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fix: 光环
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@ -1,7 +1,7 @@
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var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
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var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
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{
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{
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"greenSlime": {"name":"绿头怪","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[27]},
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"greenSlime": {"name":"绿头怪","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[25],"hpBuff":100,"atkBuff":100,"defBuff":100,"haloSquare":true,"haloRange":2},
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"redSlime": {"name":"红头怪","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[16,18],"value":10},
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"redSlime": {"name":"红头怪","hp":1000,"atk":200,"def":200,"money":0,"exp":0,"point":0,"special":[16,18],"value":10},
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"blackSlime": {"name":"青头怪","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
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"blackSlime": {"name":"青头怪","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
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"slimelord": {"name":"怪王","hp":100,"atk":120,"def":0,"money":10,"exp":0,"point":0,"special":[1,9]},
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"slimelord": {"name":"怪王","hp":100,"atk":120,"def":0,"money":10,"exp":0,"point":0,"special":[1,9]},
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"bat": {"name":"小蝙蝠","hp":100,"atk":120,"def":0,"money":2,"exp":0,"point":0,"special":[1]},
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"bat": {"name":"小蝙蝠","hp":100,"atk":120,"def":0,"money":2,"exp":0,"point":0,"special":[1]},
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@ -29,7 +29,7 @@ main.floors.sample1=
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[151, 0,151,151, 0, 87, 0,152,152,152, 85,153,153],
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[151, 0,151,151, 0, 87, 0,152,152,152, 85,153,153],
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[ 0, 0, 0,151, 0, 0, 0,152,152,221, 0,221,153],
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[ 0, 0, 0,151, 0, 0, 0,152,152,221, 0,221,153],
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[ 0, 0, 0,151, 0, 0, 0,121, 0, 0, 0, 0,153],
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[ 0, 0, 0,151, 0, 0, 0,121, 0, 0, 0, 0,153],
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[151, 0,151,151, 0,153,153,153,153,153,153,153,153],
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[151, 0,151,151,202,153,153,153,153,153,153,153,153],
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[ 0, 0, 0, 0,201, 0, 0,164, 0, 0,163, 0, 0],
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[ 0, 0, 0, 0,201, 0, 0,164, 0, 0,163, 0, 0],
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[ 1, 1, 1, 1, 0, 20, 0, 0, 0,162, 0,161, 0],
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[ 1, 1, 1, 1, 0, 20, 0, 0, 0,162, 0,161, 0],
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[ 1, 0,123, 1, 0, 20,124, 0,121, 0,122, 0,126],
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[ 1, 0,123, 1, 0, 20,124, 0,121, 0,122, 0,126],
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@ -1112,9 +1112,9 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = {
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// 施加光环
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// 施加光环
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col.applyHalo(type, range, this, (e, enemy) => {
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col.applyHalo(type, range, this, (e, enemy) => {
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e.atkBuff += enemy.atkBuff ?? 0;
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e.atkBuff += enemy.enemy.atkBuff ?? 0;
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e.defBuff += enemy.defBuff ?? 0;
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e.defBuff += enemy.enemy.defBuff ?? 0;
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e.hpBuff += enemy.hpBuff ?? 0;
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e.hpBuff += enemy.enemy.hpBuff ?? 0;
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});
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});
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// 向已施加的光环列表中添加
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// 向已施加的光环列表中添加
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this.providedHalo.add(25);
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this.providedHalo.add(25);
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