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	chore: 调整 hard 值即开场动画效果
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				| @ -138,7 +138,7 @@ export const GameTitle = defineComponent<GameTitleProps>(props => { | ||||
|     /** 开始界面按钮的不透明度,选择难度界面的不透明度使用 `1-buttonsAlpha` 计算 */ | ||||
|     const buttonsAlpha = transitioned(1, 300, linear())!; | ||||
|     /** 开始界面的不透明度 */ | ||||
|     const mainAlpha = transitioned(1, 600, linear())!; | ||||
|     const mainAlpha = transitioned(0, 600, linear())!; | ||||
| 
 | ||||
|     const buttonFilter = ` | ||||
|         drop-shadow(3px 3px 5px rgba(0, 0, 0, 0.4)) | ||||
| @ -331,6 +331,7 @@ export const GameTitle = defineComponent<GameTitleProps>(props => { | ||||
| 
 | ||||
|     onMounted(() => { | ||||
|         enterMain(0); | ||||
|         mainAlpha.set(1); | ||||
|     }); | ||||
| 
 | ||||
|     return () => ( | ||||
|  | ||||
| @ -124,7 +124,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = | ||||
| 				"color": [ | ||||
| 					0, | ||||
| 					255, | ||||
| 					22, | ||||
| 					0, | ||||
| 					1 | ||||
| 				], | ||||
| 				"action": [] | ||||
| @ -135,7 +135,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = | ||||
| 				"hard": 2, | ||||
| 				"color": [ | ||||
| 					255, | ||||
| 					0, | ||||
| 					255, | ||||
| 					0, | ||||
| 					1 | ||||
| 				], | ||||
| @ -144,7 +144,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = | ||||
| 			{ | ||||
| 				"title": "困难", | ||||
| 				"name": "hard", | ||||
| 				"hard": 2, | ||||
| 				"hard": 3, | ||||
| 				"color": [ | ||||
| 					255, | ||||
| 					0, | ||||
|  | ||||
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