main.floors.MT52= { "floorId": "MT52", "title": "苍蓝之殿-左下", "name": "52", "width": 15, "height": 15, "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "cannotViewMap": false, "images": [], "ratio": 8, "defaultGround": "T650", "bgm": "palaceSouth.mp3", "firstArrive": [], "eachArrive": [], "parallelDo": "", "events": { "11,7": [ { "type": "setText", "position": "down" }, "“若人心简单,则正义亦易”——柏拉图", "可是,人心哪能是简单的?", "那些贪婪的统治者,用他们所谓的民主,用那所谓的公平创造了一个个压迫人民的国度。", "用自己的肮脏意志,制定了一项项的法律,并冠以正义之名,让每个人都去遵守他们的“正义”。", "这就是他们所谓的民主。", "或许是我的想法太过激进了吧,毕竟那些国家也存在了几百年的时间,他们的“正义”或许也没有那么邪恶。", { "type": "sleep", "time": 300 }, "——熵增。", "在阅读这片石碑的那位智人应该不知道这个东西吧。", "在没有外界能量输入的情况下,一个系统的总熵不会减少。这意味着一个封闭系统必然走向混乱。", "虽然这只是一个物理规律,但是又未尝不能去描述这个世界呢?", "那些统治者所做的事,只不过是在增加这片大地的“熵”罢了。", "江山易改,本性难移。", "果不其然,战争爆发了...", "那时,我的内心很平静。虽然我只是个物理学家,但对哲学也略有涉猎,我知道他们那些国家早晚会发动战争。", "但是,我的内心却有前所未有的恐惧。", "我本以为这次战争只不过是一些打打闹闹,根本不成气候。", "但是我错了。" ] }, "changeFloor": { "14,8": { "floorId": "MT51", "loc": [ 0, 8 ] }, "4,0": { "floorId": "MT54", "loc": [ 4, 14 ] } }, "beforeBattle": {}, "afterBattle": { "12,1": [ { "type": "setValue", "name": "flag:door_MT52_11_2", "operator": "+=", "value": "1" } ], "12,3": [ { "type": "setValue", "name": "flag:door_MT52_11_2", "operator": "+=", "value": "1" } ], "9,1": [ { "type": "setValue", "name": "flag:door_MT52_8_2", "operator": "+=", "value": "1" } ], "9,3": [ { "type": "setValue", "name": "flag:door_MT52_8_2", "operator": "+=", "value": "1" } ] }, "afterGetItem": {}, "afterOpenDoor": {}, "autoEvent": { "11,2": { "0": { "condition": "flag:door_MT52_11_2==2", "currentFloor": true, "priority": 0, "delayExecute": false, "multiExecute": false, "data": [ { "type": "openDoor" }, { "type": "setValue", "name": "flag:door_MT52_11_2", "operator": "=", "value": "null" } ] } }, "8,2": { "0": { "condition": "flag:door_MT52_8_2==2", "currentFloor": true, "priority": 0, "delayExecute": false, "multiExecute": false, "data": [ { "type": "openDoor" }, { "type": "setValue", "name": "flag:door_MT52_8_2", "operator": "=", "value": "null" } ] } } }, "cannotMove": {}, "cannotMoveIn": {}, "map": [ [648,648,648,648, 91,648,648,648,648,648,648,648,648,648,648], [648, 27, 0,648, 0,648,376,491,648,249,376,648,578, 0,648], [648, 0,484,648,243,497, 22,403, 85,403,491, 85, 0,484,648], [648, 28, 0,220, 0,648,378,491,648,249,378,648,578, 0,648], [648,648,648,648, 0,648,648,648,648,648,648,648,648, 0,648], [648, 33, 0,648,482,648, 29, 0,648,381, 0,648,378, 0,648], [648, 0,381,492, 0,648, 0, 27,539, 0,482,596, 0,103,648], [648, 33, 0,648, 0,648,648,219,648,648,648,706,648,648,648], [648,596,648,648,656, 0, 0, 0, 0,482, 0, 0, 0, 0, 94], [648,376, 0,648,648,648,648,494,648,648,648,648,497,648,648], [648,482,381,492,482,539, 33, 0, 28,494,376,381, 22,396,648], [648,601,648,648,648,648,648,243,648,648,648,240,648,648,648], [648,491, 0,648,484, 0,648, 0, 29, 27,648,491,396,491,648], [648,103,376,596, 0, 33,220, 0,484, 28,249,403, 21,390,648], [648,648,648,648,648,648,648,648,648,648,648,648,648,648,648] ], "bgmap": [ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,648, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "fgmap": [ ], "bg2map": [ ], "fg2map": [ ] }