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fix: 设置相同的 layerState 不会触发渲染器更新
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@ -341,6 +341,7 @@ export class MapRenderer
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}
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setLayerState(layerState: ILayerState): void {
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if (layerState === this.layerState) return;
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this.layerStateHook.unload();
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this.layerState = layerState;
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this.layerStateHook = layerState.addHook(
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