main.floors.MT2 = { floorId: 'MT2', title: '洞穴', name: '2', width: 15, height: 15, canFlyTo: true, canFlyFrom: true, canUseQuickShop: true, cannotViewMap: false, images: [], ratio: 1, defaultGround: 'T331', bgm: 'cave.mp3', firstArrive: [], eachArrive: [], parallelDo: '', events: {}, changeFloor: { '14,4': { floorId: 'MT1', loc: [0, 4] } }, afterBattle: {}, afterGetItem: {}, afterOpenDoor: {}, autoEvent: {}, cannotMove: {}, map: [ [ 20041, 20041, 20044, 20049, 20049, 20049, 20049, 20049, 20049, 20049, 20049, 20049, 20049, 20049, 20043 ], [ 20041, 20041, 20042, 20057, 20057, 20057, 20057, 20057, 20057, 20057, 20057, 20057, 20057, 20057, 20048 ], [ 20041, 20041, 20042, 20065, 20065, 20065, 20065, 20065, 20065, 20065, 20065, 20065, 20065, 20065, 20056 ], [ 20041, 20041, 20042, 0, 336, 32, 0, 27, 0, 206, 141, 34, 141, 0, 20064 ], [ 20041, 20041, 20042, 0, 336, 336, 203, 333, 333, 0, 141, 203, 141, 0, 94 ], [20041, 20041, 20042, 0, 0, 31, 0, 0, 205, 0, 201, 34, 201, 0, 20032], [ 20041, 20041, 20042, 336, 202, 333, 333, 0, 340, 31, 141, 202, 141, 141, 20040 ], [20041, 20041, 20042, 34, 27, 0, 333, 0, 340, 0, 141, 0, 31, 31, 20040], [ 20041, 20041, 20042, 345, 345, 201, 333, 205, 141, 141, 141, 141, 141, 0, 20040 ], [20041, 20041, 20042, 0, 202, 0, 0, 31, 0, 0, 206, 0, 141, 141, 20040], [20041, 20041, 20042, 0, 336, 31, 0, 336, 0, 31, 141, 0, 28, 0, 20040], [ 20041, 20041, 20042, 28, 336, 336, 336, 336, 345, 202, 141, 27, 0, 32, 20040 ], [ 20041, 20041, 20042, 0, 336, 0, 32, 345, 0, 0, 141, 141, 141, 141, 20040 ], [20041, 20041, 20042, 32, 336, 28, 0, 206, 0, 0, 203, 0, 27, 31, 20040], [ 20041, 20041, 20036, 20033, 20033, 20033, 20033, 20033, 20033, 20033, 20033, 20033, 20033, 20033, 20035 ] ], bgmap: [], fgmap: [] };