import { FloorItemDetail } from '@/plugin/fx/itemDetail'; import { FloorDamageExtends } from './preset/damage'; import { LayerDoorAnimate } from './preset/floor'; import { HeroRenderer } from './preset/hero'; import { LayerGroup, FloorLayer } from './preset/layer'; import { MotaRenderer } from './render'; import { LayerShadowExtends } from '../fx/shadow'; import { LayerGroupFilter } from '@/plugin/fx/gameCanvas'; import { LayerGroupAnimate } from './preset/animate'; import { LayerGroupPortal } from '@/plugin/fx/portal'; import { LayerGroupHalo } from '@/plugin/fx/halo'; import { FloorViewport } from './preset/viewport'; import { Container } from './container'; import { PopText } from '@/plugin/fx/pop'; import { FloorChange } from '@/plugin/fallback'; import tips from '@/data/tips.json'; let main: MotaRenderer; Mota.require('var', 'loading').once('coreInit', () => { const render = new MotaRenderer(); main = render; render.hide(); const mapDraw = new Container(); const layer = new LayerGroup(); const pop = new PopText('static'); const floorChange = new FloorChange('static'); mapDraw.id = 'map-draw'; layer.id = 'layer-main'; pop.id = 'pop-main'; floorChange.id = 'floor-change'; mapDraw.setHD(true); mapDraw.setAntiAliasing(false); mapDraw.size(core._PX_, core._PY_); floorChange.size(480, 480); floorChange.setHD(true); floorChange.setZIndex(10); floorChange.setTips(tips); pop.setZIndex(80); ['bg', 'bg2', 'event', 'fg', 'fg2'].forEach(v => { layer.addLayer(v as FloorLayer); }); const damage = new FloorDamageExtends(); const hero = new HeroRenderer(); const detail = new FloorItemDetail(); const door = new LayerDoorAnimate(); const shadow = new LayerShadowExtends(); const filter = new LayerGroupFilter(); const animate = new LayerGroupAnimate(); const portal = new LayerGroupPortal(); const halo = new LayerGroupHalo(); const viewport = new FloorViewport(); layer.extends(damage); layer.extends(detail); layer.extends(filter); layer.extends(portal); layer.extends(halo); layer.getLayer('event')?.extends(hero); layer.getLayer('event')?.extends(door); layer.getLayer('event')?.extends(shadow); layer.extends(animate); layer.extends(viewport); render.appendChild(mapDraw); mapDraw.appendChild(layer); layer.appendChild(pop); mapDraw.appendChild(floorChange); console.log(render); }); Mota.require('var', 'hook').on('reset', () => { main.show(); }); Mota.require('var', 'hook').on('restart', () => { main.hide(); });