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包装提示信息
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@ -1,5 +1,5 @@
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import { reactive, ref } from 'vue';
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import { message } from 'ant-design-vue';
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import { tip } from './utils';
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const markedEnemy = reactive<EnemyIds[]>([]);
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@ -61,10 +61,7 @@ export function getMarkInfo(id: EnemyIds, noMessage: boolean = false) {
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const info = markInfo[id]!;
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if (core.status.hero.atk >= info.nextCritical) {
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if (!reached[info.nextCritical] && !noMessage) {
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message.success({
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content: `踩到了${core.material.enemys[id].name}的临界!`,
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class: 'antdv-message'
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});
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tip('success', `踩到了${core.material.enemys[id].name}的临界!`);
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}
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reached[info.nextCritical] = true;
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const n = core.nextCriticals(id, 1)[0]?.[0];
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@ -85,39 +82,25 @@ export function checkMarkedEnemy(noMessage: boolean = false) {
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if (damage === -1) return;
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const info = enemyDamageInfo[v]!;
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const name = core.material.enemys[v].name;
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if (damage < 0) {
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if (!noMessage) {
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message.success({
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content: `${name}已经负伤了!`,
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class: 'antdv-message'
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});
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}
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if (damage <= 0) {
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if (!noMessage) tip('success', `${name}已经零伤了!`);
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} else if (damage < hp / 3) {
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if (!info[3] && !noMessage) {
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message.success({
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content: `${name}的伤害已降至勇士生命值的1/3!`,
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class: 'antdv-message'
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});
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tip('success', `${name}的伤害已降至勇士生命值的1/3!`);
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}
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info[1] = true;
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info[2] = true;
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info[3] = true;
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} else if (damage < (hp / 3) * 2) {
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if (!info[2] && !noMessage) {
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message.success({
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content: `${name}的伤害已降至勇士生命值的2/3!`,
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class: 'antdv-message'
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});
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tip('success', `${name}的伤害已降至勇士生命值的2/3!`);
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}
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info[1] = true;
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info[2] = true;
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info[3] = false;
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} else if (damage < hp) {
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if (!info[1] && !noMessage) {
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message.success({
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content: `你已经能打过${name}了!`,
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class: 'antdv-message'
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});
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tip('success', `你已经能打过${name}了!`);
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}
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info[1] = true;
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info[2] = false;
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@ -1,3 +1,5 @@
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import { message } from 'ant-design-vue';
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import { MessageApi } from 'ant-design-vue/lib/message';
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import { isNil } from 'lodash';
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import { Animation, TimingFn } from 'mutate-animate';
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import { ComputedRef, ref } from 'vue';
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@ -121,3 +123,13 @@ export function type(
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return content;
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}
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export function tip(
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type: Exclude<keyof MessageApi, 'open' | 'config' | 'destroy'>,
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text: string
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) {
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message[type]({
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content: text,
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class: 'antdv-message'
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});
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}
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@ -183,10 +183,9 @@ import { computed, onMounted, onUnmounted, reactive, ref, watch } from 'vue';
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import Scroll from '../components/scroll.vue';
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import { getAddStatus, getEquips, getNowStatus } from '../plugin/ui/equipbox';
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import BoxAnimate from '../components/boxAnimate.vue';
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import { has, type } from '../plugin/utils';
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import { has, tip, type } from '../plugin/utils';
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import { cancelGlobalDrag, isMobile, useDrag } from '../plugin/use';
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import { hyper, sleep } from 'mutate-animate';
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import { message } from 'ant-design-vue';
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const equips = ref(getEquips());
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const col = ref('all');
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@ -310,10 +309,7 @@ function clickList(i: number) {
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if (i === selected.value && listClicked.value) {
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const id = toShow.value[selected.value]?.[0];
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if (!core.canEquip(id)) {
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message.warn({
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content: '无法装备!',
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class: 'antdv-message'
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});
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tip('warn', '无法装备!');
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return;
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}
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core.loadEquip(id);
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@ -359,10 +355,7 @@ function loadEquip() {
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const num = toEquipType.value;
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if (num < 0) return;
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if (!canDragin(num)) {
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message.warn({
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content: '无法装备!',
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class: 'antdv-message'
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});
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tip('warn', '无法装备!');
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return;
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}
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const now = equiped.value[num];
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