二区完毕

This commit is contained in:
unanmed 2023-04-21 22:48:47 +08:00
parent aad0430103
commit b0086f8dfb
29 changed files with 542 additions and 414 deletions

1
components.d.ts vendored
View File

@ -11,7 +11,6 @@ declare module '@vue/runtime-core' {
AProgress: typeof import('ant-design-vue/es')['Progress']
ASelect: typeof import('ant-design-vue/es')['Select']
ASelectOption: typeof import('ant-design-vue/es')['SelectOption']
ASlider: typeof import('ant-design-vue/es')['Slider']
ASwitch: typeof import('ant-design-vue/es')['Switch']
Box: typeof import('./src/components/box.vue')['default']
BoxAnimate: typeof import('./src/components/boxAnimate.vue')['default']

View File

@ -693,7 +693,53 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"need": "25000",
"title": "中级智人",
"clear": true,
"action": []
"action": [
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "2000"
},
{
"type": "setValue",
"name": "status:atk",
"operator": "+=",
"value": "25"
},
{
"type": "setValue",
"name": "status:def",
"operator": "+=",
"value": "25"
},
"恭喜升级!攻防+25智慧+2000"
]
},
{
"need": "100000",
"title": "中级智人",
"clear": true,
"action": [
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "2000"
},
{
"type": "setValue",
"name": "status:atk",
"operator": "+=",
"value": "25"
},
{
"type": "setValue",
"name": "status:def",
"operator": "+=",
"value": "25"
},
"恭喜升级!攻防+25智慧+2000"
]
}
]
},

View File

@ -149,23 +149,23 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E597": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E598": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E599": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E600": {"name":"寒冰巨石","hp":3000,"atk":2250,"def":0,"money":2,"exp":100,"point":0,"special":[3]},
"E600": {"name":"寒冰巨石","hp":3000,"atk":2500,"def":0,"money":2,"exp":100,"point":0,"special":[3]},
"E601": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E602": {"name":"永夜蝙","hp":6000,"atk":2000,"def":800,"money":1,"exp":65,"point":0,"special":[22],"night":100},
"E603": {"name":"极昼蝠","hp":8000,"atk":1750,"def":1000,"money":1,"exp":65,"point":0,"special":[23],"day":100},
"E605": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E606": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E607": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E608": {"name":"寒冰护卫","hp":25000,"atk":3500,"def":2250,"money":3,"exp":225,"point":0,"special":[]},
"E609": {"name":"具形雪人","hp":7500,"atk":2250,"def":1000,"money":2,"exp":90,"point":0,"special":[25],"melt":15},
"E610": {"name":"高冷雪人","hp":10000,"atk":2750,"def":1500,"money":2,"exp":150,"point":0,"special":[25],"melt":25},
"E611": {"name":"具形雪人法师","hp":12500,"atk":2750,"def":1750,"money":2,"exp":175,"point":0,"special":[13,25],"melt":30},
"E608": {"name":"寒冰护卫","hp":20000,"atk":2750,"def":2000,"money":3,"exp":225,"point":0,"special":[]},
"E609": {"name":"具形雪人","hp":7500,"atk":2250,"def":1250,"money":2,"exp":90,"point":0,"special":[25],"melt":15},
"E610": {"name":"高冷雪人","hp":10000,"atk":2500,"def":1500,"money":2,"exp":150,"point":0,"special":[25],"melt":25},
"E611": {"name":"具形雪人法师","hp":15000,"atk":2500,"def":1750,"money":2,"exp":175,"point":0,"special":[13,25],"melt":30},
"E612": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E613": {"name":"寒冰核心","hp":20000,"atk":3000,"def":1500,"money":3,"exp":150,"point":0,"special":[26],"iceCore":20},
"E613": {"name":"寒冰核心","hp":20000,"atk":2750,"def":1500,"money":3,"exp":150,"point":0,"special":[26],"iceCore":20},
"E614": {"name":"火焰核心","hp":15000,"atk":2750,"def":1750,"money":3,"exp":140,"point":0,"special":[27],"fireCore":20},
"E615": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E616": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E617": {"name":"冰封雕像","hp":12500,"atk":2500,"def":2000,"money":2,"exp":150,"point":0,"special":[]},
"E617": {"name":"冰封雕像","hp":12500,"atk":2750,"def":2000,"money":2,"exp":150,"point":0,"special":[]},
"E618": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E643": {"name":"苍蓝史莱姆","hp":17500,"atk":2800,"def":2000,"money":3,"exp":175,"point":0,"special":[28],"paleShield":30}
}

View File

@ -50,7 +50,7 @@ main.floors.MT0=
"打开百科全书的快捷键是H"
],
"8,12": [
"该塔计分方式:生命+5000*黄钥匙+15000*蓝钥匙"
"第一章计分方式:生命+5000*黄钥匙+15000*蓝钥匙"
],
"6,13": [
"原声音乐可以在网易云音乐搜索:魔塔 人类:开天辟地 bgm部分音乐因为版权问题可能无法播放或者不在歌单内"

View File

@ -1,194 +1,220 @@
main.floors.MT21 = {
floorId: 'MT21',
title: '勇气之路',
name: '21',
width: 15,
height: 15,
canFlyTo: true,
canFlyFrom: true,
canUseQuickShop: true,
cannotViewMap: false,
images: [],
ratio: 2,
defaultGround: 'grass',
bgm: 'plot1.mp3',
firstArrive: [],
eachArrive: [],
parallelDo: '',
events: {
'14,8': [
main.floors.MT21=
{
"floorId": "MT21",
"title": "勇气之路",
"name": "21",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 2,
"defaultGround": "grass",
"bgm": "plot1.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"14,8": [
{
type: 'if',
condition: '(flag:chapter===1)',
true: [
"type": "if",
"condition": "(flag:chapter===1)",
"true": [
{
type: 'setCurtain',
color: [0, 0, 0, 1],
time: 1500,
keep: true
"type": "confirm",
"text": "是否提交第一章成绩?",
"yes": [
"计分方式:生命+黄*5000+蓝*15000",
{
"type": "win",
"reason": "智慧之始"
},
{
"type": "exit"
}
],
"no": []
},
{
type: 'setText',
text: [0, 0, 0, 1],
background: 'winskin3.png'
},
'人类简史——起源篇',
{
type: 'playSound',
name: 'paper.mp3'
},
'他踏出了寻找智慧的第一步。',
{
type: 'playSound',
name: 'paper.mp3'
},
'他所练就的勇气,也成为他寻找智慧路上的一大利器。',
{
type: 'playSound',
name: 'paper.mp3'
},
'人类简史——起源篇,完。',
{
type: 'playSound',
name: 'paper.mp3'
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1500,
"keep": true
},
{
type: 'setValue',
name: 'flag:chapter',
value: '2'
"type": "setText",
"text": [
0,
0,
0,
1
],
"background": "winskin3.png"
},
"人类简史——起源篇",
{
"type": "playSound",
"name": "paper.mp3"
},
"他踏出了寻找智慧的第一步。",
{
"type": "playSound",
"name": "paper.mp3"
},
"他所练就的勇气,也成为他寻找智慧路上的一大利器。",
{
"type": "playSound",
"name": "paper.mp3"
},
"人类简史——起源篇,完。",
{
"type": "playSound",
"name": "paper.mp3"
},
{
type: 'sleep',
time: 1000
},
'人类简史——进化篇',
{
type: 'playSound',
name: 'paper.mp3'
},
'或许,他真的不理解智慧。',
{
type: 'playSound',
name: 'paper.mp3'
},
'或许,他已经理解了一些。',
{
type: 'playSound',
name: 'paper.mp3'
},
'但这不重要。',
{
type: 'playSound',
name: 'paper.mp3'
},
'他的轨迹已经注定了他对未来的影响。',
{
type: 'playSound',
name: 'paper.mp3'
"type": "setValue",
"name": "flag:chapter",
"value": "2"
},
{
type: 'playSound',
name: 'paper.mp3'
"type": "sleep",
"time": 1000
},
'这个世界,甚至这个宇宙,都因为他的存在而改变。',
"人类简史——进化篇",
{
type: 'playSound',
name: 'paper.mp3'
"type": "playSound",
"name": "paper.mp3"
},
'在这里,智慧小径,将是他智慧的飞跃点。',
"或许,他真的不理解智慧。",
{
type: 'changeFloor',
floorId: 'MT22',
loc: [0, 8]
"type": "playSound",
"name": "paper.mp3"
},
"或许,他已经理解了一些。",
{
"type": "playSound",
"name": "paper.mp3"
},
"但这不重要。",
{
"type": "playSound",
"name": "paper.mp3"
},
"他的轨迹已经注定了他对未来的影响。",
{
"type": "playSound",
"name": "paper.mp3"
},
{
type: 'setCurtain',
time: 1000
"type": "playSound",
"name": "paper.mp3"
},
"这个世界,甚至这个宇宙,都因为他的存在而改变。",
{
"type": "playSound",
"name": "paper.mp3"
},
"在这里,智慧小径,将是他智慧的飞跃点。",
{
"type": "changeFloor",
"floorId": "MT22",
"loc": [
0,
8
]
},
{
type: 'setText',
text: [255, 255, 255, 1],
background: 'winskin2.png'
},
'\t[低级智人]\b[up,hero]智慧吗...',
'\t[低级智人]\b[up,hero]智慧又是什么呢?',
'\t[低级智人]\b[up,hero]智慧之神说它可以掌控万物,真的这么神奇吗...',
'\t[低级智人]\b[up,hero]完全摸不到头脑。',
'\t[低级智人]\b[up,hero]或许智慧结晶会告诉我答案吧。',
{
type: 'function',
function:
"function(){\ncore.plugin.gameUi.showChapter('第二章 智慧');\ncore.plugin.removeMap.removeMaps('tower1', 'tower7', true);\ndelete flags.tower1;\ndelete flags.wordsTimeOut;\ndelete flags.boom;\ndelete flags.booming;\n}"
"type": "setCurtain",
"time": 1000
},
{
type: 'setValue',
name: 'item:pickaxe',
value: '0'
"type": "setText",
"text": [
255,
255,
255,
1
],
"background": "winskin2.png"
},
"\t[低级智人]\b[up,hero]智慧吗...",
"\t[低级智人]\b[up,hero]智慧又是什么呢?",
"\t[低级智人]\b[up,hero]智慧之神说它可以掌控万物,真的这么神奇吗...",
"\t[低级智人]\b[up,hero]完全摸不到头脑。",
"\t[低级智人]\b[up,hero]或许智慧结晶会告诉我答案吧。",
{
"type": "function",
"function": "function(){\ncore.plugin.gameUi.showChapter('第二章 智慧');\ncore.plugin.removeMap.removeMaps('tower1', 'tower7', true);\ndelete flags.tower1;\ndelete flags.wordsTimeOut;\ndelete flags.boom;\ndelete flags.booming;\n}"
},
{
"type": "setValue",
"name": "item:pickaxe",
"value": "0"
}
],
false: [
"false": [
{
type: 'changeFloor',
floorId: 'MT22',
loc: [0, 8]
"type": "changeFloor",
"floorId": "MT22",
"loc": [
0,
8
]
}
]
}
]
},
changeFloor: {
'0,6': {
floorId: 'MT19',
loc: [14, 6]
"changeFloor": {
"0,6": {
"floorId": "MT19",
"loc": [
14,
6
]
}
},
afterBattle: {},
afterGetItem: {},
afterOpenDoor: {},
autoEvent: {},
cannotMove: {},
map: [
[
142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142,
142, 142
],
[
142, 142, 142, 142, 142, 142, 142, 142, 142, 487, 142, 142, 142,
142, 142
],
[
142, 142, 142, 487, 494, 378, 0, 142, 378, 494, 142, 142, 142, 142,
142
],
[142, 142, 142, 142, 142, 142, 520, 33, 518, 142, 142, 0, 0, 142, 142],
[142, 142, 142, 142, 33, 376, 0, 142, 381, 0, 33, 376, 0, 142, 142],
[
142, 142, 378, 142, 0, 142, 142, 142, 142, 142, 142, 142, 545, 142,
142
],
[92, 0, 33, 142, 142, 142, 487, 142, 0, 381, 33, 0, 0, 0, 142],
[
143, 518, 142, 142, 0, 33, 494, 142, 143, 143, 143, 520, 143, 143,
142
],
[143, 0, 33, 376, 545, 381, 0, 520, 0, 143, 0, 0, 143, 0, 94],
[143, 143, 143, 143, 143, 0, 143, 0, 376, 143, 0, 545, 0, 378, 143],
[143, 0, 33, 0, 518, 0, 143, 0, 0, 519, 33, 143, 33, 0, 143],
[
143, 143, 143, 143, 381, 143, 143, 143, 33, 143, 376, 143, 143, 143,
143
],
[143, 143, 0, 33, 545, 0, 378, 143, 0, 143, 381, 0, 0, 143, 143],
[143, 143, 143, 378, 143, 33, 0, 519, 0, 143, 0, 143, 143, 143, 143],
[
143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143,
143, 143
]
],
beforeBattle: {},
bgmap: [],
fgmap: [],
bg2map: [],
fg2map: [],
cannotMoveIn: {}
};
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"map": [
[142,142,142,142,142,142,142,142,142,142,142,142,142,142,142],
[142,142,142,142,142,142,142,142,142,487,142,142,142,142,142],
[142,142,142,487,494,378, 0,142,378,494,142,142,142,142,142],
[142,142,142,142,142,142,520, 33,518,142,142, 0, 0,142,142],
[142,142,142,142, 33,376, 0,142,381, 0, 33,376, 0,142,142],
[142,142,378,142, 0,142,142,142,142,142,142,142,545,142,142],
[ 92, 0, 33,142,142,142,487,142, 0,381, 33, 0, 0, 0,142],
[143,518,142,142, 0, 33,494,142,143,143,143,520,143,143,142],
[143, 0, 33,376,545,381, 0,520, 0,143, 0, 0,143, 0, 94],
[143,143,143,143,143, 0,143, 0,376,143, 0,545, 0,378,143],
[143, 0, 33, 0,518, 0,143, 0, 0,519, 33,143, 33, 0,143],
[143,143,143,143,381,143,143,143, 33,143,376,143,143,143,143],
[143,143, 0, 33,545, 0,378,143, 0,143,381, 0, 0,143,143],
[143,143,143,378,143, 33, 0,519, 0,143, 0,143,143,143,143],
[143,143,143,143,143,143,143,143,143,143,143,143,143,143,143]
],
"beforeBattle": {},
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"cannotMoveIn": {}
}

View File

@ -1,118 +1,116 @@
main.floors.MT22 = {
floorId: 'MT22',
title: '智慧小径',
name: '智慧小径',
width: 15,
height: 15,
canFlyTo: true,
canFlyFrom: true,
canUseQuickShop: true,
cannotViewMap: false,
images: [],
ratio: 2,
defaultGround: 'grass',
bgm: 'road.mp3',
firstArrive: [],
eachArrive: [],
parallelDo: '',
events: {
'0,8': [
main.floors.MT22=
{
"floorId": "MT22",
"title": "智慧小径",
"name": "智慧小径",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 2,
"defaultGround": "grass",
"bgm": "road.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"0,8": [
{
type: 'if',
condition: 'flag:inWinter',
true: ['\t[低级智人]\b[up,hero]没必要再回去了'],
false: [
"type": "if",
"condition": "flag:inWinter",
"true": [
"\t[低级智人]\b[up,hero]没必要再回去了"
],
"false": [
{
type: 'changeFloor',
floorId: 'MT21',
loc: [14, 8]
"type": "changeFloor",
"floorId": "MT21",
"loc": [
14,
8
]
}
]
}
],
'3,9': [
'第二章的加点已开启,可以在技能树的前置技能下方选择',
'注意学习是一个非常重要的技能,需要尽快点开',
'如果你玩过上个版本,直接跳到了本章,记得查看背包里面的各种道具,尤其是百科全书,同时注意左边是你来的方向,那里还有些怪物',
'从现在开始,跳跃技能不再消耗生命值,别忘了你还有跳跃技能'
"3,9": [
"第二章的加点已开启,可以在技能树的前置技能下方选择",
"注意学习是一个非常重要的技能,需要尽快点开",
"如果你玩过上个版本,直接跳到了本章,记得查看背包里面的各种道具,尤其是百科全书,同时注意左边是你来的方向,那里还有些怪物",
"从现在开始,跳跃技能不再消耗生命值,别忘了你还有跳跃技能"
],
'7,9': [
'百科全书中已解锁第二章需要特别说明的怪物属性,你可以在百科全书中查看'
"7,9": [
"百科全书中已解锁第二章需要特别说明的怪物属性,你可以在百科全书中查看",
"本章计分方式:血量/10+黄*2000+蓝*5000+红*10000"
]
},
changeFloor: {
'14,4': {
floorId: 'MT23',
loc: [0, 4]
"changeFloor": {
"14,4": {
"floorId": "MT23",
"loc": [
0,
4
]
},
'9,0': {
floorId: 'MT24',
loc: [9, 14]
"9,0": {
"floorId": "MT24",
"loc": [
9,
14
]
}
},
beforeBattle: {},
afterBattle: {},
afterGetItem: {},
afterOpenDoor: {},
autoEvent: {},
cannotMove: {},
cannotMoveIn: {},
map: [
[
142, 142, 142, 142, 142, 142, 142, 142, 142, 91, 143, 143, 143, 143,
143
],
[
142, 142, 142, 142, 142, 142, 142, 142, 142, 0, 143, 143, 143, 143,
143
],
[142, 142, 482, 482, 492, 0, 0, 0, 0, 0, 143, 491, 484, 143, 143],
[142, 142, 142, 142, 142, 0, 0, 0, 0, 0, 143, 143, 494, 143, 143],
[142, 142, 482, 482, 492, 0, 0, 484, 0, 441, 0, 0, 0, 0, 94],
[142, 142, 142, 142, 142, 0, 0, 0, 0, 143, 143, 143, 143, 143, 143],
[142, 142, 482, 482, 492, 0, 0, 484, 0, 494, 484, 491, 484, 143, 143],
[142, 142, 142, 142, 142, 0, 0, 0, 0, 143, 143, 143, 143, 143, 143],
[92, 0, 0, 0, 441, 0, 0, 484, 0, 0, 0, 0, 0, 143, 143],
[143, 143, 0, 129, 0, 0, 0, 129, 0, 0, 0, 0, 0, 143, 143],
[
143, 143, 492, 143, 492, 143, 492, 143, 492, 143, 492, 143, 492,
143, 143
],
[
143, 143, 482, 143, 482, 143, 482, 143, 482, 143, 482, 143, 482,
143, 143
],
[
143, 143, 482, 143, 482, 143, 482, 143, 482, 143, 482, 143, 482,
143, 143
],
[
143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143,
143, 143
],
[
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bg2map: [],
fg2map: []
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"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
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"fg2map": [
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}

View File

@ -114,16 +114,16 @@ main.floors.MT36=
"cannotMoveIn": {},
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[482,482,482,585, 34, 34,492, 0,609,482,585,585, 0,274, 0],

View File

@ -43,18 +43,18 @@ main.floors.MT37=
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],
"bgmap": [

View File

@ -52,8 +52,8 @@ main.floors.MT38=
"map": [
[ 0, 0, 0, 0, 0,604,604, 91,604,604, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,604,604,274,604,604, 0, 0, 0, 0, 0],
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@ -61,7 +61,7 @@ main.floors.MT38=
[ 0, 0, 0, 0, 0, 0,70187,403,70189, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,70187,484,70189, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

View File

@ -71,17 +71,17 @@ main.floors.MT39=
"map": [
[ 0, 0, 0, 0, 0,604,604, 91,604,604, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,472,604,611,604,472, 0, 0, 0, 0, 0],
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],

View File

@ -91,19 +91,19 @@ main.floors.MT40=
"cannotMoveIn": {},
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[70074, 0,543,403,274, 0, 33,381, 0, 0, 0, 0, 0, 0, 0],
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View File

@ -68,12 +68,12 @@ main.floors.MT41=
"5,7": [
"你竟然能发现这里?!",
"那我就送你回到标题界面吧!",
{
"type": "restart"
},
{
"type": "function",
"function": "function(){\ncore.completeAchievement('explore', 3);\n}"
},
{
"type": "restart"
}
]
},

View File

@ -124,21 +124,21 @@ main.floors.MT42=
[ 0, 0, 91, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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View File

@ -52,15 +52,15 @@ main.floors.MT43=
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View File

@ -65,14 +65,14 @@ main.floors.MT44=
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[586,617,588,492,588,588,602,584,584,584, 0,584,584, 0, 0],
[586, 0, 33, 0,274, 32, 0, 0, 0, 0, 33, 0, 0, 0, 0],
[586,586,586,610,587,587,595, 0,376, 0, 0,585,585, 0, 0],
[586,586,586,610,587,587,595, 0, 27, 0, 0,585,585, 0, 0],
[586, 0,600, 0,378,587, 33,617,585,585,492, 33, 33, 0, 0],
[586, 33,586,614,587,587,492, 0,584,584,584,584,584, 0, 0],
[ 92, 0,492, 0,376,381, 0, 0, 0, 0, 0, 0, 0, 0, 0],

View File

@ -46,8 +46,8 @@ main.floors.MT45=
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[70177,70178, 34, 0, 34,70176,70177,70177,70177,70178,390, 0, 22, 0, 0],
[ 92, 0, 0,441, 0,608, 0, 0, 0,643, 0,441, 0, 0, 0],
[70209,70210,70179, 0,70181,70208,70209,70209,70209,70210,482, 0,396, 0, 0],
[ 92, 0, 0,403, 0,643, 0, 0, 0,608, 0,403, 0, 0, 0],
[70209,70210,70179, 0,70181,70208,70209,70209,70209,70210,491, 0,396, 0, 0],
[ 0, 0,70187,608,70189, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0,70187, 33,70189, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0,70187, 21,70189, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],

View File

@ -17,11 +17,31 @@ main.floors.MT46=
"eachArrive": [],
"parallelDo": "",
"events": {
"7,12": [
"7,11": [
"\t[初级智人]\b[up,hero]这里也有水!",
"\t[初级智人]\b[up,hero]看来下面的水的源头是这里吗。",
"\t[初级智人]\b[up,hero]喝一口吧,说不定有什么奇效。",
"攻防增加20点智慧增加1000点",
{
"type": "setValue",
"name": "status:atk",
"operator": "+=",
"value": "20",
"norefresh": true
},
{
"type": "setValue",
"name": "status:def",
"operator": "+=",
"value": "20",
"norefresh": true
},
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "1000"
},
"\t[初级智人]\b[up,hero]...",
"\t[初级智人]\b[up,hero]果然。",
"\t[初级智人]\b[up,hero]这就是智慧之神给我的引导吗。",
@ -63,14 +83,14 @@ main.floors.MT46=
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0,376, 33,378, 0,608, 0,494, 0,608, 0,378, 33,376, 0],
[ 0,336,336,336,336, 0,345,494,345, 0,333,333,333,333, 0],
[ 0,376, 33,378, 0,608, 0,492, 0,608, 0,378, 33,376, 0],
[ 0,336,336,336,336, 0,345,492,345, 0,333,333,333,333, 0],
[ 0, 0,617, 34, 0, 0,610, 33,610, 0, 0, 34,600, 0, 0],
[ 0,403,336, 0, 0, 0, 0,643, 0, 0, 0, 0,333,403, 0],
[ 0,378,336,600, 0, 0, 0, 93, 0, 0, 0,617,333,376, 0],
[ 0,336,336, 0, 0, 0, 0,141, 0, 0, 0, 0,333,333, 0],
[ 0,484,492, 0, 0, 0, 0,141, 0, 0, 0, 0,492,484, 0],
[ 0, 0, 0,540, 0, 0, 0,141, 0, 0, 0,540, 0, 0, 0]
[ 0,381,336, 0, 0, 0, 0,643, 0, 0, 0, 0,333,381, 0],
[ 0, 28,336,600, 0, 0, 0, 0, 0, 0, 0,617,333, 27, 0],
[ 0,336,336, 0, 0, 0, 0, 17, 0, 0, 0, 0,333,333, 0],
[ 0,484,492, 0, 0, 0, 0, 17, 0, 0, 0, 0,492,484, 0],
[ 0, 0, 0,540, 0, 0, 0, 17, 0, 0, 0,540, 0, 0, 0]
],
"bgmap": [
[20041,20041,20041,20041,20041,20041,20041,20041,20041,20041,20041,20041,20041,20041,20041],
@ -84,10 +104,10 @@ main.floors.MT46=
[20042, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,20040],
[20042, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,20040],
[20042, 0, 0, 0,20032,20033,20034, 0,20032,20033,20034, 0, 0, 0,20040],
[20042, 0, 0, 0,20040,20041,20042, 0,20040,20041,20042, 0, 0, 0,20040],
[20042, 0, 0, 0,20040,20041,20042, 0,20040,20041,20042, 0, 0, 0,20040],
[20042, 0, 0, 0,20040,20041,20042, 0,20040,20041,20042, 0, 0, 0,20040],
[20036,20033,20034, 0,20040,20041,20042, 0,20040,20041,20042, 0,20032,20033,20035]
[20042, 0, 0, 0,20040,20041,20042,142,20040,20041,20042, 0, 0, 0,20040],
[20042, 0, 0, 0,20040,20041,20042,142,20040,20041,20042, 0, 0, 0,20040],
[20042, 0, 0, 0,20040,20041,20042,142,20040,20041,20042, 0, 0, 0,20040],
[20036,20033,20034, 0,20040,20041,20042,142,20040,20041,20042, 0,20032,20033,20035]
],
"fgmap": [

View File

@ -83,15 +83,15 @@ main.floors.MT47=
[ 0, 0,70030, 0,70031, 0,604,468,604, 0, 0, 0,70028,70030,70030],
[70030,70030,70030,70031,70031,70031,604,608,604,70028,70028,70028,70028, 0, 0],
[ 0, 0, 0,70031, 0, 0,611, 85,611, 0, 0, 0,70029,70029,70029],
[70031, 0, 0, 0, 0,613, 0, 0, 0, 0,604,643, 0, 0,604],
[70031,586,586,586,586,586,602,604,608,604,604, 0,604, 0,604],
[70031, 0, 0,494, 32,586, 0,604, 0,602, 0, 0,604, 0,604],
[70031, 0, 0,585,592, 0, 0,604, 0,587,587,587,587,587,587],
[70031, 0,381, 33,378,613, 0,376, 33,378,604,643, 0,441,604],
[70031,586,586,586,586,586,602,604,608,604,604, 0,604,378,604],
[70031,376, 34,494, 32,586, 0,604, 0,602, 0,381,604, 33,604],
[70031, 0,403,585,592, 0, 34,604, 34,587,587,587,587,587,587],
[ 0,617,585,585,492,586,586,586,378,587,587, 0,492,482,587],
[ 0, 0,611, 0,376, 0, 0,492, 0, 0,602, 0,587,482,587],
[ 0, 0,611, 0,376, 34, 0,492, 0, 0,602, 0,587,482,587],
[ 0,643,584,584,584,614,584,584,584,600,584,608,585,585,585],
[70029, 0, 0, 0,584,376, 0,584, 0,378,584, 0, 0, 0,585],
[70029, 0, 0, 0,584, 34,381,643,381, 34,584, 0, 0, 0,585],
[70029,376, 21,378,584,376, 0,584, 0,378,584, 34,403, 34,585],
[70029, 33,403, 33,584, 34,381,643,381, 34,584,376, 21,378,585],
[70029,584,584,584,584,584,584, 0,584,584,584,584,584,584,584],
[70029, 0, 0, 0, 0, 0, 0, 93, 0, 0, 0, 0, 0, 0, 0]
],

View File

@ -16,7 +16,35 @@ main.floors.MT48=
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"events": {
"7,0": [
"本塔的第二章测试版已结束。",
"本章还剩余最后一个大区域约30层较为复杂请期待下次更新。",
"计分方式:血量/10+黄*2000+蓝*5000+红*10000",
{
"type": "setValue",
"name": "status:hp",
"operator": "/=",
"value": "10",
"norefresh": true
},
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "item:yellowKey*2000+item:blueKey*5000+item:redKey*10000",
"norefresh": true
},
{
"type": "function",
"function": "function(){\ncore.status.hero.hp = Math.ceil(core.status.hero.hp);\n}"
},
{
"type": "win",
"reason": "第二章测试"
}
]
},
"changeFloor": {
"7,14": {
"floorId": "MT47",
@ -34,24 +62,38 @@ main.floors.MT48=
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 93, 0, 0, 0, 0, 0, 0, 0]
[ 0, 0, 0, 0, 0, 0,604, 0,604, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,604, 0,604, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,604, 0,604, 0, 0, 0, 0, 0, 0],
[ 0, 0,584,584,584,584,584, 85,584,584,584,584,584, 0, 0],
[ 0, 0,584, 0, 0, 0, 0, 0, 0, 0, 0, 0,584, 0, 0],
[ 0, 0,584, 0, 0, 0, 0, 0, 0, 0, 0, 0,584, 0, 0],
[ 0, 0,584, 0, 0, 0, 0, 0, 0, 0, 0, 0,584, 0, 0],
[ 0, 0,584, 0, 0, 0, 0, 0, 0, 0, 0, 0,584, 0, 0],
[ 0, 0,584, 0, 0, 0, 0, 0, 0, 0, 0, 0,584, 0, 0],
[ 0, 0,584, 0, 0, 0, 0, 0, 0, 0, 0, 0,584, 0, 0],
[ 0, 0,584, 0, 0, 0, 0, 0, 0, 0, 0, 0,584, 0, 0],
[ 0, 0,584,584,584,584,584,492,584,584,584,584,584, 0, 0],
[ 0, 0, 0, 0, 0, 0,604, 0,604, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,604, 0,604, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,604, 93,604, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
[ 0, 0, 0, 0, 0, 0,70056, 91,70058, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,70056, 0,70058, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,70056, 0,70058, 0, 0, 0, 0, 0, 0],
[ 0, 0,70048,70049,70049,70049,70051, 0,70052,70049,70049,70049,70050, 0, 0],
[ 0, 0,70056, 0, 0, 0, 0, 0, 0, 0, 0, 0,70058, 0, 0],
[ 0, 0,70056, 0, 0, 0, 0, 0, 0, 0, 0, 0,70058, 0, 0],
[ 0, 0,70056, 0, 0, 0, 0, 0, 0, 0, 0, 0,70058, 0, 0],
[ 0, 0,70056, 0, 0, 0, 0, 0, 0, 0, 0, 0,70058, 0, 0],
[ 0, 0,70056, 0, 0, 0, 0, 0, 0, 0, 0, 0,70058, 0, 0],
[ 0, 0,70056, 0, 0, 0, 0, 0, 0, 0, 0, 0,70058, 0, 0],
[ 0, 0,70056, 0, 0, 0, 0, 0, 0, 0, 0, 0,70058, 0, 0],
[ 0, 0,70064,70065,70065,70065,70059, 0,70060,70065,70065,70065,70066, 0, 0],
[ 0, 0,70072,70073,70073,70073,70056, 0,70058,70073,70073,70073,70074, 0, 0],
[ 0, 0,70080,70081,70081,70081,70056, 0,70058,70081,70081,70081,70082, 0, 0],
[ 0, 0, 0, 0, 0, 0,70056, 0,70058, 0, 0, 0, 0, 0, 0]
],
"fgmap": [

View File

@ -142,16 +142,16 @@ main.floors.snowTown=
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 91, 0, 0, 0, 0, 0, 0, 0, 0, 0,70187, 91,70189, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70187, 0,70189, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[604,381,376, 33,611, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70195, 0,70197, 0, 0, 0,70160,70161,70162,70163, 0, 0, 0, 0, 0,80296,80297,80298,80299,80300, 0, 0, 0, 0, 0, 0, 0, 0],
[604,381, 27, 33,611, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70195, 0,70197, 0, 0, 0,70160,70161,70162,70163, 0, 0, 0, 0, 0,80296,80297,80298,80299,80300, 0, 0, 0, 0, 0, 0, 0, 0],
[604,595,584,584,584,274,604,604, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70019,70168,70169,70170,70171, 0, 0, 0, 0, 0,80304,80305,80306,80307,80308, 0, 0, 0, 0, 0, 0, 0, 0],
[ 92, 0,492,484,584, 33,378,381, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,80312,80313,80314,80315,80316, 0, 0, 0, 0, 0, 0, 0, 0],
[ 92, 0,492,484,584, 33, 28,381, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,80312,80313,80314,80315,80316, 0, 0, 0, 0, 0, 0, 0, 0],
[584,584,584,584,584,584,584,584, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70019, 0, 0, 0, 0,80320,80321,80325,80326,80327, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70014,80328,80329,80333,80334,80335, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,584,584,584,584,584,584,584,584,584, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,80160,80161,80162,80163, 0, 0,70003,70003,70003, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[584,584, 0,376, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,80168,80169,80170,80171, 0, 0, 0, 0, 0, 0,70179, 0, 0,70181, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[584,584, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,80168,80169,80170,80171, 0, 0, 0, 0, 0, 0,70179, 0, 0,70181, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 92,617,381,484, 0, 0, 0, 0, 0, 0, 0, 0, 0,584,584,584,584,584,584,584,584,584,584,584,70187, 0, 0,70189,584, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[584,584, 0,378, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70187, 0, 0,70189, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[584,584, 0, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70187, 0, 0,70189, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[584,584,584,584, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70187, 0, 0,70189, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70187, 0, 0,70189, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70195, 0, 0,70197, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],

View File

@ -1050,8 +1050,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"cls": "items",
"name": "新物品",
"text": ",防御+${core.values.blueGem}",
"itemEffect": "core.status.hero.def += 8 * core.status.thisMap.ratio",
"itemEffectTip": "防御+${8 * core.status.thisMap.ratio}",
"itemEffect": "core.status.hero.mdef += 640 * core.status.thisMap.ratio / core.getFlag(\"hard\") * (core.plugin.skillTree.getSkillLevel(11) / 20 + 1)",
"itemEffectTip": "智慧+${640 * core.status.thisMap.ratio / core.getFlag(\"hard\") * (core.plugin.skillTree.getSkillLevel(11) / 20 + 1)}",
"useItemEffect": "core.status.hero.def += core.values.blueGem",
"canUseItemEffect": "true"
},

View File

@ -618,6 +618,8 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e =
"70050": {"cls":"tileset","id":"X70050","cannotOut":["up","right"],"cannotIn":["up","right"]},
"70056": {"cls":"tileset","id":"X70056","cannotOut":["left"],"cannotIn":["left"]},
"70058": {"cls":"tileset","id":"X70058","cannotOut":["right"],"cannotIn":["right"]},
"70059": {"cls":"tileset","id":"X70059","cannotOut":["left"],"cannotIn":["left"]},
"70060": {"cls":"tileset","id":"X70060","cannotOut":["right"],"cannotIn":["right"]},
"70064": {"cls":"tileset","id":"X70064","cannotOut":["down","left"],"cannotIn":["up","down","left","right"]},
"70065": {"cls":"tileset","id":"X70065","cannotIn":["up","down","left","right"],"cannotOut":["up","down","left","right"]},
"70066": {"cls":"tileset","id":"X70066","cannotOut":["down","right"],"cannotIn":["up","down","left","right"]},
@ -642,7 +644,7 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e =
"70128": {"cls":"tileset","id":"X70128","cannotIn":[]},
"70130": {"cls":"tileset","id":"X70130","cannotIn":[]},
"70131": {"cls":"tileset","id":"X70131","cannotOut":["left","right"],"cannotIn":["left","right"]},
"70132": {"cls":"tileset","id":"X70132","cannotOut":["left","right"],"cannotIn":["left","right"]},
"70132": {"cls":"tileset","id":"X70132","cannotOut":[],"cannotIn":[]},
"70184": {"cls":"tileset","id":"X70184","canPass":true},
"70185": {"cls":"tileset","id":"X70185","canPass":true},
"70186": {"cls":"tileset","id":"X70186","canPass":true},

View File

@ -130,7 +130,7 @@ const skills = {
'<span style="color: gold">主动技能快捷键3</span>',
'减少一定的攻击,增加一定的防御'
],
consume: '500 * level + 1000',
consume: '1000 * level ** 2 + 1000',
front: [[9, 5]],
loc: [2, 5],
max: 5,
@ -144,7 +144,7 @@ const skills = {
'<span style="color: gold">主动技能</span>可以消耗500智慧学习一个怪物的技能',
'持续5场战斗每学习一次消耗的智慧点增加250每次升级使持续的战斗次数增加3次。更多信息可在学习后在百科全书查看。'
],
consume: '2500 * level ** 2 + 2500',
consume: '2500 * 2 ** level + 5000',
front: [
[8, 10],
[12, 5]
@ -215,13 +215,10 @@ export function getSkillLevel(skill) {
export function getSkillConsume(skill) {
return eval(
this.getSkillFromIndex(skill).consume.replace(
/level(:\d+)?/g,
(str, $1) => {
if ($1) return `core.plugin.skillTree.getSkillLevel(${$1})`;
else return `core.plugin.skillTree.getSkillLevel(${skill})`;
}
)
getSkillFromIndex(skill).consume.replace(/level(:\d+)?/g, (str, $1) => {
if ($1) return `core.plugin.skillTree.getSkillLevel(${$1})`;
else return `core.plugin.skillTree.getSkillLevel(${skill})`;
})
);
}

View File

@ -429,6 +429,15 @@
"<span style=\"color: gold\">调试模式下无法完成成就!</span>"
]
},
"score": {
"text": "计分方式",
"condition": "true",
"desc": [
"第一章计分方式:血量 + 黄 * 5000 + 蓝 * 15000",
"<br>",
"第二章计分方式:血量 / 10 + 黄 * 2000 + 蓝 * 5000 + 红 * 10000"
]
},
"skillTree": {
"text": "技能树",
"condition": "flags.chapter > 0",

View File

@ -31,27 +31,10 @@ export default function init() {
return { updateShadow, clearShadowCache, setCalShadow };
}
const shadowInfo: Partial<Record<FloorIds, Light[]>> = {
MT48: [
{
id: 'mt48_1',
x: 0,
y: 48,
decay: 0,
r: 300,
color: '#0000'
}
]
};
const backgroundInfo: Partial<Record<FloorIds, Color>> = {
MT48: '#0008'
};
const blurInfo: Partial<Record<FloorIds, number>> = {
MT48: 4
};
const immersionInfo: Partial<Record<FloorIds, number>> = {
MT48: 4
};
const shadowInfo: Partial<Record<FloorIds, Light[]>> = {};
const backgroundInfo: Partial<Record<FloorIds, Color>> = {};
const blurInfo: Partial<Record<FloorIds, number>> = {};
const immersionInfo: Partial<Record<FloorIds, number>> = {};
const shadowCache: Partial<Record<FloorIds, Polygon[]>> = {};
let calMapShadow = true;

2
src/source/cls.d.ts vendored
View File

@ -617,6 +617,8 @@ interface IdToCls {
X70050: 'tileset';
X70056: 'tileset';
X70058: 'tileset';
X70059: 'tileset';
X70060: 'tileset';
X70064: 'tileset';
X70065: 'tileset';
X70066: 'tileset';

View File

@ -617,6 +617,8 @@ interface IdToNumber {
X70050: 70050;
X70056: 70056;
X70058: 70058;
X70059: 70059;
X70060: 70060;
X70064: 70064;
X70065: 70065;
X70066: 70066;
@ -1271,6 +1273,8 @@ interface NumberToId {
70050: 'X70050';
70056: 'X70056';
70058: 'X70058';
70059: 'X70059';
70060: 'X70060';
70064: 'X70064';
70065: 'X70065';
70066: 'X70066';

View File

@ -44,7 +44,7 @@ const point = achi.point;
const nowPoint = getNowPoint() - point;
const now = ref(nowPoint);
const progress = computed(() => now.value / totalPoint);
const progress = computed(() => Math.floor(now.value / totalPoint));
onMounted(async () => {
await sleep(500);

View File

@ -132,7 +132,7 @@ import { isMobile } from '../plugin/use';
import { has } from '../plugin/utils';
const width = ref(
isMobile ? window.innerWidth - 100 : window.innerWidth * 0.175
isMobile ? window.innerWidth - 60 : window.innerWidth * 0.175
);
const height = ref(isMobile ? 250 : window.innerHeight - 100);
const updateStatus = ref(false);