main.floors.MT29 = { floorId: 'MT29', title: '智慧小径', name: '智慧小径', width: 15, height: 15, canFlyTo: true, canFlyFrom: true, canUseQuickShop: true, cannotViewMap: false, images: [], ratio: 2, defaultGround: 'grass', bgm: 'road.mp3', firstArrive: [ { type: 'animate', name: 'hand', loc: [13, 8] }, { type: 'animate', name: 'hand', loc: [13, 8] }, { type: 'animate', name: 'jianji', loc: [13, 8] }, { type: 'hide', loc: [[13, 8]], remove: true, time: 500 }, { type: 'jump', from: [12, 8], dxy: [5, 0], time: 500 }, '\t[低级智人]\b[up,hero]杰克?', '\t[低级智人]\b[up,hero]他为什么会在这里?', '\t[低级智人]\b[up,hero]奇怪,他好像在为我打通道路。', '\t[低级智人]\b[up,hero]这些怪物这么强,他是怎么对付的?', '\t[低级智人]\b[up,hero]而且好像在故意让我发现。', '\t[低级智人]\b[up,hero]跟上去看看。' ], eachArrive: [], parallelDo: '', events: {}, changeFloor: { '0,9': { floorId: 'MT30', loc: [14, 9] }, '8,14': { floorId: 'MT28', loc: [8, 0] }, '14,8': { floorId: 'MT31', loc: [0, 7] } }, beforeBattle: {}, afterBattle: {}, afterGetItem: {}, afterOpenDoor: {}, autoEvent: {}, cannotMove: {}, cannotMoveIn: {}, map: [ [17, 17, 17, 17, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, 143], [17, 17, 17, 17, 143, 143, 143, 143, 482, 237, 484, 280, 0, 390, 143], [17, 17, 17, 17, 143, 143, 468, 468, 482, 143, 484, 143, 396, 441, 143], [17, 17, 17, 17, 143, 143, 143, 492, 143, 143, 562, 143, 492, 143, 143], [17, 17, 17, 17, 390, 0, 143, 482, 143, 0, 390, 484, 396, 0, 143], [17, 17, 17, 17, 482, 396, 143, 403, 143, 237, 143, 143, 143, 492, 143], [17, 17, 17, 17, 280, 143, 143, 390, 403, 0, 143, 396, 441, 420, 143], [17, 17, 0, 500, 0, 376, 143, 143, 568, 143, 143, 143, 143, 572, 143], [17, 17, 0, 143, 482, 482, 143, 376, 482, 568, 0, 396, 123, 576, 94], [92, 0, 0, 143, 378, 0, 568, 0, 378, 143, 390, 0, 484, 0, 143], [ 143, 500, 143, 143, 143, 492, 143, 143, 143, 143, 143, 492, 143, 143, 143 ], [143, 484, 21, 572, 390, 0, 0, 0, 237, 143, 484, 562, 491, 491, 143], [ 143, 390, 396, 494, 21, 484, 143, 143, 484, 492, 492, 143, 143, 237, 143 ], [143, 143, 143, 143, 396, 0, 0, 492, 0, 280, 390, 403, 484, 396, 143], [ 143, 143, 143, 143, 143, 143, 143, 143, 93, 143, 143, 143, 143, 143, 143 ] ], bgmap: [ [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 144, 144, 144, 144, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 144, 0, 0, 144, 0, 0, 144, 144, 144, 144, 144, 144, 144], [144, 144, 144, 0, 0, 144, 144, 144, 144, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 144, 144, 144, 144, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0] ], fgmap: [], bg2map: [ [142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 142, 0, 0, 0], [142, 142, 142, 142, 142, 142, 142, 0, 0, 0, 0, 0, 0, 0, 0], [142, 142, 142, 142, 142, 142, 0, 0, 0, 0, 0, 0, 0, 0, 0], [142, 142, 142, 142, 142, 142, 0, 0, 0, 0, 0, 0, 0, 0, 0], [142, 142, 142, 142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [142, 142, 142, 142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [142, 142, 142, 142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [142, 142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [142, 142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], fg2map: [] };