import { BgmController, bgm } from './audio/bgm'; import { SoundController, SoundEffect, sound } from './audio/sound'; import { Focus, GameUi, UiController } from './main/custom/ui'; import { GameStorage } from './main/storage'; import './main/init/'; import './main/custom/toolbar'; import { fixedUi, mainUi } from './main/init/ui'; import { MotaSetting, SettingDisplayer, mainSetting, settingStorage } from './main/setting'; import { KeyCode, ScanCode } from '@/plugin/keyCodes'; import { status } from '@/plugin/ui/statusBar'; import './plugin'; import './package'; import { AudioPlayer } from './audio/audio'; import { CustomToolbar } from './main/custom/toolbar'; import { Hotkey, checkAssist, isAssist, unwarpBinary, gameKey } from './main/custom/hotkey'; import { Keyboard, generateKeyboardEvent } from './main/custom/keyboard'; import './main/layout'; import { MComponent, m } from './main/layout'; import { createSettingComponents } from './main/init/settings'; import { createToolbarComponents, createToolbarEditorComponents } from './main/init/toolbar'; import { VirtualKey } from './main/init/misc'; import * as utils from '@/plugin/utils'; import * as use from '@/plugin/use'; import * as mark from '@/plugin/mark'; import * as keyCodes from '@/plugin/keyCodes'; import { addAnimate, removeAnimate } from '@/plugin/animateController'; import * as bookTools from '@/plugin/ui/book'; import * as commonTools from '@/plugin/ui/common'; import * as equipboxTools from '@/plugin/ui/equipbox'; import * as fixedTools from '@/plugin/ui/fixed'; import * as flyTools from '@/plugin/ui/fly'; import * as statusBarTools from '@/plugin/ui/statusBar'; import * as toolboxTools from '@/plugin/ui/toolbox'; import * as UI from '@ui/index'; import Box from '@/components/box.vue'; import BoxAnimate from '@/components/boxAnimate.vue'; import Colomn from '@/components/colomn.vue'; import EnemyOne from '@/components/enemyOne.vue'; import Scroll from '@/components/scroll.vue'; import EnemyCritical from '@/panel/enemyCritical.vue'; import EnemySpecial from '@/panel/enemySpecial.vue'; import EnemyTarget from '@/panel/enemyTarget.vue'; import KeyboardPanel from '@/panel/keyboard.vue'; import { MCGenerator } from './main/layout'; import { ResourceController } from './loader/controller'; import { logger } from './common/logger'; import { Danmaku } from './main/custom/danmaku'; import * as Shadow from './fx/shadow'; import { MotaCanvas2D } from './fx/canvas2d'; import * as portal from './fx/portal'; import { MotaRenderer } from './render/render'; import { Container } from './render/container'; import { Sprite } from './render/sprite'; import { Image, Text } from './render/preset/misc'; import { RenderItem } from './render/item'; import { texture } from './render/cache'; import { RenderAdapter } from './render/adapter'; import { getMainRenderer } from './render'; import { Layer } from './render/preset/layer'; import { LayerGroupFloorBinder } from './render/preset/floor'; // ----- 类注册 Mota.register('class', 'AudioPlayer', AudioPlayer); Mota.register('class', 'BgmController', BgmController); Mota.register('class', 'CustomToolbar', CustomToolbar); Mota.register('class', 'Focus', Focus); Mota.register('class', 'GameStorage', GameStorage); Mota.register('class', 'GameUi', GameUi); Mota.register('class', 'Hotkey', Hotkey); Mota.register('class', 'Keyboard', Keyboard); Mota.register('class', 'MotaSetting', MotaSetting); Mota.register('class', 'SettingDisplayer', SettingDisplayer); Mota.register('class', 'SoundController', SoundController); Mota.register('class', 'SoundEffect', SoundEffect); Mota.register('class', 'UiController', UiController); Mota.register('class', 'MComponent', MComponent); Mota.register('class', 'ResourceController', ResourceController); Mota.register('class', 'Danmaku', Danmaku); Mota.register('class', 'MotaCanvas2D', MotaCanvas2D); // ----- 函数注册 Mota.register('fn', 'm', m); Mota.register('fn', 'unwrapBinary', unwarpBinary); Mota.register('fn', 'checkAssist', checkAssist); Mota.register('fn', 'isAssist', isAssist); Mota.register('fn', 'generateKeyboardEvent', generateKeyboardEvent); Mota.register('fn', 'addAnimate', addAnimate); Mota.register('fn', 'removeAnimate', removeAnimate); // ----- 变量注册 Mota.register('var', 'mainUi', mainUi); Mota.register('var', 'fixedUi', fixedUi); Mota.register('var', 'bgm', bgm); Mota.register('var', 'sound', sound); Mota.register('var', 'gameKey', gameKey); Mota.register('var', 'mainSetting', mainSetting); Mota.register('var', 'KeyCode', KeyCode); Mota.register('var', 'settingStorage', settingStorage); Mota.register('var', 'status', status); Mota.register('var', 'logger', logger); // ----- 模块注册 Mota.register('module', 'CustomComponents', { createSettingComponents, createToolbarComponents, createToolbarEditorComponents }); Mota.register('module', 'MiscComponents', { VirtualKey }); Mota.register('module', 'RenderUtils', utils); Mota.register('module', 'Use', use); Mota.register('module', 'Mark', mark); Mota.register('module', 'KeyCodes', keyCodes); Mota.register('module', 'UITools', { book: bookTools, common: commonTools, equipbox: equipboxTools, fixed: fixedTools, fly: flyTools, statusBar: statusBarTools, toolbox: toolboxTools }); Mota.register('module', 'UI', UI); Mota.register('module', 'UIComponents', { Box, BoxAnimate, Colomn, EnemyOne, Scroll, EnemyCritical, EnemySpecial, EnemyTarget, Keyboard: KeyboardPanel }); Mota.register('module', 'MCGenerator', MCGenerator); Mota.register('module', 'Shadow', Shadow); Mota.register('module', 'Effect', { Portal: portal }); Mota.register('module', 'Render', { texture, getMainRenderer: getMainRenderer, MotaRenderer, Container, Sprite, Text, Image, RenderItem, RenderAdapter, Layer, LayerGroupFloorBinder }); main.renderLoaded = true; Mota.require('var', 'hook').emit('renderLoaded');