main.floors.MT48= { "floorId": "MT48", "title": "冰封高原", "name": "48", "width": 15, "height": 15, "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "cannotViewMap": false, "images": [], "ratio": 8, "defaultGround": "T580", "bgm": "winter.mp3", "firstArrive": [], "eachArrive": [], "parallelDo": "", "events": { "7,10": [ "\t[苍蓝之灵-虚,E647]\b[up,7,7]你来了,智慧之神看中的人。", "\t[中级智人]\b[up,hero]你是什么人?", "\t[苍蓝之灵-虚,E647]\b[up,7,7]苍蓝之灵。", "\t[苍蓝之灵-虚,E647]\b[up,7,7]我跟你之前见到的智慧之神是同一时期的产物。", "\t[苍蓝之灵-虚,E647]\b[up,7,7]你应该也知道当时发生了什么。", "\t[中级智人]\b[up,hero]那你又为何出现在这里呢?", "\t[苍蓝之灵-虚,E647]\b[up,7,7]抬头,看到那宏伟的宫殿了吗?(玩家视角应该看不到)", "\t[苍蓝之灵-虚,E647]\b[up,7,7]那便是未来之人做下的最后赌注 - 苍蓝之殿。", "\t[苍蓝之灵-虚,E647]\b[up,7,7]你现在还有很多疑虑吧,那里便有你想要找的答案。", "\t[中级智人]\b[up,hero]那么我怎么过去?", "\t[苍蓝之灵-虚,E647]\b[up,7,7]打败我,你便有资格进入。", "\t[中级智人]\b[up,hero]为什么又是要打一场?", "\t[苍蓝之灵-虚,E647]\b[up,7,7]......", "\t[苍蓝之灵-虚,E647]\b[up,7,7]之后,你会明白的。", { "type": "hide", "remove": true } ], "7,0": [ { "type": "if", "condition": "(flag:pale1!==1)", "true": [ { "type": "setCurtain", "color": [ 0, 0, 0, 1 ], "time": 1500, "keep": true }, { "type": "setText", "text": [ 0, 0, 0, 1 ], "background": "winskin3.png" }, "人类简史——进化篇", { "type": "playSound", "name": "paper.mp3" }, "孤注一掷。", { "type": "playSound", "name": "paper.mp3" }, "为拯救自己,人类执行了苍蓝计划。", { "type": "playSound", "name": "paper.mp3" }, "硬币一旦抛出,又有谁能得知它的朝向呢?", { "type": "playSound", "name": "paper.mp3" }, "在它落地之前,前方,是毁灭,亦是重生。", { "type": "playSound", "name": "paper.mp3" }, "当他踏入宫殿的那一刻,硬币便已抛出。", { "type": "playSound", "name": "paper.mp3" }, "来自未来的“孤注一掷”。", { "type": "playSound", "name": "paper.mp3" }, { "type": "setText", "text": [ 255, 255, 255, 1 ], "background": "winskin2.png" }, { "type": "changeFloor", "floorId": "MT49", "loc": [ 7, 14 ] }, { "type": "setCurtain", "time": 1500 }, "\t[中级智人]\b[up,hero]!!", "\t[中级智人]\b[up,hero]这,这是!", "\t[中级智人]\b[up,hero]这就是未来人类的最后底牌了吗?", "\t[中级智人]\b[up,hero]我一定要弄清楚这里面的东西。", "\t[中级智人]\b[up,hero]前方,一定会有我所寻找的答案。", { "type": "setValue", "name": "flag:pale1", "value": "1" } ], "false": [] } ] }, "changeFloor": { "7,14": { "floorId": "MT47", "loc": [ 7, 0 ] } }, "beforeBattle": {}, "afterBattle": { "7,7": [ "\t[中级智人]\b[up,hero]为什么,为什么一定要打一场,来决定胜负呢?", { "type": "openDoor", "loc": [ 7, 3 ] } ] }, "afterGetItem": {}, "afterOpenDoor": {}, "autoEvent": {}, "cannotMove": {}, "cannotMoveIn": {}, "map": [ [146,146,146,146,146,146,604, 0,604,146,146,146,146,146,146], [146,146,146,146, 0, 0,604, 0,604, 0,146,146, 0, 0,146], [ 0, 0, 0, 0, 0, 0,604, 0,604, 0, 0,146,146, 0,146], [587, 0,584,584,584,584,584, 85,584,584,584,584,584, 0,146], [587, 0,584, 0, 0, 0,584, 0,584, 0, 0, 0,584, 0, 0], [587, 0,584, 0, 0, 0,584, 0,584, 0, 0, 0,584,588,588], [587, 0,584, 0,466, 0,584, 0,584, 0,467, 0,584, 0,588], [ 0, 0,584, 0, 0,491, 0,647, 0,491, 0, 0,584, 0,588], [ 0, 0,584, 0,468, 0,584, 0,584, 0,468, 0,584, 0,588], [ 0,588,584, 0, 0, 0,584, 0,584, 0, 0, 0,584, 0, 0], [ 0,588,584, 0, 0, 0,584, 0,584, 0, 0, 0,584,604, 0], [588,588,584,584,584,584,584,492,584,584,584,584,584,604, 0], [ 0, 0, 0, 0, 0, 0,604, 0,604, 0, 0, 0, 0,604, 0], [ 0, 0, 0, 0, 0, 0,604, 0,604, 0, 0, 0, 0, 0, 0], [586,586,586, 0, 0, 0,604, 93,604, 0, 0, 0,588,588,588] ], "bgmap": [ [ 0, 0, 0, 0, 0, 0,70056, 91,70058, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0,70056, 0,70058, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0,70056, 0,70058, 0, 0, 0, 0, 0, 0], [ 0, 0,70048,70049,70049,70049,70051, 0,70052,70049,70049,70049,70050, 0, 0], [ 0, 0,70056, 0, 0, 0, 0, 0, 0, 0, 0, 0,70058, 0, 0], [ 0, 0,70056, 0, 0, 0, 0, 0, 0, 0, 0, 0,70058, 0, 0], [ 0, 0,70056, 0, 0, 0, 0, 0, 0, 0, 0, 0,70058, 0, 0], [ 0, 0,70056, 0, 0, 0, 0, 0, 0, 0, 0, 0,70058, 0, 0], [ 0, 0,70056, 0, 0, 0, 0, 0, 0, 0, 0, 0,70058, 0, 0], [ 0, 0,70056, 0, 0, 0, 0, 0, 0, 0, 0, 0,70058, 0, 0], [ 0, 0,70056, 0, 0, 0, 0, 0, 0, 0, 0, 0,70058, 0, 0], [ 0, 0,70064,70065,70065,70065,70059, 0,70060,70065,70065,70065,70066, 0, 0], [ 0, 0,70072,70073,70073,70073,70056, 0,70058,70073,70073,70073,70074, 0, 0], [ 0, 0,70080,70081,70081,70081,70056, 0,70058,70081,70081,70081,70082, 0, 0], [ 0, 0, 0, 0, 0, 0,70056, 0,70058, 0, 0, 0, 0, 0, 0] ], "fgmap": [ ], "bg2map": [ ], "fg2map": [ ] }