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feat: 几个新楼层
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ac8a61558e
commit
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@ -1833,6 +1833,8 @@ events.prototype._action_jumpHero = function (data, x, y, prefix) {
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} else {
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} else {
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loc = this.__action_getHeroLoc(data.loc, prefix);
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loc = this.__action_getHeroLoc(data.loc, prefix);
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}
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}
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console.log(1);
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this.__action_doAsyncFunc(
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this.__action_doAsyncFunc(
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data.async,
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data.async,
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core.jumpHero,
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core.jumpHero,
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@ -168,7 +168,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
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"E617": {"name":"冰封雕像","hp":12500,"atk":2750,"def":2000,"money":2,"exp":150,"point":0,"special":[]},
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"E617": {"name":"冰封雕像","hp":12500,"atk":2750,"def":2000,"money":2,"exp":150,"point":0,"special":[]},
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"E618": {"name":"圣殿守卫","hp":30000,"atk":12500,"def":7500,"money":10,"exp":1000,"point":0,"special":[]},
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"E618": {"name":"圣殿守卫","hp":30000,"atk":12500,"def":7500,"money":10,"exp":1000,"point":0,"special":[]},
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"E643": {"name":"苍蓝史莱姆","hp":17500,"atk":2800,"def":2000,"money":3,"exp":175,"point":0,"special":[28],"paleShield":30},
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"E643": {"name":"苍蓝史莱姆","hp":17500,"atk":2800,"def":2000,"money":3,"exp":175,"point":0,"special":[28],"paleShield":30},
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"E644": {"name":"苍蓝融合怪","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[32],"assimilateRange":2},
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"E644": {"name":"苍蓝融合怪","hp":40000,"atk":7500,"def":5000,"money":8,"exp":1000,"point":0,"special":[32],"assimilateRange":2},
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"E645": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
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"E645": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
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"E646": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
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"E646": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
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"E647": {"name":"苍蓝之灵-虚","hp":30000,"atk":5000,"def":3000,"money":10,"exp":2500,"point":0,"special":[28],"paleShield":10},
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"E647": {"name":"苍蓝之灵-虚","hp":30000,"atk":5000,"def":3000,"money":10,"exp":2500,"point":0,"special":[28],"paleShield":10},
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@ -186,7 +186,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
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"E673": {"name":"苍蓝之灵-域","hp":250000,"atk":12000,"def":3000,"money":10,"exp":2500,"point":0,"special":[]},
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"E673": {"name":"苍蓝之灵-域","hp":250000,"atk":12000,"def":3000,"money":10,"exp":2500,"point":0,"special":[]},
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"E674": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
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"E674": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
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"E675": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
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"E675": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
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"E676": {"name":"冲锋骷髅","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[12]},
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"E676": {"name":"冲锋骷髅","hp":50000,"atk":8000,"def":4000,"money":6,"exp":500,"point":0,"special":[12]},
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"E677": {"name":"骷髅巫师","hp":150000,"atk":2000,"def":5000,"money":5,"exp":600,"point":0,"special":[13],"crit":null},
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"E677": {"name":"骷髅巫师","hp":150000,"atk":2000,"def":5000,"money":5,"exp":600,"point":0,"special":[13],"crit":null},
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"E678": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
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"E678": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
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"E679": {"name":"剑盾之卫","hp":30000,"atk":10000,"def":6000,"money":7,"exp":700,"point":0,"special":[1],"crit":600},
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"E679": {"name":"剑盾之卫","hp":30000,"atk":10000,"def":6000,"money":7,"exp":700,"point":0,"special":[1],"crit":600},
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@ -43,6 +43,13 @@ main.floors.MT73=
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14,
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14,
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7
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7
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]
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]
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},
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"14,7": {
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"floorId": "MT88",
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"loc": [
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0,
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7
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]
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}
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}
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},
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},
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"beforeBattle": {},
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"beforeBattle": {},
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@ -38,6 +38,13 @@ main.floors.MT74=
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14,
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14,
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7
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7
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]
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]
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},
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"14,7": {
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"floorId": "MT87",
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"loc": [
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0,
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7
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]
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}
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}
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},
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},
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"beforeBattle": {},
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"beforeBattle": {},
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@ -31,6 +31,13 @@ main.floors.MT75=
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14,
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14,
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7
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7
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]
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]
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},
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"14,7": {
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"floorId": "MT85",
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"loc": [
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0,
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7
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]
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}
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}
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},
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},
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"beforeBattle": {},
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"beforeBattle": {},
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@ -42,14 +49,14 @@ main.floors.MT75=
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"cannotMoveIn": {},
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"cannotMoveIn": {},
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"map": [
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"map": [
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[648,648,648,648,648,648,648,648,648,648,648,648,648,648,648],
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[648,648,648,648,648,648,648,648,648,648,648,648,648,648,648],
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[648,491,491,494,491,494, 0, 0, 0,494,491,494,491,491,648],
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[648,491,491,494,491,494,657,676, 0,494,491,494,491,491,648],
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[648,648,648,648,648,648,644,682,659,648,648,648,648,648,648],
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[648,648,648,648,648,648,644,682,659,648,648,648,648,648,648],
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[648,484,484,492,484,492,578,677,679,492,484,492,484,484,648],
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[648,484,484,492,484,492,578,677,679,492,484,492,484,484,648],
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[648,648,648,648,648,648,618,249,513,648,648,648,648,648,648],
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[648,648,648,648,648,648,618,249,513,648,648,648,648,648,648],
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[648, 0, 0, 0, 0,103,232,658,671,103, 0, 0, 0, 0,648],
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[648, 0, 0, 0, 0,103,232,658,671,103, 0, 0, 0, 0,648],
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[648, 0, 0, 0, 0,676, 0, 0, 0, 0, 0, 0, 0, 0,648],
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[648, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,648],
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[ 92, 0, 0,672, 0, 0, 0, 0, 0, 0, 0,599, 0, 0, 94],
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[ 92, 0, 0,672, 0, 0, 0, 0, 0, 0, 0,599, 0, 0, 94],
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[648, 0, 0, 0, 0, 0, 0,657, 0, 0, 0, 0, 0, 0,648],
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[648, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,648],
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[648, 0, 0, 0, 0,103, 0, 0, 0,103, 0, 0, 0, 0,648],
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[648, 0, 0, 0, 0,103, 0, 0, 0,103, 0, 0, 0, 0,648],
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[648,648,648,648,648,648, 0, 0, 0,648,648,648,648,648,648],
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[648,648,648,648,648,648, 0, 0, 0,648,648,648,648,648,648],
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[648,484,484,492,484,492, 0, 0, 0,492,484,492,484,484,648],
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[648,484,484,492,484,492, 0, 0, 0,492,484,492,484,484,648],
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@ -17,7 +17,29 @@ main.floors.MT85=
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"eachArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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"parallelDo": "",
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"events": {},
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"events": {},
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"changeFloor": {},
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"changeFloor": {
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"0,7": {
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"floorId": "MT75",
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"loc": [
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14,
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7
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]
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},
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"14,3": {
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"floorId": "MT86",
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"loc": [
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0,
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4
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]
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},
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"10,14": {
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"floorId": "MT87",
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"loc": [
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10,
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0
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]
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}
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},
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"beforeBattle": {},
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"beforeBattle": {},
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"afterBattle": {},
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"afterBattle": {},
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"afterGetItem": {},
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"afterGetItem": {},
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@ -26,21 +48,21 @@ main.floors.MT85=
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"cannotMove": {},
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"cannotMove": {},
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"cannotMoveIn": {},
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"cannotMoveIn": {},
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"map": [
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"map": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[648,648,648,648,648,648,648,648,648,648,648,648,648,648,648],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[648, 0, 0, 0, 0,484, 0, 0, 0, 0,676,648, 0, 0,648],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[648,679,648,648,513,648,648,648,648,648, 0,648, 0,484,648],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[648,491, 0,648, 27,484,648, 0, 28,648, 0,648,484, 0, 94],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[648, 0,378,648,381, 28,492,491, 0,492, 0,578, 0, 0,648],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[648,648,648,648,648,648,648,648,659,648, 0,648,648,513,648],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[648, 0,484,648, 0,578, 0,648, 0,648, 0,648, 28, 0,648],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 92, 0, 0,249,482,648, 29, 0,484,648, 0,648, 0, 27,648],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[648, 0,484,648, 0,648,648,648,648,648,484,648,648,618,648],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[648,648,648,648, 27, 0,492, 21,376,677, 0, 0,648,381,648],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[648,484, 0,682, 0, 0,648,648,648,648,648,658,648,491,648],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[648,658,648,648,648,682,648,378, 0,578, 29, 0,648,376,648],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[648, 0,491,648, 0, 28,648, 0, 0,648, 0, 0,648, 22,648],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[648, 27, 0,492,484, 0,682, 0,484,648, 0, 29,494,378,648],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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[648,648,648,648,648,648,648,648,648,648, 93,648,648,648,648]
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],
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],
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"bgmap": [
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"bgmap": [
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@ -1,45 +1,77 @@
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main.floors.MT86=
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main.floors.MT86=
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{
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{
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"floorId": "MT86",
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"floorId": "MT86",
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"title": "苍蓝之殿-右上",
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"title": "苍蓝之殿-右上",
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"name": "86",
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"name": "86",
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"width": 15,
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"width": 15,
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"height": 15,
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"height": 15,
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"canFlyTo": true,
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"canFlyTo": true,
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"canFlyFrom": true,
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"canFlyFrom": true,
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"canUseQuickShop": true,
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"canUseQuickShop": true,
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"cannotViewMap": false,
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"cannotViewMap": false,
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"images": [],
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"images": [],
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"ratio": 8,
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"ratio": 8,
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"defaultGround": "T650",
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"defaultGround": "T650",
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"bgm": "palaceNorth.mp3",
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"bgm": "palaceNorth.mp3",
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"firstArrive": [],
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"firstArrive": [],
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"eachArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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"parallelDo": "",
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"events": {},
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"events": {
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"changeFloor": {},
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"3,4": [
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"beforeBattle": {},
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"同化怪加上追猎属性后,如果其移动一步后与勇士战斗,那么其特殊属性会继承自移动后的位置,而非移动前",
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"afterBattle": {},
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"例如本地图右边的同化怪,当其向下移动一步后,将不再会受到蓝骑士的二连击属性加成,战斗伤害会变低"
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"afterGetItem": {},
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]
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"afterOpenDoor": {},
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},
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"autoEvent": {},
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"changeFloor": {
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"cannotMove": {},
|
"0,4": {
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"cannotMoveIn": {},
|
"floorId": "MT85",
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"map": [
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"loc": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
14,
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
3
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
]
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
},
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"7,14": {
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"floorId": "MT89",
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"loc": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
7,
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
0
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||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
]
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||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
}
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||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
},
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"beforeBattle": {},
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"afterBattle": {},
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
|
"afterGetItem": {},
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||||||
|
"afterOpenDoor": {},
|
||||||
|
"autoEvent": {},
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||||||
|
"cannotMove": {},
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|
"cannotMoveIn": {},
|
||||||
|
"map": [
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||||||
|
[648,648,648,648,648,648,648,648,648,648,648,648,648,648,648],
|
||||||
|
[648,491,376,491, 0,648, 0, 0,482, 0, 0,482, 0, 0,648],
|
||||||
|
[648,648,648,648,671,648,676,648,648,648,648,677,648,492,648],
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||||||
|
[648, 0, 0,648, 0,648, 0, 0,232,487,648, 0, 27, 0,648],
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||||||
|
[ 92, 0, 0,129,484, 0,378, 0,648,487,492,484, 0,484,648],
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||||||
|
[648,249,648,648,648,494,648,648,648,644,648,648,648,249,648],
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||||||
|
[648, 0,484,648,376, 21,378,648, 29, 0,648,484, 0,484,648],
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||||||
|
[648, 0, 0,648,484,403,484,648, 0,484,578, 0, 28, 0, 94],
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|
[648, 29, 0,648,648,618,648,648,657,648,648,648,648,494,648],
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|
[648,648,657,648,682, 0, 0, 0,103,658, 28, 0,648,378,648],
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|
[648, 0, 0,491, 0,648,648,682,648,648, 0,491,648, 0,648],
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||||||
|
[648,648,648,648,513, 0,648,484,484,648, 27, 0,648,376,648],
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|
[648,484,381,648,648, 0,648,648,538,648,648,648,648, 0,648],
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|
[648,376,484,679, 0,491,492, 0, 0,484, 0, 0,232,491,648],
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|
[648,648,648,648,648,648,648, 93,648,648,648,648,648,648,648]
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],
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],
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"bgmap": [
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|
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],
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"fgmap": [
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],
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"bg2map": [
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|
],
|
||||||
|
"fg2map": [
|
||||||
|
|
||||||
|
]
|
||||||
}
|
}
|
@ -1,45 +1,91 @@
|
|||||||
main.floors.MT87=
|
main.floors.MT87=
|
||||||
{
|
{
|
||||||
"floorId": "MT87",
|
"floorId": "MT87",
|
||||||
"title": "苍蓝之殿-右上",
|
"title": "苍蓝之殿-右上",
|
||||||
"name": "87",
|
"name": "87",
|
||||||
"width": 15,
|
"width": 15,
|
||||||
"height": 15,
|
"height": 15,
|
||||||
"canFlyTo": true,
|
"canFlyTo": true,
|
||||||
"canFlyFrom": true,
|
"canFlyFrom": true,
|
||||||
"canUseQuickShop": true,
|
"canUseQuickShop": true,
|
||||||
"cannotViewMap": false,
|
"cannotViewMap": false,
|
||||||
"images": [],
|
"images": [],
|
||||||
"ratio": 8,
|
"ratio": 8,
|
||||||
"defaultGround": "T650",
|
"defaultGround": "T650",
|
||||||
"bgm": "palaceNorth.mp3",
|
"bgm": "palaceNorth.mp3",
|
||||||
"firstArrive": [],
|
"firstArrive": [],
|
||||||
"eachArrive": [],
|
"eachArrive": [],
|
||||||
"parallelDo": "",
|
"parallelDo": "",
|
||||||
"events": {},
|
"events": {
|
||||||
"changeFloor": {},
|
"1,9": [
|
||||||
"beforeBattle": {},
|
"对于连击属性,如果一个同化怪同时拥有了“2连击”“3连击”或“n连击”,那么即使该同化怪的特殊属性是加算,不同连击属性之间依然会视为乘算,而“n连击”之间则为加算",
|
||||||
"afterBattle": {},
|
"例如,一个怪同时拥有3连击与6连击,那么怪物实际表现就是18连击"
|
||||||
"afterGetItem": {},
|
]
|
||||||
"afterOpenDoor": {},
|
},
|
||||||
"autoEvent": {},
|
"changeFloor": {
|
||||||
"cannotMove": {},
|
"0,7": {
|
||||||
"cannotMoveIn": {},
|
"floorId": "MT74",
|
||||||
"map": [
|
"loc": [
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
14,
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
7
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
]
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
},
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"10,0": {
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"floorId": "MT85",
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"loc": [
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
10,
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
14
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
]
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
},
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"7,14": {
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"floorId": "MT88",
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"loc": [
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
|
7,
|
||||||
|
0
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"14,7": {
|
||||||
|
"floorId": "MT89",
|
||||||
|
"loc": [
|
||||||
|
0,
|
||||||
|
7
|
||||||
|
]
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"beforeBattle": {},
|
||||||
|
"afterBattle": {},
|
||||||
|
"afterGetItem": {},
|
||||||
|
"afterOpenDoor": {},
|
||||||
|
"autoEvent": {},
|
||||||
|
"cannotMove": {},
|
||||||
|
"cannotMoveIn": {},
|
||||||
|
"map": [
|
||||||
|
[648,648,648,648,648,648,648,648,648,648, 91,648,648,648,648],
|
||||||
|
[648,484,376,484, 0,648, 0,249, 0,484, 0,513, 0,381,648],
|
||||||
|
[648,648,648,648,679,648,491,648, 28,103, 28,648,484, 0,648],
|
||||||
|
[648, 0,482,648, 0,648,494,648,648,644,648,648,648,492,648],
|
||||||
|
[648, 29, 0,578, 0,648,491,648, 27,103, 27,648,484, 0,648],
|
||||||
|
[648,648,249,648, 0,657, 0,578, 0,484, 0,657, 0, 29,648],
|
||||||
|
[648, 0,484,648,648,648,648,648,648,648,648,648,682,648,648],
|
||||||
|
[ 92, 0, 0,492, 0,491, 0,682, 0,484,658,484, 0, 0, 94],
|
||||||
|
[648, 0,484,648,648,648,648,648, 28, 0,648, 0, 27, 0,648],
|
||||||
|
[648,129,648,648, 27, 0, 29,648,648,648,648,648,648,677,648],
|
||||||
|
[648,378,487,232, 0,484, 0,648, 21, 0,484,648, 29, 0,648],
|
||||||
|
[648,648,648,648,648,648,677,648,648,648,682,648, 0,484,648],
|
||||||
|
[648,491, 27,671,491,648,482, 0,482,659, 0,648,657,648,648],
|
||||||
|
[648, 28,491,648, 0,513, 0, 0, 0,648, 0,682, 0, 0,648],
|
||||||
|
[648,648,648,648,648,648,648, 93,648,648,648,648,648,648,648]
|
||||||
],
|
],
|
||||||
|
"bgmap": [
|
||||||
|
|
||||||
|
],
|
||||||
|
"fgmap": [
|
||||||
|
|
||||||
|
],
|
||||||
|
"bg2map": [
|
||||||
|
|
||||||
|
],
|
||||||
|
"fg2map": [
|
||||||
|
|
||||||
|
]
|
||||||
}
|
}
|
@ -1,45 +1,72 @@
|
|||||||
main.floors.MT88=
|
main.floors.MT88=
|
||||||
{
|
{
|
||||||
"floorId": "MT88",
|
"floorId": "MT88",
|
||||||
"title": "苍蓝之殿-右上",
|
"title": "苍蓝之殿-右上",
|
||||||
"name": "88",
|
"name": "88",
|
||||||
"width": 15,
|
"width": 15,
|
||||||
"height": 15,
|
"height": 15,
|
||||||
"canFlyTo": true,
|
"canFlyTo": true,
|
||||||
"canFlyFrom": true,
|
"canFlyFrom": true,
|
||||||
"canUseQuickShop": true,
|
"canUseQuickShop": true,
|
||||||
"cannotViewMap": false,
|
"cannotViewMap": false,
|
||||||
"images": [],
|
"images": [],
|
||||||
"ratio": 8,
|
"ratio": 8,
|
||||||
"defaultGround": "T650",
|
"defaultGround": "T650",
|
||||||
"bgm": "palaceNorth.mp3",
|
"bgm": "palaceNorth.mp3",
|
||||||
"firstArrive": [],
|
"firstArrive": [],
|
||||||
"eachArrive": [],
|
"eachArrive": [],
|
||||||
"parallelDo": "",
|
"parallelDo": "",
|
||||||
"events": {},
|
"events": {},
|
||||||
"changeFloor": {},
|
"changeFloor": {
|
||||||
"beforeBattle": {},
|
"0,7": {
|
||||||
"afterBattle": {},
|
"floorId": "MT73",
|
||||||
"afterGetItem": {},
|
"loc": [
|
||||||
"afterOpenDoor": {},
|
14,
|
||||||
"autoEvent": {},
|
7
|
||||||
"cannotMove": {},
|
]
|
||||||
"cannotMoveIn": {},
|
},
|
||||||
"map": [
|
"7,0": {
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"floorId": "MT87",
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"loc": [
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
7,
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
14
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
]
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
}
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
},
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"beforeBattle": {},
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"afterBattle": {},
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"afterGetItem": {},
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"afterOpenDoor": {},
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"autoEvent": {},
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"cannotMove": {},
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"cannotMoveIn": {},
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
|
"map": [
|
||||||
|
[648,648,648,648,648,648,648, 91,648,648,648,648,648,648,648],
|
||||||
|
[648, 0,677, 0,491,657, 0, 0, 0, 0,492, 0, 0,491,648],
|
||||||
|
[648,484,648,648,648,648,484, 0,484, 0,648,648,648, 0,648],
|
||||||
|
[648, 0,648, 0,484,648,492,648,648,243,648,482,648,682,648],
|
||||||
|
[648, 27,648, 29, 0,648, 0,682, 0,484,648, 0,682, 0,648],
|
||||||
|
[648,492,648,648,658,648,491,648, 29, 0,648, 0,648,491,648],
|
||||||
|
[648, 0,484,648, 0,657, 0,648,648,492,648,482,648,648,648],
|
||||||
|
[ 92, 0, 0,578, 0,648, 0,682, 0,381,578, 0,679,487,648],
|
||||||
|
[648, 0,484,648,491,648,538,648,648, 0,648, 0,648,487,648],
|
||||||
|
[648,648,648,648, 0,648, 0,491,648,249,648, 0,648,648,648],
|
||||||
|
[648, 28,682, 0,682,648, 27, 0,648, 27,648, 0,648,482,648],
|
||||||
|
[648, 0,648,648,648,648,648,492,648, 0,648, 0,648, 0, 94],
|
||||||
|
[648, 0,648,484, 27,679, 28,491,648, 0,648, 0,648, 0,648],
|
||||||
|
[648,484,513, 27,484,648,491, 28,232,491,492,676, 0,482,648],
|
||||||
|
[648,648,648,648,648,648,648,648,648,648,648,648,648,648,648]
|
||||||
],
|
],
|
||||||
|
"bgmap": [
|
||||||
|
|
||||||
|
],
|
||||||
|
"fgmap": [
|
||||||
|
|
||||||
|
],
|
||||||
|
"bg2map": [
|
||||||
|
|
||||||
|
],
|
||||||
|
"fg2map": [
|
||||||
|
|
||||||
|
]
|
||||||
}
|
}
|
@ -1,45 +1,72 @@
|
|||||||
main.floors.MT89=
|
main.floors.MT89=
|
||||||
{
|
{
|
||||||
"floorId": "MT89",
|
"floorId": "MT89",
|
||||||
"title": "苍蓝之殿-右上",
|
"title": "苍蓝之殿-右上",
|
||||||
"name": "89",
|
"name": "89",
|
||||||
"width": 15,
|
"width": 15,
|
||||||
"height": 15,
|
"height": 15,
|
||||||
"canFlyTo": true,
|
"canFlyTo": true,
|
||||||
"canFlyFrom": true,
|
"canFlyFrom": true,
|
||||||
"canUseQuickShop": true,
|
"canUseQuickShop": true,
|
||||||
"cannotViewMap": false,
|
"cannotViewMap": false,
|
||||||
"images": [],
|
"images": [],
|
||||||
"ratio": 8,
|
"ratio": 8,
|
||||||
"defaultGround": "T650",
|
"defaultGround": "T650",
|
||||||
"bgm": "palaceNorth.mp3",
|
"bgm": "palaceNorth.mp3",
|
||||||
"firstArrive": [],
|
"firstArrive": [],
|
||||||
"eachArrive": [],
|
"eachArrive": [],
|
||||||
"parallelDo": "",
|
"parallelDo": "",
|
||||||
"events": {},
|
"events": {},
|
||||||
"changeFloor": {},
|
"changeFloor": {
|
||||||
"beforeBattle": {},
|
"0,7": {
|
||||||
"afterBattle": {},
|
"floorId": "MT87",
|
||||||
"afterGetItem": {},
|
"loc": [
|
||||||
"afterOpenDoor": {},
|
14,
|
||||||
"autoEvent": {},
|
7
|
||||||
"cannotMove": {},
|
]
|
||||||
"cannotMoveIn": {},
|
},
|
||||||
"map": [
|
"7,0": {
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"floorId": "MT86",
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"loc": [
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
7,
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
14
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
]
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
}
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
},
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"beforeBattle": {},
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"afterBattle": {},
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"afterGetItem": {},
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"afterOpenDoor": {},
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"autoEvent": {},
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"cannotMove": {},
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
"cannotMoveIn": {},
|
||||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
|
"map": [
|
||||||
|
[648,648,648,648,648,648,648, 91,648,648,648,648,648,648,648],
|
||||||
|
[648,249, 29, 0,491,578, 0, 0,658, 0,381,648,484,484,648],
|
||||||
|
[648, 29,648,648,648,648, 0,648,648,648,648,648,492,648,648],
|
||||||
|
[648, 0,648,487,378,648,484,648, 0, 0,676,648,378,484,648],
|
||||||
|
[648,491,648,378, 21,618, 0,648, 0,648, 0,679,484, 27,648],
|
||||||
|
[648,578,648,648,648,648,679,648, 0,648,491,648,648,648,648],
|
||||||
|
[648, 0, 0, 0,484, 0, 0,648, 0,648, 0,513, 0, 0,648],
|
||||||
|
[ 92, 0,648,492,648,648, 0,648,494,648,648,648, 0, 0, 94],
|
||||||
|
[648, 0,682, 0,491,648, 0,644,420,249,482,648,648,682,648],
|
||||||
|
[648,682,648, 29, 0,648,648,648,578,648,482,648, 0,484,648],
|
||||||
|
[648, 0,648,648,657,648, 0,648,494,648,492,648,657,648,648],
|
||||||
|
[648, 0,648,484, 0,538, 0,676, 0,648,487,677,491, 0,648],
|
||||||
|
[648,648,648,648,677,648,648, 0,648,648,648,648,657,648,648],
|
||||||
|
[648, 27,484, 28, 0,648,491, 0, 0,232, 0,378, 0,484,648],
|
||||||
|
[648,648,648,648,648,648,648, 93,648,648,648,648,648,648,648]
|
||||||
],
|
],
|
||||||
|
"bgmap": [
|
||||||
|
|
||||||
|
],
|
||||||
|
"fgmap": [
|
||||||
|
|
||||||
|
],
|
||||||
|
"bg2map": [
|
||||||
|
|
||||||
|
],
|
||||||
|
"fg2map": [
|
||||||
|
|
||||||
|
]
|
||||||
}
|
}
|
@ -231,122 +231,6 @@ export class EnemyCollection
|
|||||||
v.preProvideHalo();
|
v.preProvideHalo();
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
// render(onMap: boolean = false, cal: boolean = false) {
|
|
||||||
// if (cal) {
|
|
||||||
// this.calMapDamage();
|
|
||||||
// }
|
|
||||||
// core.status.damage.data = [];
|
|
||||||
// core.status.damage.extraData = [];
|
|
||||||
// core.status.damage.dir = [];
|
|
||||||
|
|
||||||
// // 怪物伤害
|
|
||||||
// this.list.forEach(v => {
|
|
||||||
// if (onMap && !checkV2(v.x, v.y)) return;
|
|
||||||
|
|
||||||
// const { damage } = v.calDamage();
|
|
||||||
|
|
||||||
// // 伤害全部相等,绘制在怪物本身所在位置
|
|
||||||
// const { damage: dam, color } = formatDamage(damage);
|
|
||||||
// const critical = v.calCritical(1)[0];
|
|
||||||
// core.status.damage.data.push({
|
|
||||||
// text: dam,
|
|
||||||
// px: 32 * v.x! + 1,
|
|
||||||
// py: 32 * (v.y! + 1) - 1,
|
|
||||||
// color: color
|
|
||||||
// });
|
|
||||||
// const setting = Mota.require('var', 'mainSetting');
|
|
||||||
// const criGem = setting.getValue('screen.criticalGem', false);
|
|
||||||
// const n = critical?.atkDelta ?? Infinity;
|
|
||||||
// const ratio = core.status.maps[this.floorId].ratio;
|
|
||||||
// const cri = criGem ? Math.ceil(n / ratio) : n;
|
|
||||||
|
|
||||||
// core.status.damage.data.push({
|
|
||||||
// text: isFinite(cri) ? cri.toString() : '?',
|
|
||||||
// px: 32 * v.x! + 1,
|
|
||||||
// py: 32 * (v.y! + 1) - 11,
|
|
||||||
// color: '#fff'
|
|
||||||
// });
|
|
||||||
// });
|
|
||||||
|
|
||||||
// // 地图伤害
|
|
||||||
// const floor = core.status.maps[this.floorId];
|
|
||||||
// const width = floor.width;
|
|
||||||
// const height = floor.height;
|
|
||||||
// const objs = core.getMapBlocksObj(this.floorId);
|
|
||||||
|
|
||||||
// const startX =
|
|
||||||
// onMap && core.bigmap.v2
|
|
||||||
// ? Math.max(0, core.bigmap.posX - core.bigmap.extend)
|
|
||||||
// : 0;
|
|
||||||
// const endX =
|
|
||||||
// onMap && core.bigmap.v2
|
|
||||||
// ? Math.min(
|
|
||||||
// width,
|
|
||||||
// core.bigmap.posX + core._WIDTH_ + core.bigmap.extend + 1
|
|
||||||
// )
|
|
||||||
// : width;
|
|
||||||
// const startY =
|
|
||||||
// onMap && core.bigmap.v2
|
|
||||||
// ? Math.max(0, core.bigmap.posY - core.bigmap.extend)
|
|
||||||
// : 0;
|
|
||||||
// const endY =
|
|
||||||
// onMap && core.bigmap.v2
|
|
||||||
// ? Math.min(
|
|
||||||
// height,
|
|
||||||
// core.bigmap.posY + core._HEIGHT_ + core.bigmap.extend + 1
|
|
||||||
// )
|
|
||||||
// : height;
|
|
||||||
|
|
||||||
// for (let x = startX; x < endX; x++) {
|
|
||||||
// for (let y = startY; y < endY; y++) {
|
|
||||||
// const id = `${x},${y}` as LocString;
|
|
||||||
// const dam = this.mapDamage[id];
|
|
||||||
// if (!dam || objs[id]?.event.noPass) continue;
|
|
||||||
|
|
||||||
// // 地图伤害
|
|
||||||
// if (dam.damage !== 0) {
|
|
||||||
// const damage = core.formatBigNumber(dam.damage, true);
|
|
||||||
// const color = dam.damage < 0 ? '#6eff6a' : '#fa3';
|
|
||||||
// core.status.damage.extraData.push({
|
|
||||||
// text: damage,
|
|
||||||
// px: 32 * x + 16,
|
|
||||||
// py: 32 * y + 16,
|
|
||||||
// color,
|
|
||||||
// alpha: 1
|
|
||||||
// });
|
|
||||||
// }
|
|
||||||
|
|
||||||
// // 电摇嘲讽
|
|
||||||
// if (dam.mockery) {
|
|
||||||
// dam.mockery.sort((a, b) =>
|
|
||||||
// a[0] === b[0] ? a[1] - b[1] : a[0] - b[0]
|
|
||||||
// );
|
|
||||||
// const [tx, ty] = dam.mockery[0];
|
|
||||||
// const dir =
|
|
||||||
// x > tx ? '←' : x < tx ? '→' : y > ty ? '↑' : '↓';
|
|
||||||
// core.status.damage.extraData.push({
|
|
||||||
// text: '嘲' + dir,
|
|
||||||
// px: 32 * x + 16,
|
|
||||||
// py: 32 * (y + 1) - 14,
|
|
||||||
// color: '#fd4',
|
|
||||||
// alpha: 1
|
|
||||||
// });
|
|
||||||
// }
|
|
||||||
|
|
||||||
// // 追猎
|
|
||||||
// if (dam.hunt) {
|
|
||||||
// core.status.damage.extraData.push({
|
|
||||||
// text: '猎',
|
|
||||||
// px: 32 * x + 16,
|
|
||||||
// py: 32 * (y + 1) - 14,
|
|
||||||
// color: '#fd4',
|
|
||||||
// alpha: 1
|
|
||||||
// });
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
export class DamageEnemy<T extends EnemyIds = EnemyIds> {
|
export class DamageEnemy<T extends EnemyIds = EnemyIds> {
|
||||||
|
@ -44,6 +44,7 @@ export {};
|
|||||||
delete core.status.mapBlockObjs[data];
|
delete core.status.mapBlockObjs[data];
|
||||||
core.extractBlocks(data);
|
core.extractBlocks(data);
|
||||||
if (data === core.status.floorId) {
|
if (data === core.status.floorId) {
|
||||||
|
core.status.thisMap = core.status.maps[data];
|
||||||
let weather = core.getFlag('__weather__', null);
|
let weather = core.getFlag('__weather__', null);
|
||||||
if (!weather && core.status.thisMap.weather)
|
if (!weather && core.status.thisMap.weather)
|
||||||
weather = core.status.thisMap.weather;
|
weather = core.status.thisMap.weather;
|
||||||
|
@ -110,8 +110,13 @@ function checkHunt(loc: string) {
|
|||||||
const { x: hx, y: hy } = core.status.hero.loc;
|
const { x: hx, y: hy } = core.status.hero.loc;
|
||||||
|
|
||||||
const action: any = [];
|
const action: any = [];
|
||||||
|
hunt.sort((a, b) => {
|
||||||
|
return a[0] === b[0] ? a[1] - b[1] : a[0] - b[0];
|
||||||
|
});
|
||||||
|
|
||||||
for (const [x, y, dir] of hunt) {
|
for (const [x, y, dir] of hunt) {
|
||||||
|
const [tx, ty] = ofDir(x, y, dir);
|
||||||
|
if (core.noPass(tx, ty)) continue;
|
||||||
action.push(
|
action.push(
|
||||||
{
|
{
|
||||||
type: 'move',
|
type: 'move',
|
||||||
@ -124,8 +129,6 @@ function checkHunt(loc: string) {
|
|||||||
type: 'update'
|
type: 'update'
|
||||||
}
|
}
|
||||||
);
|
);
|
||||||
const [tx, ty] = ofDir(x, y, dir);
|
|
||||||
if (core.noPass(tx, ty)) return;
|
|
||||||
|
|
||||||
if (has(hy) && x === hx) {
|
if (has(hy) && x === hx) {
|
||||||
if (Math.abs(y - hy) <= 2) {
|
if (Math.abs(y - hy) <= 2) {
|
||||||
|
@ -514,7 +514,10 @@ export function init() {
|
|||||||
time: number = 500,
|
time: number = 500,
|
||||||
callback?: () => void
|
callback?: () => void
|
||||||
) {
|
) {
|
||||||
|
console.log(heroMover.moving);
|
||||||
|
|
||||||
if (heroMover.moving) return;
|
if (heroMover.moving) return;
|
||||||
|
|
||||||
const sx = core.getHeroLoc('x');
|
const sx = core.getHeroLoc('x');
|
||||||
const sy = core.getHeroLoc('y');
|
const sy = core.getHeroLoc('y');
|
||||||
adapters.viewport?.all('mutateTo', ex, ey);
|
adapters.viewport?.all('mutateTo', ex, ey);
|
||||||
@ -539,6 +542,7 @@ export function init() {
|
|||||||
);
|
);
|
||||||
})
|
})
|
||||||
);
|
);
|
||||||
|
console.log(ex, ey);
|
||||||
|
|
||||||
if (!locked) core.unlockControl();
|
if (!locked) core.unlockControl();
|
||||||
core.setHeroLoc('x', ex);
|
core.setHeroLoc('x', ex);
|
||||||
|
@ -105,6 +105,7 @@ export function jumpSkill() {
|
|||||||
(bgId.startsWith('X') && !ignoreInJump.bg.includes(bgId))
|
(bgId.startsWith('X') && !ignoreInJump.bg.includes(bgId))
|
||||||
)
|
)
|
||||||
return core.drawTip('当前无法使用技能');
|
return core.drawTip('当前无法使用技能');
|
||||||
|
// debugger;
|
||||||
// 不是怪物且不可以通行
|
// 不是怪物且不可以通行
|
||||||
if (noPass && !(cls == 'enemys' || cls == 'enemy48')) {
|
if (noPass && !(cls == 'enemys' || cls == 'enemy48')) {
|
||||||
var toLoc = checkNoPass(direction, checkLoc.x, checkLoc.y, true);
|
var toLoc = checkNoPass(direction, checkLoc.x, checkLoc.y, true);
|
||||||
|
Loading…
Reference in New Issue
Block a user