{ "error": { "1": "Unexpected error when posting danmaku. Error info: $1", "2": "Unexpected loading error in loading resource '$1/$2''. Error info: $3", "3": "Syntax error in parsing CSS: Unexpected ':'. Col: $1. CSS string: '$2'", "4": "Syntax error in parsing CSS: Unexpected ';'. Col: $1. CSS string: '$2'", "5": "Syntax error in parsing CSS: Missing property name after '-'. Col: $1. CSS string: '$2'", "6": "Syntax error in parsing CSS: Unexpected end of css, expecting ':'. Col: $1. CSS string: '$2'", "7": "Syntax error in parsing CSS: Unexpected end of css, expecting property value. Col: $1. CSS string: '$2'", "8": "Post danmaku with not allowed css. Info: $1", "9": "Cannot initialize shader program. Error info: $1", "10": "Cannot compile $1 shader. Error info: $2", "11": "Cache depth cannot larger than 31.", "12": "Cannot move while status is not 'moving'. Call 'readyMove' first.", "13": "Cannot compile $1 shader. Error info: $2", "14": "Animate extension needs 'floor-hero' extension as dependency.", "15": "Viewport extension needs 'floor-hero' extension as dependency.", "16": "Cannot find log message for $1 code $2.", "17": "Cannot use shader program for shader element that does not belong to it.", "18": "Cannot delete shader program for shader element that does not belong to it.", "1101": "Shadow extension needs 'floor-hero' extension as dependency.", "1201": "Floor-damage extension needs 'floor-binder' extension as dependency.", "1301": "Portal extension need 'floor-binder' extension as dependency.", "1401": "Halo extension needs 'floor-binder' extension as dependency." }, "warn": { "1": "Resource with type of 'none' is loaded.", "2": "Repeat load of resource '$1/$2'.", "3": "Unknown danmaku tag: $1", "4": "Ignored a mismatched ']' in danmaku.", "5": "Repeat post danmaku.", "6": "Registered special danmaku element: $1.", "7": "Unknown special danmaku element: '$1'.", "8": "Incomplete render data is put. None will be filled to the lacked data.", "9": "Data transfered is partially (or totally) out of range. Overflowed data will be ignored.", "10": "Cannot resolve big image of enemy '$1;.", "11": "Cannot resolve material $1. Material not exists.", "12": "Cannot mark buffable with a non-number status. Key: '$1'.", "13": "Cannot set buff of non-number status. Key: '$1'.", "14": "Cannot add status of non-number status. Key: '$1'.", "15": "Cannot get item of a non-item block on loc: $1,$2,$3.", "16": "Override repeated state key: '$1'.", "17": "Floor-damage extension needs 'floor-binder' extension as dependency.", "18": "Uncaught error in posting like info for danmaku. Danmaku id: $1.", "19": "Repeat light id: '$1'.", "20": "Cannot apply animation to camera operation that does not belong to it.", "21": "Cannot apply transition to camera operation that does not belong to it.", "22": "There is already an active camera for delivered render item. Consider using 'Camera.for' or diable the active camera to avoid some exceptions.", "23": "Render item with id of '$1' has already exists.", "24": "Uniform block can only be used in glsl version es 300.", "25": "Cannot activate weather since there's no weather with id of '$1'.", "26": "Cannot set attribute when only element number specified. Use 'pointer' or 'pointerI' instead.", "27": "Cannot vertex attribute integer point when specified as float. Use 'set' or 'pointer' instead.", "28": "Redefinition of shader $1: '$2'", "29": "Cannot define new texture since texture index is larger than max texture count.", "30": "Cannot use indices named $1 since no definition for it. Please define it in advance.", "31": "Cannot use indices since the indices instance is not belongs to the program.", "32": "Sub-image exceeds texture dimensions, auto adjusting size.", "1001": "Item-detail extension needs 'floor-binder' and 'floor-damage' extension as dependency.", "1101": "Cannot add new effect to point effect instance, for there's no more reserve space for it. Please increase the max count of the instance." } }