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修复bug,修改样式
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@ -614,7 +614,11 @@ core.prototype._init_plugins = function () {
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}
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core._forwardFunc('plugin');
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if (!main.replayChecking) main.forward();
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if (!main.replayChecking && main.mode === 'play') {
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main.forward();
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core.resetSettings();
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core.plugin.showMarkedEnemy.value = true;
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}
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};
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core.prototype._forwardFuncs = function () {
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@ -26,35 +26,35 @@ main.floors.MT43=
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"cannotMove": {},
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"cannotMoveIn": {},
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"map": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[70031,70031,70031, 0, 0,70029,70029,70029,70029,70029,70029, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[70031, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[70031, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,584,584],
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[70031, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0,584,584,584,584,584, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[70030, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,584],
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[70030,584,584,584,584,584, 0, 0, 0, 0, 0, 0, 0, 0,584],
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[70030, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,584],
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[70030, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,584],
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[584,584,584,584,584, 0, 0, 0, 0, 0,584,584,584,584,584],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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],
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"bgmap": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70072,70073,70073,70073],
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[ 0,70048,70049,70049,70049,70049,70049,70049,70049,70049,70049,70049,70049,70049,70049],
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[ 0,70056, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0,70056, 0, 0, 0,70060,70113,70113,70059, 0, 0, 0, 0, 0, 0],
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[ 0,70056, 0, 0, 0,70058,70121,70121,70056, 0, 0, 0,70060,70065,70065],
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[ 0,70056, 0, 0, 0,70058,70121,70121,70056, 0, 0, 0,70058,70073,70073],
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[ 0,70056, 0, 0, 0,70058,70129,70129,70064,70065,70065,70065,70066,70081,70081],
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[ 0,70056, 0, 0, 0,70058, 0, 0,70072,70073,70073,70073,70074, 0, 0],
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[ 0,70056, 0, 0, 0,70058, 0, 0,70080,70081,70081,70081,70082, 0, 0],
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[ 0,70064,70065,70065,70065,70066, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0,70072,70073,70073,70073,70074, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0,70080,70081,70081,70081,70082, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[70065,70065,70065,70065,70065,70059, 0, 0, 0,70060,70065,70065,70065,70065,70065],
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[70073,70073,70073,70073,70073,70056, 0, 0, 0,70058,70073,70073,70073,70073,70073],
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[70073,70073,70073,70073,70073,70056, 0, 0, 0,70058,70073,70073,70073,70073,70073]
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@ -3,13 +3,7 @@
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var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = {
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init: function () {
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// 只看插件没用,插件是与vite样板高度融合的,所以要看的话就在游戏内的百科全书-关于游戏内点那个开源地址吧
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this._afterLoadResources = function () {
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if (!main.replayChecking && main.mode === 'play') {
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main.forward();
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core.resetSettings();
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core.plugin.showMarkedEnemy.value = true;
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}
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};
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this._afterLoadResources = function () {};
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},
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sprite: function () {
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const sprites = {};
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@ -561,8 +561,8 @@ p#name {
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}
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.startImageAnimation {
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-webkit-animation: startImage 4s ease-in-out 1s alternate 1;
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animation: startImage 4s ease-in-out 1s alternate 1;
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-webkit-animation: startImage 4s ease-in-out 1s forwards 1;
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animation: startImage 4s ease-in-out 1s forwards 1;
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}
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@-webkit-keyframes startImage {
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@ -590,8 +590,8 @@ p#name {
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}
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.startImageDivAnimation {
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-webkit-animation: startImageDivDisappear 2s ease-in-out 3s alternate 1;
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animation: startImageDivDisappear 2s ease-in-out 3s alternate 1;
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-webkit-animation: startImageDivDisappear 2s ease-in-out 5s forwards 1;
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animation: startImageDivDisappear 2s ease-in-out 5s forwards 1;
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}
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@-webkit-keyframes startImageDivDisappear {
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