main.floors.MT2= { "floorId": "MT2", "title": "点光源-2", "name": "2", "width": 15, "height": 15, "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "cannotViewMap": false, "images": [], "ratio": 1, "defaultGround": "ground", "bgm": "cave.mp3", "firstArrive": [], "eachArrive": [], "parallelDo": "", "events": { "5,12": [ "本层光源配置如下:\n{\n id: 'mt2_1',\n x: 0,\n y: 0,\n decay: 50,\n r: 200,\n color: '#0000',\n followHero: true\n}", "当跟随勇士时,x和y表示光源偏移勇士的量" ], "9,12": [ "你也可以设置让光源跟随勇士,配合这个功能可以做出一些很奇妙的效果,例如本层。", "本层是一个迷宫,背景色为纯黑(#000),光源为透明色(#0000),尝试走出这个迷宫吧!走不出去的话可以开楼传或者浏览地图。" ] }, "changeFloor": { "7,13": { "floorId": ":before", "stair": "upFloor" }, "7,1": { "floorId": ":next", "stair": "downFloor" } }, "beforeBattle": {}, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "autoEvent": {}, "cannotMove": {}, "cannotMoveIn": {}, "map": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [ 1, 0, 1, 0, 1, 0, 0, 87, 0, 1, 0, 0, 1, 0, 1], [ 1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 0, 1, 1, 0, 1], [ 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [ 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1], [ 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1], [ 1, 0, 1, 1, 1, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1], [ 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1], [ 1, 1, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 1], [ 1, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1], [ 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1], [ 1, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1], [ 1, 0, 1, 1, 0,129, 0, 0, 0,129, 1, 0, 1, 1, 1], [ 1, 0, 0, 1, 0, 1, 0, 88, 0, 1, 1, 0, 0, 0, 1], [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1] ], "bgmap": [ ], "fgmap": [ ], "bg2map": [ ], "fg2map": [ ] }