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fix: 装备栏
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6ef75b99c2
commit
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@ -25,7 +25,7 @@ export function getAddStatus(equip: Equip) {
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const value = Math.floor(
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const value = Math.floor(
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(equip.value[v] ?? 0) * core.getBuff(v) +
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(equip.value[v] ?? 0) * core.getBuff(v) +
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(core.status.hero[v as keyof HeroStatus] *
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(core.status.hero[v as keyof HeroStatus] *
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(equip.percentage[v] ?? 0)) /
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(equip.percentage?.[v] ?? 0)) /
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100
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100
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);
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);
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@ -77,7 +77,8 @@ export function getNowStatus(nowEquip?: Equip, onCol: boolean = false) {
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(nowEquip.value[v] ?? 0) * core.getBuff(v)
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(nowEquip.value[v] ?? 0) * core.getBuff(v)
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);
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);
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const per = Math.floor(
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const per = Math.floor(
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(nowEquip.percentage[v] * core.getStatus(v)) / 100
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((nowEquip.percentage?.[v] ?? 0) * core.getStatus(v)) /
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100
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);
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);
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add += isNaN(per) ? 0 : per;
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add += isNaN(per) ? 0 : per;
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}
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}
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@ -865,26 +865,6 @@ main.floors.sample1=
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"icon": "man",
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"icon": "man",
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"text": "试着给我添加一个隐藏事件让我消失吧!"
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"text": "试着给我添加一个隐藏事件让我消失吧!"
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}
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}
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],
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"5,9": [
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{
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"type": "choices",
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"text": "选择剑或者盾 11111111111111111111 111111111111111",
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"choices": [
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{
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"text": "剑",
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"action": [
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{
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"type": "openDoor",
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"loc": [
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3,
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3
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]
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}
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]
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}
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]
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}
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]
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]
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},
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},
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"changeFloor": {
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"changeFloor": {
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