": {"cls":"enemys","id":"blueRock"}, - "269": {"cls":"enemys","id":"skeletonLite"}, "270": {"cls":"enemys","id":"greenKnight"}, "271": {"cls":"enemys","id":"bowman"}, - "272": {"cls":"enemys","id":"liteBowman"}, - "273": {"cls":"enemys","id":"crimsonZombie"}, - "274": {"cls":"enemys","id":"frozenSkeleton"}, + "272": {"cls":"enemys","id":"purpleBowman"}, "275": {"cls":"enemys","id":"watcherSlime"}, - "276": {"cls":"enemys","id":"mutantSlimeman"}, "277": {"cls":"enemys","id":"frostBat"}, "278": {"cls":"enemys","id":"devilKnight"}, "279": {"cls":"enemys","id":"grayPriest"}, @@ -247,423 +212,16 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e = "316": {"cls":"terrains","id":"sWallTLR","name":"薄墙-上左右","cannotOut":["up","left","right"],"cannotIn":["up","left","right"]}, "317": {"cls":"terrains","id":"sWallTBR","name":"薄墙-上下右","cannotOut":["up","down","right"],"cannotIn":["up","down","right"]}, "318": {"cls":"terrains","id":"sWallTBL","name":"薄墙-上下左","cannotOut":["up","down","left"],"cannotIn":["up","down","left"]}, - "319": {"cls":"items","id":"I319"}, - "320": {"cls":"items","id":"I320"}, - "321": {"cls":"items","id":"I321"}, - "322": {"cls":"items","id":"I322"}, - "323": {"cls":"items","id":"I323"}, - "324": {"cls":"items","id":"I324"}, - "325": {"cls":"items","id":"I325"}, - "326": {"cls":"items","id":"I326"}, - "327": {"cls":"items","id":"I327"}, - "328": {"cls":"items","id":"I328"}, - "329": {"cls":"items","id":"I329"}, - "330": {"cls":"items","id":"I330"}, - "331": {"cls":"terrains","id":"T331"}, - "332": {"cls":"terrains","id":"T332"}, - "333": {"cls":"terrains","id":"T333"}, - "334": {"cls":"terrains","id":"T334"}, - "335": {"cls":"terrains","id":"T335"}, - "336": {"cls":"terrains","id":"T336"}, - "337": {"cls":"terrains","id":"T337"}, - "338": {"cls":"terrains","id":"T338"}, - "339": {"cls":"terrains","id":"T339"}, - "340": {"cls":"terrains","id":"T340"}, - "341": {"cls":"terrains","id":"T341"}, - "342": {"cls":"terrains","id":"T342"}, - "343": {"cls":"terrains","id":"T343"}, - "344": {"cls":"terrains","id":"T344"}, - "345": {"cls":"terrains","id":"T345"}, - "346": {"cls":"terrains","id":"T346"}, - "347": {"cls":"terrains","id":"T347"}, - "348": {"cls":"terrains","id":"T348"}, - "349": {"cls":"terrains","id":"T349"}, - "350": {"cls":"terrains","id":"T350"}, - "351": {"cls":"terrains","id":"T351"}, - "352": {"cls":"terrains","id":"T352"}, - "353": {"cls":"terrains","id":"T353"}, - "354": {"cls":"terrains","id":"T354"}, - "355": {"cls":"terrains","id":"T355"}, - "356": {"cls":"terrains","id":"T356"}, - "357": {"cls":"terrains","id":"T357"}, - "358": {"cls":"terrains","id":"T358"}, - "359": {"cls":"terrains","id":"T359"}, - "360": {"cls":"terrains","id":"T360"}, - "361": {"cls":"terrains","id":"T361"}, - "362": {"cls":"terrains","id":"T362"}, - "363": {"cls":"terrains","id":"T363"}, - "364": {"cls":"terrains","id":"T364"}, - "365": {"cls":"terrains","id":"T365"}, - "366": {"cls":"terrains","id":"T366"}, - "367": {"cls":"npc48","id":"N367"}, - "368": {"cls":"enemys","id":"E368"}, - "369": {"cls":"enemys","id":"E369"}, - "370": {"cls":"enemys","id":"E370"}, - "371": {"cls":"enemys","id":"E371"}, - "372": {"cls":"enemys","id":"E372"}, - "373": {"cls":"enemys","id":"E373"}, - "374": {"cls":"enemys","id":"E374"}, - "375": {"cls":"enemys","id":"E375"}, - "376": {"cls":"items","id":"I376"}, - "377": {"cls":"items","id":"I377"}, - "378": {"cls":"items","id":"I378"}, - "379": {"cls":"items","id":"I379"}, - "380": {"cls":"items","id":"I380"}, - "381": {"cls":"items","id":"I381"}, - "382": {"cls":"items","id":"I382"}, - "383": {"cls":"items","id":"I383"}, - "384": {"cls":"items","id":"I384"}, - "385": {"cls":"items","id":"I385"}, - "386": {"cls":"items","id":"I386"}, - "387": {"cls":"items","id":"I387"}, - "388": {"cls":"items","id":"I388"}, - "389": {"cls":"items","id":"I389"}, - "390": {"cls":"items","id":"I390"}, - "391": {"cls":"items","id":"I391"}, - "392": {"cls":"items","id":"I392"}, - "393": {"cls":"items","id":"I393"}, - "394": {"cls":"items","id":"I394"}, - "395": {"cls":"items","id":"I395"}, - "396": 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