main.floors.MT32= { "floorId": "MT32", "title": "冰封雪原", "name": "冰封雪原", "width": 15, "height": 15, "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "cannotViewMap": false, "images": [], "ratio": 8, "defaultGround": "T580", "bgm": "winter.mp3", "firstArrive": [], "eachArrive": [], "parallelDo": "", "events": { "0,7": [ { "type": "changeFloor", "floorId": "MT31", "loc": [ 14, 7 ] } ], "1,6": [ "宝石血瓶的加成已提升至8倍" ], "1,8": [ "衣服是个装备,记得穿上", "光环会在地图上显示,如果不想要可以在背包里面的系统设置里面关闭", "每张地图会保证极昼怪的数量与永夜怪的数量相同" ] }, "changeFloor": {}, "beforeBattle": {}, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "autoEvent": {}, "cannotMove": {}, "cannotMoveIn": {}, "map": [ [147,147,147,147,147,147,147,147,147,147,147,147,147,147,147], [147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,147], [147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,147], [147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,147], [147, 0, 0, 0, 0,514, 0, 0, 0, 0, 0, 0, 0, 0,147], [147,147,147,147,147, 0,274, 0, 0, 0, 0, 0, 0, 0,147], [147,129, 0, 21,147,590, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 92, 0,589, 0,492, 0,595, 0, 0, 0, 0, 0, 0, 0,147], [147,129, 0, 22,147,602, 0, 0, 0, 0, 0, 0, 0, 0,147], [147,147,147,147,147, 0,603, 0, 0, 0, 0, 0, 0, 0,147], [147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,147], [147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,592, 0, 0,147], [147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,147], [147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,147], [147,147,147,147,147,147,147,147,147,147,147,147,147,147,147] ], "bgmap": [ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,145,145,145,145], [145,145,145,145,145,145,145,145,145,145,145,145, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "fgmap": [ ], "bg2map": [ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0,146,146,146, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0,146,146,146, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0,146,146,146, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "fg2map": [ ] }