main.floors.MT34=
{
    "floorId": "MT34",
    "title": "冰封雪原",
    "name": "冰封雪原",
    "width": 15,
    "height": 15,
    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": true,
    "cannotViewMap": false,
    "images": [],
    "ratio": 8,
    "defaultGround": "T580",
    "bgm": "winter.mp3",
    "firstArrive": [],
    "eachArrive": [],
    "parallelDo": "",
    "events": {},
    "changeFloor": {
        "0,3": {
            "floorId": "MT33",
            "loc": [
                14,
                3
            ]
        }
    },
    "beforeBattle": {},
    "afterBattle": {
        "6,2": [
            {
                "type": "setValue",
                "name": "flag:door_MT34_9_3",
                "operator": "+=",
                "value": "1"
            }
        ],
        "8,2": [
            {
                "type": "setValue",
                "name": "flag:door_MT34_9_3",
                "operator": "+=",
                "value": "1"
            }
        ],
        "8,4": [
            {
                "type": "setValue",
                "name": "flag:door_MT34_9_3",
                "operator": "+=",
                "value": "1"
            }
        ],
        "6,4": [
            {
                "type": "setValue",
                "name": "flag:door_MT34_9_3",
                "operator": "+=",
                "value": "1"
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {
        "9,3": {
            "0": {
                "condition": "flag:door_MT34_9_3==4",
                "currentFloor": true,
                "priority": 0,
                "delayExecute": false,
                "multiExecute": false,
                "data": [
                    {
                        "type": "openDoor"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:door_MT34_9_3",
                        "operator": "=",
                        "value": "null"
                    }
                ]
            }
        }
    },
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
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    "bgmap": [
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}