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https://github.com/unanmed/HumanBreak.git
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feat: 图集可以动态更新,但抛出警告
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parent
cdacdc50e7
commit
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@ -1,35 +0,0 @@
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import { ITextureComposedData } from '@motajs/render-assets';
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import { IMaterialAsset } from './types';
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import { IDirtyMark } from '@motajs/common';
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export class MaterialAsset implements IMaterialAsset {
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/** 标记列表 */
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private readonly marks: WeakMap<IDirtyMark, number> = new WeakMap();
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/** 脏标记,所有值小于此标记的都视为需要更新 */
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private dirtyFlag: number = 0;
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constructor(readonly data: ITextureComposedData) {}
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dirty(): void {
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this.dirtyFlag++;
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}
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mark(): IDirtyMark {
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const symbol = {};
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this.marks.set(symbol, this.dirtyFlag);
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return symbol;
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}
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unmark(mark: IDirtyMark): void {
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this.marks.delete(mark);
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}
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dirtySince(mark: IDirtyMark): boolean {
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const value = this.marks.get(mark) ?? -1;
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return value < this.dirtyFlag;
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}
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hasMark(symbol: IDirtyMark): boolean {
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return this.marks.has(symbol);
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}
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}
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@ -113,10 +113,16 @@ class TrackedAssetData
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}
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markDirty(index: number) {
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if (index >= this.length) {
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this.updateLength(index + 1);
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}
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this.dirty(index);
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}
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async updateSource(index: number, source: SizedCanvasImageSource) {
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if (index >= this.length) {
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this.updateLength(this.length + 1);
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}
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const origin = this.originSourceMap.get(index);
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const prev = this.sourceList.get(index);
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if (origin) {
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@ -155,21 +155,10 @@ export class MaterialManager implements IMaterialManager {
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addAutotile(
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source: SizedCanvasImageSource,
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identifier: IBlockIdentifier
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): IMaterialData | null {
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const frames = source.width === 96 ? 1 : 4;
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const flattened = AutotileProcessor.flatten({ source, frames });
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if (!flattened) return null;
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const texture = new Texture(flattened);
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this.tileStore.addTexture(identifier.num, texture);
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): void {
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this.autotileSource.set(identifier.num, source);
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this.tileStore.alias(identifier.num, identifier.id);
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this.clsMap.set(identifier.num, BlockCls.Autotile);
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const data: IMaterialData = {
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store: this.tileStore,
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texture,
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identifier: identifier.num,
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alias: identifier.id
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};
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return data;
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}
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addTileset(
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@ -231,9 +220,15 @@ export class MaterialManager implements IMaterialManager {
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getTile(identifier: number): IMaterialFramedData | null {
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if (identifier < 10000) {
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const cls = this.clsMap.get(identifier) ?? BlockCls.Unknown;
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if (
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cls === BlockCls.Autotile &&
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this.autotileSource.has(identifier)
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) {
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this.cacheAutotile(identifier);
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}
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const texture = this.tileStore.getTexture(identifier);
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if (!texture) return null;
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const cls = this.clsMap.get(identifier) ?? BlockCls.Unknown;
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return {
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texture,
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cls,
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@ -402,6 +397,7 @@ export class MaterialManager implements IMaterialManager {
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this.tileStore.addTexture(identifier, tex);
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const data = this.assetBuilder.addTexture(tex);
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tex.toAsset(data);
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this.autotileSource.delete(identifier);
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this.checkAssetDirty(data);
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return tex;
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}
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@ -418,6 +414,7 @@ export class MaterialManager implements IMaterialManager {
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const tex = new Texture(flattened);
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this.tileStore.addTexture(v, tex);
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toAdd.push(tex);
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this.autotileSource.delete(v);
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});
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const data = this.assetBuilder.addTextureList(toAdd);
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@ -542,7 +539,7 @@ export class MaterialManager implements IMaterialManager {
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}
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getIfBigImage(identifier: number): IMaterialFramedData | null {
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const bigImage = this.bigImageData.get(identifier) ?? null;
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const bigImage = this.bigImageData.get(identifier);
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if (bigImage) return bigImage;
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else return this.getTile(identifier);
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}
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@ -785,6 +785,7 @@ export class MapRenderer
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if (dirty.size === 0) return;
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this.assetData.unmark(data.tileTextureMark);
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data.tileTextureMark = this.assetData.mark();
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logger.warn(87);
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gl.bindTexture(gl.TEXTURE_2D_ARRAY, tile);
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const sizeChanged = this.checkTextureArraySize(
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gl,
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@ -134,6 +134,7 @@
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"84": "Cannot set alias '$1' for layer, since '$1' is already an alias for another layer.",
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"85": "Hook to load does not belong to current hookable object.",
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"86": "Cannot restore vertex data since delivered state does not belong to current vertex generator instance.",
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"87": "Map texture asset cache not hit. This has no effect on rendering, but may extremely affect performance, please see the following link to find solution.",
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"1001": "Item-detail extension needs 'floor-binder' and 'floor-damage' extension as dependency.",
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"1101": "Cannot add new effect to point effect instance, for there's no more reserve space for it. Please increase the max count of the instance."
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}
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