Deploying to gh-pages from @ 5f48eef6af 🚀

This commit is contained in:
unanmed 2023-01-15 12:11:07 +00:00
parent 9c5fb4dca7
commit f9a78e8523
52 changed files with 2533 additions and 1299 deletions

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@ -18,10 +18,10 @@
<meta name="x5-fullscreen" content="true">
<meta name="x5-page-mode" content="app">
<link id="mota-css" type='text/css' href='/HumanBreak/styles.css' rel='stylesheet'>
<script type="module" crossorigin src="/HumanBreak/assets/index.e57dbb8a.js"></script>
<script type="module" crossorigin src="/HumanBreak/assets/index.61e32055.js"></script>
<link rel="modulepreload" crossorigin href="/HumanBreak/assets/antdv.5500b770.js">
<link rel="modulepreload" crossorigin href="/HumanBreak/assets/common.7ff7c6bc.js">
<link rel="stylesheet" href="/HumanBreak/assets/index.6e03365b.css">
<link rel="stylesheet" href="/HumanBreak/assets/index.47c37c54.css">
<script type="module">try{import.meta.url;import("_").catch(()=>1);}catch(e){}window.__vite_is_modern_browser=true;</script>
<script type="module">!function(){if(window.__vite_is_modern_browser)return;console.warn("vite: loading legacy build because dynamic import or import.meta.url is unsupported, syntax error above should be ignored");var e=document.getElementById("vite-legacy-polyfill"),n=document.createElement("script");n.src=e.src,n.onload=function(){System.import(document.getElementById('vite-legacy-entry').getAttribute('data-src'))},document.body.appendChild(n)}();</script>
</head>
@ -215,7 +215,7 @@
<script nomodule>!function(){var e=document,t=e.createElement("script");if(!("noModule"in t)&&"onbeforeload"in t){var n=!1;e.addEventListener("beforeload",(function(e){if(e.target===t)n=!0;else if(!e.target.hasAttribute("nomodule")||!n)return;e.preventDefault()}),!0),t.type="module",t.src=".",e.head.appendChild(t),t.remove()}}();</script>
<script nomodule crossorigin id="vite-legacy-polyfill" src="/HumanBreak/assets/polyfills-legacy.fcbd97b9.js"></script>
<script nomodule crossorigin id="vite-legacy-entry" data-src="/HumanBreak/assets/index-legacy.a8766b88.js">System.import(document.getElementById('vite-legacy-entry').getAttribute('data-src'))</script>
<script nomodule crossorigin id="vite-legacy-entry" data-src="/HumanBreak/assets/index-legacy.ca0803f1.js">System.import(document.getElementById('vite-legacy-entry').getAttribute('data-src'))</script>
</body>
</html>

View File

@ -1031,7 +1031,6 @@ control.prototype.tryMoveDirectly = function (destX, destY) {
if (canMoveDirectlyArray[i] < 0) continue;
if (core.control.moveDirectly(dx, dy, canMoveDirectlyArray[i])) {
if (dir) {
console.log(dir);
core.moveHero(dir, function () {});
}
return true;
@ -3271,6 +3270,9 @@ control.prototype.removeSwitch = function (x, y, floorId, name) {
////// 锁定状态栏,常常用于事件处理 //////
control.prototype.lockControl = function () {
core.status.lockControl = true;
if (!main.replayChecking) {
core.plugin.showFixed.value = false;
}
};
////// 解锁状态栏 //////

View File

@ -37,14 +37,13 @@ maps.prototype._resetFloorImages = function () {
}
};
maps.prototype._setHDCanvasSize = function (ctx, width, height, isTempCanvas) {
maps.prototype._setHDCanvasSize = function (ctx, width, height) {
ctx.setTransform(1, 0, 0, 1, 0, 0);
var ratio = core.domStyle.ratio;
if (ctx === core.bigmap.tempCanvas) ratio = core.domStyle.scale;
if (isTempCanvas) ratio = core.domStyle.ratio;
if (width != null) ctx.canvas.width = width * ratio * devicePixelRatio;
if (height != null) ctx.canvas.height = height * ratio * devicePixelRatio;
ctx.scale(ratio * devicePixelRatio, ratio * devicePixelRatio);
var ratio = core.domStyle.scale;
ratio *= devicePixelRatio;
if (width != null) ctx.canvas.width = width * ratio;
if (height != null) ctx.canvas.height = height * ratio;
ctx.scale(ratio, ratio);
ctx.canvas.setAttribute('isHD', 1);
};
@ -2620,11 +2619,6 @@ maps.prototype._drawThumbnail_drawTempCanvas = function (
}
options.ctx = tempCanvas;
tempCanvas.imageSmoothingEnabled = core.getLocalStorage(
'antiAliasing',
true
);
// 地图过大的缩略图不绘制显伤
if (width * height > core.bigmap.threshold) options.damage = false;
@ -2650,6 +2644,10 @@ maps.prototype._drawThumbnail_realDrawTempCanvas = function (
blocks,
options
) {
options.ctx.imageSmoothingEnabled = core.getLocalStorage(
'antiAliasing',
true
);
// 缩略图:背景
this.drawBg(floorId, options);
// 缩略图:事件
@ -2678,6 +2676,7 @@ maps.prototype._drawThumbnail_realDrawTempCanvas = function (
}
// 缩略图:前景
this.drawFg(floorId, options);
options.ctx.imageSmoothingEnabled = true;
// 缩略图:显伤
if (options.damage && core.hasItem('book')) {
core.updateCheckBlock(floorId);
@ -2704,10 +2703,6 @@ maps.prototype._drawThumbnail_drawToTarget = function (floorId, options) {
if (centerY == null) centerY = Math.floor(height / 2);
var tempCanvas = core.bigmap.tempCanvas;
if (!core.getLocalStorage('antiAliasing')) {
ctx.imageSmoothingEnabled = false;
}
if (options.inFlyMap) {
ctx.drawImage(
tempCanvas.canvas,
@ -2720,7 +2715,6 @@ maps.prototype._drawThumbnail_drawToTarget = function (floorId, options) {
options.w,
options.h
);
ctx.imageSmoothingEnabled = true;
return;
}

View File

@ -180,7 +180,7 @@ ui.prototype.fillBoldText = function (
}
ctx.strokeStyle = strokeStyle;
ctx.lineWidth =
1 *
1.5 *
(core.domStyle.isVertical ? core.domStyle.ratio : core.domStyle.scale);
ctx.fillStyle = style;
ctx.strokeText(text, x, y);
@ -1739,7 +1739,9 @@ ui.prototype._drawTextContent_draw = function (ctx, tempCtx, content, config) {
var block = config.blocks[config.index++];
if (block != null) {
// It works, why?
const scale = config.isHD ? devicePixelRatio ** 2 : 1;
const scale = config.isHD
? devicePixelRatio * core.domStyle.scale
: 1;
core.drawImage(
ctx,
tempCtx.canvas,
@ -4193,23 +4195,17 @@ ui.prototype.rotateCanvas = function (name, angle, centerX, centerY) {
};
////// canvas重置 //////
ui.prototype.resizeCanvas = function (
name,
width,
height,
styleOnly,
isTempCanvas
) {
ui.prototype.resizeCanvas = function (name, width, height, styleOnly) {
var ctx = core.getContextByName(name);
if (!ctx) return null;
if (width != null) {
if (!styleOnly && ctx.canvas.hasAttribute('isHD'))
core.maps._setHDCanvasSize(ctx, width, null, isTempCanvas);
core.maps._setHDCanvasSize(ctx, width, null);
ctx.canvas.style.width = width * core.domStyle.scale + 'px';
}
if (height != null) {
if (!styleOnly && ctx.canvas.hasAttribute('isHD'))
core.maps._setHDCanvasSize(ctx, null, height, isTempCanvas);
core.maps._setHDCanvasSize(ctx, null, height);
ctx.canvas.style.height = height * core.domStyle.scale + 'px';
}
return ctx;

View File

@ -555,8 +555,9 @@ utils.prototype.formatSize = function (size) {
};
utils.prototype.formatBigNumber = function (x, digits) {
if (digits === true) digits = 5; // 兼容旧版onMap参数
if (!digits || digits < 5) digits = 6; // 连同负号、小数点和后缀字母在内的总位数至少需为5默认为6
if (typeof x === 'string') return x;
if (digits === true) digits = 4; // 兼容旧版onMap参数
digits ??= 6;
x = Math.trunc(parseFloat(x)); // 尝试识别为小数然后向0取整
if (x == null || !Number.isFinite(x)) return '???'; // 无法识别的数或正负无穷大,显示'???'
var units = [
@ -570,14 +571,15 @@ utils.prototype.formatBigNumber = function (x, digits) {
if (Math.abs(x) > 1e20 * Math.pow(10, digits - 2))
return x.toExponential(0); // 绝对值过大以致于失去精度的数,直接使用科学记数法,系数只保留整数
var sign = x < 0 ? '-' : '';
if (sign) --digits; // 符号位单独处理,负号要占一位
x = Math.abs(x);
if (x < Math.pow(10, digits)) return sign + x;
for (var i = 0; i < units.length; ++i) {
var each = units[i];
var u = (x / each.val).toFixed(digits).substring(0, digits);
var u = (x / each.val)
.toFixed(digits)
.slice(0, sign === '-' ? digits : digits + 1);
if (u.indexOf('.') < 0) continue;
u = u.substring(
0,

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@ -55,7 +55,14 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"MT42",
"MT43",
"MT44",
"MT45"
"MT45",
"snowTown",
"snowShop",
"MT46",
"MT47",
"MT48",
"MT49",
"MT50"
],
"floorPartitions": [
[
@ -110,7 +117,9 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"Map-Tower01.png",
"Caverna1.png",
"map-tower.png",
"winter1.png"
"winter1.png",
"snowTown.png",
"room.png"
],
"animates": [
"amazed",
@ -176,6 +185,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"cursor.mp3",
"danger.mp3",
"door.mp3",
"drink.mp3",
"electron.mp3",
"equip.mp3",
"error.mp3",
@ -584,7 +594,35 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"type": "showStatusBar"
}
],
"shops": [],
"shops": [
{
"id": "snowShop",
"item": true,
"textInList": "道具商店",
"use": "money",
"mustEnable": true,
"choices": [
{
"id": "sword2",
"number": 1,
"money": "600",
"sell": "300"
},
{
"id": "shield2",
"number": 1,
"money": "500",
"sell": "250"
},
{
"id": "I641",
"number": 1,
"money": "400",
"sell": "200"
}
]
}
],
"levelUp": [
{
"need": "0",

View File

@ -156,11 +156,15 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E605": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E606": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E607": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E608": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E608": {"name":"寒冰护卫","hp":25000,"atk":3500,"def":2250,"money":3,"exp":225,"point":0,"special":[]},
"E609": {"name":"具形雪人","hp":7500,"atk":2250,"def":1000,"money":2,"exp":90,"point":0,"special":[25],"melt":15},
"E610": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E611": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E612": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E613": {"name":"寒冰核心","hp":20000,"atk":3000,"def":1500,"money":3,"exp":150,"point":0,"special":[26],"iceCore":20},
"E614": {"name":"火焰核心","hp":15000,"atk":2750,"def":1750,"money":3,"exp":140,"point":0,"special":[27],"fireCore":20}
"E614": {"name":"火焰核心","hp":15000,"atk":2750,"def":1750,"money":3,"exp":140,"point":0,"special":[27],"fireCore":20},
"E615": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E616": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E617": {"name":"冰封雕像","hp":12500,"atk":2500,"def":2000,"money":2,"exp":150,"point":0,"special":[]},
"E618": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}
}

View File

@ -1,205 +1,194 @@
main.floors.MT21=
{
"floorId": "MT21",
"title": "勇气之路",
"name": "21",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 2,
"defaultGround": "grass",
"bgm": "plot1.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"14,8": [
main.floors.MT21 = {
floorId: 'MT21',
title: '勇气之路',
name: '21',
width: 15,
height: 15,
canFlyTo: true,
canFlyFrom: true,
canUseQuickShop: true,
cannotViewMap: false,
images: [],
ratio: 2,
defaultGround: 'grass',
bgm: 'plot1.mp3',
firstArrive: [],
eachArrive: [],
parallelDo: '',
events: {
'14,8': [
{
"type": "if",
"condition": "(flag:chapter===1)",
"true": [
type: 'if',
condition: '(flag:chapter===1)',
true: [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1500,
"keep": true
type: 'setCurtain',
color: [0, 0, 0, 1],
time: 1500,
keep: true
},
{
"type": "setText",
"text": [
0,
0,
0,
1
],
"background": "winskin3.png"
type: 'setText',
text: [0, 0, 0, 1],
background: 'winskin3.png'
},
"人类简史——起源篇",
'人类简史——起源篇',
{
"type": "playSound",
"name": "paper.mp3"
type: 'playSound',
name: 'paper.mp3'
},
"他踏出了寻找智慧的第一步。",
'他踏出了寻找智慧的第一步。',
{
"type": "playSound",
"name": "paper.mp3"
type: 'playSound',
name: 'paper.mp3'
},
"他所练就的勇气,也成为他寻找智慧路上的一大利器。",
'他所练就的勇气,也成为他寻找智慧路上的一大利器。',
{
"type": "playSound",
"name": "paper.mp3"
type: 'playSound',
name: 'paper.mp3'
},
"人类简史——起源篇,完。",
'人类简史——起源篇,完。',
{
"type": "playSound",
"name": "paper.mp3"
type: 'playSound',
name: 'paper.mp3'
},
{
"type": "setValue",
"name": "flag:chapter",
"value": "2"
type: 'setValue',
name: 'flag:chapter',
value: '2'
},
{
"type": "sleep",
"time": 1000
type: 'sleep',
time: 1000
},
"人类简史——进化篇",
'人类简史——进化篇',
{
"type": "playSound",
"name": "paper.mp3"
type: 'playSound',
name: 'paper.mp3'
},
"或许,他真的不理解智慧。",
'或许,他真的不理解智慧。',
{
"type": "playSound",
"name": "paper.mp3"
type: 'playSound',
name: 'paper.mp3'
},
"或许,他已经理解了一些。",
'或许,他已经理解了一些。',
{
"type": "playSound",
"name": "paper.mp3"
type: 'playSound',
name: 'paper.mp3'
},
"但这不重要。",
'但这不重要。',
{
"type": "playSound",
"name": "paper.mp3"
type: 'playSound',
name: 'paper.mp3'
},
"他的轨迹已经注定了他对未来的影响。",
'他的轨迹已经注定了他对未来的影响。',
{
"type": "playSound",
"name": "paper.mp3"
type: 'playSound',
name: 'paper.mp3'
},
{
"type": "playSound",
"name": "paper.mp3"
type: 'playSound',
name: 'paper.mp3'
},
"这个世界,甚至这个宇宙,都因为他的存在而改变。",
'这个世界,甚至这个宇宙,都因为他的存在而改变。',
{
"type": "playSound",
"name": "paper.mp3"
type: 'playSound',
name: 'paper.mp3'
},
"在这里,智慧小径,将是他智慧的飞跃点。",
'在这里,智慧小径,将是他智慧的飞跃点。',
{
"type": "changeFloor",
"floorId": "MT22",
"loc": [
0,
8
]
type: 'changeFloor',
floorId: 'MT22',
loc: [0, 8]
},
{
"type": "setCurtain",
"time": 1000
type: 'setCurtain',
time: 1000
},
{
"type": "setText",
"text": [
255,
255,
255,
1
],
"background": "winskin2.png"
type: 'setText',
text: [255, 255, 255, 1],
background: 'winskin2.png'
},
"\t[初级智人]\b[up,hero]智慧吗...",
"\t[初级智人]\b[up,hero]智慧又是什么呢?",
"\t[初级智人]\b[up,hero]智慧之神说它可以掌控万物,真的这么神奇吗...",
"\t[初级智人]\b[up,hero]完全摸不到头脑。",
"\t[初级智人]\b[up,hero]或许智慧结晶会告诉我答案吧。",
'\t[低级智人]\b[up,hero]智慧吗...',
'\t[低级智人]\b[up,hero]智慧又是什么呢?',
'\t[低级智人]\b[up,hero]智慧之神说它可以掌控万物,真的这么神奇吗...',
'\t[低级智人]\b[up,hero]完全摸不到头脑。',
'\t[低级智人]\b[up,hero]或许智慧结晶会告诉我答案吧。',
{
"type": "function",
"function": "function(){\ncore.showChapter('第二章 智慧');\ncore.removeMaps('tower1', 'tower7', true);\ndelete flags.tower1;\ndelete flags.wordsTimeOut;\ndelete flags.boom;\ndelete flags.booming;\n}"
type: 'function',
function:
"function(){\ncore.showChapter('第二章 智慧');\ncore.removeMaps('tower1', 'tower7', true);\ndelete flags.tower1;\ndelete flags.wordsTimeOut;\ndelete flags.boom;\ndelete flags.booming;\n}"
},
{
"type": "setValue",
"name": "item:pickaxe",
"value": "0"
type: 'setValue',
name: 'item:pickaxe',
value: '0'
}
],
"false": [
false: [
{
"type": "changeFloor",
"floorId": "MT22",
"loc": [
0,
8
]
type: 'changeFloor',
floorId: 'MT22',
loc: [0, 8]
}
]
}
]
},
"changeFloor": {
"0,6": {
"floorId": "MT19",
"loc": [
14,
6
]
changeFloor: {
'0,6': {
floorId: 'MT19',
loc: [14, 6]
}
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"map": [
[142,142,142,142,142,142,142,142,142,142,142,142,142,142,142],
[142,142,142,142,142,142,142,142,142,487,142,142,142,142,142],
[142,142,142,487,494,378, 0,142,378,494,142,142,142,142,142],
[142,142,142,142,142,142,520, 33,518,142,142, 0, 0,142,142],
[142,142,142,142, 33,376, 0,142,381, 0, 33,376, 0,142,142],
[142,142,378,142, 0,142,142,142,142,142,142,142,545,142,142],
[ 92, 0, 33,142,142,142,487,142, 0,381, 33, 0, 0, 0,142],
[143,518,142,142, 0, 33,494,142,143,143,143,520,143,143,142],
[143, 0, 33,376,545,381, 0,520, 0,143, 0, 0,143, 0, 94],
[143,143,143,143,143, 0,143, 0,376,143, 0,545, 0,378,143],
[143, 0, 33, 0,518, 0,143, 0, 0,519, 33,143, 33, 0,143],
[143,143,143,143,381,143,143,143, 33,143,376,143,143,143,143],
[143,143, 0, 33,545, 0,378,143, 0,143,381, 0, 0,143,143],
[143,143,143,378,143, 33, 0,519, 0,143, 0,143,143,143,143],
[143,143,143,143,143,143,143,143,143,143,143,143,143,143,143]
],
"beforeBattle": {},
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"cannotMoveIn": {}
}
afterBattle: {},
afterGetItem: {},
afterOpenDoor: {},
autoEvent: {},
cannotMove: {},
map: [
[
142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142,
142, 142
],
[
142, 142, 142, 142, 142, 142, 142, 142, 142, 487, 142, 142, 142,
142, 142
],
[
142, 142, 142, 487, 494, 378, 0, 142, 378, 494, 142, 142, 142, 142,
142
],
[142, 142, 142, 142, 142, 142, 520, 33, 518, 142, 142, 0, 0, 142, 142],
[142, 142, 142, 142, 33, 376, 0, 142, 381, 0, 33, 376, 0, 142, 142],
[
142, 142, 378, 142, 0, 142, 142, 142, 142, 142, 142, 142, 545, 142,
142
],
[92, 0, 33, 142, 142, 142, 487, 142, 0, 381, 33, 0, 0, 0, 142],
[
143, 518, 142, 142, 0, 33, 494, 142, 143, 143, 143, 520, 143, 143,
142
],
[143, 0, 33, 376, 545, 381, 0, 520, 0, 143, 0, 0, 143, 0, 94],
[143, 143, 143, 143, 143, 0, 143, 0, 376, 143, 0, 545, 0, 378, 143],
[143, 0, 33, 0, 518, 0, 143, 0, 0, 519, 33, 143, 33, 0, 143],
[
143, 143, 143, 143, 381, 143, 143, 143, 33, 143, 376, 143, 143, 143,
143
],
[143, 143, 0, 33, 545, 0, 378, 143, 0, 143, 381, 0, 0, 143, 143],
[143, 143, 143, 378, 143, 33, 0, 519, 0, 143, 0, 143, 143, 143, 143],
[
143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143,
143, 143
]
],
beforeBattle: {},
bgmap: [],
fgmap: [],
bg2map: [],
fg2map: [],
cannotMoveIn: {}
};

View File

@ -1,115 +1,118 @@
main.floors.MT22=
{
"floorId": "MT22",
"title": "智慧小径",
"name": "智慧小径",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 2,
"defaultGround": "grass",
"bgm": "road.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"0,8": [
main.floors.MT22 = {
floorId: 'MT22',
title: '智慧小径',
name: '智慧小径',
width: 15,
height: 15,
canFlyTo: true,
canFlyFrom: true,
canUseQuickShop: true,
cannotViewMap: false,
images: [],
ratio: 2,
defaultGround: 'grass',
bgm: 'road.mp3',
firstArrive: [],
eachArrive: [],
parallelDo: '',
events: {
'0,8': [
{
"type": "if",
"condition": "flag:inWinter",
"true": [
"\t[初级智人]\b[up,hero]没必要再回去了"
],
"false": [
type: 'if',
condition: 'flag:inWinter',
true: ['\t[低级智人]\b[up,hero]没必要再回去了'],
false: [
{
"type": "changeFloor",
"floorId": "MT21",
"loc": [
14,
8
]
type: 'changeFloor',
floorId: 'MT21',
loc: [14, 8]
}
]
}
],
"3,9": [
"第二章的加点已开启,可以在技能树的前置技能下方选择",
"注意学习是一个非常重要的技能,需要尽快点开",
"如果你玩过上个版本,直接跳到了本章,记得查看背包里面的各种道具,尤其是百科全书,同时注意左边是你来的方向,那里还有些怪物",
"从现在开始,跳跃技能不再消耗生命值,别忘了你还有跳跃技能"
'3,9': [
'第二章的加点已开启,可以在技能树的前置技能下方选择',
'注意学习是一个非常重要的技能,需要尽快点开',
'如果你玩过上个版本,直接跳到了本章,记得查看背包里面的各种道具,尤其是百科全书,同时注意左边是你来的方向,那里还有些怪物',
'从现在开始,跳跃技能不再消耗生命值,别忘了你还有跳跃技能'
],
"7,9": [
"百科全书中已解锁第二章需要特别说明的怪物属性,你可以在百科全书中查看"
'7,9': [
'百科全书中已解锁第二章需要特别说明的怪物属性,你可以在百科全书中查看'
]
},
"changeFloor": {
"14,4": {
"floorId": "MT23",
"loc": [
0,
4
]
changeFloor: {
'14,4': {
floorId: 'MT23',
loc: [0, 4]
},
"9,0": {
"floorId": "MT24",
"loc": [
9,
14
]
'9,0': {
floorId: 'MT24',
loc: [9, 14]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[142,142,142,142,142,142,142,142,142, 91,143,143,143,143,143],
[142,142,142,142,142,142,142,142,142, 0,143,143,143,143,143],
[142,142,482,482,492, 0, 0, 0, 0, 0,143,491,484,143,143],
[142,142,142,142,142, 0, 0, 0, 0, 0,143,143,494,143,143],
[142,142,482,482,492, 0, 0,484, 0,441, 0, 0, 0, 0, 94],
[142,142,142,142,142, 0, 0, 0, 0,143,143,143,143,143,143],
[142,142,482,482,492, 0, 0,484, 0,494,484,491,484,143,143],
[142,142,142,142,142, 0, 0, 0, 0,143,143,143,143,143,143],
[ 92, 0, 0, 0,441, 0, 0,484, 0, 0, 0, 0, 0,143,143],
[143,143, 0,129, 0, 0, 0,129, 0, 0, 0, 0, 0,143,143],
[143,143,492,143,492,143,492,143,492,143,492,143,492,143,143],
[143,143,482,143,482,143,482,143,482,143,482,143,482,143,143],
[143,143,482,143,482,143,482,143,482,143,482,143,482,143,143],
[143,143,143,143,143,143,143,143,143,143,143,143,143,143,143],
[143,143,143,143,143,143,143,143,143,143,143,143,143,143,143]
],
"bgmap": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0,144,144,144,144,144,144,144,144],
[ 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0,144, 0, 0, 0, 0, 0, 0, 0],
[144,144,144,144,144,144,144,144, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}
beforeBattle: {},
afterBattle: {},
afterGetItem: {},
afterOpenDoor: {},
autoEvent: {},
cannotMove: {},
cannotMoveIn: {},
map: [
[
142, 142, 142, 142, 142, 142, 142, 142, 142, 91, 143, 143, 143, 143,
143
],
[
142, 142, 142, 142, 142, 142, 142, 142, 142, 0, 143, 143, 143, 143,
143
],
[142, 142, 482, 482, 492, 0, 0, 0, 0, 0, 143, 491, 484, 143, 143],
[142, 142, 142, 142, 142, 0, 0, 0, 0, 0, 143, 143, 494, 143, 143],
[142, 142, 482, 482, 492, 0, 0, 484, 0, 441, 0, 0, 0, 0, 94],
[142, 142, 142, 142, 142, 0, 0, 0, 0, 143, 143, 143, 143, 143, 143],
[142, 142, 482, 482, 492, 0, 0, 484, 0, 494, 484, 491, 484, 143, 143],
[142, 142, 142, 142, 142, 0, 0, 0, 0, 143, 143, 143, 143, 143, 143],
[92, 0, 0, 0, 441, 0, 0, 484, 0, 0, 0, 0, 0, 143, 143],
[143, 143, 0, 129, 0, 0, 0, 129, 0, 0, 0, 0, 0, 143, 143],
[
143, 143, 492, 143, 492, 143, 492, 143, 492, 143, 492, 143, 492,
143, 143
],
[
143, 143, 482, 143, 482, 143, 482, 143, 482, 143, 482, 143, 482,
143, 143
],
[
143, 143, 482, 143, 482, 143, 482, 143, 482, 143, 482, 143, 482,
143, 143
],
[
143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143,
143, 143
],
[
143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143,
143, 143
]
],
bgmap: [
[0, 0, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 144, 144, 144, 144, 144, 144, 144, 144],
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[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
fgmap: [],
bg2map: [],
fg2map: []
};

View File

@ -49,7 +49,7 @@ main.floors.MT27=
[143, 0,143,143,143,143, 0,143,143,143,143,143,143,143,143],
[143,441,143,390,482,143, 0,143,484,396,143,143,143,143,143],
[143, 33,500,482,396,143,403,568, 21,403,143,143,143,143,143],
[143,275,492,492,143,143,143,143,143,568,143,143,143,143,143],
[143,275,143,494,143,143,143,143,143,568,143,143,143,143,143],
[143, 33,237,482,396,494,484,390,396,484,143,143,143,143,143],
[143,441,143,390,482,143,143,143,237,143,143,143,143,143,143],
[143, 0,143,143,143,143,403,376,484,143,143,143,143,143,143],

View File

@ -1,161 +1,136 @@
main.floors.MT29=
{
"floorId": "MT29",
"title": "智慧小径",
"name": "智慧小径",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 2,
"defaultGround": "grass",
"bgm": "road.mp3",
"firstArrive": [
main.floors.MT29 = {
floorId: 'MT29',
title: '智慧小径',
name: '智慧小径',
width: 15,
height: 15,
canFlyTo: true,
canFlyFrom: true,
canUseQuickShop: true,
cannotViewMap: false,
images: [],
ratio: 2,
defaultGround: 'grass',
bgm: 'road.mp3',
firstArrive: [
{
"type": "animate",
"name": "hand",
"loc": [
13,
8
]
type: 'animate',
name: 'hand',
loc: [13, 8]
},
{
"type": "animate",
"name": "hand",
"loc": [
13,
8
]
type: 'animate',
name: 'hand',
loc: [13, 8]
},
{
"type": "animate",
"name": "jianji",
"loc": [
13,
8
]
type: 'animate',
name: 'jianji',
loc: [13, 8]
},
{
"type": "hide",
"loc": [
[
13,
8
]
type: 'hide',
loc: [[13, 8]],
remove: true,
time: 500
},
{
type: 'jump',
from: [12, 8],
dxy: [5, 0],
time: 500
},
'\t[低级智人]\b[up,hero]杰克?',
'\t[低级智人]\b[up,hero]他为什么会在这里?',
'\t[低级智人]\b[up,hero]奇怪,他好像在为我打通道路。',
'\t[低级智人]\b[up,hero]这些怪物这么强,他是怎么对付的?',
'\t[低级智人]\b[up,hero]而且好像在故意让我发现。',
'\t[低级智人]\b[up,hero]跟上去看看。'
],
"remove": true,
"time": 500
eachArrive: [],
parallelDo: '',
events: {},
changeFloor: {
'0,9': {
floorId: 'MT30',
loc: [14, 9]
},
{
"type": "jump",
"from": [
12,
8
],
"dxy": [
5,
0
],
"time": 500
'8,14': {
floorId: 'MT28',
loc: [8, 0]
},
"\t[初级智人]\b[up,hero]杰克?",
"\t[初级智人]\b[up,hero]他为什么会在这里?",
"\t[初级智人]\b[up,hero]奇怪,他好像在为我打通道路。",
"\t[初级智人]\b[up,hero]这些怪物这么强,他是怎么对付的?",
"\t[初级智人]\b[up,hero]而且好像在故意让我发现。",
"\t[初级智人]\b[up,hero]跟上去看看。"
],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"0,9": {
"floorId": "MT30",
"loc": [
14,
9
]
},
"8,14": {
"floorId": "MT28",
"loc": [
8,
0
]
},
"14,8": {
"floorId": "MT31",
"loc": [
0,
7
]
'14,8': {
floorId: 'MT31',
loc: [0, 7]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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[ 17, 17, 17, 17,482,396,143,403,143,237,143,143,143,492,143],
[ 17, 17, 17, 17,280,143,143,390,403, 0,143,396,441,420,143],
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"fg2map": [
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}
beforeBattle: {},
afterBattle: {},
afterGetItem: {},
afterOpenDoor: {},
autoEvent: {},
cannotMove: {},
cannotMoveIn: {},
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fgmap: [],
bg2map: [
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[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
fg2map: []
};

View File

@ -1,295 +1,284 @@
main.floors.MT31=
{
"floorId": "MT31",
"title": "智慧小径",
"name": "智慧小径",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 2,
"defaultGround": "grass",
"bgm": "road.mp3",
"firstArrive": [
"\t[初级智人]\b[up,hero]杰克,你为什么在这?",
"\t[杰克,thief]\b[up,4,7]哟,咱好久不见了,我只是来这里寻找点东西。",
"\t[初级智人]\b[up,hero]这里怪物这么强,你怎么能打败他?",
"\t[杰克,thief]\b[up,4,7]我有我的特殊办法。",
"\t[初级智人]\b[up,hero]那些...绿色宝石吗?",
"\t[杰克,thief]\b[up,4,7]绿色宝石?我没见过那东西。",
"\t[初级智人]\b[up,hero]那是什么办法呢?",
"\t[杰克,thief]\b[up,4,7]这个你就不用操心了。",
"\t[杰克,thief]\b[up,4,7]对了,有人让我给你说一句话。",
"\t[杰克,thief]\b[up,4,7]时间会诉说真相,而历史不会。",
"\t[杰克,thief]\b[up,4,7]即使历史是真实的。",
"\t[初级智人]\b[up,hero]什么意思?",
"\t[杰克,thief]\b[up,4,7]我也不清楚,不过我先走了,你慢慢理解。",
main.floors.MT31 = {
floorId: 'MT31',
title: '智慧小径',
name: '智慧小径',
width: 15,
height: 15,
canFlyTo: true,
canFlyFrom: true,
canUseQuickShop: true,
cannotViewMap: false,
images: [],
ratio: 2,
defaultGround: 'grass',
bgm: 'road.mp3',
firstArrive: [
'\t[低级智人]\b[up,hero]杰克,你为什么在这?',
'\t[杰克,thief]\b[up,4,7]哟,咱好久不见了,我只是来这里寻找点东西。',
'\t[低级智人]\b[up,hero]这里怪物这么强,你怎么能打败他?',
'\t[杰克,thief]\b[up,4,7]我有我的特殊办法。',
'\t[低级智人]\b[up,hero]那些...绿色宝石吗?',
'\t[杰克,thief]\b[up,4,7]绿色宝石?我没见过那东西。',
'\t[低级智人]\b[up,hero]那是什么办法呢?',
'\t[杰克,thief]\b[up,4,7]这个你就不用操心了。',
'\t[杰克,thief]\b[up,4,7]对了,有人让我给你说一句话。',
'\t[杰克,thief]\b[up,4,7]时间会诉说真相,而历史不会。',
'\t[杰克,thief]\b[up,4,7]即使历史是真实的。',
'\t[低级智人]\b[up,hero]什么意思?',
'\t[杰克,thief]\b[up,4,7]我也不清楚,不过我先走了,你慢慢理解。',
{
"type": "jump",
"from": [
4,
7
type: 'jump',
from: [4, 7],
dxy: [15, 0],
time: 500
},
'\t[低级智人]\b[up,hero]...',
'\t[低级智人]\b[up,hero]时间会诉说真相,而历史不会...',
'\t[低级智人]\b[up,hero]能相信的只有时间,而历史能被篡改吗...',
'\t[低级智人]\b[up,hero]历史是真实的,又为何不会诉说真相呢...',
'\t[低级智人]\b[up,hero]完全不能理解。'
],
"dxy": [
15,
0
],
"time": 500
},
"\t[初级智人]\b[up,hero]...",
"\t[初级智人]\b[up,hero]时间会诉说真相,而历史不会...",
"\t[初级智人]\b[up,hero]能相信的只有时间,而历史能被篡改吗...",
"\t[初级智人]\b[up,hero]历史是真实的,又为何不会诉说真相呢...",
"\t[初级智人]\b[up,hero]完全不能理解。"
],
"eachArrive": [],
"parallelDo": "",
"events": {
"14,7": [
eachArrive: [],
parallelDo: '',
events: {
'14,7': [
{
"type": "if",
"condition": "(!flag:inWinter)",
"true": [
type: 'if',
condition: '(!flag:inWinter)',
true: [
{
"type": "setCurtain",
"color": [
0,
0,
0,
1
],
"time": 1500,
"keep": true
type: 'setCurtain',
color: [0, 0, 0, 1],
time: 1500,
keep: true
},
{
"type": "setText",
"text": [
0,
0,
0,
1
],
"background": "winskin3.png"
type: 'setText',
text: [0, 0, 0, 1],
background: 'winskin3.png'
},
"人类简史——进化篇",
'人类简史——进化篇',
{
"type": "playSound",
"name": "paper.mp3"
type: 'playSound',
name: 'paper.mp3'
},
"经过了漫长的行走,他感到真相越来越接近。",
'经过了漫长的行走,他感到真相越来越接近。',
{
"type": "playSound",
"name": "paper.mp3"
type: 'playSound',
name: 'paper.mp3'
},
"前方,是会将凛冽渗入骨髓的冰封雪原。",
'前方,是会将凛冽渗入骨髓的冰封雪原。',
{
"type": "playSound",
"name": "paper.mp3"
type: 'playSound',
name: 'paper.mp3'
},
"这里,他将寻找到所谓的真相。",
'这里,他将寻找到所谓的真相。',
{
"type": "changeFloor",
"floorId": "MT32",
"loc": [
0,
7
]
type: 'changeFloor',
floorId: 'MT32',
loc: [0, 7]
},
{
"type": "setCurtain",
"time": 1000
type: 'setCurtain',
time: 1000
},
{
"type": "setText",
"text": [
255,
255,
255,
1
],
"background": "winskin2.png"
type: 'setText',
text: [255, 255, 255, 1],
background: 'winskin2.png'
},
"\t[初级智人]\b[up,hero]呼,好冷。",
"\t[初级智人]\b[up,hero]嗯?",
'\t[低级智人]\b[up,hero]呼,好冷。',
'\t[低级智人]\b[up,hero]嗯?',
{
"type": "moveHero",
"time": 250,
"steps": [
"right:1"
]
type: 'moveHero',
time: 250,
steps: ['right:1']
},
"\t[初级智人]\b[up,hero]这是杰克给我留下的衣服吗?",
"\t[初级智人]\b[up,hero]先穿上吧,这里太冷了。",
'\t[低级智人]\b[up,hero]这是杰克给我留下的衣服吗?',
'\t[低级智人]\b[up,hero]先穿上吧,这里太冷了。',
{
"type": "setValue",
"name": "flag:inWinter",
"value": "true"
type: 'setValue',
name: 'flag:inWinter',
value: 'true'
}
],
"false": [
false: [
{
"type": "changeFloor",
"floorId": "MT32",
"loc": [
0,
7
]
type: 'changeFloor',
floorId: 'MT32',
loc: [0, 7]
}
]
}
],
"2,6": [
"注意右方的清怪检测是检测\r[gold]勇气之路\r[]的怪物,本区域的怪物不检测,可以暂时留怪"
'2,6': [
'注意右方的清怪检测是检测\r[gold]勇气之路\r[]的怪物,本区域的怪物不检测,可以暂时留怪'
],
"13,7": [
"这里是漏怪检测,会检测\r[gold]勇气之路\r[]区域是否有遗漏怪物",
'13,7': [
'这里是漏怪检测,会检测\r[gold]勇气之路\r[]区域是否有遗漏怪物',
{
"type": "function",
"function": "function(){\nconst enemy = core.getRemainEnemyString(core.floorIds.slice(17, 22));\nif (enemy.length === 0) {\n\tcore.insertAction(['当前无剩余怪物!', { \"type\": \"hide\", \"remove\": true }, ]);\n} else {\n\tcore.insertAction(enemy);\n}\n}"
type: 'function',
function:
'function(){\nconst enemy = core.getRemainEnemyString(core.floorIds.slice(17, 22));\nif (enemy.length === 0) {\n\tcore.insertAction([\'当前无剩余怪物!\', { "type": "hide", "remove": true }, ]);\n} else {\n\tcore.insertAction(enemy);\n}\n}'
}
]
},
"changeFloor": {
"0,7": {
"floorId": "MT29",
"loc": [
14,
8
]
changeFloor: {
'0,7': {
floorId: 'MT29',
loc: [14, 8]
}
},
"beforeBattle": {},
"afterBattle": {
"10,7": [
"\t[智慧守护者,E577]\b[up,10,7]智慧!终于有人可以得到这些智慧了!",
"\t[智慧守护者,E577]\b[up,10,7]终于要迎来结束战争的那一天了!",
"\t[智慧守护者,E577]\b[up,10,7]我的任务终于完成了!!",
"\t[低级智人]\b[up,hero]什么结束战争,什么完成任务?",
beforeBattle: {},
afterBattle: {
'10,7': [
'\t[智慧守护者,E577]\b[up,10,7]智慧!终于有人可以得到这些智慧了!',
'\t[智慧守护者,E577]\b[up,10,7]终于要迎来结束战争的那一天了!',
'\t[智慧守护者,E577]\b[up,10,7]我的任务终于完成了!!',
'\t[低级智人]\b[up,hero]什么结束战争,什么完成任务?',
{
"type": "setBlock",
"number": "I476",
"time": 1000
type: 'setBlock',
number: 'I476',
time: 1000
},
"\t[低级智人]\b[up,hero]哎,没问到啊...",
"\t[低级智人]\b[up,hero]战争,又是什么意思呢?",
"\t[低级智人]\b[up,hero]之前智慧之神也提过战争,但是我还没问我们就打起来了。",
"\t[低级智人]\b[up,hero]之后应该就知道了。",
'\t[低级智人]\b[up,hero]哎,没问到啊...',
'\t[低级智人]\b[up,hero]战争,又是什么意思呢?',
'\t[低级智人]\b[up,hero]之前智慧之神也提过战争,但是我还没问我们就打起来了。',
'\t[低级智人]\b[up,hero]之后应该就知道了。',
{
"type": "function",
"function": "function(){\ncore.getNextItem()\n}"
type: 'function',
function: 'function(){\ncore.getNextItem()\n}'
},
{
"type": "sleep",
"time": 1000
type: 'sleep',
time: 1000
},
"\t[低级智人]\b[up,hero]",
"\t[低级智人]\b[up,hero]这种感觉!",
"\t[低级智人]\b[up,hero]感觉前所未有的东西涌入了大脑。",
"\t[低级智人]\b[up,hero]这就是智慧吗。",
"\t[低级智人]\b[up,hero]原来如此。",
"\t[低级智人]\b[up,hero]原来,智慧是这个意思。",
"\t[低级智人]\b[up,hero]我明白了,我全都明白了。",
"\t[低级智人]\b[up,hero]智慧,真的可以掌握万物。",
'\t[低级智人]\b[up,hero]',
'\t[低级智人]\b[up,hero]这种感觉!',
'\t[低级智人]\b[up,hero]感觉前所未有的东西涌入了大脑。',
'\t[低级智人]\b[up,hero]这就是智慧吗。',
'\t[低级智人]\b[up,hero]原来如此。',
'\t[低级智人]\b[up,hero]原来,智慧是这个意思。',
'\t[低级智人]\b[up,hero]我明白了,我全都明白了。',
'\t[低级智人]\b[up,hero]智慧,真的可以掌握万物。',
{
"type": "setValue",
"name": "flag:door_MT31_7_6",
"operator": "+=",
"value": "1"
type: 'setValue',
name: 'flag:door_MT31_7_6',
operator: '+=',
value: '1'
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"7,5": {
"0": {
"condition": "flag:door_MT31_7_6==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
afterGetItem: {},
afterOpenDoor: {},
autoEvent: {
'7,5': {
0: {
condition: 'flag:door_MT31_7_6==1',
currentFloor: true,
priority: 0,
delayExecute: false,
multiExecute: false,
data: [
{
"type": "openDoor"
type: 'openDoor'
},
{
"type": "setValue",
"name": "flag:door_MT31_7_6",
"operator": "=",
"value": "null"
type: 'setValue',
name: 'flag:door_MT31_7_6',
operator: '=',
value: 'null'
}
]
},
"1": null
1: null
},
"7,9": {
"0": {
"condition": "flag:door_MT31_7_6==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
'7,9': {
0: {
condition: 'flag:door_MT31_7_6==1',
currentFloor: true,
priority: 0,
delayExecute: false,
multiExecute: false,
data: [
{
"type": "openDoor"
type: 'openDoor'
},
{
"type": "setValue",
"name": "flag:door_MT31_7_6",
"operator": "=",
"value": "null"
type: 'setValue',
name: 'flag:door_MT31_7_6',
operator: '=',
value: 'null'
}
]
},
"1": null
1: null
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[143,143,143,143,143,143,143,143,143,143,143,143,143,143,143],
[143,143,143,143,143,143,143,143,143,143,143,143,143,143,143],
[143,143,143,143,143,143,143,143,143,143,143,143,143,143,143],
[143,143,143,143,143,143,143,143,143,143,143,143,143,143,143],
[143,143, 0, 0, 0, 0,143,491,491,468,468,466,466,143,143],
[143,143, 0,491,491, 0,143, 85,143,143,143,143,143,143,143],
[143,143,129, 0, 0, 0,143, 0, 0, 0, 0, 0, 0,143,143],
[ 92, 0, 0, 23,123, 0,497, 0, 0, 0,577, 0, 0,516, 94],
[143,143, 0, 0, 0, 0,143, 0, 0, 0, 0, 0, 0,143,143],
[143,143, 0,491,491, 0,143, 85,143,143,143,143,143,143,143],
[143,143, 0, 0, 0, 0,143,491,491,468,468,467,467,143,143],
[143,143,143,143,143,143,143,143,143,143,143,143,143,143,143],
[143,143,143,143,143,143,143,143,143,143,143,143,143,143,143],
[143,143,143,143,143,143,143,143,143,143,143,143,143,143,143],
[143,143,143,143,143,143,143,143,143,143,143,143,143,143,143]
],
"bgmap": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[144,144,144,144,144,144,144,144,144,144,144,144,144,144,144],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}
cannotMove: {},
cannotMoveIn: {},
map: [
[
143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143,
143, 143
],
[
143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143,
143, 143
],
[
143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143,
143, 143
],
[
143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143,
143, 143
],
[143, 143, 0, 0, 0, 0, 143, 491, 491, 468, 468, 466, 466, 143, 143],
[143, 143, 0, 491, 491, 0, 143, 85, 143, 143, 143, 143, 143, 143, 143],
[143, 143, 129, 0, 0, 0, 143, 0, 0, 0, 0, 0, 0, 143, 143],
[92, 0, 0, 23, 123, 0, 497, 0, 0, 0, 577, 0, 0, 516, 94],
[143, 143, 0, 0, 0, 0, 143, 0, 0, 0, 0, 0, 0, 143, 143],
[143, 143, 0, 491, 491, 0, 143, 85, 143, 143, 143, 143, 143, 143, 143],
[143, 143, 0, 0, 0, 0, 143, 491, 491, 468, 468, 467, 467, 143, 143],
[
143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143,
143, 143
],
[
143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143,
143, 143
],
[
143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143,
143, 143
],
[
143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143,
143, 143
]
],
bgmap: [
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[
144, 144, 144, 144, 144, 144, 144, 144, 144, 144, 144, 144, 144,
144, 144
],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
fgmap: [],
bg2map: [],
fg2map: []
};

View File

@ -1,127 +1,128 @@
main.floors.MT32=
{
"floorId": "MT32",
"title": "冰封雪原",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [
main.floors.MT32 = {
floorId: 'MT32',
title: '冰封雪原',
name: '冰封雪原',
width: 15,
height: 15,
canFlyTo: true,
canFlyFrom: true,
canUseQuickShop: true,
cannotViewMap: false,
images: [],
ratio: 8,
defaultGround: 'T580',
bgm: 'winter.mp3',
firstArrive: [
{
"type": "function",
"function": "function(){\ncore.removeMaps('MT17', 'MT21', true)\n}"
type: 'function',
function: "function(){\ncore.removeMaps('MT17', 'MT21', true)\n}"
}
],
"eachArrive": [],
"parallelDo": "",
"events": {
"0,7": [
eachArrive: [],
parallelDo: '',
events: {
'0,7': [
{
"type": "if",
"condition": "(flag:inWinter2===true)",
"true": [
"\t[初级智人]\b[up,hero]没必要回去了"
],
"false": [
type: 'if',
condition: '(flag:inWinter2===true)',
true: ['\t[低级智人]\b[up,hero]没必要回去了'],
false: [
{
"type": "changeFloor",
"floorId": "MT31",
"loc": [
14,
7
]
type: 'changeFloor',
floorId: 'MT31',
loc: [14, 7]
}
]
}
],
"1,6": [
"宝石血瓶的加成已提升至8倍"
],
"1,8": [
"衣服是个装备,记得穿上",
"光环会在地图上显示,如果不想要可以在背包里面的系统设置里面关闭",
"每张地图会保证极昼怪的数量与永夜怪的数量相同",
"注意打过永夜怪或者极昼怪之后或者有光环的时候,怪物标记可能与当前地图不符,因为标记怪物是标记的某一类怪物而不是某一点的怪物"
'1,6': ['宝石血瓶的加成已提升至8倍'],
'1,8': [
'衣服是个装备,记得穿上',
'光环会在地图上显示,如果不想要可以在背包里面的系统设置里面关闭',
'每张地图会保证极昼怪的数量与永夜怪的数量相同',
'注意打过永夜怪或者极昼怪之后或者有光环的时候,怪物标记可能与当前地图不符,因为标记怪物是标记的某一类怪物而不是某一点的怪物',
'怪物手册显示的怪物是不经过光环加成的怪物而定点查看则是经过各种加成的怪物。你可以将鼠标移动到怪物上按下e或c使用定点查看功能'
]
},
"changeFloor": {
"14,6": {
"floorId": "MT33",
"loc": [
0,
6
]
changeFloor: {
'14,6': {
floorId: 'MT33',
loc: [0, 6]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
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"fg2map": [
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}
beforeBattle: {},
afterBattle: {},
afterGetItem: {},
afterOpenDoor: {},
autoEvent: {},
cannotMove: {},
cannotMoveIn: {},
map: [
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147, 147, 147, 147, 147, 147, 147, 147, 147, 147, 147, 147, 147,
147, 147
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492, 147
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147
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fgmap: [],
bg2map: [
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[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
fg2map: []
};

View File

@ -105,7 +105,21 @@ main.floors.MT34=
[147,147,147,147,147,147,147,147,147,147,147,147,147,147,147]
],
"bgmap": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[145,145,145,145,145,145,145,145,145,145,145, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"fgmap": [
[584,584,584,584,584,584,584,584,584,584,584,584,584,584, 0],

View File

@ -208,19 +208,19 @@ main.floors.MT35=
"bgmap": [
[70056, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70058],
[70056, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70058],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
[70064,70054,70054,70054,70054,70054,70112, 0,70114,70054,70054,70054,70054,70054,70066],
[ 0, 0, 0, 0, 0, 0,70073, 0,70073, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0,70073, 0,70073, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,70081, 0,70081, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0,145, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0,145, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0,145, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0,145, 0, 0, 0, 0, 0, 0, 0]
],
"fgmap": [
@ -228,7 +228,7 @@ main.floors.MT35=
"bg2map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,70112,70113,70114, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0,70120,70121,70122, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,70120,70121,70122, 0, 0, 0, 0, 0, 0],

View File

@ -1,7 +1,7 @@
main.floors.MT36=
{
"floorId": "MT36",
"title": "冰封原",
"title": "冰封原",
"name": "冰封雪原",
"width": 15,
"height": 15,
@ -31,42 +31,111 @@ main.floors.MT36=
"在本地图的右方,会看到一个棕色的线,这是由于抗锯齿出现的像素错误。这里关闭抗锯齿即可解决(默认是关闭的)。"
],
"8,14": [
"坚固怪受到光环加成后可能无法被打败,因为会首先计算坚固属性再计算光环"
"从本区域开始将会出现各种光环怪,这需要你认真思考解决办法",
"注意坚固怪受到光环加成后可能无法被打败,因为会首先计算坚固属性再计算光环",
"本区域的地图较为复杂,请善用楼传的小地图功能"
]
},
"changeFloor": {},
"changeFloor": {
"0,8": {
"floorId": "MT37",
"loc": [
14,
8
]
},
"0,4": {
"floorId": "MT37",
"loc": [
14,
4
]
},
"14,3": {
"floorId": "MT38",
"loc": [
0,
3
]
},
"9,0": {
"floorId": "MT39",
"loc": [
9,
14
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterBattle": {
"1,3": [
{
"type": "setValue",
"name": "flag:door_MT36_2_4",
"operator": "+=",
"value": "1"
}
],
"1,5": [
{
"type": "setValue",
"name": "flag:door_MT36_2_4",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"autoEvent": {
"2,4": {
"0": {
"condition": "flag:door_MT36_2_4==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MT36_2_4",
"operator": "=",
"value": "null"
}
]
}
}
},
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[ 0, 0, 0,70056, 0, 0, 0, 0, 0, 0,70058,70067,70067,70067,70067],
[70049,70049,70049,70051, 0, 0, 0, 0, 0, 0,70058,70067,70067,70067,70067],
[70073,70073,70073,70073,70056, 0, 0, 0, 0, 0,70058,70086,70086,70086,70086],
[70073,70073,70073,70073,70056, 0, 0, 0, 0, 0,70058,70094,70094,70094,70094],
[70081,70081,70081,70081,70056, 0, 0, 0, 0, 0,70058,70102,70102,70102,70102],
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[70049,70049,70049,70049,70051, 0, 0, 0, 0, 0,70058,70067,70067,70067,70067],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70052,70067,70067,70067,70067],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70058],
[70065,70065,70065,70065,70065,70065,70065,70065,70065,70065,70065,70059, 0, 0,70058],

View File

@ -1,45 +1,100 @@
main.floors.MT37=
{
"floorId": "MT37",
"title": "冰封雪原",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
"floorId": "MT37",
"title": "冰封高原",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"14,8": {
"floorId": "MT36",
"loc": [
0,
8
]
},
"14,4": {
"floorId": "MT36",
"loc": [
0,
4
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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"bg2map": [
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],
"fg2map": [
]
}

View File

@ -1,36 +1,94 @@
main.floors.MT38=
{
"floorId": "MT38",
"title": "冰封雪原",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
"floorId": "MT38",
"title": "冰封高原",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [
"\t[低级智人]\b[down,hero]奇怪,这里的山崖边竟然有护栏,难道这附近有其他人吗?"
],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"0,3": {
"floorId": "MT36",
"loc": [
14,
3
]
},
"7,0": {
"floorId": "MT40",
"loc": [
7,
14
]
},
"14,3": {
"floorId": "snowTown",
"loc": [
0,
18
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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[ 0, 0, 0, 0, 0,604,604,274,604,604, 0, 0, 0, 0, 0],
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[ 92, 0,590,381, 34,595,390,614,403,600,376,403,482,378, 94],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
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],
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@ -42,4 +100,24 @@ main.floors.MT38=
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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[70185,70185,70185,70185,70185,70186, 0, 0, 0,70184,70185,70185,70185,70185,70185],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"fg2map": [
]
}

View File

@ -1,45 +1,121 @@
main.floors.MT39=
{
"floorId": "MT39",
"title": "冰封雪原",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
"floorId": "MT39",
"title": "冰封高原",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
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"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"9,14": {
"floorId": "MT36",
"loc": [
9,
0
]
},
"14,11": {
"floorId": "MT40",
"loc": [
0,
11
]
},
"14,6": {
"floorId": "MT40",
"loc": [
0,
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]
},
"14,3": {
"floorId": "MT40",
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0,
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]
},
"13,10": {
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3,
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]
}
},
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"afterGetItem": {},
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[580,580,580,580,580,70064, 0, 0, 0,70066, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0,580, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0,580, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0,580,580, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,580, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,580, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0,70116, 0, 0,580, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[580,580,580,580,580,580, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"fg2map": [
]
}

View File

@ -1,45 +1,135 @@
main.floors.MT40=
{
"floorId": "MT40",
"title": "冰封雪原",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
"floorId": "MT40",
"title": "冰封高原",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": null,
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"0,3": {
"floorId": "MT39",
"loc": [
14,
3
]
},
"0,6": {
"floorId": "MT39",
"loc": [
14,
6
]
},
"0,11": {
"floorId": "MT39",
"loc": [
14,
11
]
},
"7,14": {
"floorId": "MT38",
"loc": [
7,
0
]
},
"14,10": {
"floorId": "snowTown",
"loc": [
0,
10
]
},
"14,4": {
"floorId": "snowTown",
"loc": [
0,
4
]
},
"2,1": {
"floorId": "MT41",
"loc": [
6,
4
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[70074, 0,70126,584,584, 91,585,585, 91, 0, 0, 0, 0, 0, 0],
[70074, 0,543,403,274, 0, 33,381, 0, 0, 0, 0, 0, 0, 0],
[70108, 33, 0, 27,70007,585,585, 0,617, 32,381, 32,274, 0,604],
[ 92,614, 21, 34,70015,378,595, 0,604,604, 0,604, 33,604,604],
[604,604, 0,492, 0,586, 0,492, 0,70179,603,70181, 27, 28, 94],
[604, 34,602, 0, 27,586, 0, 34,584,70187,381,70189,584,584,584],
[ 92,403,584,590,70022,70023,604, 0, 0,70187,376,70189, 0, 0, 0],
[604, 34,584,381, 34,603, 0, 34, 0,70187,378,70189, 0, 0, 0],
[584,584,584,592,584,584,584,584, 0,70187,484,70189, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0,70195,600,70197,482,482,492],
[ 0, 0, 0,381, 0, 0, 0, 0,376,604, 0,584,584,584, 94],
[ 92, 0, 0,274, 27, 28,482,492, 0,484, 28, 0,602, 0,403],
[584,584,584,584,584,595,584,492,584,595,584,584,584,584,584],
[ 0, 0, 0, 0, 0,482,609, 0,609,482, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,604,604, 93,604,604, 0, 0, 0, 0, 0]
],
"bgmap": [
[70073,70073,70073,70056, 0, 0, 0,70058, 0,70072,70073,70073,70073,70073,70073],
[70081,70081, 0,70056, 0, 0, 0,70058, 0,70080,70081,70081,70081,70081,70081],
[ 0, 0, 0,70056, 0, 0, 0,70058, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0,70056, 0, 0, 0,70058, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0,70056, 0, 0, 0,70058, 0, 0, 0, 0, 0, 0, 0],
[70049,70049,70049,70051, 0, 0, 0,70058,70065,70065, 0,70065,70065,70065,70065],
[ 0, 0, 0, 0, 0, 0, 0,70058,70070,70070,70070,70070,70070,70070,70070],
[ 0, 0, 0, 0, 0, 0, 0,70058,70078,70078,70078,70078,70078,70078,70078],
[70065,70065,70112,70113,70114,70065,70065,70066,70086,70086,70086,70086,70086,70086,70086],
[70073,70073,70073, 0,70073,70073,70073,70074,70049,70049, 0,70049,70049,70049,70049],
[70081,70081,70081, 0,70081,70081,70081,70082, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[70065,70065,70065,70065,70065,70059, 0, 0, 0,70060,70065,70065,70065,70065,70065],
[70070,70070,70070,70070,70070,70056, 0, 0, 0,70058,70070,70070,70070,70070,70070],
[70078,70078,70078,70078,70078,70056, 0, 0, 0,70058,70078,70078,70078,70078,70078]
],
"fgmap": [
],
"bg2map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0,70134, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70188, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70188, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70188, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70188, 0, 0, 0, 0],
[ 0, 0,70120,70121,70122,70097, 0, 0, 0, 0,70196, 0, 0, 0, 0],
[ 0,70105,70120,70121,70122, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0,70128,70129,70130, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"fg2map": [
]
}

View File

@ -1,34 +1,138 @@
main.floors.MT41=
{
"floorId": "MT41",
"title": "冰封雪原",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
"floorId": "MT41",
"title": "冰封山洞",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T331",
"bgm": "winter.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"2,13": [
"怪物身后的水可以对话对话后获得50000点生命值"
],
"5,11": [
"\t[初级智人]\b[up,hero]竟然有水!",
"\t[初级智人]\b[up,hero]这里这么冷,为什么会有水呢?",
{
"type": "animate",
"name": "emm",
"loc": "hero"
},
"\t[初级智人]\b[up,hero]竟然是温水!",
{
"type": "animate",
"name": "emm",
"loc": "hero"
},
"\t[初级智人]\b[up,hero]这是为什么呢?",
"\t[初级智人]\b[up,hero]之后应该会知道原因吧。",
"\t[初级智人]\b[up,hero]喝一口吧,已经很长时间没喝水了。",
{
"type": "playSound",
"name": "drink.mp3"
},
{
"type": "sleep",
"time": 2000
},
{
"type": "animate",
"name": "amazed",
"loc": "hero"
},
"\t[初级智人]\b[up,hero]这水果然不一样!",
"\t[初级智人]\b[up,hero]感觉喝过之后要比之前更加有活力了。",
"生命值增加50000",
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "50000"
},
{
"type": "hide",
"remove": true
}
],
"5,7": [
"你竟然能发现这里?!",
"那我就送你回到标题界面吧!",
{
"type": "restart"
}
]
},
"changeFloor": {
"3,14": {
"floorId": "MT39",
"loc": [
13,
10
]
},
"6,4": {
"floorId": "MT40",
"loc": [
2,
1
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 34, 0,603,336, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,540, 0, 0, 0,336, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0,336,602, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0,381, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0,603,336, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 17, 0, 0, 0, 34, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,381, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,617, 0, 0, 0,336,602, 0, 0, 0, 0],
[ 0, 0,129, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0,540, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
[20041,20041,20041,20041,20041,20044,20049,20049,20049,20049,20049,20043,20041,20041,20041],
[20041,20041,20041,20041,20041,20042,20057,20057,20057,20057,20057,20040,20041,20041,20041],
[20041,20041,20041,20041,20041,20042,20065,20065,20065,20065,20065,20040,20041,20041,20041],
[20041,20041,20041,20041,20041,20042, 0, 0, 0, 0, 0,20040,20041,20041,20041],
[20041,20041,20041,20041,20041,20042, 0,20032,20034, 0, 0,20040,20041,20041,20041],
[20041,20041,20041,20041,20041,20036,20033,20035,20042, 0, 0,20040,20041,20041,20041],
[20041,20041,20041,20041,20041,20041,20041,20041,20042, 0, 0,20040,20041,20041,20041],
[20041,20041,20041,20041,20044, 0,20043,20041,20042, 0, 0,20040,20041,20041,20041],
[20041,20041,20041,20041,20042, 0,20040,20041,20042, 0, 0,20040,20041,20041,20041],
[20041,20041,20041,20041,20042,142,20040,20041,20042, 0, 0,20040,20041,20041,20041],
[20044,20049,20049,20049,20050,142,20048,20049,20050, 0, 0,20040,20041,20041,20041],
[20042,20057,20057,20057,20058,142,20056,20057,20058, 0, 0,20040,20041,20041,20041],
[20042,20065,20065,20065,20074, 0,20064,20065,20074, 0, 0,20040,20041,20041,20041],
[20042, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,20040,20041,20041,20041],
[20036,20033,20034, 0,20032,20033,20033,20033,20033,20033,20033,20035,20041,20041,20041]
],
"fgmap": [
],
"bg2map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
@ -36,10 +140,16 @@ main.floors.MT41=
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,20062, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,20070, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,20078, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"fg2map": [
]
}

View File

@ -1,31 +1,31 @@
main.floors.MT42=
{
"floorId": "MT42",
"title": "冰封雪原",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
"floorId": "MT42",
"title": "冰封高原",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
@ -42,4 +42,16 @@ main.floors.MT42=
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}

View File

@ -1,31 +1,31 @@
main.floors.MT43=
{
"floorId": "MT43",
"title": "冰封雪原",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
"floorId": "MT43",
"title": "冰封高原",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
@ -42,4 +42,16 @@ main.floors.MT43=
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}

View File

@ -1,31 +1,31 @@
main.floors.MT44=
{
"floorId": "MT44",
"title": "冰封雪原",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
"floorId": "MT44",
"title": "冰封高原",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
@ -42,4 +42,16 @@ main.floors.MT44=
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}

View File

@ -1,31 +1,31 @@
main.floors.MT45=
{
"floorId": "MT45",
"title": "冰封雪原",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
"floorId": "MT45",
"title": "冰封高原",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
@ -42,4 +42,16 @@ main.floors.MT45=
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}

45
project/floors/MT46.js Normal file
View File

@ -0,0 +1,45 @@
main.floors.MT46=
{
"floorId": "MT46",
"title": "冰封高原",
"name": "46",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
}

45
project/floors/MT47.js Normal file
View File

@ -0,0 +1,45 @@
main.floors.MT47=
{
"floorId": "MT47",
"title": "冰封高原",
"name": "47",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
}

45
project/floors/MT48.js Normal file
View File

@ -0,0 +1,45 @@
main.floors.MT48=
{
"floorId": "MT48",
"title": "冰封高原",
"name": "48",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
}

45
project/floors/MT49.js Normal file
View File

@ -0,0 +1,45 @@
main.floors.MT49=
{
"floorId": "MT49",
"title": "冰封高原",
"name": "49",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
}

45
project/floors/MT50.js Normal file
View File

@ -0,0 +1,45 @@
main.floors.MT50=
{
"floorId": "MT50",
"title": "冰封高原",
"name": "50",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winter.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
}

120
project/floors/snowShop.js Normal file
View File

@ -0,0 +1,120 @@
main.floors.snowShop=
{
"floorId": "snowShop",
"title": "冰封小镇",
"name": "冰封雪原",
"width": 15,
"height": 15,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T640",
"bgm": "winterTown.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"2,12": [
"这里的装备理论上是需要全部购买的,因为这些装备之后都会有向上合成",
"而且,一共就只有三件装备("
],
"7,5": [
"\t[商店老板,N636]\b[up,7,5]请随意挑选",
{
"type": "openShop",
"id": "snowShop",
"open": true
}
]
},
"changeFloor": {
"7,13": {
"floorId": "snowTown",
"loc": [
19,
35
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[148,148,148,148,148,148,148,148,148,148,148,148,148,148,148],
[148,148,148,148,148,148,148,148,148,148,148,148,148,148,148],
[148,148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,148,148],
[148,148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,148,148],
[148,148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,148,148],
[148,148,90145,90146,90146,90146,90146,90146,90146,90146,90146,90146,90147,148,148],
[148,148,90153,90154,90154,90154,90154,90154,90154,90154,90154,90154,90155,148,148],
[148,148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,148,148],
[148,148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,148,148],
[148,148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,148,148],
[148,148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,148,148],
[148,148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,148,148],
[148,148,129, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,148,148],
[148,148,148,148,148,148,148,540,148,148,148,148,148,148,148],
[148,148,148,148,148,148,148,148,148,148,148,148,148,148,148]
],
"bgmap": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0,90016,90017,90017,90017,90017,90017,90017,90017,90017,90017,90018, 0, 0],
[ 0, 0,90024,90025,90025,90025,90025,90025,90025,90025,90025,90025,90026, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"fgmap": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0,90104, 0, 0, 0,90106, 0,90108,90109,90092,90093,90095, 0, 0],
[ 0, 0,90112, 0, 0, 0,90114, 0,90116,90117,90100,90101,90103, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bg2map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0,90038, 0, 0, 0, 0, 0,90038, 0, 0, 0, 0],
[ 0, 0, 0, 0,90046, 0, 0, 0, 0, 0,90046, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0,636, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"fg2map": [
]
}

319
project/floors/snowTown.js Normal file
View File

@ -0,0 +1,319 @@
main.floors.snowTown=
{
"floorId": "snowTown",
"title": "冰封小镇",
"name": "冰封雪原",
"width": 45,
"height": 45,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 8,
"defaultGround": "T580",
"bgm": "winterTown.mp3",
"firstArrive": null,
"eachArrive": [],
"parallelDo": "",
"events": {
"10,20": [
{
"type": "animate",
"name": "amazed",
"loc": [
10,
20
]
},
"\t[小镇居民,youngMan]\b[up,10,20]嗯?不是怪物。",
"\t[小镇居民,youngMan]\b[up,10,20]请问你来这里干什么?",
"\t[低级智人]\b[up,hero](我最好还是不要透露我的目的吧)",
"\t[低级智人]\b[up,hero]最近我的家那边发生了一些事故,不能居住了。",
"\t[低级智人]\b[up,hero]然后我离开了那里,四处探险,发现了这里有个小镇。",
"\t[小镇居民,youngMan]\b[up,10,20](应该就是他了)",
"\t[小镇居民,youngMan]\b[up,10,20]欢迎你来到这里。",
"\t[小镇居民,youngMan]\b[up,10,20]我们小镇很欢迎外来人士。",
"\t[低级智人]\b[up,hero](这里竟然这么先进,比我那里先进了好多,感觉根本就不是同一时期的人)",
"\t[低级智人]\b[up,hero](而且居民也很热情)",
"\t[小镇居民,youngMan]\b[up,10,20]那么就请进吧。",
{
"type": "move",
"loc": [
10,
20
],
"time": 250,
"keep": true,
"steps": [
"down:1",
"left:1"
]
}
],
"9,21": [
"\t[小镇居民,youngMan]\b[up,9,21]欢迎来到这里!"
],
"18,35": [
"商店"
],
"9,19": [
"↓ 冰封小镇\n← 冰封高原"
],
"11,21": [
"本小镇中只有商店有用,其余的房屋均没有用。"
],
"13,24": [
"\t[小镇居民,N632]\b[up,13,24]树上的雪好美啊",
"\t[小镇居民,N632]\b[up,13,24]虽然每年都能见到很多次,但是每次都感觉从来没见过",
"\t[小镇居民,N632]\b[up,13,24]这就是时间的力量啊"
],
"8,26": [
"一个看起来做的很不错的雪人"
],
"7,18": [
"\t[低级智人]\b[down,hero]这里竟然有个小镇",
"\t[低级智人]\b[down,hero]而且,看起来并不像这个时代的东西",
"\t[低级智人]\b[down,hero]这里的东西都很先进,难道又是智慧之神吗",
{
"type": "hide",
"remove": true
}
],
"39,40": [
"\t[小镇居民,npc0]\b[up,39,40]山顶的风景真是看不厌啊",
"\t[小镇居民,npc0]\b[up,39,40]真不希望会有人破坏这美好的大自然"
],
"37,24": [
"\t[低级智人]\b[up,hero]没必要进这里面"
]
},
"changeFloor": {
"0,10": {
"floorId": "MT40",
"loc": [
14,
10
]
},
"0,18": {
"floorId": "MT38",
"loc": [
14,
3
]
},
"0,4": {
"floorId": "MT40",
"loc": [
14,
4
]
},
"19,34": {
"floorId": "snowShop",
"loc": [
7,
13
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70188,70188, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70188,70188, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70188,70188, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0,70048,70049,70049,70049,70049,70049,70050, 0, 0, 0, 0, 0, 0, 0, 0, 0,70048, 0,70196,70196, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70050, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[70185,70185,70185,70185,70185,70185,70185,70186, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[70193,70193,70193,70193,70193,70193,70193,70194, 0, 0, 0, 0, 0, 0, 0,70136,70137,70138,70139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70144,70145,70146,70147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,582, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,584,584,584,584,584,584,584, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,582, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70184,70185,70185,70185,70185,70185,70185,70186, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,70192,70193,70193,70193,70193,70193,70193,70194, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,146,146,146, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,146,146,146, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,146,146,146, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"fg2map": [
]
}

Binary file not shown.

View File

@ -146,30 +146,6 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a = {
// 设置勇士的位置
heroLoc.direction = core.turnDirection(heroLoc.direction);
core.status.hero.loc = heroLoc;
// tower6
// if (floorId == 'tower6') {
// core.relocateLoopMap(floorId, heroLoc);
// }
// 检查重生怪并重置
if (!fromLoad) {
core.extractBlocks(floorId);
core.status.maps[floorId].blocks.forEach(function (block) {
if (
block.disable &&
core.enemys.hasSpecial(block.event.id, 23)
) {
block.disable = false;
core.setMapBlockDisabled(
floorId,
block.x,
block.y,
false
);
core.maps._updateMapArray(floorId, block.x, block.y);
}
});
core.control.gatherFollowers();
}
// ---------- 重绘新地图这一步将会设置core.status.floorId ---------- //
core.drawMap(floorId);
@ -798,15 +774,6 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a = {
mon_atk -= flags[`night_${floorId}`] ?? 0;
mon_def -= flags[`night_${floorId}`] ?? 0;
if (flags.blade && flags.bladeOn) {
hero_atk *= 1 + core.getSkillLevel(2) / 10;
hero_def *= 1 - core.getSkillLevel(2) / 10;
}
if (flags.shield && flags.shieldOn) {
hero_atk *= 1 - core.getSkillLevel(10) / 10;
hero_def *= 1 + core.getSkillLevel(10) / 10;
}
// 坚固
if (core.hasSpecial(mon_special, 3) && mon_def < hero_atk - 1) {
mon_def = hero_atk - 1;
@ -991,24 +958,11 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a = {
) {
continue;
}
toMap.push([
dir,
Object.assign({}, status, { x: nx, y: ny })
]);
toMap.push(dir);
}
} else {
// 指定了勇士坐标或者没有怪物坐标时
toMap = [
[
'none',
core.getHeroStatusOf(
hero,
['atk', 'def'],
hero?.x,
hero?.y
)
]
];
toMap = ['none'];
}
function getDamage(h) {
@ -1020,7 +974,13 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a = {
def: mon_def,
special: mon_special
} = enemyInfo;
let { atk: hero_atk, def: hero_def } = h;
let { atk: hero_atk, def: hero_def } = core.getHeroStatusOf(
hero,
['atk', 'def'],
x,
y,
floorId
);
let hero_hp = core.getRealStatusOrDefault(hero, 'hp'),
hero_IQ = core.getRealStatusOrDefault(hero, 'mdef'),
@ -1029,17 +989,6 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a = {
let damage = 0;
// 断灭之刃技能
if (core.getFlag('bladeOn') && core.getFlag('blade')) {
var level = core.getSkillLevel(2);
hero_atk *= 1 + 0.1 * level;
hero_def *= 1 - 0.1 * level;
}
if (flags.shield && flags.shieldOn) {
const level = core.getSkillLevel(10);
hero_def *= 1 + 0.1 * level;
hero_atk *= 1 - 0.1 * level;
}
// 饥渴
if (core.hasSpecial(mon_special, 7)) {
hero_atk *= 1 - (enemy.hungry || 0) / 100;
@ -1140,7 +1089,7 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a = {
['shieldOn', 'shield']
];
function autoSkillOf(h) {
function autoSkill(h) {
damageInfo = getDamage(h);
damage = damageInfo?.damage ?? Infinity;
if (flags.autoSkill) {
@ -1169,15 +1118,13 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a = {
let damage = Infinity;
if (!flags.autoLocate) {
autoSkillOf(toMap[0][1]);
autoSkill(toMap[0][1]);
return damageInfo;
}
if (toMap.length <= 1) {
// 单个与多个分开计算,有助于提高性能表现
const h =
toMap[0]?.[1] ?? core.getHeroStatusOf(hero, ['atk', 'def']);
autoSkillOf(h);
autoSkill();
if (damageInfo) {
return Object.assign(damageInfo, {
dir: [toMap[0]?.[0] ?? 'none', damage]
@ -1185,10 +1132,10 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a = {
} else return null;
} else {
const dirDamage = [];
for (const [dir, h] of toMap) {
for (const dir of toMap) {
damage = Infinity;
damageInfo = null;
autoSkillOf(h);
autoSkill();
dirDamage.push([dir, damage]);
if (damage < dirMinDamage) {
dirMinDamage = damage;

View File

@ -122,7 +122,11 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
"T586": 62,
"T587": 63,
"T588": 64,
"T604": 65
"T604": 65,
"T627": 66,
"T628": 67,
"T629": 68,
"T640": 69
},
"animates": {
"star": 0,
@ -209,14 +213,32 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
"N532": 32,
"N533": 33,
"N534": 34,
"N535": 35
"N535": 35,
"N619": 36,
"N620": 37,
"N621": 38,
"N622": 39,
"N623": 40,
"N624": 41,
"N625": 42,
"N626": 43
},
"npc48": {
"npc0": 0,
"npc1": 1,
"npc2": 2,
"npc3": 3,
"N367": 4
"N367": 4,
"N630": 5,
"N631": 6,
"N632": 7,
"N633": 8,
"N634": 9,
"N635": 10,
"N636": 11,
"N637": 12,
"N638": 13,
"N639": 14
},
"enemys": {
"greenSlime": 0,
@ -377,7 +399,11 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
"E611": 155,
"E612": 156,
"E613": 157,
"E614": 158
"E614": 158,
"E615": 159,
"E616": 160,
"E617": 161,
"E618": 162
},
"enemy48": {
"angel": 0,
@ -571,7 +597,8 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
"I565": 98,
"I574": 99,
"I575": 100,
"I589": 101
"I589": 101,
"I641": 102
},
"autotile": {
"autotile": 0,
@ -584,6 +611,7 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
"autotile7": 0,
"autotile8": 0,
"autotile9": 0,
"autotile10": 0
"autotile10": 0,
"autotile11": 0
}
}

View File

@ -161,14 +161,16 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
},
"sword2": {
"cls": "items",
"name": "剑",
"text": "一把很普通的银剑",
"name": "剑",
"text": "真的是一把很普通的银剑,哦不,铁剑",
"equip": {
"type": 0,
"animate": "sword",
"value": {
"atk": 20
}
"mana": 50,
"atk": 180
},
"percentage": {}
},
"itemEffect": "core.status.hero.atk += 20",
"itemEffectTip": ",攻击+20"
@ -246,11 +248,14 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"shield2": {
"cls": "items",
"name": "银盾",
"text": "一个很普通的银盾",
"text": "一个真的很普通的铁盾,这次没错了,就是铁盾!",
"equip": {
"type": 1,
"value": {
"def": 20
"def": 120
},
"percentage": {
"hpmax": 30
}
},
"itemEffect": "core.status.hero.def += 20",
@ -1339,5 +1344,19 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
},
"percentage": {}
}
},
"I641": {
"cls": "equips",
"name": "寒冰护符",
"canUseItemEffect": "true",
"text": "与寒冰没有任何关系但是为什么叫寒冰护符呢攻击和额外攻击各增加5%",
"equip": {
"type": 0,
"value": {},
"percentage": {
"atk": 5,
"mana": 5
}
}
}
}

View File

@ -118,6 +118,7 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e =
"145": {"cls":"autotile","id":"autotile8"},
"146": {"cls":"autotile","id":"autotile9","canPass":true},
"147": {"cls":"autotile","id":"autotile10"},
"148": {"cls":"autotile","id":"autotile11"},
"151": {"cls":"autotile","id":"autotile1"},
"152": {"cls":"autotile","id":"autotile2"},
"153": {"cls":"autotile","id":"autotile3"},
@ -542,11 +543,47 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e =
"612": {"cls":"enemys","id":"E612"},
"613": {"cls":"enemys","id":"E613"},
"614": {"cls":"enemys","id":"E614"},
"615": {"cls":"enemys","id":"E615"},
"616": {"cls":"enemys","id":"E616"},
"617": {"cls":"enemys","id":"E617"},
"618": {"cls":"enemys","id":"E618"},
"619": {"cls":"npcs","id":"N619"},
"620": {"cls":"npcs","id":"N620"},
"621": {"cls":"npcs","id":"N621"},
"622": {"cls":"npcs","id":"N622"},
"623": {"cls":"npcs","id":"N623"},
"624": {"cls":"npcs","id":"N624"},
"625": {"cls":"npcs","id":"N625"},
"626": {"cls":"npcs","id":"N626"},
"627": {"cls":"terrains","id":"T627"},
"628": {"cls":"terrains","id":"T628"},
"629": {"cls":"terrains","id":"T629"},
"630": {"cls":"npc48","id":"N630"},
"631": {"cls":"npc48","id":"N631"},
"632": {"cls":"npc48","id":"N632","animate":1},
"633": {"cls":"npc48","id":"N633"},
"634": {"cls":"npc48","id":"N634","animate":1},
"635": {"cls":"npc48","id":"N635"},
"636": {"cls":"npc48","id":"N636","animate":1},
"637": {"cls":"npc48","id":"N637"},
"638": {"cls":"npc48","id":"N638"},
"639": {"cls":"npc48","id":"N639"},
"640": {"cls":"terrains","id":"T640","canPass":true},
"641": {"cls":"items","id":"I641"},
"20032": {"cls":"tileset","id":"X20032","cannotOut":["up","left"],"cannotIn":["up","left"]},
"20033": {"cls":"tileset","id":"X20033","cannotOut":["up"],"cannotIn":["up"]},
"20034": {"cls":"tileset","id":"X20034","cannotOut":["up","right"],"cannotIn":["up","right"]},
"20037": {"cls":"tileset","id":"X20037","cannotOut":["up","left"],"cannotIn":["up","left"]},
"20038": {"cls":"tileset","id":"X20038","cannotOut":["up"],"cannotIn":["up"]},
"20039": {"cls":"tileset","id":"X20039","cannotOut":["up","right"],"cannotIn":["up","right"]},
"20040": {"cls":"tileset","id":"X20040","cannotIn":["left"],"cannotOut":["left"]},
"20041": {"cls":"tileset","id":"X20041","cannotOut":[],"cannotIn":["up","down","left","right"]},
"20042": {"cls":"tileset","id":"X20042","cannotIn":["right"],"cannotOut":["right"]},
"20045": {"cls":"tileset","id":"X20045","cannotOut":["left"],"cannotIn":["left"]},
"20047": {"cls":"tileset","id":"X20047","cannotOut":["right"],"cannotIn":["right"]},
"20048": {"cls":"tileset","id":"X20048","cannotOut":["down","left"],"cannotIn":["down","left"]},
"20049": {"cls":"tileset","id":"X20049","cannotIn":["down"],"cannotOut":["down"]},
"20050": {"cls":"tileset","id":"X20050","cannotOut":["down","right"],"cannotIn":["down","right"]},
"20053": {"cls":"tileset","id":"X20053","cannotOut":["down","left"],"cannotIn":["down","left"],"canPass":false},
"20054": {"cls":"tileset","id":"X20054","cannotOut":["down"],"cannotIn":["down"],"canPass":false},
"20055": {"cls":"tileset","id":"X20055","cannotOut":["down","right"],"cannotIn":["down","right"]},
@ -573,24 +610,35 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e =
"30121": {"cls":"tileset","id":"X30121","canPass":true},
"30196": {"cls":"tileset","id":"X30196","canPass":true},
"30204": {"cls":"tileset","id":"X30204","canPass":true},
"70019": {"cls":"tileset","id":"X70019","canPass":true},
"70048": {"cls":"tileset","id":"X70048","cannotOut":["up","left"],"cannotIn":["up","left"]},
"70049": {"cls":"tileset","id":"X70049","cannotOut":["up"],"cannotIn":["up"]},
"70050": {"cls":"tileset","id":"X70050","cannotOut":["up","right"],"cannotIn":["up","right"]},
"70056": {"cls":"tileset","id":"X70056","cannotOut":["left"],"cannotIn":["left"]},
"70058": {"cls":"tileset","id":"X70058","cannotOut":["right"],"cannotIn":["right"]},
"70064": {"cls":"tileset","id":"X70064","cannotOut":["down","left"],"cannotIn":["down","left"]},
"70064": {"cls":"tileset","id":"X70064","cannotOut":["down","left"],"cannotIn":["up","down","left","right"]},
"70065": {"cls":"tileset","id":"X70065","cannotIn":["up","down","left","right"],"cannotOut":["up","down","left","right"]},
"70066": {"cls":"tileset","id":"X70066","cannotOut":["down","right"],"cannotIn":["down","right"]},
"70066": {"cls":"tileset","id":"X70066","cannotOut":["down","right"],"cannotIn":["up","down","left","right"]},
"70072": {"cls":"tileset","id":"X70072","cannotIn":["up","down","left","right"]},
"70073": {"cls":"tileset","id":"X70073","cannotIn":["up","down","left","right"]},
"70074": {"cls":"tileset","id":"X70074","cannotIn":["up","down","left","right"]},
"70080": {"cls":"tileset","id":"X70080","cannotOut":[],"cannotIn":["up","down","left","right"]},
"70081": {"cls":"tileset","id":"X70081","cannotIn":["up","down","left","right"]},
"70082": {"cls":"tileset","id":"X70082","cannotIn":["up","down","left","right"]},
"70112": {"cls":"tileset","id":"X70112","cannotIn":["down"],"cannotOut":["down"]},
"70114": {"cls":"tileset","id":"X70114","cannotIn":["down"],"cannotOut":["down"]},
"70116": {"cls":"tileset","id":"X70116","canPass":true},
"70120": {"cls":"tileset","id":"X70120","cannotIn":["up","down","left","right"]},
"70122": {"cls":"tileset","id":"X70122","cannotIn":["up","down","left","right"]},
"70128": {"cls":"tileset","id":"X70128","cannotIn":["up","down","left","right"]},
"70130": {"cls":"tileset","id":"X70130","cannotIn":["up","down","left","right"]},
"70128": {"cls":"tileset","id":"X70128","cannotIn":[]},
"70130": {"cls":"tileset","id":"X70130","cannotIn":[]},
"70184": {"cls":"tileset","id":"X70184","canPass":true},
"70185": {"cls":"tileset","id":"X70185","canPass":true},
"70186": {"cls":"tileset","id":"X70186","canPass":true},
"70200": {"cls":"tileset","id":"X70200","canPass":true},
"70201": {"cls":"tileset","id":"X70201","canPass":true},
"70202": {"cls":"tileset","id":"X70202","canPass":true}
"70202": {"cls":"tileset","id":"X70202","canPass":true},
"90153": {"cls":"tileset","id":"X90153","canPass":true},
"90154": {"cls":"tileset","id":"X90154","canPass":true},
"90155": {"cls":"tileset","id":"X90155","canPass":true}
}

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@ -888,37 +888,30 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = {
// Step 1: 背景和固定的几个文字
core.ui._createUIEvent();
core.clearMap('uievent');
core.clearMap('ui');
core.ui.clearUIEventSelector();
core.setTextAlign('uievent', 'left');
core.setTextBaseline('uievent', 'top');
core.fillRect('uievent', 0, 0, 480, 480, 'black');
core.drawWindowSkin('winskin.png', 'uievent', 0, 0, 480, 64);
core.drawWindowSkin('winskin.png', 'uievent', 0, 64, 360, 64);
core.drawWindowSkin('winskin.png', 'uievent', 0, 128, 360, 352);
core.drawWindowSkin('winskin.png', 'uievent', 360, 64, 120, 64);
core.drawWindowSkin('winskin.png', 'uievent', 360, 128, 120, 352);
core.setFillStyle('uievent', 'white');
core.setStrokeStyle('uievent', 'white');
core.fillText('uievent', '购买', 32, 84, 'white', bigFont);
core.fillText('uievent', '卖出', 152, 84);
core.fillText('uievent', '离开', 272, 84);
core.setTextAlign('ui', 'left');
core.setTextBaseline('ui', 'top');
core.fillRect('ui', 0, 0, 480, 480, 'black');
core.drawWindowSkin('winskin.png', 'ui', 0, 0, 480, 64);
core.drawWindowSkin('winskin.png', 'ui', 0, 64, 360, 64);
core.drawWindowSkin('winskin.png', 'ui', 0, 128, 360, 352);
core.drawWindowSkin('winskin.png', 'ui', 360, 64, 120, 64);
core.drawWindowSkin('winskin.png', 'ui', 360, 128, 120, 352);
core.setFillStyle('ui', 'white');
core.setStrokeStyle('ui', 'white');
core.fillText('ui', '购买', 32, 84, 'white', bigFont);
core.fillText('ui', '卖出', 152, 84);
core.fillText('ui', '离开', 272, 84);
core.fillText('ui', '当前' + useText, 374, 75, null, middleFont);
core.setTextAlign('ui', 'right');
core.fillText(
'uievent',
'当前' + useText,
374,
75,
null,
middleFont
);
core.setTextAlign('uievent', 'right');
core.fillText(
'uievent',
'ui',
core.formatBigNumber(core.status.hero.money),
466,
100
);
core.setTextAlign('uievent', 'left');
core.setTextAlign('ui', 'left');
core.ui.drawUIEventSelector(
1,
'winskin.png',
@ -928,22 +921,17 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = {
33
);
if (selectItem != null) {
core.setTextAlign('uievent', 'center');
core.setTextAlign('ui', 'center');
core.fillText(
'uievent',
'ui',
type == 0 ? '买入个数' : '卖出个数',
420,
360,
null,
bigFont
);
core.fillText(
'uievent',
'< ' + selectCount + ' >',
420,
390
);
core.fillText('uievent', '确定', 420, 420);
core.fillText('ui', '< ' + selectCount + ' >', 420, 390);
core.fillText('ui', '确定', 420, 420);
}
// Step 2获得列表并展示
@ -965,21 +953,20 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = {
// 绘制分页
if (totalPage > 1) {
var half = 180;
core.setTextAlign('uievent', 'center');
core.setTextAlign('ui', 'center');
core.fillText(
'uievent',
'ui',
page + ' / ' + totalPage,
half,
450,
null,
middleFont
);
if (page > 1)
core.fillText('uievent', '上一页', half - 80, 450);
if (page > 1) core.fillText('ui', '上一页', half - 80, 450);
if (page < totalPage)
core.fillText('uievent', '下一页', half + 80, 450);
core.fillText('ui', '下一页', half + 80, 450);
}
core.setTextAlign('uievent', 'left');
core.setTextAlign('ui', 'left');
// 绘制每一项
var start = (page - 1) * per_page;
@ -987,19 +974,19 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = {
var curr = start + i;
if (curr >= list.length) break;
var item = list[curr];
core.drawIcon('uievent', item.id, 10, 141 + i * 40);
core.setTextAlign('uievent', 'left');
core.drawIcon('ui', item.id, 10, 141 + i * 40);
core.setTextAlign('ui', 'left');
core.fillText(
'uievent',
'ui',
core.material.items[item.id].name,
50,
148 + i * 40,
null,
bigFont
);
core.setTextAlign('uievent', 'right');
core.setTextAlign('ui', 'right');
core.fillText(
'uievent',
'ui',
(type == 0
? core.calValue(item.money)
: core.calValue(item.sell)) +
@ -1010,7 +997,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = {
null,
middleFont
);
core.setTextAlign('uievent', 'left');
core.setTextAlign('ui', 'left');
if (curr == selectItem) {
// 绘制描述,文字自动放缩
var text =
@ -1027,7 +1014,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = {
var height = core.getTextContentHeight(text, config);
if (height <= 60) {
config.top = (64 - height) / 2;
core.drawTextContent('uievent', text, config);
core.drawTextContent('ui', text, config);
break;
}
}
@ -1040,17 +1027,10 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = {
40
);
if (type == 0 && item.number != null) {
core.fillText('ui', '存货', 370, 152, null, bigFont);
core.setTextAlign('ui', 'right');
core.fillText(
'uievent',
'存货',
370,
152,
null,
bigFont
);
core.setTextAlign('uievent', 'right');
core.fillText(
'uievent',
'ui',
item.number,
470,
152,
@ -1059,17 +1039,10 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = {
60
);
} else if (type == 1) {
core.fillText('ui', '数量', 370, 152, null, bigFont);
core.setTextAlign('ui', 'right');
core.fillText(
'uievent',
'数量',
370,
152,
null,
bigFont
);
core.setTextAlign('uievent', 'right');
core.fillText(
'uievent',
'ui',
core.itemCount(item.id),
470,
152,
@ -1078,31 +1051,31 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = {
40
);
}
core.setTextAlign('uievent', 'left');
core.fillText('uievent', '预计' + useText, 370, 280);
core.setTextAlign('uievent', 'right');
core.setTextAlign('ui', 'left');
core.fillText('ui', '预计' + useText, 370, 280);
core.setTextAlign('ui', 'right');
totalMoney =
selectCount *
(type == 0
? core.calValue(item.money)
: core.calValue(item.sell));
core.fillText(
'uievent',
'ui',
core.formatBigNumber(totalMoney),
470,
310
);
core.setTextAlign('uievent', 'left');
core.setTextAlign('ui', 'left');
core.fillText(
'uievent',
'ui',
type == 0 ? '已购次数' : '已卖次数',
370,
190
);
core.setTextAlign('uievent', 'right');
core.setTextAlign('ui', 'right');
core.fillText(
'uievent',
'ui',
(type == 0 ? item.money_count : item.sell_count) || 0,
470,
220
@ -1110,8 +1083,8 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = {
}
}
core.setTextAlign('uievent', 'left');
core.setTextBaseline('uievent', 'alphabetic');
core.setTextAlign('ui', 'left');
core.setTextBaseline('ui', 'alphabetic');
};
var _add = (item, delta) => {
@ -1313,7 +1286,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = {
{
type: 'function',
function:
"() => { core.deleteCanvas('uievent'); core.ui.clearUIEventSelector(); }"
"() => { core.deleteCanvas('ui'); core.ui.clearUIEventSelector(); }"
}
]);
};
@ -1429,6 +1402,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = {
}
};
core.status.hero = new Proxy(hero, handler);
core.status.maps[floorId].blocks.forEach(function (block) {
if (
block.event.cls !== 'items' ||
@ -1487,6 +1461,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = {
if (typeof diff[name] === 'number')
content = core.formatBigNumber(diff[name], true);
else content = diff[name];
switch (name) {
case 'atk':
case 'atkper':
@ -1511,7 +1486,6 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = {
color = '#c66';
break;
}
content = diff[name];
// 绘制
core.status.damage.data.push({
text: content,
@ -1543,7 +1517,8 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = {
]
};
const jumpIgnoreFloor = ['MT31'];
/** @type {FloorIds[]} */
const jumpIgnoreFloor = ['MT31', 'snowTown'];
// 跳跃
this.jumpSkill = function () {
if (core.status.floorId.startsWith('tower'))
@ -1564,9 +1539,9 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = {
) {
if (
!(
core.status.hero.loc.x == 77 &&
core.status.hero.loc.y == 5 &&
core.status.hero.loc.direction == 'right'
core.status.hero.loc.x === 77 &&
core.status.hero.loc.y === 5 &&
core.status.hero.loc.direction === 'right'
)
) {
return core.drawTip('该地图还有一个必跳的地方,你还没有跳');
@ -3783,7 +3758,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = {
}
ui.prototype.drawBook = function () {
if (!main.replayChecking)
if (!core.isReplaying())
return (core.plugin.bookOpened.value = true);
};
@ -4678,6 +4653,26 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = {
s += window.flags?.[`night_${floorId}`] ?? 0;
}
// 技能
if (flags.bladeOn && flags.blade) {
const level = core.getSkillLevel(2);
if (name === 'atk') {
s *= 1 + 0.1 * level;
}
if (name === 'def') {
s *= 1 - 0.1 * level;
}
}
if (flags.shield && flags.shieldOn) {
const level = core.getSkillLevel(10);
if (name === 'atk') {
s *= 1 - 0.1 * level;
}
if (name === 'def') {
s *= 1 + 0.1 * level;
}
}
// buff
if (typeof s === 'number') s *= core.getBuff(name);

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project/tilesets/room.png Normal file

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@ -305,7 +305,7 @@ async function watch() {
// 需要重新加载的文件
const refresh = await extract('main.js', 'index.html', 'libs/');
const option = {
interval: 50
interval: 500
};
refresh.forEach(v => {
const dir = path.resolve(__dirname, v);
@ -378,7 +378,7 @@ function watchOneFloor(file) {
if (!/.*\.js/.test(file)) return;
const f = file.slice(0, -3);
listenedFloors.push(file.slice(0, -3));
fss.watchFile(`project/floors/${file}`, { interval: 100 }, () => {
fss.watchFile(`project/floors/${file}`, { interval: 500 }, () => {
const floorId = f;
if (hotReloadData.includes(`@@floor:${floorId}`)) return;
hotReloadData += `@@floor:${floorId}`;