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https://github.com/unanmed/HumanBreak.git
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fix: 图标显示错误 & 工具栏浏览地图按钮
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@ -277,10 +277,10 @@ export const PauseIcon = defineIcon(1, (loc, pad) => {
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export const DoubleArrow = defineIcon(1, (loc, pad) => {
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export const DoubleArrow = defineIcon(1, (loc, pad) => {
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const path = new Path2D();
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const path = new Path2D();
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const path2 = new Path2D();
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const path2 = new Path2D();
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const [, , width, height, cx, cy] = loc;
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const [, , , height, cx, cy] = loc;
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const [left, right, top, bottom] = pad(5);
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const [left, right, top, bottom] = pad(5);
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path.moveTo(left, top + height / 12);
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path.moveTo(left, top + height / 12);
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path.lineTo(cx + width / 8, cy);
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path.lineTo(cx, cy);
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path.lineTo(left, bottom - height / 12);
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path.lineTo(left, bottom - height / 12);
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path.closePath();
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path.closePath();
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path2.moveTo(cx, top + height / 12);
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path2.moveTo(cx, top + height / 12);
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@ -25,6 +25,7 @@ import { saveSave, saveLoad } from './save';
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import { mainUIController } from './controller';
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import { mainUIController } from './controller';
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import { MAIN_WIDTH, MAIN_HEIGHT } from '../shared';
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import { MAIN_WIDTH, MAIN_HEIGHT } from '../shared';
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import { openSettings } from './settings';
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import { openSettings } from './settings';
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import { openViewMap } from './viewmap';
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interface ToolbarProps extends DefaultProps {
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interface ToolbarProps extends DefaultProps {
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loc?: ElementLocator;
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loc?: ElementLocator;
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@ -110,9 +111,7 @@ export const PlayingToolbar = defineComponent<
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const redo = () => core.doSL('autoSave', 'reload');
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const redo = () => core.doSL('autoSave', 'reload');
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const numpad = () => emit('numpad');
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const numpad = () => emit('numpad');
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const view = () => {
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const view = () => {
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if (core.isPlaying() && !core.isMoving() && !core.status.lockControl) {
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openViewMap(mainUIController, [0, 0, MAIN_WIDTH, MAIN_HEIGHT]);
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core.ui._drawViewMaps();
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}
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};
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};
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const danmaku = () => requestAnimationFrame(openDanmakuPoster);
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const danmaku = () => requestAnimationFrame(openDanmakuPoster);
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const replay = () => core.ui._drawReplay();
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const replay = () => core.ui._drawReplay();
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